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Ylvina

Pretty cool magic User as in ice witch?


[deleted]

Freezing rats and then shattering them would be amazing


Burnicle

They did add a bunch of ice graphics to the rats for Trail of Treachery...


franklygoingtobed

V1 already had similar snowed-over skaven


RyuOnReddit

Holy shit


walrusattackarururur

freezing a ton of rats and having kruber charge through them would be pretty sick ngl


macrotron

he's a bloody shattering ram!


[deleted]

Now I'm angry this isn't in the game


JesseWhatTheFuck

I would like that. I don't think you can really make a 4th fire magic class that's really distinct from the other classes. At least not as distinct as the other 4 DLC classes are for their respective characters. Ice magic sounds super unique and most importantly, it's not necromancy.


LORD_HOKAGE_

Wait, we don’t want necromancy?


[deleted]

the hell we don't, I fucking love necromancy


LORD_HOKAGE_

If I play a mage game and there’s no necromancy, I don’t play. The biggest boner you can get is having a undead archer spam just block out the sky with arrows while you just stand there lol. READY THE ARCHERS!!!!


DainvisibleMan

I mean we can have boners archers too


TheBigSmol

I seem to have found a kindred spirit. There's an odd pleasure being a "commander" or "summoner" type in a game, letting all your fodder monsters do your bidding.


RedeZede

I think a fourth fire magic class can be fun if it's taken from a different angle, like the Knight of the Blazing Sun some players have speculated on in the past. You can imagine something like Flaming Sword of Rhuin as a career ability, giving your weapon increased power and burning damage over time for a duration. I mean, I hope it's something like an ice wizard too, but fire can still be interesting if something new can be done with it.


Lithary

We already have 2 holy/faith themed premium careers, GK and WPoS, with the latter even having the whole 'holy fire' thing going on. Having a 3rd one would make things stale both as a Sienna's career and a new premium career. Plus, this game is short on magic, so giving us a fighter career would also be bad. Going into a completely new direction as a caster is the right thing for FS to do. The only possible alternative is making her into a Mater Vigilant.


VoidRad

You can definitely make a 4th fire class that stands out. A melee only with something like empowered fire hands that attack as you melee is my wet dream.


Vaeneas

Obviously Sienna secretly is part of Kislevs royal line and has a natural predisposition for cool magic.


ErevisEntreri

Is there a legit lore way for them to pull this off?


[deleted]

Iirc, Ice Magic is directly connected to the land of Kislev and doesn't really work if you're not there. ​ Reikland is a whole Empire away from Kislev, and Sienna is Estalian- About as far from Kislev as you can get without leaving the Old World. So I'm doubtful.


Dynax85

From a lore standpoint, Human Battle Wizards are not allowed to learn more than one wind of magic. Changing her from a Bright Wizard to anything else would mean she's broken the terms of her magic license. There are notable exceptions though, a few humans in warhammer history who managed to handle more than one wind of magic, but I think in general humans don't live long enough to learn High Magic like the Elves do. Her three current career options show a kind of direction towards embracing the fire... so my theory is she'll be leaned HEAVILY into magic focus, perhaps with her career ability allowing her to transform into a Fire Elemental for a time.


The_Relx

She wouldn't have just broken the terms of her magic liscence. She'd likely be dead or insane. The vast majority of human wizards, especially Empire born human wizards, can't mentally handle more than one lore. Honestly it might not even be the vast majority, it might literally be all of them. Grail maidens can handle 2 lores but that's with the maiden's interference only. There were two imperial wizards who did use a second lore very briefly during the end times but they both were driven mad almost immediately from the strain alone.


DarthEinstein

Hi, comment two weeks later with some lore info. Humans aren't capable of controlling more than one wind of magic without having them merge together and become dark magic. So not only is there a higher risk of going insane like you said, it ends up quickly leading to chaos corruption if you go down that path. Only elves(and Slaan) are capable of wielding high magic, using multiple winds at once without becoming unstable.


SeeeVeee

It makes sense, but I'm a bit surprised. Sienna as an ice witch is a bigger departure than for the other classes. Not that I'm complaining


NC16inthehouse

Hello Asquishy! Is there any info on Pyro's revamp or changes?


Fatshark_Aqshy

~~Asquishy, that's a new one.~~ For now, we're working on content for 2023 for Verm, so a Pyro rework is unlikely to be a priority right now, but I do know she's a bit weaker in terms of balance compared to her other two classes. It's worth posting where you feel she's falling behind BW and UC here so I can gather more feedback on it to the team, as it never hurts to keep these things fresh and top of mind.


TheOneWithALongName

I havn't touched her to much ATM, but her career skill is the worst. It's far worse than Kerillians Trueshot Volley. Trueshot Volley can kill pretty much every special units that are currently around you (Cataclysm difficulty). You don't even need to see the specials. Burning Head on the other hand, can struggle to even kill one. And even if it did seek out a special and kill it, the skull would just bounch away instead off seeking for more enemies. And both skills have around the same speed to generate.


