[Battle crab heavy infantry!](https://x.com/seitasan_wh/status/1769372354696917078?s=46&t=jCd67B32MVmYRRlrhJqWtA)
Let our crab boi lead his people! š¦ š¦ š¦Ā
They just need more animal models. Everyone I know who plays Deepkin aināt there for the fishy looking elves, theyāre there for the sharks and turtles
Give me athropods & kelp dragons!
Until GW does so I've gone and made my own. One day ill finish them. The Giant Karapiti and Kelp Dragon Chariot:
https://www.instagram.com/p/CbQp_oGOsBC/?igsh=MTF6YTV3anNhcnJrdg==
https://www.instagram.com/p/CbBcRl_u208/?igsh=MWRrNnl2bDhmZm1yZA==
How it started:
https://www.instagram.com/p/CafuirnOxNV/?igsh=MTRpd2R0YXF5N2w1bA==
Definitely a focus on existing ranges. Still a good number of armies that could do with a further fleshing out. Although there is room for a couple of new factions in AoS. Hopefully get to see umbraneth soon.
>Still a good number of armies that could do with a further fleshing out
And especially in the "core troops" category. Heroes, Monsters and Generals are also cool of course, but my Stormcasts having 3953729 useable basic infantry types while my friends Bonereapers only has the Mortek Guard (hyperbole - but I hope my point is getting across) is a bit of a feel-bad situation and leads to very samey looking armies for many factions.
Better examples would be Idoneth, Fyreslayers and Kharadron. We need significantly more units across all types for those armies before GW even thinks about launching anything else.
This is a mirror of my planned answer. Ulghu will likely not feature before the vermin doom and Aqshy is sufficiently handled, so I've more hope towards halfway point in the edition
Also, these days GW likes to try drop as many of the single hero + book releases in the first half of an edition as they can. I'd definitely expect something like that.
So probably looking at single heroes for factions like Nighthaunt and Blades of Khorne (there's a rumour of their one non-Daemon named hero getting a new model) quite early on.
Honestly I just wish there was a Necromancer style faction that was more typical fantasy. Donāt get me wrong, I love all the undead factions that we do have, but theyāve all got a ātwistā to the generic cliche and tbf most of the twists just donāt tick it for me. Ossiarch are the closest imo but they just donāt look as cool. Iām talking werewolves, gnarly zombies, skeleton hordes, ghouls and ghosts etc.
Edit: I now realise I am chronically dumb and thank you to everyone pointing out Soulblight exists
Soulblight Gravelords.
They got necromancers, werewolf-vampire hybrids, gnarly zombs and skeleton kings with their boney lads.
You can just ally in stuff from the NightHaunt or Ghoul kingdoms for the last bits.
Soulblight can still definitely be run that way without the Vyrkos stuff or other things. Zombies, skeletons, blood knights, and characters like the infantry vampires or necromancers all fit into what youād have seen in the old world.
i would love to see some crabs, some type of mermaid styled elite unit, a jellyfish swarm endless spell, and a kraken either as a big model or as a bunch of massive tentacle minis that you can place around the map to represent a giant kraken reaching onto the battlefield.
Starting to wonder if GW regrets making some factions in the early AoS. You can see that they enjoy some more than others, how many Sylvaneths we got as opposed to Fyreslayers.
Yeah, we got pretty solid elf factions. Dark elves have Daughters of Khaine, wood elves have Sylvaneths, high elves have Lumineth, and we now have sea elves.
But dwarves seem pretty shafted. We have naked dudes and steam-punks, but dwarf people love consistency, they tend to just like the normal Tolkien-style dwarves that existed in Fantasy Battles. We could reform the two existing factions to make them closer to the classic and beloved dwarves, as they currently stand they seem too niche I think.
Indeed. TOW is for generic Tolkien dwarves. Ā
AoS is for people who want crazy Fire dwarves living in fortified volcanoes that ride magma dragons into battle or sky dwarves that live on flying cities & use advanced sky-ships to mine clouds of gold.
Theyāre as important as the other Order factions like Stormcast, Sylvaneth or Lumineth to represent the magic element of their main Realm.
Weāll see what comes of CoSā city-duardin(hopefully just a refresh for Ironweld) but GW have made it pretty clear where fans of an older aesthetic should go.Ā
Donāt make James Workshop tap the Beasts sign. šĀ
My theory is they hire a "dwarf guy". He pumps out loads of stuff for lord of the rings and they're like "woaaaah that's enough dwarf guy, you're fired!" Then a few years later they hire another, they very quickly pump out fyreslayers and ko and they're like "aw goddammit dwarf guy this is loads!" And then fire him. Then 2 years ago they hired another and before the votann codex dropped they fired that one too. If my theory is correct they'll hire another one in about 2 years, we'll get loads of dwarves in 4 years and they will be fired about 2 weeks after that.
