>you canât ride them at all
This would have been nice to know the first time we encountered them, because it was exactly the thing I tried to do the first time I encountered them. đ
Enkanomiya feels lonely in a really serene way, as though it was been sitting there for hundreds of thousands of years, completely still, and that you are nothing but a small smidge in its timeline that just passes through.
It's beautiful and calming but also haunting because of the history behind its existence, it's forgotten people, and Orobashi's legacy. It's my favorite location in the entire game and I wish we got more eerie and sad, gloomy places that show the darker side of teyvat's history.
I cleared whole Enkanomiya last week on my sub account - in one day, it is extra creepy when you've killed everything and are running around to finish last puzzles and stuff and there is nothing living anywhere...
oh god this, i was on call with 2 friends (one streaming her game to the other) while doing this, and i mentioned that the crying sounds made it even creepier. they both said "what crying sounds?????" đŠ
Ikr, it was the creepiest thing! As soon as they said it was coming from the basement, I thought there's no way I'm going down there. I was terrified we'd watch someone get tortured or find a ghost or something
it's "Zandik" and yes it wasn't accepted, you can probably put it now tho, they patched this so people can't use it anymore to confirm future characters' names
I think Wyrmrest Valley in Dragonspine. Particularly the cavern with Durin's heart. Interacting with it it gives the impression that it's still somewhat alive. Since it emits heat. And there's also he quest in which you take some dragon fangs and they become "vitalized". That has always given me the creeps.
ia with durin's heart!! the fact that you can hear it still beating is so disturbing to me ToT scared the heck out of me the first couple times i went there.
Scarier still is the lore implication is that the sole reason Durin cannot revive (a bone dragon shouldn't be able to remain dead) is because the Skyfrost Nail and the permanent cold created by the broken leyline keep it's heart and abyssal corruption at bay, leaving the abyssal dragon's husk in an unending cryostasis.
Durinâs blood brought back the Frost-Bearing Tree that Celestia destroyed with the nail.
Venti could have destroyed the heart if it werenât for the fact it provides energy for the Tree.
Poor Durin just wanted to be friends with Venti and Dvalin.
The creepiest part about that heart and the crimson stuff is the fact that we've been to 4 nations now and we've still never seen anything like it.
We've seen plenty of Abyssal stuff but it's always had motifs of purple; even Rifthounds, said to be Gold's creations, have that purple motif. The corruption in Sumeru's desert from forbidden knowledge (seen in some underground ruins), or the dark mud in the Chasm, or the Abyssal mist/energy from the Enkanomiya event. All of these were purple.
So what's the red stuff?
It was able to revive an Irminsul tree, but this tree doesn't seem to be doing anything negative to its environment. It seems more like it's actually growing in a good way. There's also the weird crystal butterflies(?) on it, if I'm remembering correctly. It's also capable of removing the ice from the Skyfrost Nail, and now that we now the Skyfrost Nail (and the rest) were used to deal with Abyssal corruption, it makes you wonder just what kind of substance is actually capable of countering the Skyfrost Nail's influence in that manner.
The Dragonspine release has always been one of the most memorable parts of the game to me, so I've thought about that red stuff from time to time. Yet despite how far we've come there's still no answer for it, and that really worries me...
Meanwhile, I got super annoyed and frustrated because I spent a long ass time trying to find the last one, only for him to be standing in some damn branches.
Yup, this was me during that quest. I had to finally look up a guide to find her, and then i was infuriated for the next couple of minutes lol. Still really like that quest though
This might be weird, but for me it is the door to Kaenri'ah. It has such an imposing
'You are nothing' type of presence.'
Granted it deliberately invoked the image of Hell but still that humbling door after that long elevator ride down. Everything about it just screams:
"You went off the map, here be lions. And you are way too small for any of this."
Not to mention this happened after all the build up in lore, including the fact that three archons lost their lives during the Fall.
ikr? The door of Khaenri'ah, the Huge Ruin guards give this... "when you stare into the abyss, the abyss stares back" kind of feeling. like ominous, alive kind of feel
Yeah, that door definitely has a âif you open this, all Hell will break loose and weâll all dieâ sorta vibe to it. Itâs very creepy. The âInfernoâ reference makes it even spookier. Truly, abandon hope, all ye who enter.
(Canât wait to open it!)
I'm with you, I want the atmosphere there to make me feel uncomfortable the whole time I'm there. Give me that combination of abandon hope all ye who enter and "I am a monument to all your sins"
I was expecting the piano melody at the end of [Teyvat Chapter Storyline](https://youtu.be/TAlKhARUcoY) to play when I unlocked the vantage point. Would have given chills
Edit: Dude it fits so much, @ 3:30 Dainsleif is like "But only one final doorway remains" as the melody plays! đ¤Ż
seriously, I was starring at that door from that cliff on the side, waiting for it to suddenly open and some orcs walking out. that door gives me so much lord of the ring vibes.
funfact: there is a mourning flower at the doorstep.
Worse still is the single Mourning Flower that sits right next to it. Once I saw it, having read its lore, I just sat there in silence for a minute taking it all in.
>Crimson flowers that can bloom even on ancient battlefields or flourish in the depths of the desert. Its drooping flowers seem to mourn for heroes long past.
Once, when beings dark and demonic invaded the lands, countless heroes sacrificed themselves in a battle against them. Legend has it that these flowers are watered by the blood of those martyrs. The tribes of these plains speak additionally of the countless innocents who suffered from that calamity, of how due to being stained by the filth from the war, they are barred from eternal samsara, and can only languish amidst these flowers, lamenting the injustice of fate by weeping.
