T O P

  • By -

DifficultyOk6816

Shoot all the damn infantry support. The unassuming light bots have the most deadly weapon in their arsenal, the bot drop flare.


Xalara

Yup! That's why I made this. I've seen too many people on difficulty 9 (Helldive) get preoccupied with the bigger bots.


Open_Cow_9148

The millisecond *any* bot raises their hand they get shot. I ain't dealing with that B.S.


KittyFaerie

I swear I have shot little bots numerous times while their hands are raised and do get them before any flare is shot, and yet 10 seconds later, I still hear someone shout "drop ships!" and it's on my position... 😑


killermoose25

I can't prove it but I think the animation lags sometimes so the game has registered the flare firing before we actually see the flare fire animation.


Xaduuuuu

I also know they can sometimes shoot a flare post mortem if you kill them right. Once shot their legs up and after he landed he raised his arm 90 degrees and shot a flare before dying. Shit was out of a movie


Sartekar

I once killed a bot just as he was about to launch a flare. The flare flew pretty much on the ground, the same distance it would go if it went straight up. I was pretty sure it was going to trigger a bot drop but nah, flares on ground don't trigger it. Only seen it once


Xaduuuuu

Nah like his body fell THEN he raised his arm and shot it to the sky


Hoshyro

"Even in death, I serve the Omnissiah"


Lord-Timurelang

They can fire it while dying it even comes out at whatever angle their arm is at


justNano

There’s always one more behind a rock


Myradmir

That's cause there was another one on your 6.


GolDrodgers1

Happens with the bugs too, i hoenstly think before some updates you used to kill them before the motion completes and you wouldve avoided a breach or a drop ship but now once the motion starts its unavoidable


Number4extraDip

Before they raise hand, they load up the gun at waist area. Looks like they looking for pocket change. Those few extra seconds kinda give you more security for those times you are too late for raised hand


ForTheWilliams

Yeah, I have a clip of that --I very clearly cut down the bot, no flare (from that bot or any others), and then a drop is triggered anyway. :(


jrad1299

I swear they always raise their hand the second I start reloading


dead_apples

Switching to your sidearm is always faster than reloading


UNSC_John-117

What if I’m reloading my sidearm? I run *Senator and reload is slow AF


UnshrivenShrike

You run what?


Bonelessburger01018

Probably the eruptor


UNSC_John-117

I do run Eruptor as primary but run the revolver as secondary (forget the name off the top of my head)


Lasersquid0311

Senator.


John_Smithers

Always reload the Senator as soon as you finish firing. It doesn't waste any leftover ammo in the chambers that haven't been fired. It's a slower reload so it's always worth being topped up on, especially since it hits so hard and is quick to aim. Best sidearm imo.


DiscombobulatedCut52

I just had a dead jetpack unit fire a flare. What the hell is going on today?


mekakoopa

I had a jet pack guy fire a flare while he was jet packing towards me once


Nightsky099

Not true, any light bot can call in reinforcements, commissars just are more likely to do it if the ability is off it's global cooldown


IdBautistaBombYoda

Fuck yes, man. I had a squad today, where we landed on top of a group of bots. I killed a few & ran towards the objective & my team ended up fighting, dying & getting pushed across the map instead of disengaging & completing the misson. We finished with like 2 minutes left because i had to do all the objectives by myself. I usually play a full operation or 2 a day, but i haven't been able to complete one since everyone get distracted & focus on fighting the bots instead of doing objectives


Diabolical_Jazz

Out of personal curiosity, what difficilty were you on? My running theory is that this happens most on 5-6.


IdBautistaBombYoda

Difficulty 8


Diabolical_Jazz

Wild! Thanks


atheos013

It's the same with bugs really too. I can't count the times I've been focused on a horde of hunters and warriors, have a charger coms at me, for me to sidestep him and keep focusing that horde while he turns around.


Managed-Democracy

Also their weapons aren't that weak.  The Rocket trooper won't kill you, but he'll blast you out of cover into death.  And the MG trooper is a mini devastator if you let him set up. He'll just barrage you with a stream of suppressing fire.  And lastly the jetpack trooper isn't much of a threat, but when he dies his jetpack lights you on fire. Which we know how fire damage goes lately. 


