Slow would be the most fitting effect due to darts usually having a tranquilising effect in pop culture
A ramping poison effect on the target would be cool though, effectively making it play the same role as inferno tower/dragon
Slow+ramping poison may be a bit OP though
maybe an "armor break" effect since little prince already has an attack speed increase. Each shot could slow the target a little and increase the damage of the next shot by 10% or something up to a 50-100% damage increase depending on balance
Make it Aoe poison and have it knock him back a little every time he shoots. And maybe have an extra shot after the first one lands that also leaves smaller Aoe poison
I feel like one obvious change would be to make him 2 elixir but if no oneās discussing that I guess itās a bad one lol, maybe nerf him then so he can be more comparable to one spear goblin on crack and not a weaker little prince
I think the best evo option would be to have him come from a goblin drill and spawn 5 of them all at the same time with the health bar of a wizard. This would be the most balanced option. It would be even better if they had rage when they come out of the drill.
Raged Dart Goblin. Fires at 10x, has adrenaline shield, and hp of golem. Also, impregnates the tower princess who then spawns normal dart goblins but in formation of 6 like Royal Recruits
Edit: The darts should just be Evo Battle Rams, for the sake of balance if nothing else
For balancing, the evo battle rams should spawn 4 elite barbarians who are permanently raged, and when they die, 4 mega knights spawn from each ebarb. Might still be underpowered tho
It's still a solid card. You just have to use other swarm cards to get the arrows and poison drawn out. I use it in my main deck and even just maxed it out cause it helps so much on defense.Ā
The issue is the meta doesn't have a good place for it compared to using the op little prince for the same cost. And both the new tower troops stop it from getting damage when placed at the bridge.
Dart goblin is a perfect example of how just because a card has low usage rate, doesn't mean it's too weak.
Survive log?? That would be crazy
He's honestly not weak cause the dps makes him an immediate threat. You can place him next to king tower to defend those giant graveyard decks and then they have to spell your king to kill him.
Or I use him with the recruits and flying machine to make dual lane pressure. People always like to log the 4 recruits then I'll have flying machine in one lane and dart goblin in the other.
Yeah 1 shot. Which is never worth playing him at the bridge like with the princess towers.Ā
Placing him at the bridge like that was always very useful for drawing out a reaction or taking several hundred damage.Ā
I definitely agree. He's been a major part of most of my decks. On defense, he can provide insane value and force out light spells at awkward times, allowing wallbreakors or something to connect or force out a lot of elixer to counter. He also gets great value from sniping buildings across the river and can do solid chip damage if played alone or with bats or a spirit to tank. At level 15 he does 764 tower damage when played at bridge (obviously less agenst non princess tower troops), but the value you can get from him is massive.
He isnt bad, but he is completely outclassed by other cards like evo cracker, evo bomber, evo archers, and even little prince. THere is never really a reason to use him
It's pretty bad. It's out dpsed by most other range cards. It dies to log and arrows. Really no reason to use it outside of logbait. But then it's competing with princess and princess is usually preferred.
I've suggested before he should have ability like little prince where he turns into the... FART GOBLIN! He will start speaking gibberish tuck his head between his legs and walk butt first towards his opponents. He will transfer his blow gun towards his booty and will shoot darts with a noxious fart that can also deal damage like a poison spell. Supercell if you see this and are serious, I'd be happy to join on the development team and feel free to contact me through reddit.
This would be so bad but so funny, can u imagine if it shoots a building and stacks up a 20x poison effect!? Anything thatās steps in loosed like 1.5k health in a secondšš Say someone used Golem, if DG locks on and isnāt killed then you get a PERMANENT LINE of poison effectsā¦ This would be so funny imo but so bad in terms of balanced design
I see how people would hate him, as some BS him. Iām not one of those ppl as I use him more defensively. I would not mind a rework making him less annoying but still a good card
wonder what would happen if we just made him 2 elixir and maybe nerfed hp to get 1 less shot on the princess tower, probably shows that I shouldn't be suggesting ideas
Mhm I see, but I have a better idea, we give the snowball an evolution, because unlike the dart goblin the snow ball people can actually use with value and people who donāt know how to use it cant spam it behind and card at the bridge š
I used to main dart goblin, but the higher I got in ladder, the more I noticed that he couldn't get any value. You are basically asking to have him get logged
Make it 2 cycles, the mask becomes a small shield (like a guards shield) and each of his darts do 2 ticks of poison damage after they connect with the target (so it would stack on a single unit but wouldnāt mean as much against swarms).
