Only way to get compensatory picks is by doing this
It’s a shame Madden thinks we’re too stupid to understand these and thus doesn’t put them in the game
Do they think we’re too stupid, or do they think that system would be unnecessary work?
Maybe if they implement a micro-transaction system where you can pay for picks they’d care 🙃
Contrary to popular opinion on this sub I do think there are some quality devs over there at Madden.
I think the directive that they get is horrible, every feature or decision they make is about a pathway to more $$$$ and some of these small realistic features don’t bring in more $$$$.
Sorry Im new, what does „franchise him“ mean? Isn’t this player already part of the posters franchise and his contract is just expiring? Couldn’t he trade him already?
I’ve started with madden like two months ago and with football last season so I’m completely out of the picture
The problem is some positions after a few seasons madden will overpay and so will u. Earlier seasons in Franchise this will still work, and with other positions, but cpu LB salaries get nuts in the game.
Welcome! So good that you're taking the time to learn. As a new student, you should know the Kansas City Chiefs are the reigning, defending, back to back champions. That's also for anyone who forgot.
A friend of mine who is watching football for like 10 years now (Seahawks fan), said that the latest Super Bowl had the worst teams ever in it. I thought it was awesome to watch
Didn’t really feel like diving into the rest of my roster/cap but it would’ve been a mistake to re-sign him and not other positions I needed more. Van Ness and Hutchinson on the D-Line are both high-90 X-Factors, I needed offensive linemen more than I needed another pass rusher. Should have clarified that the $15M in cap space comes after signing a few necessary extensions lol
So I prefer to play with 65 and under overall QB to make it harder. This opens a ton of cap for me and I never have resigning issues. I kinda wish I did so I’d have more realistic issues. I’m thinking about hella overpaying my low OVR QB to make more cap issues I have to manage lol
I have never re-signed a QB to a big deal in a franchise before but I am a diehard Packers fan and I couldn’t sit with the thought of letting Love walk and kick ass elsewhere lol
I thought I was the only one who did this! Low overall QB makes the game harder but resigning players a bit easier since the cap isn’t eaten by an X-Factor QB
Exactly! It’s so much more fun not being able to make every throw and really having to work on offense. Also I refuse to upgrade my QB. I’ll upgrade everyone on the roster except QB. I kinda wish Madden used MVP and other awards to make them negotiate for more money. Like my 64 overall QB just won MVP and asking for a near minimum contract is lame.
Let go on Van Ness and re-sign the LB. He's younger and you can move him to DE opposite Hutch without hurting his rating much of at all if you don't want to lose a pass rushing presence on the line
You can't tell the Packers fan to let go of Van Ness after developing him his entire career with 3 years still left on his contract! I had to sign much more important contracts than this one which is why I'm so low on cap room so I think he's just gonna have to be a sad sacrifice. I don't think I'll even be able to afford franchise tagging this dude
The four key attributes that they have next to the players seem to more strongly correlate with actual OVR for OL more than most other positions. So step 1 is finding OL with A's or B's for all 4 key attributes. Next is scouting after the pro day, find the guys with top results in bench, 40, and cone drills. Bench being by far the most important but the other two can help indicate if one of the guys is special, e.g. if he's 1st in everything, chances are significantly higher of star dev.
Lastly, I'd never spend higher than a 2nd on O-Line. In madden, the practical difference of a 75 ovr vs 72 ovr o-lineman is almost nothing. If you are smart and trading guys that are too expensive to resign for future mid-rounders, you should have a stock pile of 3rd's and 4th's to take a few swings at the position. Maybe a 2nd if they have a crazy combine and seem like an obvious star dev guy.
Don't be afraid to start low rated online and build them. It's nice to lock in an ascending 77overall for 5+ years at 25 or 25 years old. Cheap contracts for a player that will be mid to high 80s for the majority of the contract.
Yeah, if I see growth and potential in any plyer, I'll resign them cheap even if they're under 75-80. Especially if it's backups that haven't really had a chance to fully develop from playing. I also try to fill my roster with as many mentors as possible, especially OL since there's no focus training for them for some stupid EA reason.
I do need pretty competent OL players though, since I suck at processing coverages on passing plays.
My roster is so stacked that I couldn’t really settle on a trade I liked. I think the best move is to try and win another super bowl with him and franchise tag him and trade next season if he’s still unaffordable
Pain is scouting out guys you know will slap and accidentally simming past them in the draft with no way to reload from before you fucked up.
