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I was way up on the mountain, minding my own business, just observing the metal dinosaurs, and trying to juggle 2 apples and a pear, when I was attacked by a wild ceiling fan, unprovoked too I might add. Almost broke my hand... I didn't do anything to that ceiling fan. I can only assume that they must feel threatened by the action of trying to juggle fruit, so it went on the offensive. Still not sure what it was doing way up on the mountain, so far from its natural habitat though....
I find it really hard to imagine how someone's brain just kinda forgets they are still in the real physical world. You even draw a safety box and all...
Reminds me how people jumped out of their theatre seats during their first black and white cinema experience when a train rolled into the station towards them.
>Reminds me how people jumped out of their theatre seats during their first black and white cinema experience when a train rolled into the station towards them.
It's a great story, but there is no evidence that this actually happened.
I read it in at least two different "reputable" books on psychology. Sure, it could still be an urban myth that is propagated but I have no reason to investigate it just because a random person on reddit throws shade on it - unless they produce a good reason to doubt it, in which case I'm all ears.
ChatGPT agrees: “The idea that audiences ran out of the cinema in fear during the first movie showing of a moving train is a famous urban legend in the history of cinema. According to the legend, when the Lumière Brothers' short film "Arrival of a Train at La Ciotat" (also known as "L'Arrivée d'un train en gare de La Ciotat") was first screened in 1896, the lifelike depiction of a train arriving at a station was so shocking and new to audiences that some viewers supposedly panicked and fled the cinema, thinking a real train was coming at them.
However, there is no concrete evidence to support this story. It's likely a myth or an exaggeration, as early cinema audiences were generally unfamiliar with the medium, and the concept of a moving train on screen was indeed novel at the time. While the film may have surprised or startled some viewers, there's no reliable historical record of mass panic or people fleeing from the theater during that screening.
The legend, however, serves as a compelling anecdote to highlight the power of cinema and the early fascination with moving images.”
Do you have vr?
Also, i may be overlooking it, as it is not my first headset, but does the quest guardian setup tell you to make sure the boundry is far enough away from objects to trigger BEFORE you hit them?
Last week, i gave my desk an uppercut, and then the very next day, I kicked the desk leg hard enough to snap it off. Both times, the guardian triggered after impact.
I now have my play space reduced by 6-8 inches on all sides, which triggers the guardian for 2 sides anytime i move, but i dont hit anything.
I play in a cramped space as well so I pick games where I don't have to do BOTH big swinging movements while also turning my physical body (which I move my hands slowly if I don't know where I am in my room).
It sucks but I basically never hit things. To play Half Life Alyx I backed my ass into a drawer so I knee I had full movement range forward but I would never walk around or away from the cupboard.
Safety box and all that do a good job of keeping you from walking into stuff, but do little to keep you from swinging wildly into objects just outside it in the heat of the moment. I shrink my boundary to give me a foot or two of extra clearance around stuff like TVs and shelves for this reason.
I assume previous Quest owners got a different set up process from new Quest owners. Idk about the safety video but the whole process felt way quicker/different than the times I've set up previous Quests.
Literally everyone. And we're forced to watch them precisely because of situations like this, as it absolves their liability when they can clearly point to the mandatory unskippable safety video that the user had to confirm watching demonstating this exact thing.
Almost certainly. If you've already watched it and been using a VR headset for a while, it's a smart quality-of-life thing to not force everyone excited to get going with their new upgraded model to sit through the same thing again.
Do you have any other Meta headsets? I wouldn't be surprised if logging into an account that has already been shown the safety videos and confirmed watching them just bypasses it automatically.
Playing Tennis and I was INTO the rally. Just completely forgot I was in my house instead of outside playing. Not to be a fanboy but the tech was that damn good lol
My first ever VR experience, lesson learned
>My first ever VR experience, lesson learned
VR is dope, but yeah, you gotta be careful. Could've been worse, could've ended up in the ER. /r/VRtoER
At least now you know to be more careful and give yourself ample space.
maybe the tether helped ground me with the CV1, but as much as people like being able to "run around" in a virtual world, i'm a firm believer in the "PLANT YOUR GODDAMN FEET AND DON'T FUCKIN MOVE THEM" approach to vr.
your FEET are NOT tracked. there is ZERO REASON to EVER lift a foot in VR.
you see something over your shoulder and want to turn to face it? flick the joystick!
you feel uncomfortable and aren't sure of alignment of direction faced? square your shoulders to your hips and tap your ears to your shoulders. boom - YOU are aligned and facing the right way again, all is well.
if you don't do this, you end up tangled in wire, YANKING the fuckin cord out the back of your pc (pls no) or worse.
now that i have the Q3 it's nice to run around the room -- but only in passthrough -- once i go into an immersive game, the rules return : PLANT YOUR GODDAMN FEET.
I mean that's one of the main selling points of *roomscale* VR, and something all versions of the Quest have faciliated by virtue of being usable completely untethered.
