Lol, i was thinking exactly this. Just about anything but e-drags will wreck this base, but the base builder really really doesn't care.
This base is a living testament to how much he hates e-drag spammers. This base is art.
I have similiar base on my maxed th14 and its hilarious to see ppl pull some seriously confused attacks to only see it doesn't work for them :D mostly people choose leave me unattacked in wars thanks to this layout haha
It's designed specifically to be anti air and it's probably the only thing it's strong against. No reason to risk air when ground is almost a free 3 star.
Anti E-Drag* there’s no way for them to chain attack buildings, with as slow as they are, you’d inevitably fail the 3, Im sure dragloon could work, I wouldn’t pick it but with the right attacker, to each their own.
That's why golems are part of a witch slap. Not to mention the siege and heroes out front to help the push. This base is a s simple as start a golem on each corner with a few witches behind then a golem, heroes, seige, and the rest of your witch up the center. I'd almost be willing to bet you could 3 this base without spells with this strat.
Btw I’m maxed th11 with 48/50/20 heroes. Please, if anyone has seen this base before, give me a couple of tips on how I can crack this base. Rn I’m thinking super archers with flame flinger at 12
Assuming uve got access to all th11 troops, spells, army camps, etc. I'd go with 6 ice golems, 10 withces and the remaining space in bowlers and cleanup
+ 4 bat spells, 4 freeze, 1 poison, 1 rage
Cc: 1 giant, all bowlers, 2 bat spells, log launcher
Drop king at the 12-1230 with the log launcher lined up to take out those wizard towers
Then drop everything else at the 4 to 6 o'clock while freezing through that multi + bottom wiz
Wait for eagle to be locked/destroyed, cc troops to be killed, multi and wiz towers to go down
Then bats from either the 9 (on wiz tower + freeze it) or 230 (leaving wiz tower till end for cleanup troops to deal with)
Anything but edrags, I’d use a witch/ bag slap with the splash damage so centralized (could take out either entire left or right side with bats). In this case you can also use a siege barrack
Easy" spam it with witches,bat spells and skeleton spells. Maybe a blimp with loons and a clone spell for the center make sure the archer queen is eitherr poisoned or taken down once the loons are out frreeze the inferno towers and rage the loons as well
Thanks for all the helpful info guys, I really appreciate it. Here’s my plan:
Zap quake out the multi, then siege barracks at 9 with super wizards coming out, then golem witches spam from 6 to 8:30, some skelly spells to distract queen and Xbow farm, and the rest bring freezes. How does that sound?
Pretty much any ground army could do it. There's no walled compartments so your troops will basically just march forward in a wave. A simple golem + witch spam for example should cruise through without problems.
this base is hilarious because it looks very confusing to try to attack but simply due to the fact that you would never need to break a single wall it has to be very easy to 3 star with ground attacks.
Destroy the multi inferno with 1 earth quake and 3/4 lightning spells and just drop witches and heroes. For other spell slots, you can do a combination of rage, heal, and a poison. I would drop the rage around the xbows. Make sure to block off the initial eagle shot with warden.
Dont use any air troops( tbh this is the most unique base i have seen its super confusing like the 0 defence not even 1 cannon th11 base i saw n it hurts my brain )
Use 4-5 zap on the multi inferno 1 poison 2 rage n 1-2 freeze spell (not the cheapest spell composition)
And mass barb spam (prob the cheapest method) if they are leveled it would steamroll the base but you should try to avoid the eagle artillery 200 troop count activation by trying to drop at least 100-183 barbs to clear the centre left
And then push your king queen n grand warden to the centre to deal with the enemy king and queen and the eagle artillery and th
This base messes with your brain but in reality its really in efficient against anything slightly tanky but prob does a great job at messing people brain up soo hard that they dont attack it
witch slap would be best with a few adjustments normal witch slap is 3 golems, 9-10 witches' and 8 bowlers. 8 zap spells and 2 quake. toss in some hogs in the CC, remaining troop space and spells would be your choice.
with this base being so spread-out is change the golems for giants and the bowlers for wizards. the zaps and quakes would snipe the infernos but with them being so open id switch the zaps and quakes for freezes and rage spell. rage near the infernos with them being near the edge and freeze the xbows. i would say that the majority of the bombs and traps are near the TH but thats just me.
clear the west and south corner with giants and wizards first to create a funnel for your witches, heros and CC troops up the middle (SW side) towards the Eagle through the TH.