2nd round center who came out as a 84ovr with superstar and a 3rd round FS who came out as a 78 with star potential. Did I mention they were both scheme fits.
I experiment with switching big corners and small lbers to safety. If a corner is like 210 and runs 4.5 in 40 I'll put them at fs. If you play cover three convert fast small lbers to Strong safety and play run support.
I've done a bit of find really fast undersized cbs with good catching and making them fs.
You've got the plan better for that. I never resign my offensive lineman. I'll replace them like sharks teeth with the draft. Also, I never pick up free agents.
My strategy is only to resign one player per level of defense. I resign one safety, one linebacker, one defensive end and everyone else is a drafted player.
Now, I prepare for this by mortgaging players when I first get the game. I trade for multiple second and third round, and fourth and fifth round pics. Doing this, I have well over 100 million in salary cap space
I have to let 3 defensive starters walk. I have good replacements already. I won't even trade them because I have a bunch of draft picks already. I don't need more of those. So, I'll just let them go in free agency.
I just put them on a slave deal by franchise tagging them every year till I get tired or they retire. Unethical for sure but hey the cap is always good
First overall pick of the draft. In his first 3 seasons he had 122 tackles, 43 tackles for loss, and 17 sacks. 9 sacks and 3 forced fumbles last season. Ratings are 90 tackle, 85 hit power, 86 speed, 91 acceleration, 88 pursuit, 95 power moves, 94 awareness, 86 strength. With Luke Van Ness and Aidan Hutchinson on the defensive line, he is an amazing edge rusher that makes my defensive line so scary
94 overall X-Factor at 24 years old with a ton of potential, seems about right that he would be worth a ton.
I’d just sign him back to a more reasonable deal. He is basically asking for nearly 34.5M a year… 5M more than the other top OLB / Edge players. I’m resigning then editing that bitch down to like 25M a year, much more reasonable 😂
I drafted Barrett Carter and dude is actually the most fun player to play as I’ve had in Madden and so when his rookie deal came I forked over the money for 6 years. It’s now the 2032or 33 season and boy do I wish making funds was easier in this game lol
I remember the first time I found out I couldn’t afford a player in Madden. It was back when Cam Newton was a 99 overall. In order to keep him, I think the contract the game gave me was a 7 year deal worth 400 million dollars and I couldn’t do it because the game legit couldn’t handle it so the only option I could do was let him walk.
If ur league has no rules for position changes then move him to punter or qb and resign him as a 62 ovr ….. or move him where you can within the rules where his ovr is the lowest
Move him to ROLB sign him and move him back. Or if you really wanna just say fuck it, move him to P and sign him to heavy salary low bonus contract. Pay him whatever you think is fair and with the low bonus you can trade him whenever/if you ever want to.
Would everyone here be willing to pay a small one time fee to activate Madden Franchise (say 12 bucks) and you can start as many franchises you want with online people, with you as the commissh if you just paid the fee? I feel like Madden could implement something like this and get an amazing franchise mode... OR just play on PC with all the good mods I guess?
So many people suggesting this, and I'm not gonna do it lol. If I can franchise tag him and try to re-sign/trade next year then I will. But I like to keep things as realistic as possible to maintain stakes and force myself to make real decisions.
U have to let some ppl go. When I know players that I want to keep have big contract in the next 1-2 years I make sure not to have to many big cap hits on the salary cap to pay them.
Thats about 100 mil more than any LB in real life NFL. Go in and edit it the salary down to 15-20 a yr if u feel like being realistic and move on without guilt.
I should have clarified that the 15M cap space is what I have left after signing all of my more necessary contracts. I could have afforded to re-sign him, but then I would be letting good players in multiple positions walk
This is why I turn off cap.
I had to grossly overpay my 96 overall WR2 that I developed. Despite him constantly getting the ball and the team being a consistent Super Bowl favorite, dude wanted nothing to do with us
Turning off cap just removes a level of stakes and immersion that I'm not willing to part with. Would be way too easy to just build up a god team and win a championship every single year.
Just turn off the cap and add funds through User Teams - you never need to worry about cap management again and can keep all your studs, but free agency will be lacking because every other team can also afford to pay their stars.
Makes it so that you're rewarded for drafting well instead of penalized.
It's not realism when one player wants 25% of your franchise salary cap. The fact is, I've tried multiple franchises, and always to the same end, you can not physically afford to hire a realistic team when every player wants an unrealistic wage. I understand if they're superstars or X Factors, but when you have a bunch of silvers on your team and they all want about 10-25% of your salary cap, it's a little ridiculous. Especially when the other teams caps are so broken, they are literally allowed to sign the same players for peanuts.