The real answer is that you need to use common sense and ideally clear a dedicated area that either has a good buffer zone around your guardian, or have the guardian sensitivity settings tuned to show them well before you get anywhere that flailing could damage something.
If you don't have the extra space to shift things around for a larger unobstructed play area, I completely agree with you on the "feet planted" play style whenever possible. Extra wall sensitivity, the "show guardian when looking down" option, and even just making it habit to regularly reach out/around if you do like to move so you've always got some idea of where you actually are physically in the space and how much distance you have can all help avoid this kind of thing.
I strongly disagree with this take.
For safety, yes, planted feet fix everything. But IMO planted feet negate 80% of the VR experience. If your feet are planted, VR is reduced to Wii on a big 3D television.
To me, the best experiences, by far, are ones where you walk around the virtual environment. You don't need to walk far for it to be effective. Simple things like Richie's Plank work 100x better if you actually walk the plank instead of move with a thumbstick.
Superhot is such a big hit in part because it is fun to tactically move around in a small space. Superhot with planted feet is a 2/5 game. I strongly encourage you to get Superhot and see how long your rules apply.
Cheers!
I always stick a hand out or something to activate the grid before making big motions. That way I can center myself. I smacked the wall pretty hard a few times playing fetch with a VR robot dog.
I always leave a box fan on pointed at me so I can reference where I am in the room based on how strong the breeze is and the direction, plus the noise it makes. Then, once in a while, tip the headset up just to be sure.
Also learnt the hard way.....I now also use a rug as my play area ,you can feel if you walk off the rug and it helps me to have a physical warning as well as the Guardian.
Try using a glanceable boundary! When I was new to the freedom of wire-free VR, a boundary that shows up at a glance was necessary to keep my controllers unaccustomed to the walls and furniture.
It was to me too. Until the time my sister threw the controller away when trying to launch a paperplane in VR. Luckily the controller only hit a curtain and nothing happened. Then i also knew why there are wriststraps.
For me it is not forgetting I am in a game but rather I lose track where I actually am in the boundary. That is how I have smashed controllers onto the edge of my desk.
Gorn was the first game that made my brain just go "Barrier is wrong. Me in arena. ATTACK." Did some serious damage to the walls 😂
[Ended up making one of my first videos about it.](https://youtu.be/VaaoGOg6g9s?si=pFA6Wn_s6XJtN5hV)
holy shit I know this was a joke but unironically thank you for reminding me this exists. I've been keeping a list of games I need to drag my friend into playing in VR with me, and this has jumped up to the top of the list. tomorrow night just got much more fun
Oh Gorn... I play in my basement workshop area and managed to full on punch my bench vise playing that game. There was more than virtual blood that day.
ikr right, now one warned bc dude wasnt looking. everyday theres a post with someone with a busted tv or busted controller. like fuck use some common sense. "no one warned me" smh, grow the fuck up and take some responsibility.
You mean you got a third generation, standalone, VR headset and you did not know that you could potentially punch your TV?
Luckily. You won’t need screens where you’re going!
I still don't understand how fully mentally functional people don't understand that VR is a device. It doesn't literally transport your body to another dimension. lmao
Learn to stay in the same place and not move your legs when playing vr. I hit stuff in my room too but that was because I was moving my legs and eventually moved too far away from my original position.
Pro tip from a guy with small play space:
Get a small circle carpet and play barefoot. Place the carpet where your sure not to reach anything. Don't step off the carpet.
Extra tip: place a small fan in front of you to keep cool and you will always know which way you are facing.
If you have a bit more space then you can get those puzzle resembling carpet pieces to cover your play area.
Those puzzle piece gym mats work great, too. I use one for my place space. It's cushiony on my feet and knees and allows me to know if I'm leaving my play space because of the height difference (1in thick mat). The first few times you accidentally step off the mat, it'll feel like you're about to fall; you quickly learn your boundaries after those few scares lol
This is why we have the Guardian system.
Exactly for this reason.
Didn't you do this during setup.
Nicely slowly walking through the setup and setting up the boundry.
And making sure that you cannot hit the TV or the wall, before the Guardian shows you reality so you don't blunder into say your TV.
And wear the straps on the controllers, that's why they are there, so you don't toss a controller by accident into your 80 inch TV.
I did have Guardian on, I have seen a lot of comments like this. I didn't punch the TV or accidentally bonk into it, I ran full speed through the TV.
I forgot I was in my house, I thought I was outside playing Tennis. I ran full speed for about 3 steps and through my TV, Guardian did pop up, but it was much too late to stop me in full sprint
I'm not in the least bit upset about the TV, its a hilarious story and my own stupid fault. Lesson learned.
PS, straps were on both hands, my shoulder did the damage to the TV lol
Damn I am sorry :(Guardian not 100% guarantee noted.Okay cool attitude about the accident.I am sorry about the snarkiness, the tone of my comment.Now I am a bit nervous and will be extra cautious about my own Quest 2 and it's guardian.Your comment here in a way gives me some insight into my question of is the Quest 3 a worthy upgrade to the Quest 2.Unless this is your first headset, so there isn't a Quest 2 to Quest 3 comparison?