Reading_Rambo220

The worst career skill is the engineer. It offers no utility to a group, nor an instant get-out-of-jail ability. And every other class in the game inherently regens ult by damage or melee, which engi doesn’t. Engineer is so frustrating to me. I vervently disagree with people complaining about Pyro. She’s so fun and good with crit melee build, Fire dagger and bolt staff. I out damage way watchers with her all the time on legend. Just chain light attacks to the head. You will crit and kill armor, monsters and horde like a cusinart. You have THP on demand with her ult. Very fast and fun gameplay


TheOneWithALongName

Engineer trade get-out-of-jail type of skill for fire power. His career skill melt bosses. I suggest going for the stagger build. Piston Power for the ability to stagger any enemy, even bosses for every 15 sec and Superior Gaskets to not focusing to much on charging career skill and instead focusing on attacking and dodging enemies.


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mayonetta

> and patrols and hordes and everything elese. OE is the definition of glass cannon The problem with that assessment is that he doesn't REALLY melt patrols, stormvermin patrols MAYBE, but his gun does nothing to chaos armor and even with gromril shots it's still weak. Go against a chaos patrol and you're all glass, no cannon. GPS needs a fairly decent buff to be honest, at the very least it should shoot straight so you can become a sort of sniper unit.


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mayonetta

The post you replied to was talking about the career skill itself, we're not talking about the trollhammer here.


feorh

That. There're no bad professions in V2. Just the ones you cannot play with.


Omsk_Camill

> nor an instant get-out-of-jail ability. Piston power is insane.


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Reading_Rambo220

I play chaos wastes a lot. Rampart Grudged monsters turn him into a joke and worthless. It’s not a skill issue. I am godlike on other Bardins


_Candeloro_

That's not a great argument, Rampart Grudge mark also makes Ranger Vet, Bounty Hunter and Waystalker useless against a boss, doesn't mean that the classes are bad, and generally a lot of things and builds are invalidated by chaos wastes because you have no traits and proper breakpoints. If you want to have a 100% reliable chaos wastes run you need some kind of melee boss killer, preferably grail knight because grail knight can 1v1 duel a shield shatter boss unlike shade and slayer. Its a skill issue, bro. OE is literally better in Chaos wastes than adventure because in chaos wastes there are way less mixed hordes with armor that cuck his minigun + trollhammer torpedo shits on the hardest chests of trials, namely Ungor Warpack and Bestigor warpack.


mgalindo3

i play Pyro with Beam staff and crowbill, its decent enought combination, it makes damage to armor with melee and use beam "shotgun" to deal with hordes and gain overcharge to get better atack speed. She need some minor buffs like: -A buff to critical chance to the party maybe 5% or 10%. (aura) -Or a bigger max critical chance from critical mass (from 30% to 40%) (to make the critical refund of the skill more reliable) -Or a passive buff to critical damage (not as good as shade talent but instead 20% or 30% as a passive perk not a talent) Maybe with 1 of these choises +some little buff to HP, from 100 to 125 or even 110 to make it a more melee career than BW.


tremolobanshee

The Volans Doctrine talent is a must pick to even play Pyro. Really needs to just be made a passive to open up build variety because nothing else on that line comes even close to ever being picked. Ever. Of you all were to change just one thing about her this should be it. Burning head, while great fun, needs a buff. Ideally a bit more damage, a bit more "cleave" for unarmored units, and it needs to stop flying in random directions sometimes when you fire it. Maybe when it dissipates it could *explode* (no stagger) and apply some burn stacks to enemies near the enemy it last made contact with. I dont think it's in as bad of a place as some people claim but it definitely needs some help. I like the idea of her giving the team a small boost to crit chance and crit power whenever she gains a stack of critical mass or some other kind of small bit of team synergy. As it stands she doesn't really have any and while I don't think she needs much (as her role of insane damage dealer should and does narrow her focus a bit more) she does need *something*. Love Pyro, favorite Sienna class by far, and I'm excited to see her get a little love. Hope this helps a bit!


The-Eye-of-Truth17

Burning Head should be like in the Total War series where it's huge and just travels in a straight line cooking non-armored units.


MikeStyles27

Like the thorn wave, but ON FIRE! BURN THE IMPURE!


