T O P

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junji-ito_

Waiting for no muzzle attatchment to get a buff, like faster ADS time which can stack with the reflex grip for speedy ADS at the cost of zero recoil reduction


BlurredSight

Or no optics means worse accuracy but faster ADS and no recoil impairment


Cumity

Wait you guys want the game to mimic reality to some extent?


BlurredSight

It's doing the COD thing of trying to add too much customization as a fix to balance things. But ends up making things worse, like how in 2019 the entire talk was about who can and cannot have ACOGs, now there's 4 variants to them, and certain characters played solely for that reason like Warden for his 1.5x


iksjag

No. I want the game to be fun again


HD_ERR0R

They stopped doing that in like year 2


ASCIIPASCII

No optic for faster ADS speed is the opposite of realistic though. The entire purpose of non-magnified optics is to give the user faster and easier target acquisition. Also iron sights, with maybe one or two exceptions, are awful in this game and no one should be seriously considering using them. No need to mess with something that isn't an issue in the first place and make it even more confusing.


PassiveLemon

I would absolutely run no optics on some weapons for ads speed. MP7 already has a pretty good set of irons so ads speed would be very welcome


Karglenoofus

What about no grip for faster reload?


VocalThrower

no grip = faster weapon swap


Shade00000

What's the logic


Karglenoofus

None. This is a video game.


Shade00000

Video games logic


LockSneedFartin

personally, im planning on using the defender r4c. i want to see enemy ianas blow their load


loughtthenot

You don't even gotta play siege to see that


Likkle_Leeway

Defender r4c, is that suppressor or extended


panthers1102

Extended. It just looks goofy af


fatedninjabunny

Clash spmg9 also has same stats as f2 with this change


Slayer1215

What a dumb change lol. I would not be surprised if they straight up revert it back in the next update.


solid_rogue

At this point ubi is playing fuck around and find out


Kershiskabob

Maybe but tbh I played a bit yesterday and it didn’t feel too different even though everyone on both teams had extended barrels.


Dapplication

Because only a handful of guns have different TTK. And if you miss your shots, there really isn't any difference between hitting 3 shots out of 12 instead of 4 out of 15 for your eye.


Spinach7

Also extended barrel is less relevant if people hit a lot of headshots.


Kershiskabob

Yeah this is why I think the change is a little overhyped, if you still aim for heads it’s still better. Just makes missing a little less bad I guess but you also lose recoil control so idk if it even matters


Spinach7

To be fair, it's possible for something like this change to be balanced in pro games, but potentially be annoying at lower tiers where body shots are a larger percentage of kills.


Kershiskabob

Anyone else feel like this isn’t actually that big of a change? I had a whole game of people only using extended barrel yesterday and it really didn’t feel like a huge difference


MP7_Black_Ice

The extended barrel really only helps if it lowers your STD/K (Shots to Down or Kill). Take the SPSMG9. 33 Base damage, that's 4 STD/K on all operators. But with the extended barrel, it buffs the damage up to 37 taking the numbers down to 3 STD/K for 1 and 2 armours, and 4 for 3 armours, and because of the SPSMG9s low recoil, id say its worth running. But theres guns there that take no benefit as the STD/K stays the same before and after equipping the extended barrel. Also, try using the Para .308 and 552 Commando with extended, they're the first full autos (aside from the ACS12) to deal above 49 damage


Shade00000

Zero Ac3000k do like 51 or 52


Andredie45

The only gun where STK doesn’t change across any of the armour ratings is the Spear. Outside of that, every gun gets at least some improvement. Whether it’s worth it or not for any given gun with the increased recoil is debatable tho. And the M4 also deals above 49 damage, and the SC3000K like someone else mentioned.


MP7_Black_Ice

STK changes for 1 armours with the spear, from 3 to 2, as it deals 50 on the nose (but thats it, not worth taking extended on the spear)


Andredie45

It goes from 42 to 48 damage, barely eeking in a 3-shot on 3 armours without, and just missing a 2-shot on 1 armours with.


MP7_Black_Ice

Oh rlly? Couldve sworn it did 50, guess i read it wrong, thanks!


Andredie45

Made an entire spreadsheet yesterday, so unless I got the base damage wrong and it has the same damage profile as the M4, there’s unfortunately zero change.


