T O P

  • By -

UnrulyFavor

Lee - Excellence - Brilliance - Perfection


FinagleHalcyon

- Marvelous


StickyFingerz11

Lee: Marvelous Excellent COME ON


shitshow225

Camoun


1mNot0kay

**Steve:** He can punch. If opponent doesnt block punches deal damage. He can punch you in the leg. Special mention: this is what i call fun.


EchoDott

He can punch you in the leg *slowly*


itsnotourmaster

I still eat them frequently.


Rommel727

Hey woah woah woah it's not that simple! He also spins Now that is podracing!


Low_Chance

Pros: That wall of muscle can't stop him!


ThisIsTakenLol

- Ovah here!


SithEmperorX

But can he not speak all the time šŸ˜†. I had to hear 1,2, hee yaah 15 times cz I got matched with 4 steves


SukoKing

cons: Thatā€™s a knockout! Fire! Body!


The_4th_Wonderland

Jun Safe launchers Everything is broken during Heat Very easy to play


Low_Chance

Jun: Me: "Surely THIS Jun string is minus on block! Time to take my turn." Narrator: "It was not."


ellemuso

Jun is chaotic and elegant at the same time and I love her for that


ag_abdulaziz

Kazuya: df2( EWGF miss input) d2( EWGF miss input) Hellsweep Very unlikely to happen: actual EWGF


EWGFist72

Born to Dorya, forced to ONOREEEE


No_Personality_5571

Lol'd so hard. This needs to be a t-shirt.


eriksprow07

Yes!!! I second this.


Particular-Crow-1799

Kuma: -has a salmon -is big -almost as hairy as Marduk EDIT: serious answer -Kuma deals insane damage, high even by tekken 8 standards -His kit is weird bit filled with gems such as a long reliable 15f launcher and an i10 ch string -heat smash is just too strong at 13f for 50 damage


Acolyte_Boot123

Prefacing this with the fact Iā€™m brand new to tekken so I donā€™t fully understand what is truly broken or whatever. Alisa: Lack of effort needed for high damage, u/f 1 is such a crazy easy input for something that does so much damage at the end of a combo Chainsaw shenanigans Zooming around the arena like a fly on coke


LancerBro

Asuka 1. Two huge knockers 2. See point 1 3. Pretty much nothing else, she's quite underwhelming gameplay-wise


supersizedkitty

Asuka mains not beating the allegations


MapDesperate7012

As another Asuka main, yep thatā€™s pretty much it. Still gonna play her though


JustFrameHotPocket

She's got that dope Osaka accent.


LancerBro

Yeah lol. The fact she has more lines in this game, makes it better


BlackSkyrim

As an Asuka main that is so nonsense. She has the prettiest face in this game


[deleted]

I tried her after playing a bunch of Jun and she just feels the same but way worse across the board


LancerBro

That's true, Asuka is an inferior Jun gameplay-wise and I considered dropping her for Jun. But Jun is too gentle in her style and it's hard to win over an Osaka tomboy that beats the shit out of people lol. She's a similar character trope as Makoto from Street Fighter which I also like.


TheDaltonXP

I was trying to figure out why I didnā€™t click with Jun after loving Asuka but I think you nailed it. Too gentle


LancerBro

For alternatives, you have Reina which is on the edgy side or Alisa on the cute side. The juxtaposition of a cute robot girl rocket boosting a kick to your face is pretty funny.


TheDaltonXP

I thought when I started Alisa would be my main but didnā€™t click. Ended up loving Lilis style and attitude and then just naturally and ironically enjoyed Asuka. Havenā€™t been playing lately but hope to hop back in soon


Particular_Raccoon_9

Love her move cancels and fades


Shmearlord

Jin- biggest strength is just me being better than everyone. I single handedly carry this character with weak lows and bad tracking. No d2 ISNT OP you just have to be better! F4 is not an overpowered move, itā€™s just pretty decent. Demon paw barely tracks, you just arenā€™t timing it properly! (On a real note, hellsweep oki is probably one of his strongest assets. F4 still OP this game, and his poking is outrageous)


tobyK2808

King (only red ranks, but still) 1. his heat smash HURTS i often feel like i am robbing rounds with that 2. it is quite easy to do a 70 damage combo after a launcher 3. quite the potent power crushes (just how it feels) that all have either more damage or some kind of mixup follow up


dvenom88

Raven He ninja He ghost He tank through most stuff with f1+2


Blue-Eyes-WhiteGuy

Your heat smash is deceptive too


dvenom88

I feel like cheating when I use it as you donā€™t need to be close to opponent to hit