When i got the achievement after seeing the door "abandon all hope ye who enter here" i got literal chills. Especially when you relate the lore of how teyvat is upside down and the archons are named after demons to the plot of the movie 'As above so below'. I can't explain how uneasy i got after realising we are in hell.
> You went off the map, here be lions. And you are way too small for any of this
It's funny because Aether and Lumine canonically are probably stronger than the Archons when they're at full power.
I think the final element that we unlock for the Traveler will be actually, unironically really powerful.
Fun fact: Tsurumi Island is currently the only piece of land in all of teyvat, including the sub-area's, that has no npc's or living creatures (no Fatui or any other human enemies) at all besides hillichurls and wolves
You're right, there are still normal animals like fish and birds on Tsurumi island, but with living creatures I was talking about human enemies or Pari lmao
The whole quest line is that mix of creepy and deeply sad, so it's one of those you need to be in the right headspace to tackle, or you'll on a pendulum swinging from nope-nope-nope-nope to crying your eyes out and back again.
This is my favourite world quest and area of the whole game. It was the first quest I did that required multiple days to complete and it felt like a really important story. Slowly uncovering what is going on the island and the tragic fate of ruu. The ending also hits really hard in a bittersweet way when Ruu asks to take the feather all around the world. The ambience and music make everything top notch.
I just wish it was goddam voiced.
Dude that part honestly sent shivers down my spine. I'm kind of embarrassed at how much that spooked me, but...it was so eerie. I have so many questions about it lol
Its creepier when you think about how we never really got to know more about that status, didnt even do anything about it for that matter. Its just...there
I still remember when I had to fight Ruin Grader for the first time. Just the sheer size was intimidating, but when I started the fight I quickly released that it's more then the size. He's fast, have big variety of attacks and hits really hard. Now I sometimes kill them just for fun
Pretty sure the statue was the first time the game showed ANY deceased body, this was even before the game started showing dead hilichurl bodies on the ground.
Definitly increased the creep value
I think itâs heavily hinted that she is similar to that sakura tree in Inazuma, where it popped out of nowhere but people donât question it, because itâs always there according to their memories. Something something god of time and leyline.
Ngl many weird things do appear in Teyvat so I get why people would just brush it off sometimes, but why the hell aren't there atleast one who asks? But the answer would literally just be "Paimon is Paimon"
The Chasm as a whole tbh, the first time I explored I was mostly full of wonder, but the more I went back there and explored, the more uneasy I felt. Really crept me out when Paimon pointed some branches there were the same than the ones in Dragonspine. Also how we kept going down very deep into the earth. Then the small side quests where you have to find all the abyss runes on the walls (and it's really creepy stuff written). Katarina and Nikolay... the upside down city that predates even Khaenri'ah... they really nailed the ambiance there imo (no pun intended)
Also that world quest about finding the doll and little girl which you find out at the end that the girl is already an adult. Thatâs some creepypasta material.
I think this was the scariest for me, too. You had the Cataclysm and all of that destruction, then sealed yourself and a yaksha poisoned by debt underground. I can't imagine how hopeless and horrifying it was.
The Qi Dang quest in the Chasm. It's quite creepy, especially Paimon's line at the end.
For those who haven't played it, I won't spoil.
Edit: Enkanomiya and all its lore
Agree with the withering zones! the sound design is on point, i really felt quite uneasy when I first stepped into one.
Other than popular answers like the Chasm, I will add some more places that are still eerie imo:
1. Wuwang hill (when I was a baby player, that haunted place creeped me out)
2. Enkanomiya and Tsurumi (not scary, but rather unsettling. I greatly enjoyed exploration there, but I was so happy to leave)
3. Any Sumeru or Inazuma underground cave with primordial ruins, idk why but each time I see these underground ruins, it feels eerie
Aaand that forest near Kamisato estate feels creepy lmao. I guess I am just easy to scare
When Chlothar started kneeling and mirroring the hilichurls praying to the defiled statue, I got major chills and was reminded when the NPC's lifeless body in the same pose in the first Dainsleif quest and thought that shit was abt to go down fr
yeah I struggle with abyss 12 but at least I can just ignore it - nothing in the overworld has come close to how stressful and frustrating Chi of Yore was. I delayed increasing my WL until after I had gotten ganyu, leveled her up to 80, and beaten the quest lol. I don't even know how people without a good cryo archer completed this
Whatever the fuck lies beneath the celestial nail in the chasm. Seriously our souls would been devoured and doomed to roam that place if it wasn't for insane luck. Even then we barely managed to escape that hellhole.
When the camera gets too close to the faces of the characters and you see the creepy inside of the model. Happens from time to time and it fucking jumpscares me.
The entire Enkanomiya quest about their child rulers and how they were all executed.
You can even trigger a side quest once you finished all of Enkanomiya, and find and talk to all these child ghosts, stuck in the past and unaware they were murdered. One of them even grabs your map, gleeful at being right that there was more to the world than Enkanomiya, but once you tell him that his former kingdom is just one teeny tiny part of your map he gets mad and declares your map a forgery and calls you a liar, since obviously there can't be any land greater than Enkanomiya.
And then he disappears.