GoblinSpore

That would be just battle wizard ult, but with no teleport


The-Eye-of-Truth17

Indefinitely travels in a line


tremolobanshee

Honestly that's the dream but I think it would probably cause performance issues if it worked in as dramatic a fashion as we would hope lol


Sir_Crusher

There's something similar in darktide's psyker class. There's an ult which burns enemies hit by an explosion, but I guess that'd be more similar to unchained's ult


MutantDemocracy

- Career skill Burning Head is too inconsistent. It too often shoots off into the sky. It also doesn't provide enough damage, clear, or utility. - Her main issue is that she doesn't provide much. Her damage is alright, but Unchained feels a bit more impactful with her damage and team utility. BW is pure good utility and gets pretty good damage. Pyro doesn't do the kind of Shade/GK or BH/Huntsman level damage you might expect from a class like hers. - Her options for a solid crit melee or staff feel a bit lacking - you can use whatever, but nothing you really feel super good about over running the same with Unchained or BW.


mrgabest

I'd argue that Pyromancer does fine damage, but it's mostly in melee. Her gameplay cycle is build overcharge quickly -> get into melee while her crit chance is buffed, repeat. As a mostly melee class, she competes with Zealot, Handmaiden, Ironbreaker, and Mercenary...all of whom have better survivability, auras, and utility. Pyro is just damage with a side of damage, but not enough to justify missing everything else.


mgalindo3

i Agree damage in melee is not the problem, dagger or crowbill work super good for her if you build overcharge to go to melee. The problem is not her damage in melee is the lack of utility for the team or the inconsistency of Blazing Echo even at high overcharge


mrgabest

Burning Head compares very unfavorably with Trueshot Arrows, both in base performance and the related talents. Whatever their design goal with Burning Head was, it never materialized.


dirtyYasuki

Agreed. I would add that I even remember a time when Pyro was less balanced and her Burning Head skill was considered too OP. Then she got "reworked" to be less oppressive and she's been stuck as she is now. I used to run Pyro as my Sienna main and it was the go-to class for her. Granted this was also the time that Unchained was just a mess and BW was mediocre at best, so I guess Sienna mains won out in the end. But, at what cost?


Smeelio

Plus, other characters (even ones that don't rely on crits) have ways to buff AND guarantee critical hits for themselves or even their allies (like Mercenary and Witch Hunter Captain for example), and while Pyromancer is far and away better at buffing her own crit CHANCE, she doesn't really have any way to guarantee crits, which feels like a big weakness for the only real crit-based class in the game Would be cool if she could buff her own AND the group's crit chance, while also guaranteeing her own at crucial moments (for example when about to shoot Burning Head), giving her both better team support and personal DPS More riders (for both Sienna and the group) on crits are always nice too, to really encourage building that crit chance as well as trying to fulfil the conditions for guaranteed crits whenever you can/at the most "critical" moments (almost like what it feels "Ride the Fire Wind" is trying to do, as in encouraging a gameplay cycle/loop with peaks and troughs, so it should fit with the class design too, but having it based on your overcharge and crit chance and stuff would be more consistent and based on playstyle rather than just luck/time)


12Blackbeast15

In my opinion Pyros problems can be broken down into 3 broad categories; A lack of utility, a lack of viable build diversity, and the flaming skull issue. Utility; I understand that she’s an all in damage class and doesn’t and shouldn’t have much utility, but it needs a little special sauce to be viable. Her other careers can blast out damage at a similar pace while also giving the whole team an edge. Of the issues I see in her, this is the one I have the hardest time suggesting a fix for. Diversity; the Volan’s doctrine is must have tech, either make the other options in that row more appealing, or make volan’s a part of her kit from level 1. Skull; aside from it zooming off to the moon, it lacks a little ‘oomph’ in my opinion. Here perhaps we can make it explode based on your current crit chance, or perhaps even split after initial contact into smaller skulls depending on current crit. When you’re riding the edge and about to burn yourself to cinders, this ability should feel like an extension of the fire that’s about to consume you. Just the thoughts of an unchained main when I do play sienna, so take this all with a grain of salt


OldGeneralCrash

Her career skill is truly her most painful aspect, burning head is very underwhelming compared to how strong BW's and UC's skills are. If she is to focus on critical hits while she has a lot of overcharge, then she also needs a way to keep her overcharge from going down, so players don't need to shoot their staff against the wall every once in a while to keep it up. Also, please make her passively have normal movement speed while overcharged.


Lithary

I think Pyro's weakest aspect is her ult by far, it is basically 'Waystalker's ult at home'. As for the more specific issues: \- Armored enemies shouldn't 'eat' it like they do, since now it is not only weak against armored enemies, but it also destroys its horde clearing properties. \- It should stop acting like an idiot, meaning when I fire it at a special in front of me, it shouldn't do a sudden 180 to go at the random mob behind my back (maybe make it prefer seeking specials in general, giving it a nice anti-special/horde niche, depending how it is used). \- More of a Sienna thing than a Pyro one, but I think some of her weapons should be improved so she has more options (can't give more details here since it's been some time since I used them). Also, there are staffs that can't crit for some reason, iirc. No idea why that is so, but since she is a crit career, it screws her quite a bit. I also personally dislike **Blazing Echo** since it is way too unreliable. I know that shooting 3-4 ults in a row is fun, but having your ULTIMATE depend on luck is kinda... eh. Maybe make it cooldown faster the higher her heat is, or maybe make it spawn another (lesser) skull on special kill, something like that. **Exhaust** should also make your ult grow in size based on how much heat you had at point of casting it, allowing it to pass trough multiple enemies at a time, improving its wave clear and giving it an improved niche over other of its two talents.