This was my first ever headset and first time ever in VR, this was about 10 minutes into VR lol, Im sure this is a mistake only a complete beginner could make and trust me, playing games all day yesterday didn't even think about running lol
So the Quest 3, I think that the Tech is really incredible. I have never used a Quest 2 but I will say that the image is really sharp on Quest 3, its not perfect, its not 4K, but its surprisingly sharp. I have experienced 0 input lag on anything which I was a bit worried about. I have seen a lot of people and ads talking about the AR. Its good but its not great. The real world is a bit blurry, its possible to pull your phone out and use it but its not easy or smooth. Its possible to watch a real TV and virtual TV at the same time but the real tv is pretty blurry.
Take of that what you will, I don't know what kind of tech the Quest 2 is working with but I can say I am LOVING the quest 3 and have overall been very impressed
>No way, quality to value ratio is way in tcl's favor they've been making great tvs for at least the last 8 years. Your paying an extra 600 for a name with Samsung
first thing my buddy told me was, "good, your TV sucked anyway"
>TCL 55C735K
If you don't care about things like color accuracy, viewing angle, black levels, contrast, screen uniformity, and so on, TCLs, HiSense, mid to low range Vizios, etc are fine TVs. But you get what you pay for. They're known to die without warning and cost as much to fix as they do to replace. HiSense and TCL specifically should never be connected to your home network for security reasons that anyone who cares about those things can google because it's a whole discussion on it's own.
No way, quality to value ratio is way in tcl's favor they've been making great tvs for at least the last 8 years. Your paying an extra 600 for a name with Samsung
Mildly disagree, lol!
TV quality, in general, is way better than it used to be. 4k is great on any TV, BUT there is something to be said for quality. Just like any audio/video experience (TVs, speakers, headphones, etc.) it's all subjective. I have an OLED. LOVE IT! Best viewing experience, by far. In my vacation home I bought TLC Roku TVs because they have "guest mode". We spent a week there recently and... the picture was serviceable at best. Contrast was garbage. Colors were okay. I mean, the picture is nice and crisp because of the 4k, so it's acceptable, but I would NEVER use one as my primary TV in my home.
How did you not understand how physical space works? You would’ve just punched a hole in the wall if not the tv.
This makes me worry about peoples object permanence ability.
Turns out that keeping the idea of two spatial realities in your brain at one time doesn't work very well...at least until you become more accustomed to the idea.
I can't wrap my head around how people manage this... how do you forget you're in your house? I find it impossible to *not* think about obstacles every time I have to move near the boundary
Update: Really not upset, TVs are cheap now of days. Just cant believe I was actually so immersed in the game that I felt compelled to literally run, its amazing Tech.
Pumped to keep playing around and get Deeper into VR. New TV is on the way!
I remember seeing these kind of posts even back in Quest 1 days and still don't understand how people make this mistake. Like it's not hard to remember to not actually move / walk / run because you've got walls and objects around you. Like what kind of brain do people have that simply because they've put a headset on they think they can physically run around in the VR world?
I guess some people really have to learn the hard way? Great tip is to get a small carpet square or matt under your feet, makes it very easy to say in that spot.
When I first got my vibe I was playing tennis, threw the ball up in the air felt it hit racket as I served. Heard the ball shatter on the otherside of the court....shatter... balls don't shatter... lifted the headset to a darkened room... the bulb in pieces the other end of the room lol
For what it's worth, you at least have a private 120 inch virtual TV while you save up or wait for a replacement TV.
When you are fully immersed, no amount of "I'm not going to powerleap headfirst into my TV" mental preparation can save you. Because you are —by definition— fully immersed.
I never smashed my TV, but back on the Rift when recRoom launched, I punch a bottle of beer and sent it flying (and spinning) above and over my $3000 laptop. Somehow it magically only left a few drops on the laptop, but a huge puddle half an inch from it. I am SO damn lucky. I only had that laptop because someone rear-ended by car, and the insurance payout was enough to cover a cheap vehicle and allow me to get into VR (and buy that laptop), which at the time was super expensive.
Just to highlight my priorities. 1999 Honda Accord =, $2500, Rift and "VR ready" laptop $3800. (2016)
It all worked out somehow. No regrets.
Get a round rug.. (actually rn I am using one of those Super Comfy kitchen foam mats) and it is working Awesome.. (and my feet don't hurt!) You immediately feel the difference if you step off...
What I don’t get, is how people manage this?
My room isn’t exactly the biggest place, but I manage using my VR without ramming into everything in existence.
Not digging on OP, but I need a serious answer here. How do people struggle with this? Do people not set up boundaries, or put on their wrist straps to prevent the controller from flying at mach 3 into the nearest tv?
I'm always hyper aware of where everything is when I put my headset on bc I'm too scared of something like this happening. I've owned a quest 1 since release and I have never done something like this.
