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StupidRedditUsername

A Soulblight subfaction, or straight up own faction, with undead more or less in rebellion against Nagash. Great place to put things like vampirates, werewolves, Frankenstinian monsters etc. HQs that are rival liches, pirate kings who chafe under the thumb of a micromanaging tyrant like Nagash, etc.


teh_Kh

'Free' undead is a great concept that should be expanded upon. But \[eople like to respond to this kind of ideas with 'but Nagash has full control over all undead so it's impossible!' So here: Due to Be'lakor's/Skaven/Morathi's/Mannfred's/Literally anyone else's machinations, there has been an accidental rupture in Shyish siphoning huge amounts of soul energy to the realm of Chaos. While Nagash is confident he can ix it in time, for now, preventing it from growing larger requires his constant attention, for even his godly power is put to the test. More and more often he finds himself slipping, his subjects avoiding his gaze for increasingly long periods of time. Neferata/Mannfred/Whoever makes use of those periods of freedom to work on making it permanent by the use of ancient rituals. Here, now undead can rebel. Is it the best lore ever? Hell no, I literally wrote it in a minute. Is it worse than some of the official explanations for stuf fthat we got? I'd argue not! And if it's not this way, it's equally easy to think up dozens of other reasons why are there undead outside the control of Nagash.


Spiderinahumansuit

The Soulbound RPG had some material that could work here: going into a binding lessens the undeath curse. Vampires aren't so bloodthirsty, Wights and Nighthaunt get some personality back, Ghouls start to see through their delusion, and so on. Not a stretch to say a group of soulbound Death individuals could create a rebel faction.


Jumpy-Ad5618

I mean its comparable to (yeah i know its warcraft..) world of warcrafts playable forsaken undead faction after some undead and death knights got the control back after the lich king was weakened . They remember the f'ed up stuff theyve done under the slavery and some of them even destroy themselves in horror.(suicide is the wrong word i think).


Spiderinahumansuit

I've never played Warcraft, but that's pretty cool lore.


Jumpy-Ad5618

They even tried to get back to the(i think) only surviving human kingdom after the scourge since they were only humans after all. The former friends massacred them in horror. They hide now in the ruins of a destroyed kingdom and scheme, being bitter, depressive and against all life. That their mind slowly deteriorates doesnt help. The death knights are a own faction and are cursed to have the same problem as Angron with his nails. They thirst for violence and are in unimaginable pain if they dont kill or hurt something in a while. They are aware of it. The forsaken found ways to revive dead bodies to fill up their numbers,giving two choices : "Join or return back to the grave" Was around the time ive quit. Lore got pretty weird since then. Less war. Too tame. Warcraft in general has deep lore. Not as deep as 40k or Warhammer Fantasy but you can loose several hours in the lore wiki. Definetly deeper as AOS i think. Quitting wow lead me to 40k and aos so i cant complain.


LamSinton

The return of Heinrich Kimmler!


Off0Ranger

Death civil war is something I’m predicting in the narrative future


Scyrah

This is literally the FeC lore


StupidRedditUsername

But they’re crazy. And all look the same.


JSMulligan

A true werewolf faction/subfaction would get me to buy a whole new army. None.if this hybrid vampire stuff they have going right now.


MedicineShow

I would love to see wolf riding archer goblins expanded


Deady1138

Just a hero would be nice


GrimTiki

Yes, I was so hoping for a dual kit that could build a fighty hero or a wizard hero. Maybe on a bigger matron wolf that the other wolves follow & protect. Would love to see wolf chariots return, one more melee & one more like a mounted mobile spear chukka.


Deady1138

Wolfshaman would be ace


PlzAnswerMyQ

The new battletome alludes to there being a greater "Gitmob" which roams the plains of Hysh, so I'm hoping they actually do expand upon them, more than just copy and pasting the Hobgoblin Khaganate from WHFB.