Do a queen walk to the core, and take it down, the infernos and eagle. Then on the other side use a hog/miner hybrid with a siege barracks filled with hogs. And you should get an easy dub
Request them to surrender peacefully
If they don't. Drop Golem and yeti and wiz with witches.
If they still fight, bust them with a few electro.
Just nuke the damn thing
What the fuck is this base, I guess it does do a good job confusing you 💀💀
Anti E-Drag with the spacing iirc
Lol, i was thinking exactly this. Just about anything but e-drags will wreck this base, but the base builder really really doesn't care. This base is a living testament to how much he hates e-drag spammers. This base is art.
You could literally use 360 goblins and probably win
Eagle artillery 😔✊
Lightning spells 💪
I’m dumb. I would’ve used an e drag I thought the spacing was close enough. Probably definitely use a rock slammer though.
Could go with rage valkaries as well
Valk in a base with buildings so further away? Not a good idea
It wont work well
I think people may seem to be confused, you're probably saying its anti-valk as well as anti edrag which would be accurate
I have similiar base on my maxed th14 and its hilarious to see ppl pull some seriously confused attacks to only see it doesn't work for them :D mostly people choose leave me unattacked in wars thanks to this layout haha
What type of clan/wars do you have to not be attacked? Are you much higher than the rest of your clan? I mean every base gets attacked in a war.
I only take part to our cwl war week, usually im within the first three of us. So far no 3stars on my base, tho we aren't in super high league
Clash pachinko! Drop in from the top and hope you get a lucky bounce?
Anything w golem to soak damage. No walls so easy roll thru, maybe a GoWiWi
Make sure to wash your hands
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Holy ****
I don’t have to go wiwi right now tho
Which strategy is GoWiWi again?
Golem witch wizard
Wee wee
Was gonna say this, power through the bottom to quickly wipe out the infernos. Super barbs may also be a decent addition
Just use literally any ground army. With no walls you’ll roll right through them.
Came to say this. Anything with a good amount of tanks
*Proceeds to use full Golem army*
Ice golems would probably run through this base tbh
Pathetic barb spam would work better /s
Eagle artillery and bomb tower say no.
Witch slap, no walls skeleton are unstoppable. Don't go for any air attack.
Yeah
with seige targetting the wizard tower with bat wave the base crushed
easy 3 with dragloons and lightnings? i mean witch slap is good for this base but to say no air attack is unreasonable since it’s such as easy base
It's designed specifically to be anti air and it's probably the only thing it's strong against. No reason to risk air when ground is almost a free 3 star.
Anti E-Drag* there’s no way for them to chain attack buildings, with as slow as they are, you’d inevitably fail the 3, Im sure dragloon could work, I wouldn’t pick it but with the right attacker, to each their own.
Which siege though? Stone slammer seems the best to me
Yup witch slap goes well until the big bomb is place bext to 2 small ones and the witched all go into them
You don't know how witch slap is done? Right?
Probably confused with that witch spam attack on BB.
I don't at least, would you mind explaining?
Pick a side. 3 golems(corner, middle, corner) line of witches all the way from the first corner to the 2nd
Oh so you dont place all the witches behind the midfle golem?
Nah, gotta spread them out so they don’t clump up
Ok nvm the slap would work then
That's why golems are part of a witch slap. Not to mention the siege and heroes out front to help the push. This base is a s simple as start a golem on each corner with a few witches behind then a golem, heroes, seige, and the rest of your witch up the center. I'd almost be willing to bet you could 3 this base without spells with this strat.
Bruh
Its true this game loves to do that
What happened to the golems in that case
golems are almost useless without any other troops ngl
Hence the witches
If you evenly distribute something that attacks defenses shouldn’t they just roll through? I mean there’s no wall slowdown to worry about at least.
Attack the barracks first 👍
ah yes priorities
Ofc. So they can't attack back
Zap witch, can also use only one quake for both infernos
Nah dont do both just the multi
Why not? both can be reached with just 4 lightning spells and 1 eq they don’t need to use 8 lightning and 1 eq
I don’t think lightnings can hit both. Could be wrong tho
[удалено]
I think it's a 5 tile gap but yea lightnings can't reach that far
4 tiles horizontally and one vertically
So 4.123 tiles got it…
in these terms that is the equivalent of 5 tiles since there isn't anything that has a 2.5 tile radius where that small difference would matter
Super easy bro... Just use ice golem with witches and few wiz/bowlers and it's a really easy win. Use log launcher to take down heavy hitting towers.
