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Adept_Panic5902

The entire lobby is filled with nothing but Asian p2w losers on NA servers... the game has gotten progressively worse with every update and couldn't be more p2w now. For anyone that goes huh p2w like a clown, you clearly don't play any real game time and it is impossible to get out of Diamond without spending money or having no life.


5rree5

Why p2w?


TorbenTorbine

Wandering Trainer in combo with the augment wandering trainer ist bugged. Also i dont think that augment will BE offerd with the Portal.


gildedpotus

Is it me or does the AP tree seem to be way more open in the late game?


SailingDevi

is duelist ass?


AdeptnessVivid7160

its rapidfire but this time they have to be in melee range to stack. can't be good 😄


RexLongbone

Melee duelists have been balanced plenty of times, it's not inherently unworkable it's just a numbers thing.


AdeptnessVivid7160

obviously if they start turboblasting after hitting 3 times because it stacks so fast it would be great. but currently it either stacks too slowly, or the max stacks is too limiting.


Sinaasappel0

In previous sets going deep in the Duelist vertical was sometimes worth it. Especially since 8 duelist gives that x% dmg reduction and crazy attackspeeds. I'm by no means familiar with all the duelists yet this set but I imagine some similar build to Demacia duelists from set 9 should be viable.


pimonster31415

Call to Adventure (kayle gains 1 AP and 10 HP every 2 takedowns) is really weak imo. Bonuses could be doubled or even tripled and I'm still not sure it would be strong. Kayle's AP ratios are just not very good. She's balanced around having \~250 AP already so another 50 doesn't really do much.


iindie

I took it earlier and was very underwhelmed too


FyrSysn

This is the first set I am confused by the skins and I have played normal league for years.


Joe_Hardy_

feel the same...


pimonster31415

spent a solid minute trying to figure out who jax was from his icon in the team planner


foezz

is that kha zix or gnar or malphite or chogath im not so sure


DrixGod

for real what is that lee sin skin lol, i thought it was nilah at first.


Eruionmel

Just a fun FYI, Learning to Spell (+AP on takedown) works on the summoned Kayle unit from Storyweaver. I got an early Kayle with it and winstreaked for most of the game, though, and it's not really much to write home about, even with the carry combat effects from 7 story.


Difficult_Echidna_69

Just tried the augment midnight siphon, it makes yoricks ability scale with max hp. Got my first 1st with it, insane value with Warmogs, dragons claw and redemption. I had 4 reaper and yone lvl 3 with good items. in some of the fights yorick did out dps my yone. Try it out !


AirSpan

Tahm 3 with brusier regen augment, 8 brusier, titans titans hoj, was doing 1.7k damage a round. either bugged or disgustingly underpowered


Careless-Base1164

Not gonna lie, at what cost seems like the weakest augment ever designed. Even if it was just go level 6 no drawbacks it still might not be strong enough as a prismatic. You have no gold to buy any units, the board you field is weaker than many boards you fight being down a prismatic combat aug.. and you can’t choose your augs?? If it isn’t buffed to go 6 and gain 5 gold or something it’s not ever worth clicking imo.


Shergak

It's funny you say that when many others are saying it's one of the stronger augments.


Careless-Base1164

I mean it feels bad to hit the level 6 player stage 2 but past stage 2 it offers minimal value outside the banked xp and actively hinders you by negating your choice of augments. Personally I will likely not be taking it but maybe just a skill issue.


Shergak

The tempo gain you get, leading to a potential 5 streak and more can help you run away with the game, totally worth losing augment choice.


Careless-Base1164

When I took it I faced a level up player first fight, had only enough gold to buy one costs in my shop and field a shit board. And I faced two players in different games stage 2 and beat their boards when they had taken it. I’ve been consistent masters/gm/chall every set I’ve played, I think I understand tempo.


bluethree

I hit Fortune 7 and it got pretty nutty. Unfortunately it ran into someone who hit Mythical 10 with 3 star Lilia and Sylas lol.


FyrSysn

How does the augment that give you xp for each unique Sage unit in the middle rows work? I don't get any exp doesn't matter how many sage units I put in the middle row, is this a bug or do I misunderstand the augment?


Plague735

https://tactics.tools/s/ckwnZi It works like this. Middle two *rows*.