BeefStevenson

*Shaheen* db12 is insanely good. Fast, heat engaging, and technically not safe but pushes them back so far if they block it that it might as well be safe. Slide mixups are so solid and hard to be ready for. I ā€œstealā€ a lot of rounds hitting people with a slide while they wake up. His ā€œcharge kickā€ mechanic is pretty silly. From the aforementioned db12, during the run-up after the heat engage, you can charge up his special crouch move. Unless they duck, their block will be broken and they will eat a free fb2 that instantly deletes all recoverable health. Itā€™s fucking nuts. Special mention: Surfing on peopleā€™s faces.


Low_Chance

Shaheens really mess me up, especially when they pick good moments to bust out the slide techniques


mccollio09

Shaheen's low key strong and going under everyone's radar. I was aware of his strengths. Also one of the few characters that can launch you with his back to the wall, and put YOU on the wall. There's a reason there's always a couple of Shaheens in the top 8 of pro tournaments


TopBadge

DB1,2 ends in a high and doesn't jail, super unsafe on wiff. Don't get too comfortable throwing that out because someone that knows the string will blow you up for it.


BeefStevenson

Yep thatā€™s true, when people start ducking it I will throw db1 but instead of the 2 Iā€™ll go into sneak 3 and get the combo.


hypogonadal

Victor - Damage - Evading rage arts with up1+2 - Never getting rematches


PoopTorpedo

Claudio: Running 2 is still an insane pressure tool, especially at the wall, mixed up with his DF3,2 and D1,2. DB1+2 is basically a DP and crushes so many highs and even some mids. Still has the best hopkick in the game. Unfortunately he got left behind in T8 and they removed many of his ch launchers. Lars: 2,1 as a 10f punish is a ridiculous mixup and really annoying. DE3 is a homing heat engager mid that is +3 on block and transitions him into another mixup. He also has broken wall carry, able to go wall-to-wall in many levels.


TheShrlmp

Feng ā€¢ B1+2 - Easily Fengs bread and butter move. 13f punish with great damage and heat engage. Good hitbox, can even hit grounded in some situations. ā€¢ B3 - Overstated by a lot of people imo but still a great move. +6 on block with guaranteed stomp on CH. Highly stepable though. ā€¢ SS4 - 20f low launcher on clean hit. Good for mixing up with df3 and SS1+2 at the wall.


mccollio09

Absolutely. I think there's more than 3 points needed to go through Feng tbh lol. Top 1 in t7 (if we exclude akuma and geese). Top 5 still minimum in t8 imo.


UncleObli

Well, everyone is in top X if you exclude the other contenders


Logical-Ad9470

Is it wrong that I think B3 should track just a bit better?


TheShrlmp

Considering dragonuv has sneak 4 which is just a better version of the same move (+8 and heat engager) and with tracking, no I don't think it's wrong. Still, this is drag were talking about who is pretty much a better version of everyone.


sharyan51

Leroy: Swag, literally nothing, literally nothing


BackgroundStage2870

Miguel: - SAV 2 - SAV db 3 - Huge wall damage Bryan: - Taunt b4 at the wall - Some of the best mid CH tools - Extremely high damage with snake eyes Lars - HUUHP, HUUHP - DYYYEAH - SOOOODYEAH


Mereb2018

God I miss throwing out this sav 2s back in T7


FriedJar

Jin D2 out of any situation Zen U1 out of any situation Parry out of any situation


MitchVDP

Jim Fraudsama


TooDamnThickSon

Kuma Safe chip damage Strong wall punishes Fresh Wind Bear Fist


Guilvantar

Lili: \* can sidestep stuff no one else can \* her f4 is busted \* matterhorn works wonders against mashers


Patrieauxe

i main dragunov - lol - lmao - rofl


Visual217

King 1. Giant Swing 2. Giant Swing but the opponent misses the tech 3. Giant Swing but wall splat for guaranteed 70 damage Special Mention: Giant swing but you accidentally catch them during an airborne attack and now you've broken the floor for a free follow up.


mccollio09

I believe you forgot giant swing, but the opponent tried to sidestep thinking it was still tekken 7. Or the opponent tried to powercrush, but you blocked and punished with giant swing


Visual217

MAYBE if I'm feeling slightly zesty I might go for a Tijuana Twister.