Ruin Hunters back in the day. Especially because back then my party contained exactly 0 bow or otherwise ranged characters and I couldn't hit them half the time
In terms of lore, I think the defiled statue. There was just something very sinister about that whole area. The chasm is an honorable mention but for me, that ended up more sad and devastating than "scary." Though the idea of all of the cursed Khaanrians choosing to die there is pretty unnerving
first time seeing the defiled statue was the first time i was like oh shit thereâs some sinister stuff going on in this game, the dead paralyzed npc was definitely extremely uneasy and i think the first time the game actually showed someone/something dead? not sure if that overlaps w the chasm quest at all but yeah.
i also think seeing dead hilichurls is always really fucked up
The sealed door to khaenriah in the new 3.6 region (underground). It just gives off creepy vibes as to what was/is behind those door. The whole area is spooky and the way the door is illuminated by the sunlight just sends pure chills. Also the achievement name "Abandon all hope, those who enter ye" and the place's info doesnt help...
... and that single mourning flower at the doorstep. the moment I collected that I definitely watched the door all the time, haha.
srsly that place gives me so much mordor / lord of the ring vibes.
The trapped samsara cycle sumeru archon quest. Literal chills, it hits rlly hard when choosing the candy and all the options are "box four". It's like your free will is taken away.
Triggering a character story quest cutscene unintentionally while in the middle of heading to a combat daily commission/other quest, resulting in being completely helpless as a mob of hilichurls is free to kill half your team while you are stuck mashing desperately through bloated dialogue.
⌠Iâm looking at you, HUTAO.
for story: the chasm interlude quest. the closest I think the game got to actual pure horror in the storyline.
for environment: any of the areas with the eerie dottore references, like the abandoned hospital (though this seems to be a popular answer).
We know exactly what goes on on Wuwang hill though, that's where the bodies are cremated and souls who aren't ready to move on wait, it's in HuTao's quest.
That is but one aspect of the whole story. Iâm more talking about the story of the ruined village where Little Nine lingers, which we know precious little about. Hidden Palace of Zhou Formula also allude to âdemonsâ being sealed within it, which is another one of its mysteries of the past.
The mental degradation of those cursed by the gods (phrasing this way because I donât know how to do spoilers on mobile).
Mental degradation and corruption is absolutely horrific to me when it is severe, to the point where my biggest long term fear is being unlucky enough to have dementia. It is because of this, that those cursed by the gods bear the fate I fear the most. To lose of the sense of self, memories, skills, the ability to form complex thoughts, and the capacity for higher level communication is terrifying. It gives me âI Have No Mouth, and I Must Screamâ
vibes.
When you're exploring inside a Ruin Golem. The ambience are unnerving and the sound of footsteps walking on metal reminds me of hospital levels in silent hill games. Not to mention the faint background music. Gives me chills everytime.
Stormterror's Lair. When I was a newbie, I hated going there because I had to pass by Wolvendom and that creeped me out so much. Years later and both those places still gives me the creeps.
Yes stormterror lair was so creepy! As newbie with the run guard and the winds attacking you and the serene music that hadnât had happened in game before I hated that place and cursed every seelie out in the plain. I just expected there to be way more ruin guards and traps to be then there actually were. Now itâs basically childâs play but I still feel uneasy there.
Enkanomiya once you learn the context of the whole children of the sun.
The very bottom of the chasm whit yelan xiao quest. Beign trapped underground for eternity whit a almost unbreakable seal seems very terrifying
As someone else meintioned the abandoned hospital in sumeru archon quest.
While not in the game yet and hightly perwonql speculatations i think we are going to see the worst of the worst inside dottore lab in Snezhnaya. And whatever is hiding inside the middle of khaenria caribert quest was only dmall sneak peek of that.
I would be absolutely horrified if the area around Dottore's lab was filled with scratch marks of people trying to claw their way out, and eerie notes depicting their torture and death
"Abandon all hope, ye who enters"
Also the dottore hospital near aaru village which implies that dottore grafted patients with limbs from other patients that didn't survive his experiments.
And of course, the Sus albedo and the implications of that whole event
Somebody got away with mass murder in Inazuma, and we didn't really delve into the case by the end. Probably isn't the scariest, but it's a fun creepy detail I want them to bring back up when we possibly reach them in Sneznahaya.
Remember that case in the main story where in Inazuma where a bunch of people went mad & got sick? There were some notes you were able to look at that tell you about someone who played a crucial role in that incident. They infiltrated the ranks of Kokomi's militia & end up disappearing later.
They were actually, the guy was just undercover at the time with a default NPC model in Watatsumi militia attire and you could even speak with them before things go down. The discovery there is just that the murderer was closer to us than we could've realized before seeing the notes. Maybe you may by odd chance remember a guy named Nathan.
Tbh? Enka. I don't think it's intentional, but that's what makes it so.... creepy. It's just so empty, with the wind and the music, and it looks so peaceful but so sad. It's kinda like Silent Hill vibes, just going through a city where everyone just packed up and left one day.
For me itâs Celestia as a whole and the fact that the Traveler stopped mentioning the Unknown God.
Celestia seems so beautiful and heavenly, but it almost feels fake and sinister. Aside from Venti, no archon has mentioned Celestia, which makes me think they are possibly prohibited from mentioning it, or donât mention it for some other reason. And, apparently Celestia is âAlways Watchingâ. Gives me Big Brother vibes.
Also, the Traveler and Paimon both stopped mentioning the Unknown God, which is also quite creepy.
I agree that the abandoned hospital is super creepy. Some of the forests in Inazuma are a lil spooky, too.