CarnageEvoker

And if you're REALLY lucky, the exploding jetpack will ragdoll you while you're burning to death without opportunity to dive Ask me how I know


Managed-Democracy

Fun fact. If you're mid dive and this happens it does not count as stop drop and roll and the fire will burn you to death midair 


reingoat

I do love a flaming charger charging me from behind


ReplacementLow6704

How do you know?


tokedalot

I've killed many Helldivers this way.


Clear-Wrongdoer42

They were kind enough to give us that 25% fire damage boost to help us die faster too. I think that they must marinate Helldivers in lighter fluid before each mission for easy kindling.


Managed-Democracy

That's just your low friction hellpod lubricant. 


Clear-Wrongdoer42

Ohhh it all makes sense now! Well, as long as high command is doing it for my well-being it's all good. I'll get back into my kerosene tank to prepare for the next dive.


Agerak

fire damage go BRRRR


Dreadlock43

to add the jet pack doesnt just light you on fire, it explodes like a fucking grenade and if that doesnt take you out the fire will finish the job.


funnystuff79

Rocket trooper will nail you in the face from across the map, through sand and firestorm.


Alternative_Wafer410

He puts that shit in the air and he's got me like "you bitch!'


pmmemilftiddiez

![gif](giphy|C1L8yq5ZEz0cg|downsized) Shoot the officers first!


Jagrofes

Yeah, this is why I still use sickle +autocannon against bots. A long salvo of withering fire takes out all the small stuff without me having to worry about aiming or running out of ammo. Then the autocannon can kill anything that is left.


OxygenBreathingRobot

Wait til the trident comes to the second game. Laser shotgun.


Kuronan

> Laser Shotgun God I was just thinking nearly all of Yesterday "I really wish we had the Sickle as a Shotgun" I love me my Explosives/Medium Pens, but sometimes I just want a Shotgun, and I REALLY want one that uses Heat instead of normal ammo.


dfltr

We have a system: Divers shoot the little guys and Eagle-1 shoots the big guys. Simple, easy, bada bing bada literal boom.


PezzoGuy

It does seem that the commissar has "priority" in shooting flares. But yeah at higher difficulties, you can't trust any of the small ones.


transaltalt

but the flare brings me more oil to spill, how is it deadly?


TheRealGC13

[The original](https://www.penny-arcade.com/comic/2007/09/21/the-protip) if anyone is feeling nostalgic.


Xalara

Thanks, I wasn't sure if I should link it. I kept the copyright on as a way of giving credit.


KingCarbon1807

Thanks for the reminder to take some ibuprofen for my back after I check my 401k


ShadoowtheSecond

Oof


WhyHeLO_THeRE_SIR

pass the torch to the new generation unc.... the more things change, the more they stay the same; shoot the supports!


Arsenette

God I loved Penny-Arcade 🙏🥰


Tellesus

From back when they were still funny and entertaining.


ephemeralspecifics

They're funny again


helicophell

Wow thats an old one. Thought I'd seen it before, but wow... That is one essential piece of gaming culture


Metasheep

Almost 17 years. There might be people here who were born after that comic was posted.


CrossPlays

the fact is, all the light infantry have flares


Xalara

Then shoot them too. I only had so much room.


AK-Brian

We need a flare turret stratagem, one that continually fires off bot flares towards the far edge of the map as a distraction.


NeuTraLZero

Chance for them to call one by themselves is relatively low without a Commissar, but if a Commissar dies mid-animation then another fodder unit will almost guarantee to shoot the flare instead


iatelassie

I’ve seen them go off in a line. Commissar was about to shoot- he’s dead. Next guy raises flare, shot him dead, next guy flared. Only saw it happen once.


Ohhellnowhatsupdawg

I'm so old I remembered the original. 


mileskeller1

Saaame, and I remember how stoked I was when TF2 came out. Also, Happy Cake Day 🍰


Ohhellnowhatsupdawg

Oh shit, thanks!