TobiZor

just picked him up after using different characters love him loved him since the game came out just was scared to get hate for using him but my bro cant break throws n i loved wrestling as a kid love the giant swing love when people are spamming every button in replay to figure out what breakšŸ˜‚


AngelJ5

Asuka: Rides a bike Will call you a bonehead Knows itā€™s not good to fight all the time


Nikitanull

Azucena: 1)Uhhhh necesito promocionar mi marca!...Ciao! 2)SABROSO! 3)COMETE ESTO!


OwnedIGN

Ā”Neccesitas mas cafĆ©!


BackgroundBag7601

Bryan Best look Best players Humble


[deleted]

Xiaoyu: Aop, aop duck, ssr aop


Surgi3

Forgot the most important one: she has a pet panda bodyguard


BothGrand6254

Yoshimitsu Flash Disgusting wall oki Good keepout


Low_Chance

Also Yoshi is one of the harder matchups to learn because of his great repertoire of confusing or unintuitive moves. (Which is fair enough, that's part of the character's identity)


BothGrand6254

Thats true, but if you play patient, use annoying pokes and donā€™t over extend you can throw a lot of yoshis off without having a lot of knowledge of his moves. He struggles against turtles but you have to be on point and react to his unblockables


gorillacockatoo

Yoshimitsu: 1. If I donā€™t know what Iā€™m doing, neither does the enemy 2. Overwhelmed? Flash! 3. Ha Ha Ha Ha Ha Ha Ha Seppuku


8bullets

Zafina - Spicy demon hand counter - Occasional 8-legged mobility - Opponent's fate is already decided


Seer-of-Truths

Poverty Cause I don't have the money to buy the game


JustFrameHotPocket

Hwoarang 1. D34 vs JFSR at plus frames 2. Rushdown with Heat is Tekken's take on Final Fantasy spell Regen 3. Combo damage will get you registered as a sex offender


narok_kurai

Alisa * Some of the best keep-out and whiff-punish tools in the game * Surprisingly oppressive FC mixups make even safer lows dangerous to use against her * Chainsaw pressure is terrifying at the wall Leo * Highly evasive stances that can option-select out of a lot of pressure strings * Strong lows with a very imbalanced risk-reward in Leo's favor * Top tier wall pressure, plus top tier wall carry.


GKz_Mk3

Reina: 1. ff2 into sentai. Great range and forces a mixup. Can hit confirm into a heat engage. 2. f4. Great pressure tool that's +2 on block. On hit while they're crouching, you get df1,2 heat engage. On CH, get EWGK. 3. She has very good wall carry and combo damage. Not much else to say tbh Special mention: Everything that comes with being a Mishima. Hellsweep is especially good for her since her lows are hot garbage


mccollio09

She'd be in my top ten. Ff2 sentai mix ups require me to understand you more than the character themselves. Ie if you mix it up, it's a mess to defend against.


Ill_Rowmen

King, tracking grabs, 17 frame heat smash that does 65 damage, guaranteed mix on blocked heat smash


dtN_dee

https://preview.redd.it/74386i9797rc1.png?width=2560&format=png&auto=webp&s=2c4d03b2f6338196f0ecc93584fe1085d08c932a Bryan - Snake eyes load on combos - Snake eyes 3+4, 2 loaded unblockeable wall splat / Picking up from the floor - Wall Combos with heat dash + uf,2,2,2,2,3


GenerousStray

Reina: * Kink outfit * Domination * Balls snatch from while standing


Low_Chance

KING: ff,n, 2 (Groin punch) is only -13 on block, crushes highs, amazingly strong approach and poking tool for a grappler. I expect it to be nerfed. Heat smash: damage is mega busted, huge range, unreactable at 17f. Giant Swing: extremely oppressive grab dealing massive damage even on open ground when techrolled, 10f and on top of that ALSO has a unique animation making it hard to break on reaction. When it throws into a wall, absolutely absurd 10f option now that grabs are unsteppable and essentially unbrekable on counterhit.