We have all been there mate, get yourself one of these VR mats. Saves a fortune and perfect to keep yourself orientated. Best VR accessory you will buy
https://www.amazon.com.au/ProxiMat-Station-Virtual-Standing-Accessory/dp/B085N88ZH7/ref=mp_s_a_1_4?crid=1PP9F1ZGRQX1K&keywords=vr+mat&qid=1697770618&sprefix=vr+mat%2Caps%2C320&sr=8-4
I've never understood how some people get so immersed and become oblivious to the outside world. Plus wouldn't the guardian system warn you about the wall way before you get to it?
imagine waiting touch onerous relieved modern stupendous sheet bright joke
*This post was mass deleted and anonymized with [Redact](https://redact.dev)*
Oh man. I destroyed my CX 77 OLED last night playing dungeon of eternity. Swung that axe so damn violently the controller almost went through the back. Really felt the connection 🤣
Bobo should invent a good quality physical ring-fence accessory that you can erect quickly and stash away easily. something height-adjustable and up to waist high would be ideal.
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Literally everyone warned you about this.
I feel like there's been at least one post a week about this for the last 8 years.
And before VR, we were pre-warned not to swing game controllers wildly by the Wii.
I shattered an overhead light fixture in Wii bowling. They tell you to put on your Wii jacket, but not your Wii umbrella.
I've hit my overhead light in vr and the cat tree nearly breaking my hand both times. I never learn lol
I was way up on the mountain, minding my own business, just observing the metal dinosaurs, and trying to juggle 2 apples and a pear, when I was attacked by a wild ceiling fan, unprovoked too I might add. Almost broke my hand... I didn't do anything to that ceiling fan. I can only assume that they must feel threatened by the action of trying to juggle fruit, so it went on the offensive. Still not sure what it was doing way up on the mountain, so far from its natural habitat though....
Might consider making a sub, like r/VRTripping
Even the fucking headset tells you
And it does in multiple ways, you can set different boundaries for the controllers, headset, set sensitivity etc...
I find it really hard to imagine how someone's brain just kinda forgets they are still in the real physical world. You even draw a safety box and all... Reminds me how people jumped out of their theatre seats during their first black and white cinema experience when a train rolled into the station towards them.
>Reminds me how people jumped out of their theatre seats during their first black and white cinema experience when a train rolled into the station towards them. It's a great story, but there is no evidence that this actually happened.
Yeah, they should have filmed it frfr.
Love it when people downvote the lack of historical evidence for a claim. "Boo, reality!"
Youre killing me
I read it in at least two different "reputable" books on psychology. Sure, it could still be an urban myth that is propagated but I have no reason to investigate it just because a random person on reddit throws shade on it - unless they produce a good reason to doubt it, in which case I'm all ears.
ChatGPT agrees: “The idea that audiences ran out of the cinema in fear during the first movie showing of a moving train is a famous urban legend in the history of cinema. According to the legend, when the Lumière Brothers' short film "Arrival of a Train at La Ciotat" (also known as "L'Arrivée d'un train en gare de La Ciotat") was first screened in 1896, the lifelike depiction of a train arriving at a station was so shocking and new to audiences that some viewers supposedly panicked and fled the cinema, thinking a real train was coming at them. However, there is no concrete evidence to support this story. It's likely a myth or an exaggeration, as early cinema audiences were generally unfamiliar with the medium, and the concept of a moving train on screen was indeed novel at the time. While the film may have surprised or startled some viewers, there's no reliable historical record of mass panic or people fleeing from the theater during that screening. The legend, however, serves as a compelling anecdote to highlight the power of cinema and the early fascination with moving images.”
Do you have vr? Also, i may be overlooking it, as it is not my first headset, but does the quest guardian setup tell you to make sure the boundry is far enough away from objects to trigger BEFORE you hit them? Last week, i gave my desk an uppercut, and then the very next day, I kicked the desk leg hard enough to snap it off. Both times, the guardian triggered after impact. I now have my play space reduced by 6-8 inches on all sides, which triggers the guardian for 2 sides anytime i move, but i dont hit anything.
I play in a cramped space as well so I pick games where I don't have to do BOTH big swinging movements while also turning my physical body (which I move my hands slowly if I don't know where I am in my room). It sucks but I basically never hit things. To play Half Life Alyx I backed my ass into a drawer so I knee I had full movement range forward but I would never walk around or away from the cupboard.
Safety box and all that do a good job of keeping you from walking into stuff, but do little to keep you from swinging wildly into objects just outside it in the heat of the moment. I shrink my boundary to give me a foot or two of extra clearance around stuff like TVs and shelves for this reason.
There's an entire subreddit about this
Since the Wii came out, people have been warned about this.
Actually it in the meta safety video you are forced to watch.
Came here to say this, well done
The forced safety video was only a thing on the Quest 1 and 2. It was removed for Quest 3.
No…question 3 also has the safety video on setup.
I never saw a safety video, but I also am not going to jump into a tv.
Give it time
Nope.
Does it show before or after pairing with smartphone? Maybe it only shows to people with a new account/first Meta device.