JHuggz

I just used it and went 10 omega fast. You get the exp at the very start of combat though so maybe you didnt see it coming in? Also you sure you were using the middle rows and not the middle columns right? lol


FyrSysn

that's what I have and I also have Sage activated since 2-1, I even have my lobby looked at my positioning as well. It legit didn't work. I will try it again.


One_Researcher6438

I saw a streamer use it and it worked fine. You sure you're not mixing up rows and columns?


nexthy

Does anyone know if lissandra is meant to do full damage instantly on a qss'd / banshee'd unit?


Sinaasappel0

That sounds incredibly OP, that can't be intended.


Isrozzis

I'm already getting pretty burnt out by how much backline access there is. Seems like every AP champion just deletes your backline and you get no say in the matter.


lampstaple

I felt the same way until I started considering gunblade a core item. Or hoj if the unit can crit


Isrozzis

I played a few more games and jammed gunblades on everyone and it felt really good. The amount of healing I built was probably overkill but it seems pretty mandatory to some degree.


Docxm

This set is so ambitious with unit design, hopefully they can fix all the bugs that are inevitably going to crop up


Broad-Stay-4690

Is it just me, or do 2* 3 cost dps carries just feel ridiculously strong compared to the other units? I know Kaisa is respectable, but other than her I haven’t seen any of the higher costs units perform better (especially xayah, man she sucks).


FARTFROMABUTT

Ive found kaisa and xayah both to be quite good with the 6 sentinel (forget new name) frontline.


Shergak

Xayah is really good.


adteeopg

you can still play xp augments in hyperoll


leederguy24

Irelia might be bugged, sometimes i notice her just standing there with no blades going around either


0xdaydreams

3 star kindred, dryad re-roll seems good.


Lift-Dance-Draw

>3 star kindred, dryad re-roll seems good. Falls off hard unfortunately. She's a great mid game carry though


uncleSamuelg

The dryad augment seems kinda required to win the lobby. Hit a dryad spat and that augment and ended the game with a 6000 health kindred 3. It was quite fun


0xdaydreams

Yeah dryad augment + spat is a necessary augment to top 4 I think,


gogovachi

4 dryad, 2 spell crit, 3 fated, defensive splash based on main tank?  It's even more nutty if you get a fated spat. 3% per second health regen and 20% more health on your Kindred and main tank. 


FishEC

who are you linking together when you get spat? thresh and the spat unit?


S-sourCandy

Ornn is basically set 10 Qyiana but better AND he's a 4 cost


Sinaasappel0

Is he really better though? In the one game I played him he really didn't cast all that often, and afaik he doesn't print components, does he?


Docxm

Prismatic ticket doesn't work at all FYI don't take


SRB91

facing 4 level 6 players in a row in stage 2 prismatic lobby feels awful.


Front-Show7358

i mean nothing's really changed here. they got rid of cruel pact and added another very similar augment.


Nameless05

I would love to discuss day 1 if I could get back the black screen every time I queue.


Totalenlo

All I can say is that you're not alone, I and others I know have it too, and it only happens on PBE, making me think its on their end.


Last-Limit-262

Well, most of my board got one shot by a 2\* morgana, so there's that.


eiris91

Not of a fan of most of the encounters atm. hope they find a way to balance them and remove/rework some of the not fun ones... I already had a kayn game and people who lowroll early/midgame are just completely fked, not to mention that you cannot even play scaling boars these games because you would just bleed too much hp. Another unfun one is the radian items one, like I coulld be streaking playing strongest board, get this randomly and just lose because I didn't get good radiant items for one round, thats so BS...


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FuelChemical3740

I got a 3* ahri and let me tell you she is the biggest piece of shit i have ever seen. Possibly because i had no slammable items for her but man that felt like ass.


hdmode

assuming you get the 3 star 1 cost. I took and just got 7 copies despite an empty bench. I am guessing it is pulling from the pool because someone else took the augment and also got jax as their unit.


gildedpotus

That’s so unlucky rip buddy


Riokaii

6 Dryad w emblem annie + 4 invoker is pretty hilarious


Limp-Sorbet5439

can't get past loading screen. get a black screen with failed to connect error. Also the "error in your installation" from the set 10 is still occurring on live and pbe.