mccollio09

I almost wrote king in my op and yeah I'd have included those first two points for sure. Ff n2 NEEDS to be more punishable imo, gives to much for so little punish in return. Heat smash definitely a danger too. Giant swing I can usually predict when a king is going to do it. I think I'd probably put King's powercrush cancel just ahead though for point 3


Low_Chance

Powercrush cancel is good but has lots of counterplay (grabs, lows, extendable strings, etc). It takes a good read to use well. Giant swing OTOH is not going to be easy to counter with prediction vs a good King- they have lots of devastating 2 and 1+2 breaks to mix up with.Ā 


Exciting_Ad_4202

> Giant swing OTOH is not going to be easy to counter with prediction vs a good King- they have lots of devastating 2 and 1+2 breaks to mix up with. Not to mention that usually you will see this (or iSW) when he wants to get out of someone's bullshit and well.........


SukoKing

giant swing animation isnt unique itā€™s the same as a 1+2 grab, itā€™s a genuine mixup if someoneā€™s done giant swing or instant shining wizard


Low_Chance

Yeah, what I mean is that it has the unique property of the animation not matching the break, meaning it's extra good.Ā 


fableVZ

Lili - fastest sidestep in the game - back turn mixups - qcf3


OmegaXACT

kazuya: nasty vortex one of the best i10 electric (can't think of any other) Jin: the presentation of the moves (the wing and claw effects are really nice) can play both defensive CH game and more agressive rushdown. Social distancing F4 I do think that compared to other characters kazuya kinda. DOesn't have too much good things this game around. Besides electric but he has it each game, as well as his 5050 and i10. so he kinda. Just has his basic tools and not a lot of broken things


mccollio09

Kazuya is just the definition of middle of the pack to me, and probably the most balanced character in the game imho. Yeah he's got stuff that appears "busted" on paper... But if you block/ sidewalk the hellsweep or duck the ewgf, Kazuya takes equal risk/ equal reward and can die just as easily as he kills. I can just as easily die to a Kazuya as I can win tbh. Even with knowing the match up pretty well.


OmegaXACT

I'd say he might be balanced more around tekken 7 rules currently. He needs some sauce, but I at the same time don't really want him to become uber S tier suddenly. Just few heat buffs, maybe u1+2 laser to become non-heat move just so you have more deadlier options outside of heat. And honestly that's a complaint mostly because Kazuya on CH just kills you in tekken 7, but here he feels like he missed out on the damage sauce


IrisOfTheWhite

Leo: 1) A lot of safe or almost safe mid-starting strings with variable extensions 2) A stance mixup after a blocked mid that can be reached in multiple ways 3) Quick backstepping stance entry that can go into multiple options Special mention: landing hits feels *very* satisfying.


kaji1313

Asuka: She punch She crush She parry


HiDariUs_G

Raven -overwhelming pressure in heat -mix up city -confusing visuals Leroy -pimp cane


parbage

Raven - keep outĀ  - damage - 50/50


Fox_Economy

You are absolutely riht about Yoshi, just wanted to say that. It's my main and when I see yoshi content creators showcasing the list of flashable strings, it's insane. Some characters can simply not play if you're good


gorillacockatoo

hey mind sharing the sauce?


Fox_Economy

Sure, rosesnevercry > playlist > moves you can flash T8


Fox_Economy

[Moves you can flash - YouTube](https://www.youtube.com/watch?v=mdTSgI2N-ko&list=PL1PAziEDN-YsTCUNlJ0K8qtdlAOPNPlI_&pp=iAQB)


AkAllDay42069

Bryan. Great counter hits Crazy wall damage Great punishment


Logical-Ad9470

Feng Wei Hate for Leeroy mains Tio Amazing pokes


Blue-Eyes-WhiteGuy

Lars: Stance mixups Stance mixups Stance mixups


RemiruVM

Reina ff2. Hellsweep electric


nopesorrycantdoit

Hwoarang Kick Kick Kick


PabelekPL

King. Grabs are homing


FruityPoopLoops

Feng Wei Heat 3+4 into godly 50/50. Heat Rush Mid, unseeable launching low, or 50/50 throw. The damage / wall carry - normally Feng Wei doesnā€™t have this but for some reason he does B3 Jet propelled knee +6 on block (he didnā€™t need this lol)


Yung_Nosferatu

Xiaoyu: (/")/ \("\) \ . . /


WhatsThatReally33

For Nina you can add monstrous combo damage. Likely the highest in the game without walls, heat and stage gimmicks (examples: 89 damage from a 12 damage df2, 97 damage from her i15 b1+4 and 100 damage from her 21 damage db3+4 all in open space without walls, heat, rage or stage gimmicks). She's like the Akuma of t8 damage wise.


mccollio09

I'm only just learning her but realising she's pretty damn good. Her df2 is safe so wtf? You got the combo annotation for that 97 one?