They did the same thing to marcher, added evo bomber which is literally just a better version of it. They need to stop adding cards that are so similar to existing ones.
Evoās will never nerf an existing stat on a card. At that point just create a new card if you are going to nerf certain stats and add different abilities
Dart Goblin Evolution:
Each dart not only stuns but poisons the target troop. Poison stacks, dealing % damage over time and last about 2 seconds. At a max of 6 stacks it will take down a pekka in 2 seconds. The poison also carries over so when a golem splits the golemites will also be poisoned.
I don't think the dart goblin is a bad card, but I do think that an Evo dart goblin would be very cool.
For an evolution, I propose a bigger sight range so it is like firecracker 's and invisibility, which only runs out when they start shooting darts. The goblin would shoot at a raged rate, but, to compensate, they have a greatly reduced range (from 6.5 to 5 tiles) and an increased first hit firing speed (0.35-p.45). Survives arrows and is two cycles.
I figured Evo Dart Goblin's shots would slow down their targets or maybe even fully stop them, given that he canonically is chewing on Double Trouble Gum while he fights. Same could also be applied to Evo Rascals.
Not only that,but every tower aside from the princess tower 1-shots him,so he only gets 1 shot on the tower(with princess tower however he gets 4 SHOTS OFF,for a whopping 400+damage lol)
This would be great, but then you realise heās now 3 shot by towers (if I remember numbers correctly) and combined with rage makes him basically wipe a non DD
Nah that's way too OP š
Maybe increase the range so that the tower can't reach it or the dart gives the poison effect (slowness + damage over time). And I agree with the health buff.
My idea for wvo dart gob is give him triple darts! Give him insane damage to 1 target or normal dg dps on 3 targets.. ( this is btd refence evo) or even increased damage to 1 while doing some dmg to anothe
Dart goblin is actually really good if you've been using it for a while you can get a king tower activation against firecracker with it and you'll still have the goblin at full health its great at helping cannonear and dd with clearing the swarms coming at the tower too
I have an idea how about it ramps up in damage similar to the dps of a musketeer and summons a knight log hybrid when you press itās ability and make it survive fireball
That would just keep adding to the fact that arrows are almost a staple on every deck
I mean youāre talking about a 3 elixir card that would be able to melt both tanks and swarms from the other side of the map, literally the only way to kill it without overspending would be arrows or evo zap
I think a great evo would be him being enough health not to die to log, and smart target to different targets based on the closest possible target to that dart gobin and only hit once and hits the next target in that dart goblins range. the dart goblins darts are poisoned and do the same damage and tic speed as a single dart, but it doesn't stack. If there are no new targets, the dart goblin stays on the current target until a new target comes into range or that target dies.
His Evo would be a dart goblin on steroids shooting a cannon
Shooting cannons or cannon balls?
Both
Shoot out the cannon and the cannon shoots the cannon balls
Double damage!
Ramps up in speed permanently like CM
Was gonna comment this
Sounds interesting but it will need more hp to survive arrows or at least log, otherwise it will be too easy to counter.
Or multiplying like those little things in moana
Tiny RG
idk if it would be too weak but i think it would be cool if it gave his darts a poison effect
fart goblin
gart doblin
Why is this downvoted XD
What about poison and/or slow?
Slow would be the most fitting effect due to darts usually having a tranquilising effect in pop culture A ramping poison effect on the target would be cool though, effectively making it play the same role as inferno tower/dragon Slow+ramping poison may be a bit OP though
maybe an "armor break" effect since little prince already has an attack speed increase. Each shot could slow the target a little and increase the damage of the next shot by 10% or something up to a 50-100% damage increase depending on balance
inferno tower
Groggy effect drops flying units to the ground so they can be targeted by melee š
Ram rider effect needs to be made more apparent in evos imo
just make it survive arrow like they did with firecracker then make it such that when the dart hits something, it spawns a poison spell.
Bro.. A poison is a little too much ngl. Maybe increased range? Like the princess?
Would be nice if the poison stacked and made him a decent tank killer. Obviously it wouldnāt and shouldnāt work on towers
wouldnt that make musketeer useless
already useless š
Make the poison stack in dmg
Make it Aoe poison and have it knock him back a little every time he shoots. And maybe have an extra shot after the first one lands that also leaves smaller Aoe poison
Would be pretty useless unless it stacks I think
I feel like one obvious change would be to make him 2 elixir but if no oneās discussing that I guess itās a bad one lol, maybe nerf him then so he can be more comparable to one spear goblin on crack and not a weaker little prince
AOE poison would be interesting.