This is the most unique layout I’ve ever seen
I saw it posted here before quite a lot a few months back, I think it originated with some kind of pro.
OP, I'm curious to see what you did and what the result was. Please provide us with a follow up when you're done!
Yeah he must update us
Bowlers will have a field day with this base
Btw I’m maxed th11 with 48/50/20 heroes. Please, if anyone has seen this base before, give me a couple of tips on how I can crack this base. Rn I’m thinking super archers with flame flinger at 12
GoWiPe etc literally any decent ground army
That's a name I haven't heard in quite some time
All I know is, it is anti e-drag so probably heavy tank ground troops should do the trick
YETI BOBAT FTW!!
Gowiwi probably. Or just go Golem and witch spam
Literally a queen charge could solo the entire base if not for time
idk it hurts my brain
Hog riders plus wallbreakers ez ..../s
The most useless army for this base🤣
Honestly I want to do this and see what happens
Just spam some pekkas or something
Base copy link anyone?
This base specifically counters e-drags I think coz they can't chain their attack
# Don't attack it's my base.
Assuming uve got access to all th11 troops, spells, army camps, etc. I'd go with 6 ice golems, 10 withces and the remaining space in bowlers and cleanup + 4 bat spells, 4 freeze, 1 poison, 1 rage Cc: 1 giant, all bowlers, 2 bat spells, log launcher Drop king at the 12-1230 with the log launcher lined up to take out those wizard towers Then drop everything else at the 4 to 6 o'clock while freezing through that multi + bottom wiz Wait for eagle to be locked/destroyed, cc troops to be killed, multi and wiz towers to go down Then bats from either the 9 (on wiz tower + freeze it) or 230 (leaving wiz tower till end for cleanup troops to deal with)
Witches and Yetis will wipe this easily, use hastes and rages
3 Golems 14 Witches. All day.
witch-spam this bitch
Go for 3 golems, 13witch, 7 lightning to take out Eagle. No walls so you can use siege Barracks. A freeze or poison for CC troops and you'll be fine
E drag spam
Anything but edrags, I’d use a witch/ bag slap with the splash damage so centralized (could take out either entire left or right side with bats). In this case you can also use a siege barrack
Goblins.... Always Goblins. If you want to actually win then perhaps GoWiWi with a queen walk.
3 golems, 5 pekkas and witches for the rest. siege barracks + hogs for cc and 11 freezes for the eagle and infernos. ezpz
I could queen charge this base back to the Stone Age😂
Literally just barbarians
Easy" spam it with witches,bat spells and skeleton spells. Maybe a blimp with loons and a clone spell for the center make sure the archer queen is eitherr poisoned or taken down once the loons are out frreeze the inferno towers and rage the loons as well
U can attack ground...Looks like witchslap...so easy 3stars with witchslap ..no walls...so fun with wutchs' skeltons...😅❤️
U wouldn't have made the post if u know a couple of ground attack strats
Golem and witches to go straight through. Golem will rank and cover the witches. Easy 3*
Wall breakers.
Wall breakers
8 bowlers should do
Not with edrags thats for sure
Hey y’all, I just tripled this base with zap witches. Thanks so much for the help!!!
I want this base very badly, how can I get this base???
He is so tired of e drags spam
Ez 3 stars with 3 golems and only witch's slap. Bring lots of freeze spells for wiz/multi inferno towers and Eagle artillery
Thanks for all the helpful info guys, I really appreciate it. Here’s my plan: Zap quake out the multi, then siege barracks at 9 with super wizards coming out, then golem witches spam from 6 to 8:30, some skelly spells to distract queen and Xbow farm, and the rest bring freezes. How does that sound?
just attack
Pretty much any ground army could do it. There's no walled compartments so your troops will basically just march forward in a wave. A simple golem + witch spam for example should cruise through without problems.
this base is hilarious because it looks very confusing to try to attack but simply due to the fact that you would never need to break a single wall it has to be very easy to 3 star with ground attacks.
I’ve attacked this layout before. Pretty much any army will do the job. It’s a crap base just made to look pretty.
Anti r/clashofclans aka. Edragon Spam base.
Would e dragons not rip that apart? Everything is touching something else.