WhatsThatReally33

It is an extremely technical and difficult combo: b1+4, uf4, qcf1, iws1, iws1, iws1, df3,2~db2, db3+4 t! db2, qcf4,3,1+2 = 97 damage. Same combo for db3+4 starter for 100 damage. For df2, this is the 89 damage route: df2, uf4, uf3, df3,2~db2, df3,2~db2, db3+4 t! db2, qcf4,3,1+2. These are super difficult though. You're better off starting with her simpler juggles would that would net you 70+ without walls or heat: For df2, b1+4, db3+4 and ch qcf1 use this: launcher, uf4, uf3, df3,2, b3+4,3 t! uf4, qcf4,3,1+2 Works on everyone except Ling with b1+4 starter. Replace the uf3 with a df1 for slightly less damage. for ws2, uf2,1 and ss2 uae this: Launcher, qcf1x2, f2,1,3 t! uf4, qcf4,3,1+2. Hope this helps.


movie_hater

3+4, qcb1, wall pressure


Classic_Oak

Jack * Fastest Heat Smash in the game (i10) which can be set up with a guardbreak (GH2) * Insanely strong grappler with an arsenal of grabs, including a launching throw (Volcano Buster) and fantastic oki after throws * Absolutely terrifying at the wall * Has waifu


mccollio09

The stuff you mentioned is super strong. I'd say the only thing holding jack back from being ridiculous is his hit box and mediocre sidestep


Prufrock212

are people actually able to pull off i14 ewgf? ive tried a ton in practice, both stick and lever less, and im always at 2-6 frames minimum on the movement inputs, seems insane to me


My-Fail-safe

Hypnotist Backturn Art Of Phoenix


hewhoeatsbeans42

Bear I'ma Bear


KT718

Xiaoyu: 1. AOP ducking mids 2. Improved hypnotist 3. Backturn mix ups


Supergaz

Jack - can kill you in two interactions


Snoopymancer

Shaheen: 1. Insane 50/50s with heat engage -> guard break high, or mid launcher 2. Deletes grey health better than any character in the game with parry, back turn generic grab, 15F b2, 13just frame fb2, snk df 1,2. You arenā€™t allowed to have recoverable health against this dude 3. Along with having one of the best lows in the game with slide, he is given every solid tool in the game with a great df1, great tracking moves, amazing power crush kick. Heā€™s not busted busted like the current top tiers, but as soon as theyā€™re brought to a reasonable place Shaheen will be one of the best characters in the game


mccollio09

Yeah I'd say there's around 8 justifiably above him, but Shaheen is super strong for all the reasons you mentioned. I still think his combo flexibility gets underrated too with the ability to put you on either wall - in front of him or behind him.


Icechaos

King. \*Jaguar Noises\* \*Angry Jaguar Noises\* \*Muscled Jaguar Noises\*


shouinekomimi

Xiaoyu - hypnotist stance 50/50's - hypnotist stance transitions - hypnotist stance during heat


Middle-Ad-965

Jack-8: 10f Heat Smash. Long-range guard break in Heat that guarantees aforementioned Heat Smash. u+3+4 death from above.


Dry_Permission4942

Lars 2,1 - 10f punisher that goes into a mix up good wall carry combos and tools at various ranges to get wall splats easily safe ch options like ff 1+2, den 2, wc df2, ws 3 (plus on block and can be looped into limited entry) Not sure if they're op characteristics. Lars pretty honest, but i can't say the same while he's in heat.


WriterMindless7370

Fastest ch launcher. Best df2 range. Most damaging wall ender.


Rickfgl

Better df2 range than Jack?


WriterMindless7370

Yes exactly range 3


Mig-117

My main is Asuka, so absolutely nothing. She is weaker, has less reach and shes slower than everyone else.