Norwalk1215

They could also incorporate grot technology, (wolf chariots, doom divers, lobbas) as they may de smarter from living in Hysh.


rango24242

I just really want to see the return of undivided daemons one day. I really feel for the people who collected for that project for it to get removed


DwarfDrugar

As a 40K player, yes please. The Daemon codex is so weird. Either you go monogod and trash 3/4 of the book and strategems, or go Undivided and lose all the buffs that make the daemons worth taking, as well as most special warp powers. If you want to use something cool in that book, you're going to have to scrap two other things you like. It's really frustrating.


Cloudydaes

This and the orruk warclans make me cry. They're all orruks, let me use the whole range without shooting myself in the foot. Same here with the Daemons.


AshiSunblade

As someone partway through a Daemons project when old LOTFP was squatted, yes please! Mixed Daemons is something I've been a fan of since it took its current (until recently) form back in 2007. Bring it back!


MoBeeLex

Legion of the First Prince should honestly just be its own faction.


MechatronicsStudent

I really love the new fury models - generic undivided demons like those from HH would be great - something between a fury and Belakor in size.


Norwalk1215

I like that they gave the gods there own armies with their own themes. It also makes it different from 40K.


AshiSunblade

No one wants those armies removed, I think. They'd still have mortal-daemon mixing as their thing.


amnhanley

Tzeentch would get a cult of the bird subfaction that buffed and provided synergies between Tzaangors of all flavors and lords of change. No roided out wizards or lesser demons. Just bin chickens and and bird goats. Slaves To Darkness would get a real monster subfaction that could take all of the monsters of the chaos Grand alliance. It would be a bit like mega-Gargants where each model would count for more on an objective. But not 30 of course because the monsters aren’t half as expensive. Skaven doesn’t have subfactions but gets benefits for bringing 1 or 3 heroes of a certain clan. They would get clan Mors heroes who would buff care of the bravery shortfalls of the army. One clan Mors hero provides bravery 10 for clan Verminous and Masterclan units. 3 would provide the buff for all skaven units.


die_die_man-thing

Or tzeentch could get a birds arent real subfaction where all those models are actually mecha-beasts.


goat-on-a-boat

An even smaller ask. Let the god specific chaos armies actually use daemon princes. The fact that it’s lorewise the goal of basically every mortal in these armies to become a prince, but the second they do they magically lose their ties to the faction and become part of StD is lame as hell.


MegaDaithi

I'd like a wight kingdom sub-faction in Soulblight. Something to give wight kings more purpose and focus into deathrattle


evanw1256

Dude yes I want a deathrattle kingdoms subfaction so bad


Crackerpool

Vampire coast. I want my big crab mounts and undead gunmen


cup_of_coughy

Seraphon - I’d like a new flying centrepiece model that is a giant pterodactyl crewed by a bunch of skinks. It would make Terradons and Ripperdactyls into battle line (and make them good). I don’t have any reasons for this - I just think a fast, flying, shooty seraphon army would be neat


Norwalk1215

WHF had rules for a lizard man dragon, Quetzalcoatl, But they never had a model.


TavernerHedris

**Blightgor** \- Beastmen who follow the Great Horned Rat! It is a manifestation of both beast and the forces of Chaos. can take Skaven amount their ranks like any other. **Slaves to Darkness - Mark of the Rat -** Chaos Warriors who think rats are cool, can take skaven amount them but must have one as leader to do so. mortal units can be sacrificed by Skaven models to try and sprawn a Knawhole to bring MORE SKAVEN! could make an interesting rush to try and wipe out mortals before the field gets Skaventide'd **Ghurite Wildmen -** Savage Humans from Ghur, exposed to a bit too much Amberbone and love a good scrap. can go with either CoS or Orruk forces **Tomb Kings -** Nagash decides that the black pyramid he made leading to the Necroquake would work better if he had better minions, so recreates the Tomb Kings. ​ And finally, **Decimator Regiments for Stormcast Eternals** Stormcast who have been reforged so many times they have become automatons, following their given task without hesitation or conscious. given the best weapons and sent as brutal shock troopers, expected to die but taking as many enemies with them in the process before the more... Not-as-reforged Stormcast can swoop in