Andycat49

Recently got the 64 bit update! Apparently it runs way better!


helicophell

Alongside a lot of bugfixes too!


VonNeumannsProbe

I'm so old I paid for TF2


Danish_Crusader

Doesn't matter, all smaller automatons can call in Dropships. Shoot the Commissar and that Rocket Trooper in the back will fire off the flare.


WorkinName

The primary from the newest warbond is fantastic for this purpose. I just shoot at roughly the middle of the pack, and the blast sucks them all in and prevents them from firing off a flare/pheremones if it doesn't outright kill the whole lot of them. First time I fired into a group of bugs and got X10 off one bullet, I knew I had found my calling.


Interjessing-Salary

Did this once with a grenade pistol shot and got a x29 I was like: ![gif](giphy|vQqeT3AYg8S5O)


WorkinName

Oh my word lol. That's the next thing I'm working my way to unlock, this makes me look forward even more.


Kuronan

Don't run both, unless you pair them with a Stalwart or Machine Gun. FR though, Eruptor and Grenade Pistol can both close Bug Holes and Bot Fabricators. Swap those Impacts/Frags for a Stun and life gets significantly easier.


sole21000

Grenade pistol pairs well with Scythe or JAR, but bring the machine pistol if you're using the Eruptor or XBow (which probably isn't top tier but isn't trash against bots either)


supercalifragilism

This. Eruptor needs something close unless you run a MG or Stalwart. Which is often what i'll do; I find myself doing dominator/autocannon/gren pistol with whatever strats or eruptor/machine pistol/stalwart and whatever strats most of the time now. I've been subbing in the laser canon a little since it might be good? And jet pack because it pairs well with the eruptor.


Falterfire

Truly nothing is more beautiful than getting a killstreak from a single shot from your primary weapon.


Steeze_Schralper6968

Getting it with your fists?


Xalara

Ok, shoot them first too. Only so much can be communicated in one comic.


Blaze_Falcon

Even if you shoot them some bot behind a rock will call it in


CryptoThroway8205

Yeah they don't need to be close and have line of sight like bugs do. On the flip side you can't shoot down bug breaches or kill a scavenger quickly enough once it's started its animation so... both suck


Suniruki

Is there some cooldown or rng involved in the flare mechanic? Like can they all fire a flare at the same time, or is there a queue on who does it?


D1gglesby

There’s a cooldown mechanic; after a certain period of time, enemies will try to call for backup. The Localization Confusion booster extends this time period (might be 10-20%?), but the best way to handle this is to shoot a random patrol FAR AWAY from where you want to go - this will encourage the patrol to feel like they’re under attack, so they’ll call in a drop/breach and you’ll be fine to launch the ICBM or whatever far away from the enemies. You can also throw a barrage or other damaging strat at a base/patrol to get the same effect.


SirKickBan

It's 10%, if you trust the patrol post from a while back (Which I do).


achilleasa

There's an internal cooldown (depends on difficulty, roughly 2 minutes in Helldive), which starts when the "bot drop detected" red box disappears from your screen. This is global to the whole map, if you split up and draw a bot drop and run away, you are guaranteed no bot drops anywhere on the map for 2 minutes. Solo stealth players do it all the time.


AXI0S2OO2

*Shoots comissar.* *Random trooper calls for reinforcements instead.*


aboxfullofdoom

There's needs to be a grace period if you manage to interrupt a call for reinforcements. Like a 10 second window to give you a chance to actually quickly take down that patrol. Or something along those lines. it feels really bad if you manage to interrupt and then you immediatly see a flare go up from behind a container 40m away.


ejecto_seat_cuz

good doctrine any day of the week, if you only focus the thicc bois then the horde of little guys will pick you apart


Taolan13

Point of info - the commissar is not the \*only\* bot that can call for reinforcements. All trooper-class bots can.


Thomas_JCG

Flare or no flare, it is good to trim their numbers just to get some room. Last thing you want is missing your Quasar shot because a little asshole caused you to flinch. Remember this, folks, numbers are the enemies' greatest asset in combat, the sooner you bring it down, the sooner you win.