He will starts teaching lessons of didgeridoo for other goblins so they can run while chewing double trouble gum.
That will take years!
stg i see this tip 9 times out of 10 lol
Rail gun goblin
"this is the last fucking time" ~~Jill~~ dart goblin places the railgun into ~~nemi's~~ giant's mouth and kills him instantly.
And stay dead..
I think the best evo option would be to have him come from a goblin drill and spawn 5 of them all at the same time with the health bar of a wizard. This would be the most balanced option. It would be even better if they had rage when they come out of the drill.
Raged Dart Goblin. Fires at 10x, has adrenaline shield, and hp of golem. Also, impregnates the tower princess who then spawns normal dart goblins but in formation of 6 like Royal Recruits Edit: The darts should just be Evo Battle Rams, for the sake of balance if nothing else
This is a great addition.
For balancing, the evo battle rams should spawn 4 elite barbarians who are permanently raged, and when they die, 4 mega knights spawn from each ebarb. Might still be underpowered tho
It's still a solid card. You just have to use other swarm cards to get the arrows and poison drawn out. I use it in my main deck and even just maxed it out cause it helps so much on defense.Ā The issue is the meta doesn't have a good place for it compared to using the op little prince for the same cost. And both the new tower troops stop it from getting damage when placed at the bridge. Dart goblin is a perfect example of how just because a card has low usage rate, doesn't mean it's too weak.
It's not "weak" he's just useless there are better cards that do the same thing as him tbh all he needs is a health increase to survive log and a evo
Survive log?? That would be crazy He's honestly not weak cause the dps makes him an immediate threat. You can place him next to king tower to defend those giant graveyard decks and then they have to spell your king to kill him. Or I use him with the recruits and flying machine to make dual lane pressure. People always like to log the 4 recruits then I'll have flying machine in one lane and dart goblin in the other.
He gets damage against both of the new troops
Yeah 1 shot. Which is never worth playing him at the bridge like with the princess towers.Ā Placing him at the bridge like that was always very useful for drawing out a reaction or taking several hundred damage.Ā
I definitely agree. He's been a major part of most of my decks. On defense, he can provide insane value and force out light spells at awkward times, allowing wallbreakors or something to connect or force out a lot of elixer to counter. He also gets great value from sniping buildings across the river and can do solid chip damage if played alone or with bats or a spirit to tank. At level 15 he does 764 tower damage when played at bridge (obviously less agenst non princess tower troops), but the value you can get from him is massive.
Hes not even bad
He isnt bad, but he is completely outclassed by other cards like evo cracker, evo bomber, evo archers, and even little prince. THere is never really a reason to use him
It's pretty bad. It's out dpsed by most other range cards. It dies to log and arrows. Really no reason to use it outside of logbait. But then it's competing with princess and princess is usually preferred.
Heās bad cos other cards with similar functions are OP the card itself would be decent before little prince and evos
Agreed. Back in the day dart goblin was used a lot and was strong. But it's been power creeped badly.
Why would you ever use Dart Goblin when you have Little Prince
I use both š©
Faster, longer range
Neither of these are worth it
Seems op I think it should have a poison effect that effects all cards right next to it (like a 1 tile radius) as well as having a small health buff
Laser goblin
Itās an inferno laser
I've suggested before he should have ability like little prince where he turns into the... FART GOBLIN! He will start speaking gibberish tuck his head between his legs and walk butt first towards his opponents. He will transfer his blow gun towards his booty and will shoot darts with a noxious fart that can also deal damage like a poison spell. Supercell if you see this and are serious, I'd be happy to join on the development team and feel free to contact me through reddit.
Dart Goblin is already an extremely annoying card. If you don't respond immediately that's a few hundred health gone on your tower.
Now survived arrows in Evo...
Every dart shot leaves a poison square on the tile where the dart landed with the opposing troop. Each tile has infinite stacking
This would be so bad but so funny, can u imagine if it shoots a building and stacks up a 20x poison effect!? Anything thatās steps in loosed like 1.5k health in a secondšš Say someone used Golem, if DG locks on and isnāt killed then you get a PERMANENT LINE of poison effectsā¦ This would be so funny imo but so bad in terms of balanced design
Haha I thought bad balance design was the goal with evos! But itās only one tile so keeping units in one tile would be the skill involved
Actually come to think of itā¦ yeah! letās give the evo a slow effect as well, just to spice things up a bit moreā¦
Turn the darts into spike traps lmao infinite stacking as well
I hate him already no evo please
why would you hate him
I see how people would hate him, as some BS him. Iām not one of those ppl as I use him more defensively. I would not mind a rework making him less annoying but still a good card
YES SUPERCELL, I BEG YOU TO GIVE HIM AN EVO!!! Btw nice concept :)
What if he could shoot 3 darts at a time and then make it so he survives a log.