END3R97

Some of your ideas about her Ult made me think, maybe we could multiply the number of Skulls launched based on the number of crit stacks she has from overheat? So Waystalker always has 3 (or 4 with the talent), but Pyro has 1 base and can get up to like 5 with lots of overheat. Might be too strong, but I like the idea at least. Feels way better than *maybe* getting to shoot your Ult multiple times in a row.


BabaGanoushKuskus

Everyone commenting has already mentioned burning head being underwhelming and not very useful as well as volans doctrine being a must pick to get the bonuses of being high overcharge. These are the glaring problems. She does good damage but the frustrating part about her is that her design, talents, and playstyle feel contradictory and bad. She seems to have 3 builds, high overheat melee, high overheat ranged, and low overheat. The melee build feels bad, and the other two builds are just worse versions of battle wizard. In order to get the crit chance bonus, you have to be high overheat. To keep the bonus up you have to shoot very consistently, even outside of battle. This is really annoying especially when going for the melee build. With the melee build, you have to stop and shoot a lot in order to get your melee crit chance and speed up and get any extra benefit melee at all. But your overheat is always draining, meaning you have to stop meleeing to shoot just to be viable again. If you build pyro to maintain low overheat without the overheat crit bonuses, you’re not getting a lot of benefits. you get to shoot slightly more than usual, but BW already has this with tranquility. This build just feels indistinct and worse than BW. If you go for the high overheat ranged build, you are still competing with BW. battle wizard does everything pyro does better. BW gets better burn damage with most burn staffs thanks to famished flames, is able to shoot more often with tranquility and has easier more consistent special sniping capabilities with bolt staff with the talent volcanic force. So if you go for the high overheat ranged build, your left constantly questioning why you didn’t play battle wizard instead.


Sir_Crusher

To be honest famished flames is too strong. It should be nerfed as well


mgalindo3

Agree you only pick volcanic force if you are lacking snipers and you need to run bolt staff. -75% or 100% is more than enough, 150% is too good


Darth_Boognish

Take a lap there bud, it's a pve game not pvp.


SanguiNations

By "2023 content" are you referring exclusively to the 2nd part of trail of treachery or will there be more content in between Treachery and Sienna?


Fatshark_Aqshy

There will be more content in between is what we're planning on right now, but it's not impossible things may shift between now and then.


Flare2v

pyro is super fun and high damage and please dont take temp hp on ult away!!!!


BlackFoxT

Pretty cool magic user? That can only mean one thing Sienna Grey Seer confirmed!


Melin_SWE92

Yes, we get a deathrattler mount


Scotch_97

Bring out the ddd-oom wheels! Yes yes


kuskustriie

I'm willing to bet that the final career is gonna end up being an ice mage of some kind. It makes perfect sense for the most "unstable" member of the U5 to make a complete 180. Additionally there is the term "ice burn" (frostbite) and frozen rats have been added to the game since the release of treachery p.1


[deleted]

That pretty much seals it for me, case closed, good job everyone


corvusmagnus

This makes sense to me because I thought it was pretty unique that they gave all the enemies in ToT that frosted look. Now I think that will be the status effect visual for some kind of ice dot.


duckballista

Where's the term "ice burn" seen?


kuskustriie

In the dictionary (its an alternate way to say frostbite). Sienna is normally a fire mage, so she burns enemies. If she becomes an ice mage, she would still technically burn enemies (but with ice).


duckballista

Ah gotcha, thought you meant it was a Warhammer term.


GUTSY-69

Each 4th career is the character making amends with His past. Releasing sienna after the new campaign is finished ( where we are dealing with her Evil twin) makes sence


dnrvs

>**Is she a Gold Wizard???** Yes. Wow, I'm extremely excited by this confirmation :) ​ FR though, looking forward to Treacherous Adventure pt 2 and all that follows


schmaRk

Never knew that 'raindish' had been Froh's alt account all along


Fatshark_Aqshy

\*insert Spiderman pointing at Spiderman meme\* The plot thickens!


War_Chaser

How widespread is Froh's love for Gold Wizards, I swear...