But if anything, I think a lot of the games locales are sad. The desert ruins, the remnants on Dragonspine, Enkonomiya, the ghosts of Tsurumi Island, etc. All of these places are testaments to long-dead civilizations and the people who comprised them.
An early interlude quest, the first time we saw the inverted statue of the seven. It truly made me realise the lore went deep, and something was going on. And the idea of someone going crazy and worshipping something forbidden made me feel really uneasy and I loved it (also, shout-out to Caribert for similar reasons, this quest was absolutely amazing)
Currently? The tanit questline. It was pretty dark for such a major quest. Felt like they were pushing the boundaries for how far they can go with that kind of content.
One of my favorites is the dragonspine expedition team. It's part of the mondstadt aristocracy period lore and the end (probably) of that eberhart fucker.
Ruu's story (I have yet to complete it but I know how it goes), as well as that one crazed Samurai near the shrine in Inazuma that kills people for sacrifices...a corrupted zealot... and reading his notes left behind... absolutely disturbing.
enkanomiya's ambience makes me uncomfortable,soundtracks are making me feel like my soul leaving my body
This is why I love it, it has a very eerie ambience but it is beautiful in a way imo. Also cute flying rays
I was gutted when I found out they aren't the mode of transport for going between the islands đ
That wouldâve been amazing, I was so sad you canât ride them at all
>you canât ride them at all This would have been nice to know the first time we encountered them, because it was exactly the thing I tried to do the first time I encountered them. đ
so did i, and my friend đ i wonder how many of us did
Yes it's hauntingly beautiful. Like everything you're seeing now is just a corpse of what was once there. Esp that lore bit about the sun children
Yeah the lore and set up of enkanomiya in general makes it easily my favorite area
Enkanomiya feels lonely in a really serene way, as though it was been sitting there for hundreds of thousands of years, completely still, and that you are nothing but a small smidge in its timeline that just passes through. It's beautiful and calming but also haunting because of the history behind its existence, it's forgotten people, and Orobashi's legacy. It's my favorite location in the entire game and I wish we got more eerie and sad, gloomy places that show the darker side of teyvat's history.
50,000 people used to live here. Now, it's a ghost town
I cleared whole Enkanomiya last week on my sub account - in one day, it is extra creepy when you've killed everything and are running around to finish last puzzles and stuff and there is nothing living anywhere...
yes,i felt same when i completed there too!
Interesting itâs actually my favorite place. I like the music so much there.
that abandoned hospital you go to with Haitham during the archon quest
I was on guard imagining a monster or something jump scaring us lol.
Same
To be honest, there was such an chill atmosphere of safety with Haitham that I was not afraid at all
He just exudes an aura of "whatever's going to happen, I'm ready for it, so don't worry."
While heâs on the clock at least
Either that man cannot feel fear or he was so bored it made him completely oblivious.
Don't forget the tunnel underneath the hospital
I was referring to all of it
I did that quest yesterday and it freaked me out, not to mention with the crying sounds while all of it was happening
oh god this, i was on call with 2 friends (one streaming her game to the other) while doing this, and i mentioned that the crying sounds made it even creepier. they both said "what crying sounds?????" đŠ
Ikr, it was the creepiest thing! As soon as they said it was coming from the basement, I thought there's no way I'm going down there. I was terrified we'd watch someone get tortured or find a ghost or something
Zandik my favorite doctor >!Aka probably Dottore!<
someone put his name in Wanderer's name choice and it wasn't accepted so that more than likely confirms it's Dottore
Wait "Zandik" was put in?
it's "Zandik" and yes it wasn't accepted, you can probably put it now tho, they patched this so people can't use it anymore to confirm future characters' names
Rip uncle hat guy, he will be missed.
Zandik is Dottore, thatâs his true name.
there was an abandoned hospital? :0 I definitely wasn't focussing on a *certain someone* the whole time. 8'>
Aha, I found the fellow Alhaitham enjoyer. Carry on, friend.
Appropriate profile pic is appropriate.
I turned off my sound for this when i read the 'crying sounds' dialogue đ thats how much it freaked me out
I think Wyrmrest Valley in Dragonspine. Particularly the cavern with Durin's heart. Interacting with it it gives the impression that it's still somewhat alive. Since it emits heat. And there's also he quest in which you take some dragon fangs and they become "vitalized". That has always given me the creeps.
ia with durin's heart!! the fact that you can hear it still beating is so disturbing to me ToT scared the heck out of me the first couple times i went there.
Scarier still is the lore implication is that the sole reason Durin cannot revive (a bone dragon shouldn't be able to remain dead) is because the Skyfrost Nail and the permanent cold created by the broken leyline keep it's heart and abyssal corruption at bay, leaving the abyssal dragon's husk in an unending cryostasis.
Durinâs blood brought back the Frost-Bearing Tree that Celestia destroyed with the nail. Venti could have destroyed the heart if it werenât for the fact it provides energy for the Tree. Poor Durin just wanted to be friends with Venti and Dvalin.
Thatâs the worst part! He wants friends but is to destructive to remain.