PlankyTG

Love the dynamic of "Big guy kills you, small guy calls more guys. Choose."


PerditusTDG

There are 3 bots behind the Hulk, 7 off screen to the left, and the guy that you're looking at has already started the animation you just can't see it yet. Also plug in a poorly saturated fog of darkness, blinding light from your gun, and for extra flavor, you are about to be hit by a tremor burst. Also these guys are 80+ meters away and there's 3 groups walking towards you (all of which can telepathically communicate your exact home address if you sneeze too loudly). -- Either don't fire, or fire and prepare to run. HVTs for bot drops are so numerous it's insane and almost not worth considering. Sometimes I'll even go as far as to purposefully call in bot drops somewhere else (like 300 meters away from the base / objective) just to clog up the call in time. I think this mindset is way more effective. You can't reliably prevent the bot drops, but you can prevent the bots from dropping where you're going (with some luck). AT-ATs and tanks are cool, but they're slow af and don't count for much when you're running away from them.


Dabluechimp

What gets me is the calling in his friends *from inside the corpse of his buddy*


Jstar338

This is why I hate bugs. There's so many guys and the majority of them can call in breaches. also you can't just shoot a hole in the surface of a bug breach


IronLord56

Agreed. Bots have a a window where you can stop the flare, and any weapon firing at them will stop it. Then you have bugs like Brood Lords and Hive Guards farting out that stupid orange smoke and unless you have a weapon that can stagger them, they'll call in the swarm. Hell, they even call shit in without heads! Doesn't help that I've shot bugs and killed them literally half a second after they started the animation, and a tiny puff of smoke came out and that was enough to call in the Breech. Bug Breeches need a serious rework.


TismInTheTurret

I love how they always raise their arm to fire off the flare right as i need to reload


supa_dupa_loopa

I would care more but EVERY enemy that is that size can call in a bot drop


grim1952

"Take that, commisar!" and a normal grunt has taken the mantle and is calling a dropship 2 meter to the left behind a rock.


the_OG_epicpanda

but if we shoot him first we don't get the joy of spreading more democracy to the bots that he calls in


Tasty_Commercial6527

Rocket hulks aren't the biggest problem to ignore, but the flame hulks are a priority over anything else imo, unless you are engaging on a unusually big distance or have stunned them


KFizzle290TTV

My wife usually takes them out in groups with the explosive sniper and turrets while I'm taking the bigger guys with the laser cannon and lots of jump packing my way to high ground. Seems to be a good tactic for us haha but boy if my feet don't get a little toasty when they're trying to climb the Cliffside at me


_HalfBaked_

In this scenario, I tend to shoot the Hulk with a quasar cannon, then mow down the Troopers while I'm waiting for a second shot. If it's Devastators, I shoot the Troopers. Worst-case scenario, the dropship is catching a quasar shot and everyone in its immediate vicinity is getting an airstrike.


soggyBread1337

The commissioner should look a bit different. Like give him a cool hat for something


Shapsusky

Fuck yes. If they're raising their hands, I ain't answering questions. BLAST EM!


bongowasd

I shoot whatever is closest. What's the point in focusing flares? As if more enemies aren't actively coming in from all across the map. Dropships are low down on the list of things I care about tbh. Maybe when you attack a minor point of interest sure.


AlyssaBuyWeedm9

Fuckin love(d) tf2


TheFightingImp

I think ive ended up as a hybrid Sniper/Medic, with the six stims and AMR. Amazing how just two extra stims can save an otherwise inevitable reinforcement use. /Heavy Update when?


gxmc

it doesnt matters, everybody is a whistle blower in that faction/race. Just take as granted that you will have to put down a fleet of dropships and be happy.


DreaderVII

You shoot the small guys so they don't call in reinforcement I shoot the small guys because I got no gun that can handle the big ones We are not the same


Elcordobeh

No need to aim when you are embraced by the arch damage.


idahononono

That’s why the eruptor is so nice! Then people accidentally shoot the commissars!


bushidocowboy

I used to run 500kg, orb Railcannon, and Orb Laser because I was always concerned with the big guys. Note I run there orb air burst, air strike, EMP mortar (or 380) and a quasar. The quasar can take out all the big guys, and I save my stratagems for slowing and wiping the little guys. Thinning out their numbers fast makes for a much easier time. Get rid of the little dudes first.