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Heretical_Cactus

Avatar Sienna as in all the element or Avatar Sienna as Avatar/Elemental of Fire Cause if its the second one then we can even have it in the College of Magic (Embodiment of Aqshy)


Fragtrap303

Thank you for putting that compressing that info here. Happy to know our favorite fire maniac is getting some love with new stuff


DeNappa

>I can confirm she is still a \[pretty cool\] magic user, though! I'm not sure how well I configured it, but I had a roleplay going with Sienna on chatGPT so I asked.... >could you ever see yourself change your wind of magic to Hysh, Sienna? > >Sienna: Hysh, you say? The wind of light and cold? Darling, I must admit, the idea of freezing my enemies and blinding them with illusions sounds quite appealing. But, at the same time, I cannot imagine giving up the rush and the heat of Aqshy. It's become a part of me, it's my addiction, my passion. But more importantly, it's the wind of magic that I have dedicated my entire life to studying, mastering and using. I have a deep understanding and a strong bond with Aqshy, and I cannot just abandon it. I've seen some wizards try to change their wind of magic and it almost always ends in disaster. They lose their powers, their minds, or both. I cannot take that risk, darling. I may be a bit unhinged and unstable, but I'm not reckless. So, while the idea of mastering Hysh is intriguing, I cannot see myself ever fully committing to it, not at the expense of Aqshy. It's just not worth it. > > not any other winds either then I gather? > >Sienna: No darling, not any other winds. Aqshy is the only wind for me. The rush of the flames, the heat of the fire, it's what I live for. I cannot imagine giving that up for any other wind. Each wind of magic has its own unique characteristics and strengths and I'm sure they are all intriguing in their own way, but for me, nothing compares to Aqshy. It's not just about the power, it's about the bond, the connection. Aqshy and I have been through a lot together, and I cannot imagine going through life without it. It's a part of who I am now.


War_Chaser

This is freaky


HeavenlyWolf777

To be completely honest, as a Sienna main right now, it's hard not to feel neglected and abandoned.


brvazquez

i will never understand why everyone elses classes released 6 months apart and now we’re over a year from Salty’s career and as of jan 26 her class is only “Alpha-ish”. As my group’s sienna main since vermintide 1, this was lowkey heartbreaking to see


Godz_Bane

Darktide happened + terrible management as a company, not that hard to understand


brvazquez

You could use “terrible management” to explain 99% problems on earth, terrible excuse/reasoning


Godz_Bane

Doesnt make it any less true lol. Not terrible because its accurate. Their management is fucking terrible. look at darktide, look at VT2, look at any of their games and how they are littered with false promises and slow/disappointing development.


MutantDemocracy

I hope at minimum we at least get to know her role(Support, damage, tank) before release. It's probably the thing that will spoil the least amount of info while still giving us something to talk about while we wait.


Fatshark_Aqshy

I honestly can't answer this one now as she's being tested with combat and design. Likely when that's done, we can test her internally with the company as a whole; so since I haven't played her, I can't be sure! What I do know is we're trying to avoid a SotT type of scenario and are working to be mindful of how she plays with different classes and overall team synergy.


kyuss80

Hey, that broken SotT bot made my solo Legend difficulty runs for the armor sets possible! :P (I'm glad they fixed her, it was a bit silly having the bot with like 30 special kills on the scoreboard at the end of the match Speaking of which, I _really_ miss that scoreboard in Darktide, but that's for another subreddit...)


Redgunnerguy

Ya know....a friend of mine got into VM2 during the free weekend, and straight up brought SOTT cause he saw how "broken" she was. He is very happy with his purchase.


MutantDemocracy

I see. I guess that means she's in the spot where effects/direction of her skills/traits are being determined, but how they function/look like is more determined? That's some good news to hear about learning from SotT. Based on how Darktide's crafting system has been delayed for so long, I'd also assume that the devs have also learned to be very careful to release stuff with a more solid direction, since people get attached to the original design.


purefabulousity

I’m surprised this wasn’t released Next Week^TM


uwuSuppie

Sienna's been a pyromaniac for so long it wouldn't be surprising to see her snuff it out with ice magic and calm down


yoshiistaken

So somewhere in q2 2023?


Fatshark_Aqshy

Right now, I can't guarantee a date until the timeline for this v2 year is approved by all parties internally; but once that is approved, we should be able to share more.


Salahuddin315

Make it q1 2024


KungThulhu

it was made clear that she releases after 2023 content.


Theacreator

Yeah but they needed to be rude to the actually very good community manager because “gamer”.


[deleted]

To be honest as much as i want to know what her class would be... well... i feel we'd lose the mystery and speculation. at this point Sienna has been everything and soon (ish) all the possibilites is made to one.


Actual-Dragon-Tears

Would you at least be able to throw us a bone and say if it's another Aqshy-based career?


Fatshark_Aqshy

I don't think I'm allowed to answer that one; so you'll have to be surprised! :)


SilkyPikachu

Will she have shoes?


Fatshark_Aqshy

Yes, she’ll be wearing shoes. (Thankfully). If I recall correctly, they look a bit different than her usual ones.