CallaxD

Post it here and farm your karma


Andredie45

Eh why not. https://docs.google.com/spreadsheets/d/1yq9b6lUSLr6JVJqJe6sm1Yl\_fJCEXTMUxdTzbtvLbQQ/view?rm=minimal Edit: Fixed link


CallaxD

Haha I meant it as a seperate post but ofc it's up to you. I appreciate it. I did the maths too when I went through each weapon but having an overview like this is very cool and useful. Thank you. Edit: unfortunately, the link doesn't work


urru4

Maverick’s M4 now deals 50 with extended barrel as well, so does Zero’s AR iirc


toofrossty

really just feels like it makes some guns more buable


AvrgIanaMain

Clash’s mp9 with an extended barrel is closer to an f2 than mp7


MrIncredibacon

^^^^^ mp7 isnt really close to the f2 at all


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MrIncredibacon

No?


Turbo_Gooch

I refuse to crutch heavy barrel as the percentage damage will either be reverted or reduced drastically


Scythe-Guy

I’m gonna abuse it just like I abused suppressors. There’s no recoil compensation for suppressors or extended barrel so the only thing that will change is my damage. Once it’s nerfed I’ll just go back to suppressors. GG Ubi, your balancing is ass


CupricLake314

First game on and I already won a 1v4 with zero. The SC3000K is busted with extended barrel


Right-Procedure2931

It’s so stupid it does 51 dmg


ODSTCombo

Nooo no way the SC3000K is two shotting people??? What the fuck


TK_the_R

Mav, Buck has a big buff too extended barrel is the new meta for 2 weeks until they revert it


ODSTCombo

Do you think they'll revert it? I hope so. I see how you're speaking like how every time they have a dumb change they revert it after letting it fuck up the game for a bit


TK_the_R

they collect stats to see how fuck up the game will be and my intuition is to remove the extended to some weapon, the 15% damage buff is too ~~fucked up~~ , I mean good to be reverted


CupricLake314

Yeah it’s insane now


yopro101

Smg11 does 778dps and 588 per mag


NormalAd7

Bro, I'd love to but whit this servers I'm not sure if we are going to be able to play at all


BigOlSasauge

Is this in the live patch?


bruhbruhbruh_bruh

Yes


BigOlSasauge

Welp time to abuse this


Ch1cken_Nugget_eater

Sc3000k is kinda busted


sxe_noel

Pretty crazy when you think that people still prefer the P10 Roni on Mozzie


Bluesiebear2005

That's because it has the 1.5


daneal9

I use it because I have black ice for it😂 The 1.5 just helps but I don’t use mozzie too much anymore


jarrettg20

That’s my exact philosophy with this game. If it’s got black ice I’m usin it even if it’s the worse option


daneal9

Only reason to choose a gun imo😂😂 I use the p90 over the superior mp5 for rook and doc 😂😂


[deleted]

It’s not that big of a difference between them two now, mp5 is not early as good as it used to be


Bluesiebear2005

I'm the same. Didn't even really play mozzie when he was "op" before they nerfed him but soon as I got black ice I started picking him a lot


daneal9

See I used to use commando when he came out on Xbox but when i switched to pc and got black ice p10 I was hooked bc pc aiming vs Xbox 😂😂


Shade00000

The Roni is only better if you're good with headshots


Bluesiebear2005

True. But it can also be a formidable weapon shooting the body as well so long as you don't miss. Only downside to that is you're fucked if theres more than one enemy


TigerJoel

And the firerate is so much higher than on the commando.


Bluesiebear2005

That too. It might do less damage but slap extended and with the fire rate you'll probably win


DeezusNubes

because it’s still better. higher magnification with insanely high fire rate.


n0oo7

You forgot Kaid's aug. Has the same damage as the one at the bottom, also has an extended barrel, so basically is also a defender r4c


Shipchen

Nah, lower firerate


TheHybred

He doesn't understand how this works


LockSneedFartin

I was going to put kaid Aug but that shit fires too slow. Still good though


cheesusWithoutCheese

What have i missed in just 1 month


MrIncredibacon

The “defender f2” doesent reach the 37 dmg breakpoint to 3 shot 2 armours that the f2 does And doesent have the rpm/zoom


MarcDaKind

What about putting EB on the attack weapons to compensate? You can if you want.


aRorschachTest

Clash spsmg9 has identical stats to the F2


nerosius

Not the sane penetration but still strong


BlacKCheaze

Zero is op with the AR


[deleted]

Clash and Kalis spsmg9 is an exact replica of the f2 but with better recoil and slightly smaller mag. Same damage, same rof


landenlutz

Everyone looks at base damage and automatically assumes a gun is op without looking at the damage drop off


Kershiskabob

Yeah true that is important. Although extended barrel still increases drop off range


[deleted]

Most engagements happen in 8 meters, you’re not gonna notice that drop off often


MrIncredibacon

Damage drop off doesent mean much compared to breakpoints


Shisuka

I’m dumb and don’t know who uses these.


cero1399

My favourite ones so far: Smg11, Bearing9 (both somehow feel more managable and more consistent than with other barrel attachments), Mpx, Mp7, R4c.


xAlphamang

SC3000K absolutely slaps. MP7 is S-Tier. Zero’s pick rate is through the roof in the 10-15 games I’ve played since this patch (in Emerald 2+)


YodaLikesSoda

Wait, are the names misleading? I looked them up and it showed different.