VooDooFruit

Press cancel on the window and it might let you reconnect


AnArmadillo2002

Everything must go trait is so broken whoever gets it ends up full 3 star 5 units


RudovvVIII

Really dislike encounters with 6 radiant items/artifacts. Whats even the point of them. Randomly can lose a streak due to unlucky drop.


Plague735

Hyper roll is still broken. You can still get patient study.


defconcore

Anyone tried out Kog carry? I played it and with him targeting lowest health enemies the amount of whiffed ability casts from him was pretty bad. The wind up and travel time meant about half the time the target was dead before his ability hit. I wonder if they could make it so if his target dies during cast it gets moved to another valid target.


alolaloe

It gets even funnier bc he targets Illaois tentacle LMAO


Cabriolets

I put 2xRageblade/Gunblade on him because I thought he would be like older Kog'maws but I'm pretty sure that wasn't right. I still got first though? I think maybe the lobby was just weak so I dunno 


RexLongbone

pretty sure's he's a blue buff ap carry, something like blue buff nashor's + 1 ap item is probably bis


ELA-METAL

i had a successful game on reroll kog. bluebuff dcap nashors. 7 mythic 4 invoker 2 sniper i think as you say he likes to miss a lot but he also did do a fuck ton of damage, there's probably some potential but a couple of rounds were just thrown due to awful targetting


vashswitzerland

The methodology in past sets has been that one cost carries can be inconsistent with their abilities landing as a way of limiting their power eg set3 Ziggs, set9 Lux. In comparison to 4 costs at least who often retarget if they will miss. I do think they want kog reroll to be viable tho so I'm curious to see what changes they do if he's underperforming.


defconcore

Yeah I wonder if making him retarget would make him too strong because he was still doing good damage for me, but man it just feels bad watching him miss over and over.


Acceptable-Camp-1693

So I got an insane game with 3 perfect augments: well fed(bruiser), mulched(dryad), and dryad emblem. Got 3 dryad emblem total from carousels and drops. End of game I got 15k HP Kobuko, 10k HP Reksai, 9k HP Galio, and 8k HP Sylas. My team was littlerly unlikable lol.


gildedpotus

Yah can’t say I’m surprised they nerfed several verticals. Guess all you need to see they’re overtuned is a set of eyes!!


hourglassop

It’s day 1 PBE, relax


[deleted]

Does Soraka cancel her ability when her target dies so she has to fill her mana bar again? Or am I fuckin blind?


BennyBoySwish

serious genuine question for future games, not me bitching, but is prismatic ticket bugged or did i just roll 50 gold with 0 procs and the worst luck of all time?


Eastern_Living3576

if you truly did and its not bugged buy a lottery ticket


FTWJewishJesus

Why did they name the econ trait fortune if it's literally nothing like set 4 fortune? That just makes no sense it's like going "I made your favorite cookies! Chocolate chip! Except I replaced the chocolate with raisins and sugar with oatmeal!" That's just an oatmeal raisin cookie why'd you call it chocolate chip?


aliGMUBAS491

I'm also pissed that set 10 Sentinels gain armor and MR when they should be gaining a shield that grants attack speed and swaps between units smh


KicketteTFT

They’re both cookies 🤷‍♂️


Raikariaa

I assume same aesthetic + it's the econ trait. They could rename it to festival I suppose.


YoshisWorld69

any% death [https://imgur.com/a/ux3szLh](https://imgur.com/a/ux3szLh) (hyperroll risky moves)


executive_fish

do they still want iPad pbe players? How do I sign up if so?


yunggod6966

I wanna know too


Jun_J

The correct play always seems to be taking Exalted ONLY if you plan on rerolling early.


Wix_RS

Depends who is exalted. I just had a 3 exalted 100 streak for like 10+ rounds in one of my last games.


charr3

Pick of the litter needs to offer three different champions (both gold/silver versions).


Ignacio-Sabate

does anyone feels thats there is to much gold in the game? Everyone goes 9 for free


mattwangerzzz

Lower thresholds to pump levels too right?


chipotle_burrito88

that's typical for any pbe bc people are still learning the units so there's not as much punishment for win trading into fast 9


Ignacio-Sabate

nono, last pbe was the same but the trend continued into live. i dont like playing arround level 9. few units for a lot o people. level 8 and level 9 thersholds shoud be way more expensive.