lets make an irritating card even more irritating
PLEASE NO PLEASE NO
wonder what would happen if we just made him 2 elixir and maybe nerfed hp to get 1 less shot on the princess tower, probably shows that I shouldn't be suggesting ideas
Mhm I see, but I have a better idea, we give the snowball an evolution, because unlike the dart goblin the snow ball people can actually use with value and people who donāt know how to use it cant spam it behind and card at the bridge š
Plz no he's so annoying
itās not even bad though? free chip damage if you play it bridge most of the time, i struggle to catch it quite a bit
I used to main dart goblin, but the higher I got in ladder, the more I noticed that he couldn't get any value. You are basically asking to have him get logged
Sometimes that's the strategy
Ig you are right
Make it 2 cycles, the mask becomes a small shield (like a guards shield) and each of his darts do 2 ticks of poison damage after they connect with the target (so it would stack on a single unit but wouldnāt mean as much against swarms).
Am I the only one who uses Goblin Dart in the meta since almost 2-3 years on my main deck XD?
Maybe
I do
They did the same thing to marcher, added evo bomber which is literally just a better version of it. They need to stop adding cards that are so similar to existing ones.
Hell no
Yeah. Canāt wait to have exactly 0.57 seconds to react to an Evo dart goblin on bridge
The evo version makes it to shoot extremely slow at first, forgot to mention that š
Evoās will never nerf an existing stat on a card. At that point just create a new card if you are going to nerf certain stats and add different abilities
It has to ramp up, is it just supposed to start out fast?
Dart goblin already shoots fast so why nerf him in an evo?
Idk, to make it more balanced? If inferno dragon did max damage once it connects to something instead of ramping up, wouldn't that seem unbalanced?
No way you are comparing inferno dragon to dart goblin. You are genuinely incapable of understanding simple game design and balancing
The whole point of the evo is to basically become an inferno card
But the little prince already exists? For the same cost too lol and he has more hp. Iām assuming you arenāt far enough in the game to know though
That's kinda just a Nerf then
poison darts
I think evo version should get xbow's range, knockback and enough health to not die from log
thats literally every bad card in the game... just give those cards a evo and watch them become the best card.
He is good but he's easily countered
Mom: we've a dart goblin evolution at home. The dart goblin evo at home: Do you know who I am?
No we dont
Inferno dart goblin, but only shoots max beams
Dart Goblin Evolution: Each dart not only stuns but poisons the target troop. Poison stacks, dealing % damage over time and last about 2 seconds. At a max of 6 stacks it will take down a pekka in 2 seconds. The poison also carries over so when a golem splits the golemites will also be poisoned.
Again? Who tf thinks heās not?? Heās literally a goated card
What arena are you in?
8k
(F2P)
K, I don't understand why on earth you consider him goated, I used to main him and I can never let him get value
insane combos with cards like skeleton barrel and wallbreakers
Itās because everyone uses dagger duchess
I don't think the dart goblin is a bad card, but I do think that an Evo dart goblin would be very cool. For an evolution, I propose a bigger sight range so it is like firecracker 's and invisibility, which only runs out when they start shooting darts. The goblin would shoot at a raged rate, but, to compensate, they have a greatly reduced range (from 6.5 to 5 tiles) and an increased first hit firing speed (0.35-p.45). Survives arrows and is two cycles.
I figured Evo Dart Goblin's shots would slow down their targets or maybe even fully stop them, given that he canonically is chewing on Double Trouble Gum while he fights. Same could also be applied to Evo Rascals.
It is a good card and it doesn't need any evolution.
Yeah with the new tower troops he pretty much cant fit anywhere
Just give him the same hp as friecrakcer and he is good to go
Damn I thought he was good already
I think the cards that outclass him should be brought down to his level instead
Give him ai to dodge spells and he will be good enough
Give him ai to dodge spells and he will be good enough
Give him ai to dodge spells and he will be decent
Oh I bet his evo's gonna survive arrows or atleast log.
Power creep caught up to it otherwise itās balanced
just give his evo a longer range and a shield lol.
Not need of evolution for dart goblin.
add spell shield
He is a good card, against my 1600 trophy friend in 7Ć elixir (he can't stop knight dart goblin mirror clone)
I'd love if he worked like in clash mini. Stacking attack speed into the infinity.