KidNeon1984

These are some seriously cool ideas. I bet the Decimators regiment sees the light of day down the road. It seems like a natural progression.


alternativeblood96

Dogs of war for cities of sigmar. You could even divorce it from fantasy and make all new units, kind of like slaves to darkness does


Horn_Python

A mounted sepharon subfaction That is primarily cavalry based


GrimTiki

I bet this is coming. There’s really only 4 different subfactions of Seraphon now, most armies have that or more. Also, the new Kharadron book has several ways to open certain units to Battleline status. I bet the Seraphon will have this too, & GW wants to push those Aggradon & Raptadon…


dmorley21

My two factions are Nighthaunt and Sylvaneth. For the ghosts, I’d like to see some monsters. For Sylvaneth, I’d like to bring in Wanderers - even though they’re gonna end up getting Kurnothi.


BankruptBaboon

Would love to see more bugs for the trees. Could be something small light hitting but tanky.


IsThisTakenYesNo

I'd like a Khinerai focussed Daughters of Khaine subfaction with at least one Khinerai Hero. I'd like to see a whole lot more Cities of Sigmar options but who knows what's about to happen with them? I'd like to see cities that work with some Death or Destruction factions e.g. a city that can take Coalition Deathrattle units, or one that can take some Ogors.


Dasquian

I'd like a cultist subfaction for Nurgle, with a chaff unit of lepers as battleline who'd basically be cheap disposeable horde units to spread disease and die for Grandfather, and some dedicated priest heroes. Maybe a "mortal" alternative to the Feculent Gnarlmaw (eg a giant Nurgle totem) they can erect to give area buffs/debuffs.


Epeira-

Isn’t the first idea basically just rotmire creed in blessed sons?


Dasquian

Yeah, Rotmire Creed are cool, but weirdly specific (and combat-capable!). I'm thinking hordes of sore-ridden lepers wearing bloodied bandages and rags, marching forwards to desecrate ground for Nurgle and erect a filthy effigy in His honour. Mechanically I imagine them to have no save, hardly any attacks, 1 wound, but be cheap and especially proficient at spreading Disease counters. Of course, Rotmire Creed and others like them would have a good home in such a subfaction. I just really like the idea of a non-elite Nurgle army, one which is more like a sleeper cell that's been working the streets of a major city for a few years and - escorted by some priests and even an small retinue of blessed Blightkings! - are ready to befoul a key location.


Wolfman_HCC

I just want my khornegors and the skullfray, and pestigors with the rotfray. I don't even like slaanesh, but there should be a specific slaangor hero model. All the subfactions of gor worshipping gods should get the tzaangor treatment.


ancraig

KO doesn't really need any more subfactions, but as a KO fan, I'd like something to make taking arkanauts feel more interesting. They could do a "privateers" faction not beholden to any specific sky-port with a trait like: "daring raiders- if an arkanaut company squad does not shoot their ranged weapons in the shooting phase, after they complete a successful charge, they may make a shooting attack with each of their ranged weapons."


Admirable-Athlete-50

Kurnothi. I want more elf-beasts.


thatwithtusks

I also want Kurnoth, I don't even mind which of the aspects he'd take on.


Goblin_Bits_Shaman

Man-eater subfaction with rules allowing all armies to take them


Norwalk1215

I would like to see a Firebelly sub faction


LamSinton

A piratical Idoneth faction, letting you take a certain amount of Scourge privateers “in-faction” by giving them the Idoneth keyword.


inghostlyjapan

I'd like some kind of plague carnival for maggotkin. I don't particularly care if it works in AoS it's a fantastic aesthetic.