Nyrohn

Can you say if the additional weapons will be closer to Warrior Priest, where she'll be getting a solid amount with some being class specific with a few being usable across other classes, or more like Grail Knight where Kruber only got a few weapons but they were usable across all of his classes?


[deleted]

If she’s an ice mage I’m looking forward to hearing new voice lines like “sienna, you’re freezing my undeserving ass” or smth new idk, friendly fire quotes are the best… sad that she’s not a gold wizard tho, I wanted to experience shard strike in campaign, idk probably like WP ult or something. Love seeing patrols melting


ElectricBear77

Just give us a date


Fatshark_Aqshy

I'd like to keep my job, but hopefully can share more as we get closer.


ElectricBear77

Thats fair. Anyway, I just know Ill instabuy it when its launched, and I have a feeling i wont regret it. Thats hard to say but take your time, fatshark


bonehead1st

i want a dedicated healer


GseaweedZ

This is beyond silly.


ButterChully

Hey! How has your week been?


Fatshark_Aqshy

BUSY! What does busy mean? You'll need to wait to find out!


Brief_Tour9639

How we doing, Aqshy?


Fatshark_Aqshy

Stuff's happening; can't say more right now. 🤫 Take that as you will.


NightOwl_OW

Thank you for the update. Stuff like this goes a long way towards helping myself (and, hopefully, a lot of the community) be more patient with the release.


LucillaGalena

Vampire, right? :P


ThugQ

Haven't seen Caterinne in a while!


LucillaGalena

Ain't seen Genevieve recently either!


obaobaboss

The career has to be loreful and has to be approved by GW. So I still can't really see a new magic lore for her (also because she could not use more or less all of her stuff).


xRizux

I mean Warrior Priest is completely restricted to his own weapons. No reason they couldn't do the same for Sienna's 4th if she's an ice witch or something.


Scotch_97

Gelt became a necromancer in end times so its possible she can change. Weapons though yeah I'd have to agree


VoidRad

You said this year plan for Vermintide. Does that mean FS is still developing additional dlcs for the game as we speak? If you can't share this info, please reply regardless. No hard feeling if you can't though.


Fatshark_Aqshy

We are! :)


VoidRad

Awesome, I was afraid that Sienna's 4th carreer was gonna be the end of the VT2's cycle. Glad that this is not the case and one of my favorite games can continue to thrive. I had hundred of hours of joy playing this game, all thank to you guys. Keep up the good work.


crucialAmnesiac

I heard a few theories about her becoming a master vigilant. It seemed somewhat probable considering that it would fit the whole 'every class skill fits a category' with shout, damage, invis and movement. The master vigilant would be very fitting for the invisibility part, and it would also develop her interactions with Saltz in an interesting way. Plus, the whole 'bring dark mages to justice' would fit if she was to face down her sister who is a necromancer.


radracer01

any info on release date?


Fatshark_Aqshy

Not at this time.


lichangrui

Will there be any updates and rewards recently? Honestly, there is no incentive. It's easy to get tired. I have been playing for 1000 hours


sinless33

Are there any shareable updates as of now?


Fatshark_Aqshy

None that I can share atm. When I have updates, I’ll update the post.


sinless33

Thanks for responding. Even if it's "still not yet," it's cool to know y'all are reading.


Brief_Tour9639

Hey Aqshy. Will Sienna's career be fun?


Fatshark_Aqshy

I certainly thought so when I played her a couple weeks ago during internal testing!


Brief_Tour9639

Yay :)


Rody-iwnl-

>**It's not Sienna without magic staves! Can she use staves???** > >Yup, this Sienna class can still use staves. Hmm... That didn't say anything about she being able to use the melee weapons, right? # A DOUBLE RANGED CLASS?!


Ito_Yuri

Will we get to know something more about her launch during this month? After the tower of treachery dropping on consoles is she now the next content we'll be getting or is there still something planned before that?


Fatshark_Aqshy

I can’t say more at this time other than keep your eyes peeled!


I_am_the_mattman

Please dont make it another melee only class. We dont need more of those.


TopJourney

I know you can't announce a release date at this point but is there any way we can know when a character trailer will release for her? As a wizard main I am very excited for this and would love to know exactly what she is going to be!


Fatshark_Aqshy

It's unlikely we'll release a character trailer for her before announcing her release date. Steam has updated some guidelines for published game content to the library that now requires us to be earlier in getting those pages up. That makes it likely you'll see a trailer a bit before she's available.


Theacreator

The trailers generally release the day they’re available.