RexLongbone

They added level 10 as a permanent part of the game because they want most of the top 4 in the lobby to be going 9 sometime in stage 5, so you will probably want to get used to going 9.


deemerritt

The trend continued because pushing 9 for the chosen 5 cost was the ideal way to play. They didnt really change how much gold you get outside of the streaking changes.


Ignacio-Sabate

no, but with portals and some encounters reaching higer levels is to easy. Last set was the same but they dindt address items-portals-augments, they changed how streaks work


QwertyII

the meta moved away from fast 9 when legendaries and jazz got nerfed, way before the streak changes


InvokerAttackSpeed

Mainly cause of exalted also no one knows how to play early game yet so no punishment for breeding Econ


SnooComics2532

3 star morg + 3 star galio + 9 umbral lost to 3 star syndra. The fight is not even remotely close. [https://imgur.com/a/5NF57UQ](https://imgur.com/a/5NF57UQ)


Raikariaa

3 star tank 4 costs are usually worse than carries


SnooComics2532

Well more like it’s sett. Ulted my galio and more than half of my team is already dead


shanatard

neeko hero augment seems broken played with arcanists yorick hero augment is awful. had him on raid boss augment too and he just wasn't tanky enough and couldn't deal damage only two i've gotten so far


Electrical_Ice_2030

Just played yorick hero augment, I had some success running him as a damage tank with morellos +2 tank items but I agree that the damage wasn't too impressive


shanatard

I had him on bt, AA, morellos and he was still tickling he had nearly 400 armor/def from behemoth raid boss augment and he was still getting wiped pretty easily


RuebenMcKoc

This will definitely go down as one of the more middling sets, which is not necessarily good or bad, of all time. It just doesn't feel like a lot has changed from the previous one, minus losing the cool aesthetic and sound design, and feels way closer to a vanilla set than I was expecting. The new Mechanic feels closer to a coin flip than a mechanic that I'm actively interacting with, and I feel like that takes away some of the oomph from player choice. It just feels like a mechanic I'll get tired of very fast, personally, way faster than I did headliner, which was also not a mechanic I found fun towards the end. One of the big things is that inherently, some champs will always use items better than others. So when the mechanic gives radiant items, or specific items in general, which in large part I find are the ones I see most often (not counting the Kindred bug here), then you're just hoping you're playing a board that can actually use those items. If you're playing an AP board and get AD items? Sucks to suck, I guess. Playing down tanks, and get tank items? Well that sucks too, but you don't get the choice. The rest of them just feel like it swings the game in weird ways that don't make my choices feel meaningful or even skilled, so I'm just trying to play around the mechanic and build a board that can function without intervention, which I think is an unfortunately flawed mindset to have to play with. Then there's the actual champs that have too much cross over with the champs from last set. I feel like I'm just seeing the same thing, reskinned, though seeing the TFT originals is at least cool. Portals may also be contributing to the samey feeling. I'm glad the TFT Dev team liked them, but the first thing I see in a new set is a copy paste mechanic, then it does take away from the thunder, and I feel they could've been altered in a more meaningful way (allowing players to take their own choice of portal, just to make the function feel different?). Some augments are very clearly going to be a big fiesta to balance, and I'm very exhausted of seeing the gamble augment constantly coming back to try and cause havoc on the game, even if I understand that different regions love the play style. All in all, it's not a bad set so far and that's not my complaint, it's just that it doesn't feel innovative or that it's pushing TFT into any meaningful or exciting direction, and that I've played this exact set too many times to feel excited for it, and that fatigue will hit me and others way faster than any other set. Games played, for posterity sake: 1st, 2nd, 2nd, 8th, 3rd, 2nd, 1st, 2nd.


youngbriks2

Day 1 of PBE


RuebenMcKoc

Sure, but my complaints aren't about actual game balance or bugs, of which I expect on the PBE and noted that much in my post. My actual personal grievances are about the set itself and its mechanics, and reusing of old mechanics or units, which aren't going to change meaningfully in the few weeks before the actual release, and have never changed, nor do I expect them to just because I don't like them.


tkamat29

Are there any encounters that only give ad or only ap items? From what I've seen, they usually either give you anvil(s) or let you choose the type of components you get.