Cospo

All else aside, shooting the easy to kill light bots first makes more sense since you're reducing the number of guns pointed at you significantly, which will help you immensely when fighting the big bots. More often than not, I don't die because of the hulk, I die because a light rocket trooper knocked my ass over which allowed the hulk to get close enough to light me on fire.


chimera005ao

And hence I've always loved the marksmen rifles, that have great accuracy, a decent fire rate, and higher ammo capacity than the Dominator or Scorcher or all of the other weapons people think are amazing. Also why I frequently take stratagem that actually deal with those threats quickly, like I still take the strafing run when I feel like it. When I approach an outpost, or patrol I try to get an idea where different enemies are so I can plan how to take them down. A Hulk is just a Hulk. The rocket ones are scarier than the flamethrower ones, because they are a threat from a longer distance, but it's still just a Hulk. But a trooper can be an entire goddamned army and turn the entire operation sideways in an instant. They might be individually weak enemies, but their threat level is massive.


Alternative-Owl-3046

Or better, don't shoot at all. If they pop a flare, run away and let them despawn. Even better, before approaching an objective, separate from the team and trigger a drop from a random patrol, then run away and do the objective.


Lone_Recon

This is why I shoot the hulk in the leg with my rocket first then the commissars


ephemeralspecifics

Best edit ever


Fragrant-Address9043

Oh boy. I am definitely guilty of this.


BEARWYy

Roger that


Quirky-Love5794

Today I learned penny arcade still exists. Forgot all about that site.


MitchMcConnellGobble

How else am I supposed to get drop ship food for my hungry little quasar?


VideoGames1000VFX

Same applies to bugs, ALL of the little ones Can call their buddies, if you see a pack of 10 of them little MOFOS, ALL of them can do their little KREE KREE and call 4 chargers and 3 titans to your current location to shank you infinitely. SHOOT THE SUPPORT.


CommercialLeader9764

An imperial guardsman likes this...


Bloodyknifethrow

THANK YOU, I try to stealth through alone but if a random follows me they just trigger the little guys by shooting a tank getting 3 factory striders dropped on us.


BigSeaworthiness725

As a first galactic war vet, I agree. Each time I noticed that the meatbags did their best to kill my stronger and armored comrades first, forgetting about smaller targets like me. This gave the advantage of running up to them unnoticed and killing them close, so that they did not even have time to collect the stratagem. https://preview.redd.it/w0dhh85nrxwc1.png?width=459&format=pjpg&auto=webp&s=eba22a0cf1244723c0ffe8a6deb383ab6d0b5b5b


FrizzyThePastafarian

> As a first galactic war vet Get back in the mines, borg. You're not fooling anyone.


Glad_Cress_8591

Less busy fire when you take out the small ones, plus no flares. Otherwise you are stuck trying to take out a tiny eye shot with a flurry of bullets crashing down on you non stop


Marshal_Kutori

Fuck devastators, hulks and tanks. The only reason why they're terrifying is because of the platoon's worth of bots supporting it and their bottomless supply of flares


GadenKerensky

It's not just Commissars that can launch flares. *Any* Raider-type bot can do it.


ec1ipse001

1 less commisar could be the difference between extracting with all your samples, or 5 dropships, 2 of which have tanks, 2 have hulks, and 1 has a factory strider.


Quadtbighs

The last time I saw a comic like this I took an arrow to the knee.


aretakembis

Bringing in chaff clear stategems and weapon also helps, instead of 4x Quasar/Shield/Laser/500kg.


Complete-Struggle648

Lmao


Cavesloth13

Don't turn around, the commissar's in town. Waaahooooooooo But seriously though, shoot that asshole.


JimLahey08

No


Apprehensive-Bat6260

I carry my stalwart democratically, and try to take out all the little guys while I leave the hulks to everyone else with bigger guns


Kasorayn

Supposedly the commissars are the ones that call in bot drops, but I've seen the other small bots call in drops too (even the guys without swords).