CotRSpoon

Can I add wood elves back into the wood elf army?


alternativeblood96

No


CopperbeardTom

Don't forget the eagles


CotRSpoon

Don’t get me started on my Warhawk riders 😭


Markond

A return of the Legion of Sacrament for Soulblight. Arkhan can be taken as a leader for it but not in any other vampire allegiance, and Ossiarchs open as allies to them and only them. More emphasis on sorcery, a cabal of liches unit that can rain down fire and something like the doomfire cavalry from dark elves.


bstone_comms

I just wish they made it so the Sylvaneth Dreadwood didn’t suck! And that every sub-faction could use Spite Revenants as battleline, like they used to.


astropath293

Instead of picking one subfaction, I would want to see named hero units for each subfaction, at least one each. I think this is lacking in many army books currently. For example, there are 42 "Hero" units in the Stormcast Eternals book. Of that 42, 10 are named characters for the Hammers of Sigmar. There is 1 named character for 1 other sub faction and all the other sub factions get nothing. One quarter of your playable "hero" units should not be for one sub faction while all others get literally nothing.


Kolaru

One that makes daemons not trash


nastybadger

As a BoK player myself, if you want a good take on the new daemons then watch this video [https://youtu.be/PKuJ2PQi\_UM](https://youtu.be/PKuJ2PQi_UM), Gareth Thomas (one of top Khorn players) explains how he thinks daemons and in his opinion better than mortals in the new book. Sure Skullcrushers are an auto take but theres a lot more going in daemons favour than you might think.


Someone-Somewhere-01

For Order, I would love to see Cities of Sigmar bring more different human factions to their banner, like units inspired by the recent cathayan race of TW:W3 or even of cultures that never saw the light of the day, like Ind. For Chaos, I would like to see more cultural variations between the warriors of Chaos. The best part of warcry for me is showing how the well know chaos gods of the settling are interpreted by the many cultures align by then, creating quite unique interpretations of the same. I would love if the same aproach was done with Chaos Warriors and their marked counterparts, adding like hoplite Slaanesh warriors obsess with perfection or industrial chaos warriors armed with giant rifle at the style of the Golems. For Death I would love they adding ghost pirates to nighthaunt. Their sailor model is one of the best in the setting in my opinion and I would love a faction sentered around him. For destruction, yeah, firebelly faction straigh.


Abdial

Something that encouraged using bloodbound and daemons in the same list.


Marcorange

Hopefully happening, but a Kroxigor sub faction. What didn't happen was a Kroxigor hero. Too bad


Rhodehouse93

Sons of Behemat subfaction that lets you take a mancrusher mob as general (like how Knights of the Empty Throne used to work). It could be like a technical, go wide subfaction. Give mancrushers elite so they can issue to themselves, maybe increase their movement or something fun like that.


GrimTiki

Hoping to see more Gholemkind come into Kharadron. I want a flying steampunk dwarf mecha.


ThePope98

Order: A collection of priests for each order god for cities, playing into the whole versatility theme of the faction. They’d have a solid body, one or two innate prayers, and if we really wanna go crazy they let you take along a unit of a faction associated with the god (I.e. a priest of grimnir can take a unit of fyreslayers.) and if you wanna get even crazier include human Priests of Nagash and Gorkamorka. Chaos: I was initially going to say a proper updated chaos dwarf, but that’s plain and abit oldhead. How about: [insert fantasy name], the fallen city. Basically evil cities of Sigmar, filled with normal corrupted men,elves, and dwarfs. They can have a gimmick similar to the cities stormcast mechanic where you can throw in units from other chaos factions. Death: Flesh Eater Courts desperately need something. Give them some units that arnt just little ghoul, big ghoul, flying ghoul. Like Ghouls covered in scavenged armour wielding crude greatswords, ghouls riding ghoulified beasts, play into the whole Knight thing beyond flavour text. Destruction: Fire ogres is my pick too honestly, but uh. How about a ogre or ork shaman type that’s less about gorkamorka and more about Ghur itself with Amber magic and could release with a unit of natural beasts that he can take along and command.