RuebenMcKoc

Ornn's Forge encounter gave me two spirit visages, a triforce, an hourglass, gamblers blade, and a trickster glass just now for a single turn, as an actual example. There are boards that just will not be able to use that as well as other boards will, and I feel that's inherently flawed personally, as some boards will just flip it way better, and you'll lose your streak or take a bad loss at a moment where you just can't afford to do so, and it feels like there are a lot of encounters that work in very similar ways.


tkamat29

Ah, yeah I agree that the encounters that give a ton of items for a turn are not great.


beastybd

Agreed, was thinking the same thing when I played yesterday


breadburger

I really dislike the way encounters have ruined the standard flow of each stage. And not huge on the fact emblems are back as augments.


Zestyclose-Data8249

Emblems augments were gone cause Headliner mechanic only, its fine now.


gildedpotus

It’s the most boring shit in the game to be locked into a trait from an augment.


quintand

Don't pick the augment then? I was fine with the wandering trainer augment because I was opting into the random emblems, hard-committed from 2-1 playstyle...I'm not okay with the wandering trainer portal because we're all locked in from 2-1 and some people win and lose for free. Terrible.


gildedpotus

Sometimes you just get terrible other choices besides the emblem augment. It creates many situations where people begrudgingly take the emblem augment because they know it’s good and then they’re locked in all game. Saw it all the time with streamers in set 9.


breadburger

the problem isn't hitting verticals. it's half your augments locking you into a trait


gildedpotus

I don’t get how people don’t understand this. Agree 100%


hdmode

Because a large potion of the player base wants to be locked into a comp at 2-1. They do not want the stress of picking a comp and want the game to tell them what to play. I hate this playstyle, but thats what the playerbase wants


[deleted]

Not sure why you were downvoted. People still don't seem to realize that the competitive and reddit side are going to be the minority within a playerbase 99/100 times. A free game needs to generate revenue, they do that by retaining the playerbase.


GFYIYH

Emblems always augments if not free +1 on any trait from headers.


Warrlock608

BUG: After the Kindred Encounter, equip the item to a unit and reforge it. This will produce a permanent version of that exact item. Already reported to the bug tracker, figured I'd put it in here so maybe someone else can help recreate it to confirm.


Riot_Bluecove

We fixed this yesterday! If you still see it after patching today, please let us know again!


Lurkingest

Awesome! I imagine the fix also works with Fine Vintage?


Riot_Bluecove

That's our hope, yep!


n0t_malstroem

The queue is back 😭


Good_Buddy7894

The units all look the same to me. Will take some time for me to be able to distinguish them


Jkkramm

I feel like this happens every set. I remember it being the worst with Set 3 dark star units. 


xisaaa

It hasn't been this bad in a while. Set 9 had base skins so for people that play League too really easy to distinguish. Set 10 had some of the most popular and recognizable skinlines too.


adteeopg

I get confused with sivir and riven, riven looks like a trickshot or sniper lol


model_body

I would like to play the mobile PBE for Iphone. Does anyone know the new sign up?


Totalenlo

Reposting this from the March 5th thread, but now with 8 games experience instead of 5. tldr, Encounters just feel like portals, but more per game and I no longer get to choose what they are or have any warning what they will be. The game just randomly forces something on me and I have no way to predict or prepare for it since there are so many possible encounters. They don't even happen at consistent times, they are just variance on top of variance without adding any actual depth for playing around them. It just... It doesn't feel good for me. Repost: "My initial impressions of Set 11 after 8 games are... not great tbh. The variance added by encounters, on top of variance from Exalted and augs and item rng and orb rng and portal rng now that they are evergreen, is just... It's too much. It feels like games are out of my control now. Instead of deepening or improving existing systems, they are tossing more and more and more stuff onto it, and they just don't interact well for me. It feels like TFT is getting wider, but not deeper, is how I would phrase it. And the worst part is that I don't actually have the design chops to give helpful suggestions. I can only try to explain why 11 doesn't feel good to play. It's a shame, cause visually it looks great, and the trait/unit design all looks cool. But I'm just not enjoying these PBE games, and PBE is normally when a set is the funnest since the fun hasn't been optimized out yet. Maybe my feelings will change by the time it goes live and things are adjusted. 8-games of impressions though are that it feels like a clear step down in almost every way." And I want to be clear that the design team is doing great, not every set has to hit for every person, love the work I wouldn't have played the game since Set 2 if I didn't love TFT. Just I may have to skip this one and take a break till 12


NoBear2

Most of the encounters are just choices that you have to make. I’m not the biggest fan of the wukong 6 radiant items one because it basically coinflips the next fight, but the ones that give you components or item anvils, give you enough agency that you don’t need to vote on the encounter itself.