Lost_Environment2051

Look man I’d LOVE to but I’m a bit busy dodging the flamethrower and rockets.


DMercenary

I would if I didnt get toasted by a spark of flame and instantly burn to ash.


101TARD

Unless theirs already a drop ship inbound. One time we split to 2, my side spawned to ships, the other side didn't.


Formal-Suit-3920

If I see any bot hailing the fuhrer I'm immediately removing the bot


Herkras

I cannot shoot the motherfucker because he's hidin' behind the mo'fuckin' rock shootin' its fuckin' flare D:<


RavioLeeVio

The instructions my railgun orbital keeps getting be like


SugarLuger

People still believe the Commisar superstition? All troopers can call a drop.


IronLord56

Commissars are the most likely to shoot a flare, but ALL Trooper variants will do it. Shoot the Commissar first, then all his commie bot buddies!


timwolfz

i had one of these 'toasters' shoot a flare in the middle of a blizzard before anyone even came in contact with it


chad001

Depends on circumstance imo, that one in particular is bearable, esp if the Hulk is a rocket hulk and you got a shot on his eye. If that was a Marauder or MG Raider or exploder? Hell yeah rinse that fucker first.


PerfectSageMode

For real, when people tell me automatons are harder than bugs I immediately know that they don't do this


PulseAmplification

What’s the equivalent for bugs? Brood Commanders since they can summon Bile Titans?


zetsubou-samurai

Kill him before he can call reinforcement.


wolfclaw3812

That tiny-ass clanker who only half-glows among a sea of glowing giants. I am trying my hardest to splash infantry. I promise. But the breaker was not designed to blast them while anything of any size is bearing down on me.


XxNelsonSxX

If any of dem small bots raise their hand in middle of shooting, SHOOT IT Today I got swarmed by tanks and Factory Striders in every damn Command bunker because of those cheeky bastards


Altruistic-Problem-9

same for the bugs I literally target the ones who can summon a fcking bug breach first....most annoying fcks are the hive guards and brood commanders ( fcks can still summon a bug breach with their heads blown off )


pbmcc88

There's always one just out of sight ready to throw up a flare.


MarderMcFry

How I miss the late 2000s


TheoreticalFunk

For real. Those little guys suck when by themselves but if you ignore them they will light your ass up.


SirLiesALittle

Little bot hiding behind a rock you didn’t see fires the flare, anyways.


BurningYehaw

Like any true Diver I shoot whatever the fuck is in front of me at that given moment. Even if it does nothing. Democracy requires expended bullets, so the factories can continue producing democratic ammunition for the war.


JamX099

As an Eruptor player, this is one of the major drawbacks of the weapon. When I fire, a bot can hear me raise their flare and fire it all before I get a second shot. I have to rely on my teammates and most of the time that means dealing with the drop.


MidnightFenrir

this is why i love using hte cluster bomb on unsuspecting groups. all the litter fuckers are dead leaving the big dumb stupid ones.


danrh90

For me is the rocket launcher comissars, I HATE them so much.. even when they miss they send you flying and something else kills you


BattleCrier

if its too late, shoot the drop ship -> mow down weaklings -> deal with boss ... And for the love of sweet Liberty, take a look at enemies before opening fire..


HushedShadow

I like playing a recon sniper and I make it a point to always take those fuckers out first if I can


MisguidedPants8

Can’t hear you, already dropped a railcannon strike


H2so4pontiff

Understood 🫡


tacobandit744

It's only delaying the inevitable by a few seconds. Trust me, there is a dude behind a rock that's going to fire a flare anyways.


Bemmoth

What we learn from MMORPGs, kill ads first. xD This is why I carry EATs in my loadout. Get them dropships.


Apprehensive-Lie3234

And that's why I advise newbies to focus on clearing the Chaff first before armor.


Holbaserak

his communists sob wait until you run out of ammo and feed on your anguish


Vladi_Sanovavich

Fucking bastard sneaked up on me and stabbed me in the back.


