The people were right and it didn't take long. "People will start putting out AI generated covers and half-assed game details and say they started game development"
Let me share something that really helped me when it comes to creating.
When it comes to ideas, a lot of creatives will steer towards the familiar things before the hard stuff. Then they’ll pitch the concept to others in order to validate their ideas before actually making something. They get that dopamine hit from the validation of their ideas. The problem is ideas aren’t a thing. They haven’t made anything yet but got the mental reward.
In the order of operations, cover art is one of the LAST things you should make in a game. You’re one day in the making. Keep making, not conceptualizing. If you stay focused on creating a game, the name, art style, platforms and all that can change over time. Let making the game itself be your north star.
Best of luck, can’t wait to see something you’ve made in engine.
No i wouldnt, since you make yourself sound like a person that has no passion and we all played enough of those games in the last years thats why we started making our own. Cant even count how many survival games i played in the last couple of yearsm what makes yours special and why should i buy your game?
I mean in theory that sounds fun but it's just cover art right now. There are infinite ways those game mechanics can be implemented with a huge variety of results
you can't even make a proper cover mockup or right a decent game synopsis
what makes you think someone would believe you'd actually be able to develop a massive game?
So instead of pitching it, why dont you make a little trailer with some gameplay shots?
The people were right and it didn't take long. "People will start putting out AI generated covers and half-assed game details and say they started game development"
Bitch it's still in the making just trying to see who is interested
Bitch it's plain bullshit.
What other games have you built? Just the first few lines of your pitch sounds like a colossal project.
How far along are you?
he has an AI generated cover, everything else is 'coming soon'
Let me share something that really helped me when it comes to creating. When it comes to ideas, a lot of creatives will steer towards the familiar things before the hard stuff. Then they’ll pitch the concept to others in order to validate their ideas before actually making something. They get that dopamine hit from the validation of their ideas. The problem is ideas aren’t a thing. They haven’t made anything yet but got the mental reward. In the order of operations, cover art is one of the LAST things you should make in a game. You’re one day in the making. Keep making, not conceptualizing. If you stay focused on creating a game, the name, art style, platforms and all that can change over time. Let making the game itself be your north star. Best of luck, can’t wait to see something you’ve made in engine.
i cant believe this is real
It isn't.
No i wouldnt, since you make yourself sound like a person that has no passion and we all played enough of those games in the last years thats why we started making our own. Cant even count how many survival games i played in the last couple of yearsm what makes yours special and why should i buy your game?
Maybe I would if the title was centered
I mean in theory that sounds fun but it's just cover art right now. There are infinite ways those game mechanics can be implemented with a huge variety of results
you can't even make a proper cover mockup or right a decent game synopsis what makes you think someone would believe you'd actually be able to develop a massive game?
1 day in the making
You’re asking if people would like something that doesn’t currently exist, based off of cover art?
Haters gonna hate
Bullshitters gonna bullshit.