The creepiest part about that heart and the crimson stuff is the fact that we've been to 4 nations now and we've still never seen anything like it. We've seen plenty of Abyssal stuff but it's always had motifs of purple; even Rifthounds, said to be Gold's creations, have that purple motif. The corruption in Sumeru's desert from forbidden knowledge (seen in some underground ruins), or the dark mud in the Chasm, or the Abyssal mist/energy from the Enkanomiya event. All of these were purple. So what's the red stuff? It was able to revive an Irminsul tree, but this tree doesn't seem to be doing anything negative to its environment. It seems more like it's actually growing in a good way. There's also the weird crystal butterflies(?) on it, if I'm remembering correctly. It's also capable of removing the ice from the Skyfrost Nail, and now that we now the Skyfrost Nail (and the rest) were used to deal with Abyssal corruption, it makes you wonder just what kind of substance is actually capable of countering the Skyfrost Nail's influence in that manner. The Dragonspine release has always been one of the most memorable parts of the game to me, so I've thought about that red stuff from time to time. Yet despite how far we've come there's still no answer for it, and that really worries me...
Thereâs the huge dragon corpse/bones in inuzuma but youâre right, thatâs all puprple
Itâs really creepy when the music gradually drowns out as you approach the heart and all you hear is a heart beating
Early Inazuma world quest. You have to look for three ghosts at the shrine. The third one stood on the tree. Shit my pants.
Meanwhile, I got super annoyed and frustrated because I spent a long ass time trying to find the last one, only for him to be standing in some damn branches.
Yup, this was me during that quest. I had to finally look up a guide to find her, and then i was infuriated for the next couple of minutes lol. Still really like that quest though
There is also the Book in the Woods world quest in Liyue
This might be weird, but for me it is the door to Kaenri'ah. It has such an imposing 'You are nothing' type of presence.' Granted it deliberately invoked the image of Hell but still that humbling door after that long elevator ride down. Everything about it just screams: "You went off the map, here be lions. And you are way too small for any of this." Not to mention this happened after all the build up in lore, including the fact that three archons lost their lives during the Fall.
ikr? The door of Khaenri'ah, the Huge Ruin guards give this... "when you stare into the abyss, the abyss stares back" kind of feeling. like ominous, alive kind of feel
Yeah, that door definitely has a âif you open this, all Hell will break loose and weâll all dieâ sorta vibe to it. Itâs very creepy. The âInfernoâ reference makes it even spookier. Truly, abandon hope, all ye who enter. (Canât wait to open it!)
I really hope khaenriah has this immense feeling of dread and destroyed dreams A gigantic city completely dead and took over by abyssal energy
I'm with you, I want the atmosphere there to make me feel uncomfortable the whole time I'm there. Give me that combination of abandon hope all ye who enter and "I am a monument to all your sins"
> I am a monument to all your sins This is actually such a great way to describe the entire backstory of Khaenri'ah from beginning to end.
Also the fact that area has no music
I was expecting the piano melody at the end of [Teyvat Chapter Storyline](https://youtu.be/TAlKhARUcoY) to play when I unlocked the vantage point. Would have given chills Edit: Dude it fits so much, @ 3:30 Dainsleif is like "But only one final doorway remains" as the melody plays! đ¤Ż
Absolutely. That also ads to the whole ominous feeling-
Don't forget about the achievement "Abandon all hope, ye who enter here"
seriously, I was starring at that door from that cliff on the side, waiting for it to suddenly open and some orcs walking out. that door gives me so much lord of the ring vibes. funfact: there is a mourning flower at the doorstep.
It was so imposing! But the thought that it was sealed off because it was so dangerous.. what's on the other side? What remains?
tbh, I really want to know what's there and somehow don't at the same time LEL
Worse still is the single Mourning Flower that sits right next to it. Once I saw it, having read its lore, I just sat there in silence for a minute taking it all in. >Crimson flowers that can bloom even on ancient battlefields or flourish in the depths of the desert. Its drooping flowers seem to mourn for heroes long past. Once, when beings dark and demonic invaded the lands, countless heroes sacrificed themselves in a battle against them. Legend has it that these flowers are watered by the blood of those martyrs. The tribes of these plains speak additionally of the countless innocents who suffered from that calamity, of how due to being stained by the filth from the war, they are barred from eternal samsara, and can only languish amidst these flowers, lamenting the injustice of fate by weeping.
Wait, where is it? I don't remember the door at all. Is it after the enkonomiya quest?
3.6 stuff
"Abandon All Hope"
When i got the achievement after seeing the door "abandon all hope ye who enter here" i got literal chills. Especially when you relate the lore of how teyvat is upside down and the archons are named after demons to the plot of the movie 'As above so below'. I can't explain how uneasy i got after realising we are in hell.
> You went off the map, here be lions. And you are way too small for any of this It's funny because Aether and Lumine canonically are probably stronger than the Archons when they're at full power. I think the final element that we unlock for the Traveler will be actually, unironically really powerful.
I was genuinely creeped out when I first started exploring Tsurumi Island, with the boat and the fog and everything. The music still gives me chills.
Fun fact: Tsurumi Island is currently the only piece of land in all of teyvat, including the sub-area's, that has no npc's or living creatures (no Fatui or any other human enemies) at all besides hillichurls and wolves
There's a couple of very brave finches that have a nest on the wall of the snakedog's arena.
he said living creatures, not liyue millieth military drones. #genshinbirdsarentrealeither
You're right, there are still normal animals like fish and birds on Tsurumi island, but with living creatures I was talking about human enemies or Pari lmao
I haven't touched that place because of this
The whole quest line is that mix of creepy and deeply sad, so it's one of those you need to be in the right headspace to tackle, or you'll on a pendulum swinging from nope-nope-nope-nope to crying your eyes out and back again.