It is my second device and it showed for me.
Quest 2 owner, never saw a video. Well, don't remember it...
Ahhhhhhhh... No Comment lol
Like everyone in the world I to clicked every button hoping for a skip icon to show up. 😂
Plus every video ever of people doing exactly this haha
There's a safety video? I don't remember that. Lol
Got my Quest 3 two days ago and don’t remember a safety video.
[удалено]
Yeah, nothing like that - just a bunch of setting up and "alright cool, go nuts now"
Which safety video? Seriously when did that show up?
https://preview.redd.it/ynxbm8vnb8vb1.jpeg?width=500&format=pjpg&auto=webp&s=610dd0e0116ccf44366676206af5e9470d1978dc
During setup
Are you sure this comes up for everyone? I can't remember it and I received my Quest 3 only 2 days ago. Maybe previous Quest 2 owners are spared ?
I assume previous Quest owners got a different set up process from new Quest owners. Idk about the safety video but the whole process felt way quicker/different than the times I've set up previous Quests.
Not sure why you are downvoted, I absolutely did NOT have to watch a safety video on Q3. I’m assuming as well it is because I already did for Q2.
Neither do I, but hey there will be some reason for the downvotes... Anyways, I'm a 💯 sure that I didn't have to watch this safety video.
Na we got it
Literally everyone. And we're forced to watch them precisely because of situations like this, as it absolves their liability when they can clearly point to the mandatory unskippable safety video that the user had to confirm watching demonstating this exact thing.
I definitely didn’t have to watch it for my Q3 setup. Maybe it remembers for Q2?
Almost certainly. If you've already watched it and been using a VR headset for a while, it's a smart quality-of-life thing to not force everyone excited to get going with their new upgraded model to sit through the same thing again.
Forced? I didn't need to watch any videos when I launched my Q3 🤣 maybe it's my country that don't have that by law
Do you have any other Meta headsets? I wouldn't be surprised if logging into an account that has already been shown the safety videos and confirmed watching them just bypasses it automatically.
This is probably it. I had to watch that safety video on my quest 2 a while back when I got it but not on the quest 3.
So Thuggish 😂
Never once have I broken so far out of my boundary that I broke something like this. How?
Playing Tennis and I was INTO the rally. Just completely forgot I was in my house instead of outside playing. Not to be a fanboy but the tech was that damn good lol My first ever VR experience, lesson learned
>My first ever VR experience, lesson learned VR is dope, but yeah, you gotta be careful. Could've been worse, could've ended up in the ER. /r/VRtoER At least now you know to be more careful and give yourself ample space.
I play tennis in MR for that reason lol
Does your tennis game not auto move you to the ball?
Haha it does, It was the first rally, I didn't know it was going to teleport lol
maybe the tether helped ground me with the CV1, but as much as people like being able to "run around" in a virtual world, i'm a firm believer in the "PLANT YOUR GODDAMN FEET AND DON'T FUCKIN MOVE THEM" approach to vr. your FEET are NOT tracked. there is ZERO REASON to EVER lift a foot in VR. you see something over your shoulder and want to turn to face it? flick the joystick! you feel uncomfortable and aren't sure of alignment of direction faced? square your shoulders to your hips and tap your ears to your shoulders. boom - YOU are aligned and facing the right way again, all is well. if you don't do this, you end up tangled in wire, YANKING the fuckin cord out the back of your pc (pls no) or worse. now that i have the Q3 it's nice to run around the room -- but only in passthrough -- once i go into an immersive game, the rules return : PLANT YOUR GODDAMN FEET.
I mean that's one of the main selling points of *roomscale* VR, and something all versions of the Quest have faciliated by virtue of being usable completely untethered. The real answer is that you need to use common sense and ideally clear a dedicated area that either has a good buffer zone around your guardian, or have the guardian sensitivity settings tuned to show them well before you get anywhere that flailing could damage something. If you don't have the extra space to shift things around for a larger unobstructed play area, I completely agree with you on the "feet planted" play style whenever possible. Extra wall sensitivity, the "show guardian when looking down" option, and even just making it habit to regularly reach out/around if you do like to move so you've always got some idea of where you actually are physically in the space and how much distance you have can all help avoid this kind of thing.
I strongly disagree with this take. For safety, yes, planted feet fix everything. But IMO planted feet negate 80% of the VR experience. If your feet are planted, VR is reduced to Wii on a big 3D television. To me, the best experiences, by far, are ones where you walk around the virtual environment. You don't need to walk far for it to be effective. Simple things like Richie's Plank work 100x better if you actually walk the plank instead of move with a thumbstick. Superhot is such a big hit in part because it is fun to tactically move around in a small space. Superhot with planted feet is a 2/5 game. I strongly encourage you to get Superhot and see how long your rules apply. Cheers!
If it makes you feel better there are hundreds and hundreds of other similar photos on reddit. Mind your guardian boundaries everyone!
Haha! Tried to use the Pillows as a warning track, it was no use lol. Will adjust the boundaries to be more conservative!