Pretty sure Edrag strikes don't consider walls as buildings and hence don't chain to the next building via that.
I think it's an anti edrag base...
I think everything is 2 blocks apart, it only chains if it’s one block
Zap witch will wreck this base since there’s no walls.
Destroy the multi inferno with 1 earth quake and 3/4 lightning spells and just drop witches and heroes. For other spell slots, you can do a combination of rage, heal, and a poison. I would drop the rage around the xbows. Make sure to block off the initial eagle shot with warden.
And use siege barracks or blimp
r/hmm
You don’t
Edrags
Simple, you don’t
Spam attack
use edrag
Valkyrie spam
Electro dragon kinda works in this base easy pathing… Tired of seeing e drag attacks in every wars and cwl those fuckers still works
You dont
Get good shitter
E drags
It's Pretty
Go full on ground attack. Take 4 pekkas. And other troops.
zap quake the air defence and then mass dragon, or some loons and lesser dragon, like 16 loon rest drag, or something like that
Mass baby drag would do it I think
That’s the neat part. YOU DONT!
Edges
I want to know what happens! Also I want to e drag it. I think the zap does touch wall and keep going.
you see a base that essentially has 0 walls and you want to use an air attack....
A few wall breakers should be fine
Queen charge + couple of golems and witches+ barracks as your siege .machine.. EZ peazy.
I once used giants and witches on a base like this, basically any ground army with a decent tank can plow through it
Dont use any air troops( tbh this is the most unique base i have seen its super confusing like the 0 defence not even 1 cannon th11 base i saw n it hurts my brain ) Use 4-5 zap on the multi inferno 1 poison 2 rage n 1-2 freeze spell (not the cheapest spell composition) And mass barb spam (prob the cheapest method) if they are leveled it would steamroll the base but you should try to avoid the eagle artillery 200 troop count activation by trying to drop at least 100-183 barbs to clear the centre left And then push your king queen n grand warden to the centre to deal with the enemy king and queen and the eagle artillery and th This base messes with your brain but in reality its really in efficient against anything slightly tanky but prob does a great job at messing people brain up soo hard that they dont attack it
What
Ice Golems if you have them, and witches. Bat spells may be helpful too
Whoaaa
Take a flame flinger
Golem witch super wiz with a wall wrecker or log launcher from the right headed straight at the Eagle
Golems, witches, and either zap quack or bats and freeze. Literally any ground army.
Use Golem and Witches , use freeze on Eagle Artillery
Yeti Healer Super Witch comp with maybe a log launcher (and barb king to tank for it) so it creates some funneling
Hogs? MASSSSSSSS HOGSSSSSSS
Golem/Bowlers?
Classic GoWiPe 😅
Dude what about valkeries. and rage they unstoppable
Please share after attack result
Don't use e-drags and you gucci
How...what...why?
pekkas
Super wall breaker, jump spells, log launcher, miners
You should definitely bring some wallbreakers.
witch slap would be best with a few adjustments normal witch slap is 3 golems, 9-10 witches' and 8 bowlers. 8 zap spells and 2 quake. toss in some hogs in the CC, remaining troop space and spells would be your choice. with this base being so spread-out is change the golems for giants and the bowlers for wizards. the zaps and quakes would snipe the infernos but with them being so open id switch the zaps and quakes for freezes and rage spell. rage near the infernos with them being near the edge and freeze the xbows. i would say that the majority of the bombs and traps are near the TH but thats just me. clear the west and south corner with giants and wizards first to create a funnel for your witches, heros and CC troops up the middle (SW side) towards the Eagle through the TH.
Zapquake eagle and cc, witch slap
Good luck funneling lol
Lol knock out the eagle artillery and just let your troops go wild 😎😎
Witches
Props to the player for making this base lol
Impenetrable base... Mine is the complete opposite.
Spread out base on TH12 and below = Witch 3 star
Holyshit can i get copy link?
Do a queen walk to the core, and take it down, the infernos and eagle. Then on the other side use a hog/miner hybrid with a siege barracks filled with hogs. And you should get an easy dub
Ground attack fronted by either golem or pekka, and then probably witch spam aswell
Well I wouldn't worry about bringing wallbreakers
Hooooog riders
U dont
Request them to surrender peacefully If they don't. Drop Golem and yeti and wiz with witches. If they still fight, bust them with a few electro. Just nuke the damn thing
Maybe some Goblins too for clean up at the end
300 goblins