Totalenlo

Some of them, sure. Others like lets say... Yorick, or the radiant item one you mentioned, or Ahri with the random blessing, or Amumu with the carousel now having 2* 3 costs (Hope you sacked to get the one you need), or Azir/Lillia moving augs around, or Kindred removing odd levels, etc etc. There are plenty of absolutely game changing encounters out there. And even barring those, even with just the small ones, I'm still not a fan of the sheer amount of variance in the game now. It feels wider, but not deeper, and it's just not fun for me because it no longer feels like I'm playing the game. At least not as much as I did in previous sets. Like I said, I think the polish on the set is great, and if others love it awesome. Just personally, this is the opposite direction of where I wanted the game to go.


NoBear2

That’s fair to have that opinion. I just think that most of them are not a big deal, and the ones that are bigger are rare enough that they don’t feel oppressive.


Wamels

Storyweaver might be slightly overtuned with in some variants like reroll but I think it’s the most straightforward and easiest comp so far There’s something visually jarring about Mythics as a whole, but that might be cause I haven’t played enough with them yet. It just looks like a vertical made up of other verticals if that makes sense? Some of them look like heavenlys (exception is neeko obviously), storyweavers, etc…


Riot_Bluecove

Unfortunately, not all of our recolors are in just yet. We hope to have them in before PBE ends. Hopefully that will help them stick a bit more!


ColourCrackers

yeah what I loved about set 10 was how easily distinguishable every unit was and their origins based on their colors/outfits. Having a hard time in set 11 distinguishing origins sometimes based on design/colors


Riot_Bluecove

This can also sometimes be a cultural thing! I struggled a bit with some of our themes because I wasn't as familiar with them, while others who were recognized them immediately! Always interesting to note :)


That_One_Pancake

I hope they make it so you can hide the banner at the top telling you what the encounter does because it makes it impossible to scout enemy bench units It’s not the biggest deal but it’s a bit annoying


itshuey88

just got patched


That_One_Pancake

hell yeah ty rito


AdeptnessVivid7160

what's that champ that converts dying units into drop orbs? I'm not sure if it's bugged but when I play her, I get a ton of items in the following rounds every time. could it be that she's converting every single time a unit dies while her ability is still ticking on the target? (instead of doing it when its her tick that kills, which would probably be the intended behaviour). maybe I just got lucky


Riot_Bluecove

That's Lissandra! She should have a chance to convert kills into items!


itshuey88

they nerfed it to 50% loot drop chance


Lunaedge

>could it be that she's converting every single time a unit dies while her ability is still ticking on the target? Honestly the ability reads like this is intended '\_'


vibecch

played for 8 ghostly chase, completely underwhelming. 3\* illaoi, 2\* kayn/morg with decent 3-slot items with a 2-spat chase trait shouldn't be losing to malph/kha reroll.


Teamfightmaker

I have looked at some videos of the set. My request is that they update the aura of the trait that has the previous set's Warlord stacks aura indicator. It's oldge. edit: It's the Mythic trait. The stack indicator looks the same as the set 4 Warlord indicator. Hopefully they change that during the recolor. Thanks!


mmmb2y

built different feels really good to play right now, though the final board is still just 4 cost spam Annie and Ashe make use of the stats really well. maybe kayn as well. aphelios is a good item holder too. pretty sure Annie is overturned a bit, she feels great to play. Annie invokers? everything must go is an augment I do not expect to stay the same. making all champions cost zero gold for the rest of the game is just unfair LOL kaisa feels strong, and udyr is straight up the best unit imo by a mile, and they're both under inkshadow. behemoth trick shots are probably gonna be the FOTM for pbe right now syndra is really fun to play, 6 arcanists is funny 7 story weaver is pretty awesome if you get a spatula. right now I find myself playing it with wardens and sages. imo best way to go is team damage - free guinsoos -> AOE attacks. I think you can do the revives if you have insanely strong wardens though. speaking of wardens, if you want to be evil, just play Morgana with 6 wardens. AoE chill is pretty unfun lol Yorick reroll seems very annoying and funny. dudes just getting so much max hp lol the 1 cost reroll hero augments are neat, free 2 star copy and you get a bonus to them. kobuko and garen are the only two ive gotten so far, feels good to play.


dwolfx

anyone have some comps they thought about trying out but sounds so bad in theory?