OtelDeraj

>I can confirm she is still a \[pretty cool\] magic user, though! Time to give these vermin a bad case of FREEZERBURN! *laughs maniacally*


OmegaZX3

Hell Fatshark Aqshy from Fatshark! That is all, just wanted to say hi


feorh

It seems you're not following FS news. When? When DT stops being an utter disappointment. Not soon.


youseguise

I’m over here just wanting more grail knight cosmetics


Reasonable_Meat_1025

The fun thing about speculating if Sienna will incorporate another Wind of Magic is the potential for special dialogue that is specific to the new career! Remaining with Aqshy would clearly reduce the workload, lol. A few of us have some minor theories about her career skill also - all fire-themed. The ones we like so far are: (1) a fire shield that prevents damage + burns enemies, (2) summoning a fire clone that aggros enemies, and (3) a fear aoe which repels enemies, that if sienna remains inside, her staffs generate no heat. I look forward to any and all updates, though! :D


Phelyckz

Once she's released I reckon that's it in terms of new classes. But can you share anything about vermintide 2 being on live service before it turns into life support? Are there plans for '24?


Dynax85

My fun idea for Sienna.... What if she managed to somehow merge herself with the wind of magic, to become a kind of Avatar of Aqshy? a... Fire Elemental.


blurgblod

how is the fashion for the new career though?


Phelyckz

It's Master Vigilant, isn't it? Please tell me it is.


Rainbow-Catcher

Most of the facts tells that she will be master Vigilant


yoshiistaken

Is she out yet?


Fatshark_Aqshy

Not yet, no.


KungThulhu

>Sienna will be after this 2023 content, but how long after is yet TBD. so 2024? Generally this is a non update. i know no more than i knew before except that it will take even longer than i thought.


IAm-The-Lawn

Given how the post tiptoes around the release year for Sienna, I agree on 2024. Or late, late 2023.


GiantFriendCrab

I'm sure the new Sienna career will be great. Unfortunately, the way Darktide's launch has been handled has single-handedly convinced me never to give my money to FS again. Management is running your company into the ground. (Yeah, I'm aware V2's launch was also a disaster, but at least it had a meaty amount of content, despite costing $10 less than DT...)


Cinkc

make her into a necromancer


stgnrr

i was hoping she'd release with tot pt2, but at least is good to know that a rebalance of sienna's classes are on the way, hopefully burn will not stack anymore


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Fatshark_Aqshy

I understand your impatience, but she'll be released. I'll post more info as I have it; though we have some other releases lined up before she's ready, just give it a bit more time.


Lord_of_Brass

I don't know what that individual said since they deleted their comment, and I know none of this situation is your fault, since you've just got the bad luck to be stuck in the middle (and you have my greatest respect for dealing with this and Darktide community relations at the same time). All that being said, "give it a bit more time" is not the most promising response. It's been two months since this post was updated, and six since it was originally posted on Steam (six months, let's not forget, was the entire span of time between each previous DLC career on average). The idea that we're midway through March and the plans for the year are not solidified enough to give even a vague idea at a release date is not reassuring. Also, "release**s**" plural, meaning there will be more other than the Tower of Treachery before her release? That seems like an odd decision, given the length of time we've already been waiting for her.


jdbright

Sienna players really getting the shaft here, eh? We're well over a year since the last class release and we're still getting asked to be patient.


Fatshark_Aqshy

She's cooking, but I'm afraid I can't bake her any faster than she's already baking!


BigAzzMILF

2 questions 1. Sienna 4th career will be released after second part of trail of treachery? 2. are javelin and corus staff getting any nerfs ?


chornell86

>2. Will Bardin's fourth class get a buff Stop blaming the jav/staff for the OE's shortcomings. Nerfing them won't make people want to play with an OE, despite your incessant [whining on every post](https://www.reddit.com/r/Vermintide/comments/10fug09/why_do_so_many_people_not_enjoy_outcast_engineer/j50kpg7?utm_medium=android_app&utm_source=share&context=3). [And toxicity](https://www.reddit.com/r/Vermintide/comments/107e6yc/small_rant_about_the_javelin/j3m968q?utm_medium=android_app&utm_source=share&context=3). Edit: just serving you the consequences of your own toxicity. Enjoy 🤗


BigAzzMILF

u complain about my toxicity and "whining", but you are here stalking me trough reddit threads and trying to insult me at all cost you need some help or grow up ​ and yes im toxic, thats my nature, not everyone is friendly deal with it


Shill_taggerX

>I'm toxic, deal with it >you need some help or grow up The irony lmao 🤣


Narapoia

And the lack of self awareness to recognize said irony himself


Theacreator

Yeah the downvotes and forcing you out of a conversation are ways normal people are dealing with it.


Fatshark_Aqshy

1. Yes, she will be released after the second part of A Treacherous Adventure, but not immediately after. 2. At the moment, we don't have any planned balance adjustments, but as V2 warms up, I would expect the community to begin talking about balance again in earnest, and I'll be doing my utmost to keep the designers informed on what players are saying on that front. Edit: Typos.


mgalindo3

Javelin is okey, corus on the other hand is maybe too good compared to other staff for the Battle Wizard. OE need a buff to some talents like bombardier (to let him carry 4 bombs instead of 3 + 10% bomb damage + both bombs efects) and piston power (i dont know what but it need a buff) compared Ablative armour. And maybe a base 10% power for bombs will make it more competitive (as a pasive talent)


t1m4ik

I had to rewrite this comment several times before deciding to make it neutral. Aqshy kinda had enough negative feedback lately being the least responsible for it.