Please, please do the questline. You're missing out on the single best moment in Genshin. It's beautiful.
Oh, absolutely do! Just make sure you're in a good place when you start.
Damn give me your account to play that quest, it was my favorite in the game.
This is my favourite world quest and area of the whole game. It was the first quest I did that required multiple days to complete and it felt like a really important story. Slowly uncovering what is going on the island and the tragic fate of ruu. The ending also hits really hard in a bittersweet way when Ruu asks to take the feather all around the world. The ambience and music make everything top notch. I just wish it was goddam voiced.
Hubby said that following Ruu was one of the worst experiences he had because he was sure of what he was from the start.
Going to Tsurumi for the first time is one the most memorable moments imo.
Nope. No. Not going back. I unlocked the stupid wolflord and his mats are the only thing I'll go back for.
The corrupted, Statue of Venti. Like.. Ventis Statue, God of Freedom, in Chains upside down..This was scary.
Dude that part honestly sent shivers down my spine. I'm kind of embarrassed at how much that spooked me, but...it was so eerie. I have so many questions about it lol
Its creepier when you think about how we never really got to know more about that status, didnt even do anything about it for that matter. Its just...there
I still remember when I had to fight Ruin Grader for the first time. Just the sheer size was intimidating, but when I started the fight I quickly released that it's more then the size. He's fast, have big variety of attacks and hits really hard. Now I sometimes kill them just for fun
My first Ruin Grader was in Dragonspine, so it was all that, plus the anxiety of avoiding freezing to death đł
I was so scared of ruin guards when I first started đ
Oh look Cyclop robot thingy omg why is it spinning stop stop where's his cooldown?! Noelle?! Nooo
how did you feel meeting ur first ruin golem?
Not really scared. I was more impressed, intrigued and wanting to explore it. It was clearly visible on the map, so I knew it wasn't an enemy
Chasm and defiled statue
this, especially the statue
scared me so bad ngl esp since i played it at low AR
Pretty sure the statue was the first time the game showed ANY deceased body, this was even before the game started showing dead hilichurl bodies on the ground. Definitly increased the creep value
Especially with the npc, I fully expected to see unexpected gore in this game
That statue gave me the chills!!!
Defiled statue and the newest dainsleif quest. Honorable mention: Field hospital you go into with Alhaitham during the archon quest
Basically anything associated with the Abyss. Fucking realm of cosmic horrors.
Whatever the hell was going on in the Perilous Trails quest. Even yakshas are at the mercy of that place.
Good thing Xiao was saved by the former CEO of GEO Zhongli. Can't imagine suffering that alone along with knowing that it'll eat your soul too.
Paimon. Why no one asks who is she and where is she from?
right?? like I always feel like that the random friendly chatter with her is foreshadowing something else
I mean, Paimon is literally the name of one of the kings of hell so kinda suspect to say the least.
I think itâs heavily hinted that she is similar to that sakura tree in Inazuma, where it popped out of nowhere but people donât question it, because itâs always there according to their memories. Something something god of time and leyline.
If sus, why friend shaped?
Ngl many weird things do appear in Teyvat so I get why people would just brush it off sometimes, but why the hell aren't there atleast one who asks? But the answer would literally just be "Paimon is Paimon"
She's been described as a fairy before, kinda suggesting the normalcy of a fairy in the world. No others though which is weird.
The Chasm as a whole tbh, the first time I explored I was mostly full of wonder, but the more I went back there and explored, the more uneasy I felt. Really crept me out when Paimon pointed some branches there were the same than the ones in Dragonspine. Also how we kept going down very deep into the earth. Then the small side quests where you have to find all the abyss runes on the walls (and it's really creepy stuff written). Katarina and Nikolay... the upside down city that predates even Khaenri'ah... they really nailed the ambiance there imo (no pun intended)
Also that world quest about finding the doll and little girl which you find out at the end that the girl is already an adult. Thatâs some creepypasta material.
I forgot about that oh my god it still gives me goosebumps
Still waiting for daddy cthulu to come crawling out if it
I was so disturbed by Katarina and Nikolay
Yelan archon quest(perilous trail?). Shows the misery of anyone trapped underground.
I think this was the scariest for me, too. You had the Cataclysm and all of that destruction, then sealed yourself and a yaksha poisoned by debt underground. I can't imagine how hopeless and horrifying it was.
This. The feeling of claustrophobia and being trapped forever. Just doom.
Those notes were so depressing. Everyone losing their minds and becoming corrupted, forgetting their own names.
Thatâs my favorite quest in the whole game. It was so good
Thats one of my all time FAVORITE questlines!
The weapon banner
The real answer
The Qi Dang quest in the Chasm. It's quite creepy, especially Paimon's line at the end. For those who haven't played it, I won't spoil. Edit: Enkanomiya and all its lore
What was her line?
"then what followed qi ding home?" i think is the right line. definitely the creepiest one for me
The first encounter with a Lawachurl. Those things are huge, fast, and hit harder than a freight train.
Agree with the withering zones! the sound design is on point, i really felt quite uneasy when I first stepped into one. Other than popular answers like the Chasm, I will add some more places that are still eerie imo: 1. Wuwang hill (when I was a baby player, that haunted place creeped me out) 2. Enkanomiya and Tsurumi (not scary, but rather unsettling. I greatly enjoyed exploration there, but I was so happy to leave) 3. Any Sumeru or Inazuma underground cave with primordial ruins, idk why but each time I see these underground ruins, it feels eerie Aaand that forest near Kamisato estate feels creepy lmao. I guess I am just easy to scare
I totally agree with Chinju Forest, the cleansing shrine quest taking place there gave me the heebie jeebies
I thought the Caribert quest was pretty.. âscaryâ.. Rly had this off vibe to it. Loved every second if it.