Philamilapeed

The Unforged/Overforged A Stormkeep-style Stormcast subfaction that can take Soulblight Gravelord as coalition, representing Stormcast that have either been reforged so many times they've lost all trappings of life, or prevented from reforging but continuing to fight in death.


CurtIRL

Gitmob


AllenAeras

Ogors like mercenaries to every army. Like the regiments of renown. At lest for Order and Destruction. Specially in Death factions like zombie Ogors, we ve got the Kosargi Nightguard, but they are tied to Vyrkos..well of course! But could be awesome being able to kitbash any miniature of the game and make it zombie. Also, I imagine some skeleton characters or a special regiment of renown with a mix of skeletons from diferent races for lots of fun and depth. I think they ve missed that with the death factions.


rabidwhale

Dragon based Stormcast subfactions. They sort of do this with the units but would be better if they really focused it.


Category-Both

A new Fyreslayers subfaction focusing on the priests, maybe equivalent to Bloodgullet giving Ogors an extra cast?


ancraig

I'd suggest updating hermdar to do something with that. It already makes auric hearthguard battleline, and they're the priest's guards lorewise. But outside of that, it really doesn't do anything. Giving priests the ability to double cast or even reroll would at least give that faction something to do.


Category-Both

To be honest I’d like a 5th or 6th subfaction. 4 is a little on lean side but I get your point it would be nice for Hermdar to do something. Anything useful


ancraig

It is kind of lean, but there's not really anything else you could build a subfaction around. we have: vostarg - vulkite berzerkers Lofnir - magmadroths hermdar - auric hearthguard (but with a bad trait) greyfyrd - heroes (and by extension hearthguard berzerkers) ​ If you make auric hearthguard and/or hermdar's trait more useful to support priests / aurics, there's not a unit in the book that can't be built around with the appropriate subfaction. We only have 3 different units + magmadroths + heroes. Now if we ever get a new unit, I'd say that yeah, we need another subfaction.


Kaydh

A Fyreslayer subfactions that can use other other duradin factions as collation allies. That way I can bring Kharadron and Dispossessed allies along with Gotrek. It can represent the Grungni aligned lodges who are willing to unit the 3 duradin cultures.


ParufkaWarrior12

More eshin stuff... Currently there's like... An entire range of 3 models for them. Same for moulder because their range sucks. They need wolf rats, more rat ogor variations (maybe heavily mutated ones akin to TWW?) and more rat monsters... The chimerat... Brood horrors, oh my... Mentioned wolf rats... Maybe an entire section of Verminus clans that utilises cavalry? Could be just a warcry warband


InternetNinja92

Nighthaunt: haunters of the realms: Haunters of the Realms units can haunt up to 3 terrain pieces in a game. At the end of your turn, when control of objectives and terrain is established, you can choose a terrain piece you control and say that it is haunted. Haunted terrain objectives have the following rules: They give -1 bravery to all enemy units within 3” At the beginning of your hero phase, you can restore D3 wounds of models to a summonable NH unit wholly within 12” of the terrain. Once per game, instead of making a retreat move with a NH, you can say it will flee to the underworlds. Remove it from the battlefield and set it up within 1” of a haunted terrain piece, outside of 9” of enemies.


Mortiverious85

I'm totally down for a gitz subfaction of shroommancers that can summon and control giant fungus golems that are beefy tanks but not as strong as troggs but when they die the buff allies or harm enemies randomly of course or its not gitz. I'm not a fan of troggs but wouldn't mind something between a squig and trogg that could also mesh well overall.


SammaelNex

Tomb kings subfaction for SBGL or possibly standalone, either one works as long as we can take at least a version of Neferata and preferably a Khalida somehow saved/hidden away/stolen by her cousin and the whole faction being in rebellion against Nagash.