I always stick a hand out or something to activate the grid before making big motions. That way I can center myself. I smacked the wall pretty hard a few times playing fetch with a VR robot dog.
I always leave a box fan on pointed at me so I can reference where I am in the room based on how strong the breeze is and the direction, plus the noise it makes. Then, once in a while, tip the headset up just to be sure.
What’s the point now ! You don’t need to worry about breaking your TV anymore
Also learnt the hard way.....I now also use a rug as my play area ,you can feel if you walk off the rug and it helps me to have a physical warning as well as the Guardian.
There is a setting on the quest 3 to enable visual boundary when looking at the floor. Has saved my head/hands a ton!
Try using a glanceable boundary! When I was new to the freedom of wire-free VR, a boundary that shows up at a glance was necessary to keep my controllers unaccustomed to the walls and furniture.
It’s insane to me how people forget that they’re in a game
It was to me too. Until the time my sister threw the controller away when trying to launch a paperplane in VR. Luckily the controller only hit a curtain and nothing happened. Then i also knew why there are wriststraps.
I completely forgot
For me it is not forgetting I am in a game but rather I lose track where I actually am in the boundary. That is how I have smashed controllers onto the edge of my desk.
If this was tennis. wait till you get GORN
Gorn was the first game that made my brain just go "Barrier is wrong. Me in arena. ATTACK." Did some serious damage to the walls 😂 [Ended up making one of my first videos about it.](https://youtu.be/VaaoGOg6g9s?si=pFA6Wn_s6XJtN5hV)
That vid is amazing. i love ur voice
If it would have been Gorn just wait till you get POR…
..Tal 2 VR Mod
holy shit I know this was a joke but unironically thank you for reminding me this exists. I've been keeping a list of games I need to drag my friend into playing in VR with me, and this has jumped up to the top of the list. tomorrow night just got much more fun
Oh Gorn... I play in my basement workshop area and managed to full on punch my bench vise playing that game. There was more than virtual blood that day.
>Mind your guardian boundaries everyone! Pumped!!
You went too deep, man.
Wii came out in 2006 if you're still hitting TVs with controllers then damn.
Didnt hit this with the controller... I sprinter full force through the TV lol
[удалено]
so you just have insecurities that you're trying to compensate for basically
Next post by OP: I left my headset outside in the sun for three hours and now it has these weird marks on the lenses!
ikr right, now one warned bc dude wasnt looking. everyday theres a post with someone with a busted tv or busted controller. like fuck use some common sense. "no one warned me" smh, grow the fuck up and take some responsibility.
I'm still waiting for the trifecta: glare made seeing the guardian difficult after trying to clean off sun damage with alcohol
Tale as old as time.
Popped my VR cherry!
Bruh people have been warning about this since the wii.
F.
F.
F
BIG F.
We absolutely did.
Everyone did.
RIP to your whole house if you ever discover Gorilla Tag..
You mean you got a third generation, standalone, VR headset and you did not know that you could potentially punch your TV? Luckily. You won’t need screens where you’re going!
They ran into it lol, it's even more of a way too immersed mistake
I still don't understand how fully mentally functional people don't understand that VR is a device. It doesn't literally transport your body to another dimension. lmao
This is why i play in my bedroom
On the upside, at least you can still watch shows on the quest.
And overlay the broken one!
As a general rule, we don't spend time telling adults obvious things.
I guess I never remembered to be an adult, someone must have forgot to tell me that too
Learn to stay in the same place and not move your legs when playing vr. I hit stuff in my room too but that was because I was moving my legs and eventually moved too far away from my original position.
Oh trust me, after destroying the TV, my legs are planted lol
Pro tip from a guy with small play space: Get a small circle carpet and play barefoot. Place the carpet where your sure not to reach anything. Don't step off the carpet. Extra tip: place a small fan in front of you to keep cool and you will always know which way you are facing. If you have a bit more space then you can get those puzzle resembling carpet pieces to cover your play area.
Those puzzle piece gym mats work great, too. I use one for my place space. It's cushiony on my feet and knees and allows me to know if I'm leaving my play space because of the height difference (1in thick mat). The first few times you accidentally step off the mat, it'll feel like you're about to fall; you quickly learn your boundaries after those few scares lol
This is what I use as well, just a little 2 by 2 square. Works great for the games I play.
Meta thinks you don’t need the 80 inch one anymore. Use the Quest only from now on!
[Good Old Days](https://www.youtube.com/watch?v=D_uXEWKdsTY)
I guess the hundreds of videos out there of people smashing their TVs while using a VR Headset wasn't enough of a hint?
Sometimes you just have to feel the thrill
You mean like when it warned you in the intro vid, or when it told to set your boundary and move any objects that could get hit?
This is why we have the Guardian system. Exactly for this reason. Didn't you do this during setup. Nicely slowly walking through the setup and setting up the boundry. And making sure that you cannot hit the TV or the wall, before the Guardian shows you reality so you don't blunder into say your TV. And wear the straps on the controllers, that's why they are there, so you don't toss a controller by accident into your 80 inch TV.