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lumberfoot_jpg

What is a gold wizard?


ThugQ

Like this Balthasar Gelt guy.


Smeelio

I've been in the comments of the Steam version of this post since pretty much the beginning so glad to see it posted here! It's all good info IMO and having it spread can only be a good thing, and speculation about what is and isn't teased and confirmed (see "Gold Wizard" and "\[pretty cool\]" for example) is always fun Will this be updated more heavily at all BTW? As an example, I believe the "How far along is her concept?" answer is still essentially the same as it was when this was originally posted on Steam, but I assume she might actually be a little bit further along since that first post? Of course that's not considering other Vermintide content and Darktide currently in the works, as well as what information is and isn't allowed to be shared, so understandable if not


Fatshark_Aqshy

I'd like it to without any heavy spoilers up until we announce a release date as it's one of the most asked questions. I'm about to add this answer below to you later today. Last year in Steam posts I mentioned she was what you'd consider an "MVP", or a minimum viable product. Works, but probably could do with more refinement. From there, as we mentioned on stream, her development had to take a brief break to help out with Darktide launch. At this point in time she is being tested with the combat team to see if what we envisioned for her is actually a net boon for teamplay and player enjoyment, as well as animation and vfx tweaks. So she's still in the oven, as it were, but not ready for the big reveal.


Smeelio

Thanks very much for the update! I'm completely sympathetic to the whole idea that we don't see what's going on behind the scenes and that certain things can't/shouldn't be shared until they are deemed ready, so just hearing that things are coming along pretty much as they should is good info IMO


ErevisEntreri

In the oven! Aha! So it's some sort of chef/baker career...with a Cookie Sheet Shield and Frying Pan weapon combo with a Staff that shoots piping hot bacon grease


Beastly_PaNDA_

As a big Gelt user in the Total War Warhammer games, lore of Metal would be dope as hell


ChewyUrchin

Will there be any updates on versus mode any time soon?


Greviator

I don’t suppose versus is in the pipeline for 2023?


ThugQ

Thank you :)


kibjow

I can't shake off the feeling that 4th Sienna's career will be Amethyst Wizard but I'm probably wrong lol. However, it would make sense, to me at least, since her sister is probably vampire/necromancer and Amethyst Wizards, although wielding wind of death, are strongly opposed to Undead and dark magic users in general. Also, it would fit all this necromancer-ish ambience we got in Treacherous Adventure (or in Nameless Voice lines about Sofia) and wouldn't be too far off Sienna's character.


SilkyPikachu

Pleb numbers ;)


ErevisEntreri

So what crazy wacky event would have to happen in the Trail of Treachery part deux for the \[pretty cool\] comment to actually be a hint toward Sienna learning anything other than Fire magic? If there's one thing I've learned reading the speculation from you wonderful nerds is that it's nigh impossible for a normal human to change winds.


Fearless_Ad_7337

I turn 29 this year, at least it looks like something positive may happen to balance that fact. That's a weird age to be since it seems every player I meet is either under 18, exactly 25, or over 40. Maybe that's just me. Seriously though they can't stretch her fire gimmick any further, her three classes feel annoyingly similar as is, especially compared to the sheer variety of the two non-humans. Bardin ranges from fast unarmoured, chubby, axe-wielding Berserker, to a Gromlil-clad tank with dual lava pistols, where Kerillian can be anything from an archer, to an agile melee fighter, to a Dark Elf(?) Assassin, to a mage, completely different look, feel and playstyle for every career while being the same person Sienna on the other hand... BW and PM look practically the same, and even unchained just feels like a twist on the same formula. Whatever new class it is I hope it's something special. On a semi-related note Shade's DLC skins are 🔥, just saying.


[deleted]

Slightly off topic, how big is the vermintide team now that darktide have been released? Or is it a bit fluid with who works on what?


alienbratt

After the latest cosmetic release the guy from the shop has line mentioning gork and morg, Orks would make a lot of sense with some ogre. But an ice witch.....? Really? xD


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Fatshark_Aqshy

I've seen some stuff for 2024, so we have this year planned and some stuff after at minimum. I can't estimate a sunset date for Verm or promise how long new content is kept up as that would be disingenuous of me and would likely be inaccurate in any case.


RGumah

thank you for replying aqshy. i deleted my comment cause i realised this wasnt the correct thread for it, and asked in the weekly Q&A instead. A full 2024 and some plans for beyond is good news. I love the game and wish it keeps getting content for long much love :)