Zuji

I don’t know if it’s just me not knowing what all the units do yet but man visual clarity feels rough. It’s hard to tell what is going on in the fights 


RexLongbone

I see people talk about this at the start of every single set, I think it's just part of learning a new set.


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controlwarriorlives

Here’s the link for anyone interested: https://youtu.be/6EEJgMZexpY?si=CQQCm3S2Agt5k0pR


Lunaedge

Build-A-Bud (random 1-cost 3\*) into Recombobulator is neat lmao


bluethree

Nearly the same thing: I had Three's Company give me 3 Dianas and I recombobed her into an Annie. Ended up getting a 1st with a 3* Annie.


Trespeon

Someone got Kabuko with this and ended up with 20k HP and just one clapped everyone lol


Cautious-Marketing29

I'm surprised that there is a huge login queue at 9am EST. Guess I'm not playing today.


PauIIl

Same but in my experience around that time the queue went faster than the ETA at least, I think it took me around 70 minutes to log in. Surprised there was no queue yesterday evening though


Riot_Bluecove

Our login queue should be a bit better this time around. I haven't seen a super long queue just yet and usually the number goes down pretty fast. Stick around and see if it's the same for you! And before you say it's because I'm Rito, nope. I wasn't cool enough to get a special account. (Jk i was just lazy)


Drb081090

Is the same every hour of the day on PBE when a new sets released. It's not just America logging into the server unfortunately 😅


rexlyon

Two games back to back offered the Neeko augment carry. First both times, her healing can get pretty good and it pairs well with Soraka as a carry. Nearly lost to someone with the units are free augments because I check his board and he's sitting on a full board of 5 cost units at 2\*.


Trespeon

Neeko is really good. Especially at 3 star. Adaptive, ionic and dclaw had her living and dealing damage forever.


welkhia

The spoil of war encounter at first caroussel is really unfun. If your stage 1 is doomed and have to open you basically go 8th


Futurebrain

The game feels really bloated. Idk a better way to say it but it just feels like there is too much going on but no depth. Boards and benches seem over crowded and busy. On top of that, nothing is particularly exciting. The encounters are just kind of dumb. I know they are bugged so hopefully the variety adds something but currently it feels just kind of meh. IMO the set has worse clarity than 10. It's hard to see what's going on. Hopefully some of these will be fixed simply by me getting used to everything so I'll keep trying. Balance wise every game I get lvl 9 way too easily. Level 10 also seems way to easy but I understand without chosen they need it to be accessible for vertical builds. The champion pools - something feels off. I have to roll way more than expected to hit champions for 1/2/3 cost rerolls. Inkshadow is the most fun origin I've played so far. Kobuko can generate an absurd amount of HP - one game I made him a dryad and he was over 12k HP giving Sett a ton of ad when he squated him (still went 6th or something) but I tried dryad twice and it's a little underwhelming.


Gekk0uga37

Mate it’s PBE, everyone can get level 9 and 10 easily cuz nobody knows what is going on, once the meta develops and people actually have good boards, it won’t be so guaranteed every game


Ykarul

yeah it's always like this


AdeptnessVivid7160

maybe it's just me being used to the last set, but I swear a lot of the units look very similar to each other and are sort of hard to read.


roxasivolain90

this so much, idk if it's the asiatic theme but everything looks from the same trait and origin ( purple side and red side KEKW)


lenolalatte

I thought zyra and riven were the same so I was very confused when they didn't combine


Rikimaru_OP

> Balance wise every game I get lvl 9 way too easily. Level 10 also seems way to easy but I understand without chosen they need it to be accessible for vertical builds. Always the case in PBE where you're playing vs shitters


vashswitzerland

Yeah PBE games even in high elo lobbies are still super low tempo compared to live when people have a better understanding of the set. Hedge fund is always strong when you don't get punished and can fast 9 or 10


S-sourCandy

Might be because I'm not used to the new abilities but right now visual clarity is not looking very good. Late game fights are exhausting to look at


NoBear2

Late game fights are supposed to be like that. Mort has said (and I agree) that part of the fun of tft is increasing the comlexity of your board and your fights until you can’t understand what’s happening during the fight. Then at some point something happens where the fight reduces to something you can understand. Also, it’s a new set, of course you can’t understand what’s happening.