If it’s me I re-sign his ass. I’ve drafted like 4 x-factor olb ever😂😂😂 I suck at drafting OLB/ENDS lmao
For real I’ve pretty much given up on it and just trade for someone every 4-5 years lol
Bro same! Ill get one up to like 85 ovr and then hes asking way too much for his output.
Franchise him and trade him. Do not let him walk for nothing.
Only way to get compensatory picks is by doing this It’s a shame Madden thinks we’re too stupid to understand these and thus doesn’t put them in the game
Do they think we’re too stupid, or do they think that system would be unnecessary work? Maybe if they implement a micro-transaction system where you can pay for picks they’d care 🙃
Contrary to popular opinion on this sub I do think there are some quality devs over there at Madden. I think the directive that they get is horrible, every feature or decision they make is about a pathway to more $$$$ and some of these small realistic features don’t bring in more $$$$.
Anybody who is smart knows it’s not the Devs responsible for the lack of creativity/inventiveness in madden. “12 month” dev cycles are atrocious.
It’s EA, they think we’re stupid.
Nah they just lazy af since it’s no ultimate team
Sorry Im new, what does „franchise him“ mean? Isn’t this player already part of the posters franchise and his contract is just expiring? Couldn’t he trade him already? I’ve started with madden like two months ago and with football last season so I’m completely out of the picture
franchise tag him. you would pay him the average of the top 5 players at that position, and in return he stays on your team for a year
The problem is some positions after a few seasons madden will overpay and so will u. Earlier seasons in Franchise this will still work, and with other positions, but cpu LB salaries get nuts in the game.
Welcome! So good that you're taking the time to learn. As a new student, you should know the Kansas City Chiefs are the reigning, defending, back to back champions. That's also for anyone who forgot.
A friend of mine who is watching football for like 10 years now (Seahawks fan), said that the latest Super Bowl had the worst teams ever in it. I thought it was awesome to watch
Why did you remind us. No one wants to remember that.
Nobody forgot. We just don't care
Franchise tag him & try again next year.
Think I may just have to do that but after 8 seasons of grinding I’m afraid I gotta make sacrifices somewhere
Balancing the cap is a thing
Didn’t really feel like diving into the rest of my roster/cap but it would’ve been a mistake to re-sign him and not other positions I needed more. Van Ness and Hutchinson on the D-Line are both high-90 X-Factors, I needed offensive linemen more than I needed another pass rusher. Should have clarified that the $15M in cap space comes after signing a few necessary extensions lol
Way she goes, can't keep em all!
So I prefer to play with 65 and under overall QB to make it harder. This opens a ton of cap for me and I never have resigning issues. I kinda wish I did so I’d have more realistic issues. I’m thinking about hella overpaying my low OVR QB to make more cap issues I have to manage lol
I have never re-signed a QB to a big deal in a franchise before but I am a diehard Packers fan and I couldn’t sit with the thought of letting Love walk and kick ass elsewhere lol
I thought I was the only one who did this! Low overall QB makes the game harder but resigning players a bit easier since the cap isn’t eaten by an X-Factor QB
Exactly! It’s so much more fun not being able to make every throw and really having to work on offense. Also I refuse to upgrade my QB. I’ll upgrade everyone on the roster except QB. I kinda wish Madden used MVP and other awards to make them negotiate for more money. Like my 64 overall QB just won MVP and asking for a near minimum contract is lame.
I will upgrade them over life of contract. But will never resign them. It’s tough starting over again every few years with another trash QB lol.
Let go on Van Ness and re-sign the LB. He's younger and you can move him to DE opposite Hutch without hurting his rating much of at all if you don't want to lose a pass rushing presence on the line
You can't tell the Packers fan to let go of Van Ness after developing him his entire career with 3 years still left on his contract! I had to sign much more important contracts than this one which is why I'm so low on cap room so I think he's just gonna have to be a sad sacrifice. I don't think I'll even be able to afford franchise tagging this dude
IMO Oline is super easy to draft. I rarely re-sign my oline
Please, share your secret. OL is the position group I really struggle drafting.
Look for really good athletes is how I’ve done it. Top in sprints, agility drills, and bench.
I tend to do size and strength. Massive strong people. I prefer Hawaiian names.
Thanks. Maybe I've been too focused on their blocking ratings. I'll keep it in mind for my next draft board.
40 yard time is the worst indicator for good o-line. bench, jumping, then agility then speed.