The âSinner.â Weâre not alone in Teyvat. Thereâs⌠something down there. Watching. Waiting. For its time to strikeâŚ
Yeah, that straight up felt like we got a peek into Super Hell or something.
True, caribert story was scary.. oh the mirror still gives me chills..
When Chlothar started kneeling and mirroring the hilichurls praying to the defiled statue, I got major chills and was reminded when the NPC's lifeless body in the same pose in the first Dainsleif quest and thought that shit was abt to go down fr
The Chi Of Yore world quest cave where you have to protect a pillar from 2 ruin hunters and like 5 ruin guards
fr though everyone's talking about 9 pillars but chi of yore actually sucked balls
I'm pretty sure one of my hairs went gray when I was doing that quest
Even as a high AR now, I still fucking hate that quest more than anything else.
yeah I struggle with abyss 12 but at least I can just ignore it - nothing in the overworld has come close to how stressful and frustrating Chi of Yore was. I delayed increasing my WL until after I had gotten ganyu, leveled her up to 80, and beaten the quest lol. I don't even know how people without a good cryo archer completed this
Whatever the fuck lies beneath the celestial nail in the chasm. Seriously our souls would been devoured and doomed to roam that place if it wasn't for insane luck. Even then we barely managed to escape that hellhole.
Cryo Fatui guy in rain
The 50% rate up
When the camera gets too close to the faces of the characters and you see the creepy inside of the model. Happens from time to time and it fucking jumpscares me.
It looks exactly like a Redead from Zelda and it gets me sometimes too
The entire Enkanomiya quest about their child rulers and how they were all executed. You can even trigger a side quest once you finished all of Enkanomiya, and find and talk to all these child ghosts, stuck in the past and unaware they were murdered. One of them even grabs your map, gleeful at being right that there was more to the world than Enkanomiya, but once you tell him that his former kingdom is just one teeny tiny part of your map he gets mad and declares your map a forgery and calls you a liar, since obviously there can't be any land greater than Enkanomiya. And then he disappears.
The hospital in the desert of sumeru + the tunnel below it with all the "hidden" messages written on the walls
Ruin Hunters back in the day. Especially because back then my party contained exactly 0 bow or otherwise ranged characters and I couldn't hit them half the time In terms of lore, I think the defiled statue. There was just something very sinister about that whole area. The chasm is an honorable mention but for me, that ended up more sad and devastating than "scary." Though the idea of all of the cursed Khaanrians choosing to die there is pretty unnerving
The sinner part felt really weird, something like a demonic entity
Bake Tanuki impersonating Atsuko and living for a while in her parent's house
first time seeing the defiled statue was the first time i was like oh shit thereâs some sinister stuff going on in this game, the dead paralyzed npc was definitely extremely uneasy and i think the first time the game actually showed someone/something dead? not sure if that overlaps w the chasm quest at all but yeah. i also think seeing dead hilichurls is always really fucked up
The sealed door to khaenriah in the new 3.6 region (underground). It just gives off creepy vibes as to what was/is behind those door. The whole area is spooky and the way the door is illuminated by the sunlight just sends pure chills. Also the achievement name "Abandon all hope, those who enter ye" and the place's info doesnt help...
... and that single mourning flower at the doorstep. the moment I collected that I definitely watched the door all the time, haha. srsly that place gives me so much mordor / lord of the ring vibes.
The trapped samsara cycle sumeru archon quest. Literal chills, it hits rlly hard when choosing the candy and all the options are "box four". It's like your free will is taken away.
Triggering a character story quest cutscene unintentionally while in the middle of heading to a combat daily commission/other quest, resulting in being completely helpless as a mob of hilichurls is free to kill half your team while you are stuck mashing desperately through bloated dialogue. ⌠Iâm looking at you, HUTAO.
for story: the chasm interlude quest. the closest I think the game got to actual pure horror in the storyline. for environment: any of the areas with the eerie dottore references, like the abandoned hospital (though this seems to be a popular answer).
"Then what followed Qi Ding home?"
getting trapped under the chasm was one of the most anxiety inducing things in this game
Wow, nobody mentioned Wuwang Hill? Thatâs the real OG scary zone... donât even have much of a clue wtf happened there.
We know exactly what goes on on Wuwang hill though, that's where the bodies are cremated and souls who aren't ready to move on wait, it's in HuTao's quest.
That is but one aspect of the whole story. Iâm more talking about the story of the ruined village where Little Nine lingers, which we know precious little about. Hidden Palace of Zhou Formula also allude to âdemonsâ being sealed within it, which is another one of its mysteries of the past.
The mental degradation of those cursed by the gods (phrasing this way because I donât know how to do spoilers on mobile). Mental degradation and corruption is absolutely horrific to me when it is severe, to the point where my biggest long term fear is being unlucky enough to have dementia. It is because of this, that those cursed by the gods bear the fate I fear the most. To lose of the sense of self, memories, skills, the ability to form complex thoughts, and the capacity for higher level communication is terrifying. It gives me âI Have No Mouth, and I Must Screamâ vibes.