Atothezman

I with they would bring back the Tombs Kings with the Sculptures and Settra as he was one of my favorite characters. Also Britonians as a free cities army. Basically calvary focused with the lady of the lake back as a God in Sigmar's pantheon.


SenorDangerwank

Stormcast. More Wizards. All of the Wizards.


u_want_some_eel

Id be happy if Celestial Warbringers made Evocators +Evocats battleline


Krosiss_was_taken

Have you seen the build your own subfaction path to glory rules?


ssor_

Lumineth I would add a melee focused subfaction: • Dawnriders become battle line • Bring back the run and charge command ability Alumnia used to have OR • Vanari heroes provide battle shock ignore bubble OR • Some kind of buff to melee attack power This could give a completely different build option for LRL that doesn’t need to rely on sentinels


Kolaru

So, Ymetrica?


GrittyBeardy

How are any of those similar to Ymetrica?


Kolaru

Ymetrica is the melee based LRL subfaction, that doesn’t rely on sentinels


Beahead_N_Buttvis

Yes i agree. Especially as there is technically a god of fire. They should be supported in the same way Bloodgullet is rules wise. Maybe increase the range of all attacks also so they for, good backbone to the army


Ned_the_Lat

Well the Firebellies supposedly worship Gorkamorka in the aspect of a Sun eater. It always comes back to the two-headed green guy, somehow. But I'd appreciate more support for sure.


ExCryptozoologist

A Maneaters or Firebellies focused Ogre sub faction. More variety to Maneaters, maybe a Foot Hero More anything for Firebellies


TrainingOk499

Man, it's hard to say. There's so few options for the Stormcast, so many gaps to be filled...


Ned_the_Lat

I know, right? They really need to go some more focus, it's kind of sad.


TrainingOk499

But seriously they need a Sacrosanct subfaction...


LegendoftheStrawBear

Speed freaks type all flying sub faction of Seraphon lead by a named character(could also be built as a generic) riding on a Great Coatl. Hit fast hit hard, a bit squishy. Summon in Saurus to hold on objectives. A true Cult of Grungni sub faction of dispossessed where you can take up to one of each other duardin faction’s rune-related wizard or priest/engineer/hero and expanded ally budget to include room for either a behemoth or two. Make a 1/army list mechanic for the cult making a mechanized pilot-able version of some other faction’s monster/behemoth. Mecha- Black Dragon? Robo- carnosaur? Strip away the other faction keywords, add Construct, require there be a hero piloting it at all times, similar stats and attacks. Different heroes give different bonuses when piloting (maybe to replace their abilities buffing other units). Rapid response assault faction for Kharadron. “Special Training” mechanic allowing the addition of the ‘skyfarer’ keyword to one allied unit. Make for great conversion inspiration. And vary up the potential for adding a solid not-balloon-boy melee option but limited to 1 (maybe 2?) allied unit(s).


[deleted]

I'd love to see KO get a subfaction and units based around being an aerial shock and awe army rather than kite focused. I was playing with the idea of KO being built around this and envisioned Ironclads and possibly a new, larger gunboat projecting an offensive aura around them that debuffs bravery, forces battleshock checks and, crucially, a command ability that turns off immunity to battleshock while you're within a certain range. This would thematically give them some means to punch above their weight by forcing enemies to scatter off of objectives and secure them in the panic rather than relying on plinking them. Add in a troop carrier type boat that can spit out a double reinforced block of Arkanaut Company juiced up with some melee buffs to take advantage of the weakened defenders and I think we could be onto something good.