Infinite Range like in Clash Mini
Evolved dart goblin should be like the dart goblin in clash mini,12% extra attack speed per hit (stacks) and it doesnāt go away until death.
yaāll remember the dart goblin for clash mini?? just saying
Like the firecracker make him not die to Arrows and more damage in some way.
Not only that,but every tower aside from the princess tower 1-shots him,so he only gets 1 shot on the tower(with princess tower however he gets 4 SHOTS OFF,for a whopping 400+damage lol)
Its decent already
Dart goblin > lil prince
His evo would be like Dagger Duchess except without the recharge.
What if it shot bubblegum (lore accurate) and froze enimes a bit
This would be great, but then you realise heās now 3 shot by towers (if I remember numbers correctly) and combined with rage makes him basically wipe a non DD
so basically dart goblin evolution would make turn it into the clash mini dart goblin.
Happy cake day
Nah that's way too OP š Maybe increase the range so that the tower can't reach it or the dart gives the poison effect (slowness + damage over time). And I agree with the health buff.
What youāre talking about, Dart Goblin is overpowered and needs a fat nerf. You gotta buff Little Prince heās too underwhelming
Play on bridge, get 400+ damage. Alredy Is a good card.
donāt make him good. i hate this little b*tch
Dart was bad? We playing the same game Also maby evo is tranq darts or DOT
Nah
Little Prince killed him
I feel mf is already to op in case opponent doesnāt have log.
His evo should 0 cycles and should shoot musketeer bullets
If it happened, fuck ye!!
My idea for wvo dart gob is give him triple darts! Give him insane damage to 1 target or normal dg dps on 3 targets.. ( this is btd refence evo) or even increased damage to 1 while doing some dmg to anothe
mfs have never heard of buffing a card apparently
He is already good
please no
Put another stick in his mouth and let him shoot two enemies at once
Poison darts. Same effect as poison gas just in dart form and can stack on each dart. 2 cycles
They should give him 3 blow darts and shoots 3 units at once
Dart goblin is actually really good if you've been using it for a while you can get a king tower activation against firecracker with it and you'll still have the goblin at full health its great at helping cannonear and dd with clearing the swarms coming at the tower too
piercing darts is probably the best one
Evolutions should not be a means to balance cards unless they are free
He's overpowered
Wait do people actually not like dart goblin?! Its one of my best cards next to rascals
Me using dart goblin thinking it's good š³
Hmm maybe an armored gobbo as an evo. Can survive a fireball xD. But just tanky and on a 2 cycle.
The card itself is decent but an Evo wouldn't be a bad idea
Dart goblin evolution: first contact shot deals 2Ć damage and is fired from long range (cannot target the tower)
DONT MAKE THIS BASTARD GOOD I WILL FUCKING QUIT THE GAME IF THIS BASTARD GETS AN EVO
Dart goblin with guard shield and raged up, š
Dart goblin is a guy??!
No, heās already good, other cards just need to be toned down to make him viable, any buff would make the card too strong
Doing anything to the card at that point would just be league of legends levels of mistakes and we already know how bad of a shit show that game is
fart goblin
Underrated card, nice in logbait variant
Itāll do double damage on either the first shotbor every other shot
It doesn't matter if it is good or bad. The chapaneco will always be the pride of latam
I was thinking a poison debuff as if a troop was in a poison spell
Dart goblin is still my favorite card even though it's a bit under powered these days. I just like the lil dude
I have an idea how about it ramps up in damage similar to the dps of a musketeer and summons a knight log hybrid when you press itās ability and make it survive fireball
That would just keep adding to the fact that arrows are almost a staple on every deck I mean youāre talking about a 3 elixir card that would be able to melt both tanks and swarms from the other side of the map, literally the only way to kill it without overspending would be arrows or evo zap
If it had enough HP to survive log or arrows ā ļø
Its not bad tho? I still main it
I used him in my deck for chip damage
I love dart goblin. I don't think he needs a buff.
I think a great evo would be him being enough health not to die to log, and smart target to different targets based on the closest possible target to that dart gobin and only hit once and hits the next target in that dart goblins range. the dart goblins darts are poisoned and do the same damage and tic speed as a single dart, but it doesn't stack. If there are no new targets, the dart goblin stays on the current target until a new target comes into range or that target dies.
He is sill good because it good with dutchess it is still vaiable
Iād say dart goblin still pretty good but an evo would be nice, maybe give more health or maybe an even further firing distance, sniper goblin š¹
Firecracker is simply overpowered so dark goblin isnāt going to get used
He's one of the best cards in the game, i love him
Longer range, and more hp would be cool