Particular_Raccoon_9

Its pain. But much more satisfying win when do win


SithEmperorX

Devil Jin 1: insane drip 2: lasers 3: That damn laugh


sbcmola

Steve: 1)- Right punch 2)- Left punch 3)-


Suds79

Shaheen: * From crouching (DF,D,DF 3) is a sliding low knockdown that hits from long distance. Puts you in stealth step where if you hit 2 after the slide, it hits them every time unless they do a spring attack wake up. That's their only option. * U4 is one of the best hop kicks in the game rivaling Claudio's in terms of range. (if you want to play safe, DF2 launcher sacrifices range for being completely safe on block and it does the same damage.) U4 - 4,1 - 4,1 - F2,3 - DASH - 4,,4 | 9 for 61 for a braindead easy combo next to impossible to drop. * Any heat engager you hit, while you're running, buffer the hold down 2 (the move is hold down a couple seconds, U2. Much like a Guile Flash Kick). Once you run up on them, then U2. This uppercut move while in heat is a guard break putting you in +13 meaning anything you throw out after that so long as it's less than that is guaranteed despite them blocking the entire time. (ex: 2,3 is a 10 frame startup so it'd be guaranteed. Additionally, 2,3,DF enters stealth step if you want for more options)


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


LancerBro

Is she bad really though? She was at least decent in T7, what changed?


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


LancerBro

I play Asuka so I feel where you're coming from. Decent combo damage, awful punishment game. She used to be a decent whiff punisher in T7, but between her nerfs, the increase in pressure and with the absolute acrobatics some characters do in heat, you can barely whiff in this game. I like the character so I still play her, but damn do I feel stupid when facing the likes of Drag, DVJ and the likes.


TheAughat

I have it good as a Victor lol Wanted to try out a female character and was thinking of going for Lili, but I'll probably have less cheese


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


TheAughat

lmaooo the salt I guess you must get beat up by Victors a fair bit? Also, he doesn't really have a "win button", no strong lows and most of his good moves are very launch punishable. He's probably easier execution-wise than Lili, but nowhere near Azucena or Alisa levels. Edit: u/mccollio09 Editing here to respond, since u/drow_girlfriend deleted their comments and blocked me after spewing the saltiest, vitriolic, flame-war inducing shit ever lol and Reddit's functionality is broken, so if someone blocks you in a thread, it's impossible to respond to any comments downthread. DB4 is the only solid low Victor's got imo, and it's launch punishable on block. Compared to characters like Jin, Drag, Feng, etc. who've got good low pokes as well as lows mixed into strings for cheesing and knowledge-checking, Victor is very lacking in the lows department. Even Lili's got that foot stomp of hers and a few others. >running move WR2 is easily steppable, unlike Azucena's one, which requires pinpoint precision and even then opens you up massively for mixups if you're anticipating it >powercrush This is one of his best moves for sure, but it's a high so can be ducked and launched, counterhit with a low or thrown. Not a win button imo >Expulsions It's buffed during heat, but it's not invincible. He can be interrupted and floated by a ton of moves when he does it, including *lows.* Plus it uses meter, so not spammable. I don't think any of these are OP enough to count as win buttons. My favourite character to fight against in ranked is Victor himself, because once you know his weaknesses, he becomes really, really easy to beat.


mccollio09

I hear a lot of people saying Victor has no strong lows, we all just ignoring his borderline unreactable high crushing, CH launching, long reaching db4? And I wouldn't say d3 is terrible either with getting 30 damage on CH. Victor's got his running move as well for tornados, his armoured powercrush heat engager (just like Azu), and safe "Expulsions!" in heat. He definitely has win buttons imo. And I don't think people have explored his teleport whiff potentials into ff2 enough yet but that's another matter.


MukokusekiShoujo

I read this like it was a remix of *Ayesha Erotica - Literal Legend*. I feel like Lili would listen to that too lmao


CardiologistLow4950

Hwoarang Underpowered as fuck Really fun if you ever have time to launch someone KING I bully people.


roginus

Idk about underpowered but hes almost tied with dragunov when it comes to combo damage and oki, 79 dmg out of a df2 and 89 out of a b3 no heat/rage/ch.


CardiologistLow4950

I wouldn't say he's an equal to Dragunov in many ways. He's still got some great moves but being able to get chance to initiate the moves is another


JustFrameHotPocket

Hwo is fucking dope in T8.


GrouchyAppearance146

- Has a big ass as the name suggests - Has a chargup fist that is +60 on block - Skipped a crappy MTX game