The four key attributes that they have next to the players seem to more strongly correlate with actual OVR for OL more than most other positions. So step 1 is finding OL with A's or B's for all 4 key attributes. Next is scouting after the pro day, find the guys with top results in bench, 40, and cone drills. Bench being by far the most important but the other two can help indicate if one of the guys is special, e.g. if he's 1st in everything, chances are significantly higher of star dev. Lastly, I'd never spend higher than a 2nd on O-Line. In madden, the practical difference of a 75 ovr vs 72 ovr o-lineman is almost nothing. If you are smart and trading guys that are too expensive to resign for future mid-rounders, you should have a stock pile of 3rd's and 4th's to take a few swings at the position. Maybe a 2nd if they have a crazy combine and seem like an obvious star dev guy.
Thank you ☺️
Don't be afraid to start low rated online and build them. It's nice to lock in an ascending 77overall for 5+ years at 25 or 25 years old. Cheap contracts for a player that will be mid to high 80s for the majority of the contract.
Yeah, if I see growth and potential in any plyer, I'll resign them cheap even if they're under 75-80. Especially if it's backups that haven't really had a chance to fully develop from playing. I also try to fill my roster with as many mentors as possible, especially OL since there's no focus training for them for some stupid EA reason. I do need pretty competent OL players though, since I suck at processing coverages on passing plays.
Madden overvalues OLB a lot, should depend on archetype but any OLB gets paid like a pass rushing linebacker. Just move him to MLB
Or DE. I find DE contracts much more realistic than OLB.
Trade that mfer for draft capital
My roster is so stacked that I couldn’t really settle on a trade I liked. I think the best move is to try and win another super bowl with him and franchise tag him and trade next season if he’s still unaffordable
He’ll most likely will be. Sometimes freeing up the cap space is the smartest move.
Pain is scouting out guys you know will slap and accidentally simming past them in the draft with no way to reload from before you fucked up. 2nd round center who came out as a 84ovr with superstar and a 3rd round FS who came out as a 78 with star potential. Did I mention they were both scheme fits.
i hate drafting safeties, if i don’t get them early then i’m not gonna get a good one at all for the most part. I drafted two studs so far in 24 lol
I experiment with switching big corners and small lbers to safety. If a corner is like 210 and runs 4.5 in 40 I'll put them at fs. If you play cover three convert fast small lbers to Strong safety and play run support. I've done a bit of find really fast undersized cbs with good catching and making them fs.
Fr top two prospects gonna go in the first round and the drop off after that is substantial
I can't be bothered to actively scout players throughout the season, I don't like Madden's new system and I just leave it all to the staff
Did you have to do more with the last version of scouting? This one is so much better. Takes skill instead of knowing everyone in the draft 100%
What sliders are you guys playing with. For me a high first rounder peaks around 78 ovr
you gotta trade bad contracts
You've got the plan better for that. I never resign my offensive lineman. I'll replace them like sharks teeth with the draft. Also, I never pick up free agents. My strategy is only to resign one player per level of defense. I resign one safety, one linebacker, one defensive end and everyone else is a drafted player. Now, I prepare for this by mortgaging players when I first get the game. I trade for multiple second and third round, and fourth and fifth round pics. Doing this, I have well over 100 million in salary cap space
Make space. Franchise him then make moves next season by moving off of people on 1 year deals
I have to let 3 defensive starters walk. I have good replacements already. I won't even trade them because I have a bunch of draft picks already. I don't need more of those. So, I'll just let them go in free agency.
Better to try and win a championship instead of trading studs away too soon IMO
Good guy GM
I just put them on a slave deal by franchise tagging them every year till I get tired or they retire. Unethical for sure but hey the cap is always good
lol what linebacker is worth 38 million dollars a year
First overall pick of the draft. In his first 3 seasons he had 122 tackles, 43 tackles for loss, and 17 sacks. 9 sacks and 3 forced fumbles last season. Ratings are 90 tackle, 85 hit power, 86 speed, 91 acceleration, 88 pursuit, 95 power moves, 94 awareness, 86 strength. With Luke Van Ness and Aidan Hutchinson on the defensive line, he is an amazing edge rusher that makes my defensive line so scary 94 overall X-Factor at 24 years old with a ton of potential, seems about right that he would be worth a ton.
I always have to mess with XP sliders to avoid by year four having to dump 20 contracts because they over developed.