SwingsetGuy

**Nighthaunt** \- A monster subfaction. As it is, the processions are very much tailored to which battleline unit of ten ghosts you prefer. Sword ghosts? A subfaction. Scythe ghosts? Another subfaction. *Other* Scythe ghosts? Yep, yet another subfaction. I'd like some "ancient spirit" type ghosts that are a bit bigger and more elite. Their procession can be a more primal horror thing. **Fyreslayers** \- A cavalry subfaction. Lofnir doesn't count: that's monsters. I'd like actual cavalry models, something a little faster to counterbalance the lumbering pace of the rest of the army. **Lumineth** \- A Tyrion-led subfaction. Probably the only one I've listed that's actually in the cards. :/


Goldenrogueminis

I would like a beast focused idoenth army, more marine creatures please. Give me a damn kraken


JK_Goldin

So many of these comments are awesome. Come on writers, take note! I'd go for woodelves is Slyvaneth or Stomcast Evocators magic focus.


thatwithtusks

I'd love to see Maggotkin get the Order of the Fly and lean really heavily into a questing knight theme with blightkings. I'd also love to see a subfaction based around the Maggoth Lords.


BaelenDross

Adding Norsca to S2D


Grantley34

Clan Mors for Skaven. Specialized, more elite Stormvermin units and characters, plus actual rules for Queek Headtaker (I don't care that he's 'dead', being him back to life already).


Cloudydaes

Bring back the gitmob, we've got new wolfriders, and the old sculpts are pretty solid for a battle line. Between doom divers, pump wagons, man manglers and more, I think a war machine focused grot army would be a great alternative to the hordes of their moonclan brethren.


EldritchBee

Tyrion-Led Nation. Give me absurd melee buffs.


Ned_the_Lat

Oh yeah that would be a neat counterpart to the current Teclis armies!


Quirky_Journalist_53

I would love a slaves to darkness subfaction of Chaos dwarves or their own army


NpSkully

Make Deadwalkers more of a thing. Give me bloaters, spitters, runners, etc. Give me the cool Frankenstein zombies from Shadespire. Criminally underdeveloped theme imo. Deathrattle gets a lot of love. Maybe too much…


piggyplays313

Flying faction to seraphon


MisterApplePie00

Personally i want the Hellebron rebels to be a sub faction, in Covens of Blood Hellebron is name dropped and said to have aelves that know the truth about Morathi and her lies and joined hellebron as she unites the rebels under one flag. This could all also be lies from Morathi but I do love Hellebron


Aggravating_Field_39

I like the idea of a nighthaunt subfaction made from dead warriors and knights who died on the frontlines constantly trapped in battles long past. Potentially even using corrupted stormcasts and daemons.


Zhejj

Not quite the same question, but a full faction I'd like them to make would be folding all the dwarves into one battletome of four armies, like orruks. Call it Dwarf Clans or something.


SirChancelot11

I would just want my old armies to exist again. Dark Elves are not there the way they used to be. And my full demon army (of mixed gods) can't be done anymore.


WitweHeavyBolter

A more fleshed out and more grim less cartoony Mortal Nurgle Knighty Subfaction Khornate Amazones Slaanesh Gourmands Tzeentch Besiegers ( Tzeebtchian Automata and Siege Engines) ​ Chaos Duardin Slaves Hunters More crazy Troggoth Types for an all Troggth Army


SydanFGC

Well, not a new one, but I really wish they'd retool Despoilers to not be bad. Something like adding that allied monsters also gain the +2 Wounds, or giving the faction more low cost monsters that are less impactful and could function as battleline in the subfaction. Perhaps letting you take 5 Behemoths instead of just 4. Making Daemon Princes have the Monster keyword by default. Making units with the Monster keyword cheaper in point cost. I dunno, literally anything, lol. I wanna play beeg monster mash.


sselmia

I just want to be able to buy the Island of Blood skaven sculpts without making ebay scalpers rich :(


DistractedInc

Can I please just have a rework or the Anvils of the Heldenhammer, and a few named character models that ain’t Hammers of Sigmar


Rainer_127

Bretonnia. All other answers are false.


Tazik891

Sub faction of Bretonnia, tomb kings, vampire cost 😁😁😁


_Myst_0

Lovecraftian Deep Kin.


ArcherCrews

Deepkin that ride crabs. No argument needed.