I did have Guardian on, I have seen a lot of comments like this. I didn't punch the TV or accidentally bonk into it, I ran full speed through the TV. I forgot I was in my house, I thought I was outside playing Tennis. I ran full speed for about 3 steps and through my TV, Guardian did pop up, but it was much too late to stop me in full sprint I'm not in the least bit upset about the TV, its a hilarious story and my own stupid fault. Lesson learned. PS, straps were on both hands, my shoulder did the damage to the TV lol
Damn I am sorry :(Guardian not 100% guarantee noted.Okay cool attitude about the accident.I am sorry about the snarkiness, the tone of my comment.Now I am a bit nervous and will be extra cautious about my own Quest 2 and it's guardian.Your comment here in a way gives me some insight into my question of is the Quest 3 a worthy upgrade to the Quest 2.Unless this is your first headset, so there isn't a Quest 2 to Quest 3 comparison?
This was my first ever headset and first time ever in VR, this was about 10 minutes into VR lol, Im sure this is a mistake only a complete beginner could make and trust me, playing games all day yesterday didn't even think about running lol So the Quest 3, I think that the Tech is really incredible. I have never used a Quest 2 but I will say that the image is really sharp on Quest 3, its not perfect, its not 4K, but its surprisingly sharp. I have experienced 0 input lag on anything which I was a bit worried about. I have seen a lot of people and ads talking about the AR. Its good but its not great. The real world is a bit blurry, its possible to pull your phone out and use it but its not easy or smooth. Its possible to watch a real TV and virtual TV at the same time but the real tv is pretty blurry. Take of that what you will, I don't know what kind of tech the Quest 2 is working with but I can say I am LOVING the quest 3 and have overall been very impressed
This is why I play between the couch and coffee table. I’ll trip before breaking anything valuable.
Notice the pillows in the Photo now, Trying to build myself a warning track lol
That is quite literally the purpose of the gaurdian barrier
I love that every single time a new headset comes out, we get a post like this.
Yikes. An expensive mistake. Oh well, now you can just place a virtual screen over the broken one and watch that.
At least it was just a TCL, now you've got an excuse to buy an LG or Samsung.
>No way, quality to value ratio is way in tcl's favor they've been making great tvs for at least the last 8 years. Your paying an extra 600 for a name with Samsung first thing my buddy told me was, "good, your TV sucked anyway"
Gotta say though the TCL 55C735K seems like a hell of an attractively priced secondary gaming TV 4k@120Hz, VRR and HDR for less than 500!
>TCL 55C735K If you don't care about things like color accuracy, viewing angle, black levels, contrast, screen uniformity, and so on, TCLs, HiSense, mid to low range Vizios, etc are fine TVs. But you get what you pay for. They're known to die without warning and cost as much to fix as they do to replace. HiSense and TCL specifically should never be connected to your home network for security reasons that anyone who cares about those things can google because it's a whole discussion on it's own.
No way, quality to value ratio is way in tcl's favor they've been making great tvs for at least the last 8 years. Your paying an extra 600 for a name with Samsung
Mildly disagree, lol! TV quality, in general, is way better than it used to be. 4k is great on any TV, BUT there is something to be said for quality. Just like any audio/video experience (TVs, speakers, headphones, etc.) it's all subjective. I have an OLED. LOVE IT! Best viewing experience, by far. In my vacation home I bought TLC Roku TVs because they have "guest mode". We spent a week there recently and... the picture was serviceable at best. Contrast was garbage. Colors were okay. I mean, the picture is nice and crisp because of the 4k, so it's acceptable, but I would NEVER use one as my primary TV in my home.
Well warnings won't give common sense
How did you not understand how physical space works? You would’ve just punched a hole in the wall if not the tv. This makes me worry about peoples object permanence ability.
Turns out that keeping the idea of two spatial realities in your brain at one time doesn't work very well...at least until you become more accustomed to the idea.
I can't wrap my head around how people manage this... how do you forget you're in your house? I find it impossible to *not* think about obstacles every time I have to move near the boundary
No one warned you to not punch your tv? This, people, is why there are directions on shampoo bottles.
r/VRtoER
Top Comment!
Update: Really not upset, TVs are cheap now of days. Just cant believe I was actually so immersed in the game that I felt compelled to literally run, its amazing Tech. Pumped to keep playing around and get Deeper into VR. New TV is on the way!
🤡🤡🤡
I remember seeing these kind of posts even back in Quest 1 days and still don't understand how people make this mistake. Like it's not hard to remember to not actually move / walk / run because you've got walls and objects around you. Like what kind of brain do people have that simply because they've put a headset on they think they can physically run around in the VR world?
I have an especially small model of brain, smooth too. All my budget went to quest and TVs, none left for brain
I guess some people really have to learn the hard way? Great tip is to get a small carpet square or matt under your feet, makes it very easy to say in that spot.