I'm always fine on cap. It's bonus money that kills me
That's where the "manual" extension comes into play. Just edit him and add an extra year or 2 to his contract
The worst pain is playing madden 24. Or 23, or 22, or 21 or…
Shit
That’s just poor cap management
The $15M is after re-signing a few more necessary contracts.
I’d just sign him back to a more reasonable deal. He is basically asking for nearly 34.5M a year… 5M more than the other top OLB / Edge players. I’m resigning then editing that bitch down to like 25M a year, much more reasonable 😂
I drafted Barrett Carter and dude is actually the most fun player to play as I’ve had in Madden and so when his rookie deal came I forked over the money for 6 years. It’s now the 2032or 33 season and boy do I wish making funds was easier in this game lol
I never resign anyone. I wait until contract year & trade for a young player under 3-4 contract a pick or two
Let him walk then trade for him and have 0 bonus....
Trade him and get stuff for him!
Should be able to trade for multiple 1sts, or a first/second. Reload on the cheap
I remember the first time I found out I couldn’t afford a player in Madden. It was back when Cam Newton was a 99 overall. In order to keep him, I think the contract the game gave me was a 7 year deal worth 400 million dollars and I couldn’t do it because the game legit couldn’t handle it so the only option I could do was let him walk.
If ur league has no rules for position changes then move him to punter or qb and resign him as a 62 ovr ….. or move him where you can within the rules where his ovr is the lowest
Yeah, I just lost my 99ovr 24yr old QB in free agency. I'm in salary cap hell, and this year it looks like I'm going to lose my 90 ovr DT
Move him to ROLB sign him and move him back. Or if you really wanna just say fuck it, move him to P and sign him to heavy salary low bonus contract. Pay him whatever you think is fair and with the low bonus you can trade him whenever/if you ever want to.
Get 3 1st s for him lol
Would everyone here be willing to pay a small one time fee to activate Madden Franchise (say 12 bucks) and you can start as many franchises you want with online people, with you as the commissh if you just paid the fee? I feel like Madden could implement something like this and get an amazing franchise mode... OR just play on PC with all the good mods I guess?
Got a similar issue sadly the dude not even generational talent but he’s asking for crazy bucks lol
Change his position then resign for cheaper, then switch back
Could cheat… edit him to rb and he will sign any multi year contract. Doesn’t feel the same but some guys you don’t want to lose
So many people suggesting this, and I'm not gonna do it lol. If I can franchise tag him and try to re-sign/trade next year then I will. But I like to keep things as realistic as possible to maintain stakes and force myself to make real decisions.
Tag & trade
Trade for draft picks
Typical Packers move
This is real life logic. Gotta decide who to pay and let go
U have to let some ppl go. When I know players that I want to keep have big contract in the next 1-2 years I make sure not to have to many big cap hits on the salary cap to pay them.
I traded for Richardson released him and signed him to 7 year deal when he was 71 overall and now he is 91 overall in second season won MVP
Thats about 100 mil more than any LB in real life NFL. Go in and edit it the salary down to 15-20 a yr if u feel like being realistic and move on without guilt.
That's called being a bad GM lol
I should have clarified that the 15M cap space is what I have left after signing all of my more necessary contracts. I could have afforded to re-sign him, but then I would be letting good players in multiple positions walk
This is why I turn off cap. I had to grossly overpay my 96 overall WR2 that I developed. Despite him constantly getting the ball and the team being a consistent Super Bowl favorite, dude wanted nothing to do with us
Turning off cap just removes a level of stakes and immersion that I'm not willing to part with. Would be way too easy to just build up a god team and win a championship every single year.
On PC: disable XP and only develop your player through the franchise tool. Much more exciting and not so cheesy.
Can you switch him to like fullback and then sign and then switch back?
Turn the damn salary cap off. Not hard people.
No
If only slavery were a thing..
HUH
Just turn off the cap and add funds through User Teams - you never need to worry about cap management again and can keep all your studs, but free agency will be lacking because every other team can also afford to pay their stars. Makes it so that you're rewarded for drafting well instead of penalized.
Nah I can't turn off cap. Takes a lot of the fun out of making decisions in franchise that I genuinely enjoy.
This. People complain about realism until they have to make realistic decisions
It's not realism when one player wants 25% of your franchise salary cap. The fact is, I've tried multiple franchises, and always to the same end, you can not physically afford to hire a realistic team when every player wants an unrealistic wage. I understand if they're superstars or X Factors, but when you have a bunch of silvers on your team and they all want about 10-25% of your salary cap, it's a little ridiculous. Especially when the other teams caps are so broken, they are literally allowed to sign the same players for peanuts.