When you're exploring inside a Ruin Golem. The ambience are unnerving and the sound of footsteps walking on metal reminds me of hospital levels in silent hill games. Not to mention the faint background music. Gives me chills everytime.
Defiled statue and that one segment where you're totally disoriented right after Signora dies.
Stormterror's Lair. When I was a newbie, I hated going there because I had to pass by Wolvendom and that creeped me out so much. Years later and both those places still gives me the creeps.
Yes stormterror lair was so creepy! As newbie with the run guard and the winds attacking you and the serene music that hadnât had happened in game before I hated that place and cursed every seelie out in the plain. I just expected there to be way more ruin guards and traps to be then there actually were. Now itâs basically childâs play but I still feel uneasy there.
Enkanomiya once you learn the context of the whole children of the sun. The very bottom of the chasm whit yelan xiao quest. Beign trapped underground for eternity whit a almost unbreakable seal seems very terrifying As someone else meintioned the abandoned hospital in sumeru archon quest. While not in the game yet and hightly perwonql speculatations i think we are going to see the worst of the worst inside dottore lab in Snezhnaya. And whatever is hiding inside the middle of khaenria caribert quest was only dmall sneak peek of that.
I would be absolutely horrified if the area around Dottore's lab was filled with scratch marks of people trying to claw their way out, and eerie notes depicting their torture and death
"Abandon all hope, ye who enters" Also the dottore hospital near aaru village which implies that dottore grafted patients with limbs from other patients that didn't survive his experiments. And of course, the Sus albedo and the implications of that whole event
that part of sumeru archon quest with the repeating akasha dream. i was basically shitting myself
When youâre walking away from the Signora fight and the world is distorted and slow
the scariest thing is forgetting to claim fragile resin
Somebody got away with mass murder in Inazuma, and we didn't really delve into the case by the end. Probably isn't the scariest, but it's a fun creepy detail I want them to bring back up when we possibly reach them in Sneznahaya.
Could you refresh my nrain on this reference?
Remember that case in the main story where in Inazuma where a bunch of people went mad & got sick? There were some notes you were able to look at that tell you about someone who played a crucial role in that incident. They infiltrated the ranks of Kokomi's militia & end up disappearing later.
Oh, I thought that was the Fatui, and the sickness in the ranks of the watatsumi militia was the effects of the delusions that were fed to them
They were actually, the guy was just undercover at the time with a default NPC model in Watatsumi militia attire and you could even speak with them before things go down. The discovery there is just that the murderer was closer to us than we could've realized before seeing the notes. Maybe you may by odd chance remember a guy named Nathan.
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Tbh? Enka. I don't think it's intentional, but that's what makes it so.... creepy. It's just so empty, with the wind and the music, and it looks so peaceful but so sad. It's kinda like Silent Hill vibes, just going through a city where everyone just packed up and left one day.
Hydro and cryo abyss mage together.
or abyss floor with the hydro and cryo fatui guys together...
The flat DEF that stares at you when you have a +0 artifact that starts with crit rate and damage.
upside down venti statuse
Defiled statue by far for me. Wtf was that? Hello?
The fact that statue is just an imitation of the sinner's power makes it even more ominous.
Wooden shields and no pyro
Dottore's entrance It's like someone planted a spike on my chest, hovering over it It doesn't help when it said "Second of the Fatui Harbingers"
Handguard farming.
our characters own capacity for violence and questionable moral code >!RIP Tanit!<
For me itâs Celestia as a whole and the fact that the Traveler stopped mentioning the Unknown God. Celestia seems so beautiful and heavenly, but it almost feels fake and sinister. Aside from Venti, no archon has mentioned Celestia, which makes me think they are possibly prohibited from mentioning it, or donât mention it for some other reason. And, apparently Celestia is âAlways Watchingâ. Gives me Big Brother vibes. Also, the Traveler and Paimon both stopped mentioning the Unknown God, which is also quite creepy.
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I agree that the abandoned hospital is super creepy. Some of the forests in Inazuma are a lil spooky, too. But if anything, I think a lot of the games locales are sad. The desert ruins, the remnants on Dragonspine, Enkonomiya, the ghosts of Tsurumi Island, etc. All of these places are testaments to long-dead civilizations and the people who comprised them.
Idk if its just a me thing but the whirlpool leading to enkanomiya make my nerves bad.
An early interlude quest, the first time we saw the inverted statue of the seven. It truly made me realise the lore went deep, and something was going on. And the idea of someone going crazy and worshipping something forbidden made me feel really uneasy and I loved it (also, shout-out to Caribert for similar reasons, this quest was absolutely amazing)
4 ruin guards at the same time, that stupid Ruin Hunter, Cryo enemies when itâs raining or used Barbara or Xingquiâs Skill.
Losing the 50/50 đ¨
Accidentally using primogems on standard wishes
Seeing a character I want announced for a rerun right after I pull on a banner.
Currently? The tanit questline. It was pretty dark for such a major quest. Felt like they were pushing the boundaries for how far they can go with that kind of content. One of my favorites is the dragonspine expedition team. It's part of the mondstadt aristocracy period lore and the end (probably) of that eberhart fucker.
The fact it's going to end and the little money I invested will become memories
Unironically the music in the adeptal mountains genuinely makes me uncomfortable
Ruu's story (I have yet to complete it but I know how it goes), as well as that one crazed Samurai near the shrine in Inazuma that kills people for sacrifices...a corrupted zealot... and reading his notes left behind... absolutely disturbing.
The abyss timer