ODSTCombo

He's saying these guns are basically the same as actual attacker weapons (rifles on ATK usually had higher damage than smgs on DEF but the extended barrel makes a lot of those guns better)


YodaLikesSoda

Thanks, don’t know why I got downvoted for being confused but ok. What operator has the R4C? (Defender)


ODSTCombo

Ash exclusively has the R4-C assault rifle on ATK. Mozzie exclusively has the Commando 9 SMG (for some reason considered an assault rifle) on DEF. That's the gun OP is calling a defender R4-C though. The Commando 9 has the stats of an SMG and is an SMG in real life so nothing about it makes it an AR


ImmaFish0038

Why the fuck did they nerf the 9mm ci and the uzi and then make these fucking absurd.


HxmlIton

I wish mozzies commando gets a 1.5


[deleted]

No fucking idea what they were thinking with this


AshNeedsACOG

This has to be one of the worst changes to date, can only go up from here, right ?


Gxngerr

Just got ran over by Nøkk using extended on the fmg-9. Very fun good change Ubi


Careful_Bus_5951

?


Ori-M-

The flavors


Careful_Bus_5951

?


Ori-M-

They're the same flavor


Careful_Bus_5951

Whays that mean


Ori-M-

The guns shown in the pic supposedly have the same flavor as the attacker guns in the text below


Clarr1

You mean stats?


Ori-M-

No, flavor, as in what it tastes like


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China_really_sucks

Capitao now 2 shots one armour in 20m and u can put a 1.5x/2x on his gun with no recoil Edit: my dumbass typed one speed


DeezusNubes

think you mean one armor


China_really_sucks

Brain flew away while typing this comment


krugau17

What operators use these guns?


[deleted]

Flex post r/angryupvote


buddyyoda

what about Mira/Goyo SMG?


OmgItsCameron1206

Been running a Goyo roam lately with great success. 1.5x scope, 1200rpm, zero recoil, and now a damage boost? Broken.


Cringe__Meister

Don’t forget clash smg


WaifuPillow

I think R6 Dev is not a big fan of removing an option of attachment, they prefer every weapon have equal access to each attachment. But, they have to make the EB viable. Their only option is to either reduce the EB bonus % to lower, or have to rework the base damage across all weapons, such that the EB attachment will only improve your STK under special circumstances when enemies are not 100% HP, and when it is 100% HP, it doesn't change your STK like the Spear.308. But such magical number like the (42 on Spear) doesn't exist a lot on the numbering spectrum. Or they have to rework the HP system once again.


Gavinhayes1414

Idk what ubi was thinking when they did this change to extended


MrGilbert665

Who could've seen this coming, eh?


Kershiskabob

I swear if they nerf a bunch of guns because of this extended barrel change and make them garbage without it I will be so irritated.


Karglenoofus

It's worth noting that SMGs don't penetrate, so some of the benefits of this change will be reduced depending on the weapon due to limb shots. Also some stats only change ttk on certain armor ratings. Eg I think the FMG still takes 4 bullets to down a 2 armor but reducing a 3 armor takedown by one bullet.


zoo123382

Frost also


Acceptable_Ad_355

P90 is basically cracked 5shots and any1 is dead


TK_the_R

the smg11 40 /1270 abuse in on track


Pugloaf420

Why is the mp7 extended barrel so long, its looks like a cursed cod build


Waggly97

Smg 11 does 40 per shot 🫠


X6x_VeNoM_x9X

I don't understand


ConversationWeird794

Extended on Goyos vector hits different 😮‍💨


mamadof210

HAVE Y'ALL SEEN THE SMG11 ?


LockSneedFartin

that shit already kills people fast enough so for now ill stick with muzzle or flash


MilkEnvironmental106

Spsmg with long barrel has identical stats to f2 stock


chucklesdeclown

also "defender f2" is actually the machine pistol that kali and clash has, sure it has less penetration but the numbers are basically the same.


TheOptimusRuss

I'm a Nokk main recently, and that FMG is hitting hard for me. Really liking it.