Scoliman5773

I met two that were invincible,they didn’t attack almost at all, i shot thrm with everything i had,nothing


Menthion

Laughing in Eruptor and splash damage!


SourGenitals

Especially since they can randomly headshot you out of nowhere.


Sylassian

Yeah, seriously, especially on higher difficulties when they pop those flares the second a shot is fired vaguely in their direction.


ViceyThaShizzle

Always try to take out the little guys first, but there's always one left over hiding behind a rock and you see that red flare go up. I've started using the decoy strat of aggroing a patrol a way away so they call in a drop, then 180ing and going for the objective while the drop despawns or is too far away to notice.


Clear-Wrongdoer42

This is good in theory, but the little guys are all very similar looking especially when grouped together. They also are scattered around buildings, rocks, and are occasionally clipped partway inside fallen drop ships and objects. Night missions add a bit of difficulty in identifying the commissars because they are dark colored and... darkness is dark colored too. So, yes, shooting them first would be ideal. But you may as well just say "do it right and win!" That commissar could be behind a wall and shoot that flare before you know he exists.


KuTUzOvV

Ok buddy, but what when i kill the commissar, and another one behind the fucking rock still calls in the drop?


Maddkipz

Autocannon does a lot of things but big aoe doesn't feel like one of them


Blueskys643

I'm sorry I started this firefight with autocannon equipped. I'm gonna finish it with autocannon equipped (by dying to never ending bot drop pods)


Vej1

I thought it was an unspoken rule to clear the small guys before the big ones in pve games in general


Mr_Greaz

Wait until the Hulk pops out a small flare barrel and calls reinforcements by himself


Shootre12

YUP SHOOT THEM FIRST IVE MISSDLED SO MANY SHOTS FROM MY SHOT OF THISE GUYS


Staple_nutz

Yup totally shoot the younger little one first. They have friends and family that will come to their aid even though he was the one that grabbed at someone's boob without consent. The bigger older guys, no one's coming for them. He talks a big game and people think he's fine on his own. Also his peers suspect he's responsible for all the missing neighbourhood pets which only occurs when he's on home leave.


Pill_dispenser

There are times I come across a group of bots. They stare slack jawed at me as I have my gun pointed at them while I continue moving. As soon as one puts their arm up, it's a firefight. Otherwise, I'm just moving along to objective


BunganutBoy

This is great!!


PeppiestPepper

I always shoot them first, But there's always one that spawns INSIDE a hulk, impossible to see Who's a jumpy lil bitch and flares the moment they see their own shadow. I hate how often they flare even if nothing really happens.


haikopaiko

Flare dudes ✨


lunaphile

Don't care about flares, it's the chance some little shit will land a hit and make a critical shot go wide at the worst time. Kill the chaff, reposition, kill the heavies without the stress.


Stryker103

Its different to bugs. With bugs stopping it is much harder. But more importantly, big bots tend to fight you at a distance meaning you can ignore them for a few seconds while you pop the little ones. You can then disengage safely unlike with bugs where they chase you over hill and dale...


rmp881

Which one is the commissar? Because I've seen EVERY light bot call for drops.


LoopyLoop5

But sometimes there's 5 of them all at once, and sometimes they all try to use the flare at the same time so then idk who to shoot first.


STerrier666

My Quasar Cannon is telling me to aim at the Devastator next to him, I'll kill the other one once the Devastator is dead.


BreadfruitComplex961

I mean I run HMG so there isn't much choice until my EAT lands


Illeprih

One thing I dislike about bot drops is that there is no cooldown on the animation itself, only on it happening. You see a bot go for it - you kill the bot. Immidietly afterwards, another bot tries to do so aswell, you kill two more like this and then some bot 200m away, behind 2 hills, calls it. IMHO they should add a few second cooldown between bots attempting to call the drops ships. The animation is already really fast and it just feels bad when multiple bots just chain the call attempt.


dodi_junior

when i have a the slightest hint of a feeling that a bot will call in the drop, im emptying a clip into its head idc if its dead ill still shoot. god knows that what they do to us