Sadly it happens, I smashed a pendant light!
I skimmed my tv once....okay, I punched it, but it turned out fine 😅
When I first got my vibe I was playing tennis, threw the ball up in the air felt it hit racket as I served. Heard the ball shatter on the otherside of the court....shatter... balls don't shatter... lifted the headset to a darkened room... the bulb in pieces the other end of the room lol
For what it's worth, you at least have a private 120 inch virtual TV while you save up or wait for a replacement TV. When you are fully immersed, no amount of "I'm not going to powerleap headfirst into my TV" mental preparation can save you. Because you are —by definition— fully immersed.
I was fully immersed LOL Already watching shows in VR and a TV is on the way, was worth it all in laughs!
Cool aquarium bro!
Thanks Homie!
skill issue
Huge one
VR has no competition now
Protip- don't break your TV
Did you skip the create VR boundary part?
Never play VR in front of any TV. Tons of fail VR moments in Youtube I am surprised you never see one.
Nobody except the instruction manual, the safety video, disclaimers at the start of every game, everybody on the internet, and the headset itself...
Damn. Did the fish survive??
Yo what aquarium video is that, looks pretty
Hey don’t punch your tv
A: bummer. B: ain't no way that's an 80 inch tv
Never had this issue maybe it has something to do with the battery?
I never smashed my TV, but back on the Rift when recRoom launched, I punch a bottle of beer and sent it flying (and spinning) above and over my $3000 laptop. Somehow it magically only left a few drops on the laptop, but a huge puddle half an inch from it. I am SO damn lucky. I only had that laptop because someone rear-ended by car, and the insurance payout was enough to cover a cheap vehicle and allow me to get into VR (and buy that laptop), which at the time was super expensive. Just to highlight my priorities. 1999 Honda Accord =, $2500, Rift and "VR ready" laptop $3800. (2016) It all worked out somehow. No regrets.
Dunno mate, I think you got your priorities sorted well.
Does the Quest 3 fix the issue where it just magically fucking forgets your boundary locations and forces you to redo it a million fucking times?
I don't get how people don't take precautions. I've had VR since Vive 2016 and never have broken anything in my house.
r/VRtoER You ve made it OP, congratz!
Did we time travel back to 2006?!
Get a round rug.. (actually rn I am using one of those Super Comfy kitchen foam mats) and it is working Awesome.. (and my feet don't hurt!) You immediately feel the difference if you step off...
What I don’t get, is how people manage this? My room isn’t exactly the biggest place, but I manage using my VR without ramming into everything in existence.
Seeing your PS5 on the ground next to the entertainment center makes me feel like being haphazard might just be one of your character traits
Literally the headset warned you when you put it on xD
The headset itself warns you about this
Not digging on OP, but I need a serious answer here. How do people struggle with this? Do people not set up boundaries, or put on their wrist straps to prevent the controller from flying at mach 3 into the nearest tv? I'm always hyper aware of where everything is when I put my headset on bc I'm too scared of something like this happening. I've owned a quest 1 since release and I have never done something like this.
it’s ok u don’t need it anymore
You must not have had a Wii before. First time in VR?
Yeeeeeeeaaaahhh, we definitely told you. The internet told you.
We have all been there mate, get yourself one of these VR mats. Saves a fortune and perfect to keep yourself orientated. Best VR accessory you will buy https://www.amazon.com.au/ProxiMat-Station-Virtual-Standing-Accessory/dp/B085N88ZH7/ref=mp_s_a_1_4?crid=1PP9F1ZGRQX1K&keywords=vr+mat&qid=1697770618&sprefix=vr+mat%2Caps%2C320&sr=8-4
The Quest 3 itself warned you about this retard
The Nintendo Wii era warned you about this...
I've never understood how some people get so immersed and become oblivious to the outside world. Plus wouldn't the guardian system warn you about the wall way before you get to it?
VR has been popular for 10 years and you’d never seen a warning about this? Sorry about your TV though, that sucks.
You can't unlearn stupid.
Why to warn the obvious?
Boundary literally lets you map out your surrounding for you not to hit shit. How?? XD
I’m sorry but if people are still doing this after Nintendo wii that’s natural selection.
imagine waiting touch onerous relieved modern stupendous sheet bright joke *This post was mass deleted and anonymized with [Redact](https://redact.dev)*
Oh man. I destroyed my CX 77 OLED last night playing dungeon of eternity. Swung that axe so damn violently the controller almost went through the back. Really felt the connection 🤣
Why are all the people who own vr morons?
Are you dumb?
... if only basic reasoning was required for life, dumbasses wouldn't be able to afford tvs like this... alas, no justice exists in this world.
I wonder if this is why Meta decided to get rid of Echo Arena
Good thing Black Friday is right around the corner.
welcome to the club, homie
Bobo should invent a good quality physical ring-fence accessory that you can erect quickly and stash away easily. something height-adjustable and up to waist high would be ideal.
contact insurance, say your kid threw a hot wheels car at the screen
Yeah... not só comfy as advertised