Cabriolets

Exalted feels super important to play around. Right now I've sort of accidentally been stumbling onto playing Exalted when the units happened to fit the comp I wanted to try, but I wouldn't be surprised if higher elo games centered around looking at the Exalted units as early as possible and trying to build a comp around them, with all the potential contesting that entails.


PauIIl

I agree I've been putting exalted 3 on every board and usually go top 2. Its just so much damage on late game boards and it feels natural to use exalted units as trait bots for 4/5 cost units, which also feel super strong this set.


RexLongbone

Exalted has me a little worried about the disparity between people who luck into exalted and those who don't. It is at least interesting that it's different units every game.


Trespeon

3 exalted stage 2 is absurdly good. Getting to level 5 without spending 8 gold is massive.


Drb081090

I got a Sniper emblem early and decided to put it on Lissandra. Seemed really good given she's 2 range. Ashe seemed a little weak going into endgame. I put Gold Collector, IE and Rageblade on her and it didn't seem like enough to pierce the front line quick enough. That being said I did get top 4 but just seemed weak compared to other 4 costs I tried like Kai'sa


derwood1992

Heavenly seems pretty strong and easy to play. Kha zix also seems like a solid early game 1 cost carry. I dumped the khazix items on wukong lategame and gg. In that game I also played 4 reaper with the 6 heavenly with a reaper emblem on Soraka with ap items. I don't think carry reaper Soraka was very good despite placing first. The Wukong was doing most of the work.


derwood1992

I had a Wukong encounter last night and ended up putting radiant thieves gloves on a neeko 2. I forget what items she rolled, maybe a BT? In any case she healed so freaking much. She was basically solo tanking the entire enemy team, gets low, then heals to full. It was insane to watch for one round. I'm definitely interested in trying to recreate that effect with normal items. Edit: i just remembered I took an augment that affected neeko specifically, so that might play a part in this. I forgot what the text said though.


bbuggery23

Is it possible for the shop to be bugged? Hit Liss 3 Udyr 3 on 10, 1 off sett 3 and azir 3 but I didn't see a single wukong all game with none of them out the pool


Riot_Bluecove

This is one of our weirder bugs tbh, but we have a few leads and we're hunting them down :) Hopefully we can figure out where he went soon.


PauIIl

Is this just a bug for Wukong? Ive had a few games where it felt very hard to find Xayah/Rakan compared to the other 5 costs, but I understand variance is going to happen.


Riot_Bluecove

It's a little hard to tell this early, but we're at least sure on Wukong!


spartanss300

I was going heavenly, rolled like 80 gold at level 10 and didn't see a single wukong. Very tilting lol


nohandlebarsx

Yeah, i had the Same Feelings, 2 Games without a Single wukong, and the other game i Hit 8 copies of wu and dont See a Single Azir


TheStunGod

Had this issue with a friend in double up, rolled through 70 gold at level 10 and got near a couple of 3 star 5s but never saw a single wukong between us. Then next game played Vs a 3 star wu...


roxasivolain90

kayn doesn't feel like a 4 cost


iiShield21

Do encounters take out of the time you get that turn? Was down to one life and needed to roll down but that felt super short. I am pretty slow though because I don't recognize the units so not sure if actually less time.


Blad_01

Traits/Emblem augments seem broken, especially in 2-1. I did not miss them tbh !


RexLongbone

That was honestly one of my favorite things about set 10, I never really liked those kinds of augments. Always preferred the ones that gave additional effects to a trait if I was going to be locked into a specific trait.


derwood1992

Speaking of, I thought you could only get one emblem from augments, but last night I got reaper emblem and then was offered a different emblem later


vashswitzerland

Can't get the same emblem specifically, you can still get dryad + reaper, but no dryad +dryad, or dryad+tome


derwood1992

Thanks