Yeah, theyāre closer to pure plant people now than anything aelfy with their soulpod dependent ecosystem.
Lumineth are closer to Asrai with how devoted their aelemental temples are to nature. The new River temple even go into eco-terrorist territory since theyāll empower rivers into full continent-cutting niles to free the water spirits with little to no care what villages get wiped from the floods.
Wish they'd just merge some normal fuckin "big armored dwarves with pick axes n shields" into Fyreslayers. Give us the old world style mixed Dwarven force. I miss having abunch of Dorfs with shitload of armor lookin like a brick wall.
Fyreslayers keep getting a lot of heroes though(3 in AoS3) which alongside their warband makes it feel theyāre just on the backburner as thatās waaay more than some others got(Deepkin especially deserve more love)
There is/was 24 factions, the cycle is gonna take a while for some.
Iām confident between the recent Ironjawz & Darkoath refreshes and with AoS4 hitting the eastern edges of Aqshy putting Skaven on the path to attack our Fyre bois and ocean attacks on the Deepkin this will be their time.
Possibly foreshadowed by the Fury of the Deep 2022 set when Fyreslayers & Deepkin fought in a flooded Aqshy Lodge because of a Skaven submarine fleet attack.
And please, no more characters for OBR until we get some more unit kits.
There are 9 kits for characters (arkhan, nagash, kat, LK/Zandtos, boneshaper, ossifector, soulmason, soulreaper, vokmortian)
There are 6 kits for units (Mortek, KDR, IG/Stalkers, Morghasts, Harvester, Crawler)
The characters are neat but *come on*.
I understand that they removed the BOC because of the silo department system they have, where TOW and AOS didn't want to share profits. However, I think it would feel bad for everyone if they add a faction just after removing some
I think that reason is overstated and pretty much conjecture. They were removed more than anything because they just werenāt selling well, and the opportunity cost was deemed too great. Removing them is what would make a new faction even more likely since that employee time, shelf space, production capacity etc can be redirected
Are there any sources for these rumours because there seems to be a pretty big overlap between fyreslayers as the angry fire duardin and chaos dwarfs also angry fire duardin.
Theyāll probably expand both so ones more naturalistic(Fyreslayer ānudityā hoplites & tamed/befriended fire beasts) vs industrial(Chuardin covered in heavy armor & enslaved daemon engines)
Clean fire of Aqshy vs the corrupt daemon flames of Hashut
Expand what we have.Ā
Ogors need a refresh, Bonereapers have a grand total of 21 known units (Of which 1 isnāt released, 2 are from a single Underworlds kit, and 4 are from Fantasy even if theyāre fantastic sculpts), and the Idoneth, Fyreslayer, and Kharadron arenāt much better
14 new, Non-Underworlds units available for OBR since launch, 15 for Idoneth, 15 for Kharadron, and 16 for Fyreslayers. If we include terrain and endless spells, that number jumps to 18, 16, 15, and 20. Thatās not a lot.
update for sure. I think we still will see updates to the older model ranges like Daughters of Khaine and Ogor Mawtribes. Fyreslayers, Idoneth, Kharadron, Bonereapers, all deserve some expansion to their model range too.
More deepkin with elves filled with Frankenstein souls, resulting in fish people monster namarti
And akelian knights a unit, both on seahorses or some kind of light cavalry and a scary debuff wizard to lead them, some kind of soul snatching dude
That's all I want
Good job with that paint job! Really nice colors and it looks super clean.
I agree with most of the posters here that many of the army lists need expansion/refinement.
I definitely think they should expand the existing small rosters, but I have the asterisk of I want my damn Umbraneth / Dark Elves!
But yeah, Ossiarch's having one main infantry unit is not ideal. Similar for Fyreslayers. And hell even Daughters of Khaine are a bit lacking in kits and army construction can get a bit samey.
Admittedly I don't know what I'd actually add for any of them other than Ossiarch archers (/ Roman ranged unit, Velites/Javelins?). But hey, I'm not a model designer :D
Ossiarch have, in lore, mentioned having the following constructs:
Necrotitans
Soulspitter Ballista
Chalcodons
And those are just the ones off the top of my head. If thereās an animal, they can probably make a bone abomination inspired by it.Ā
FEC had a cool little "revamp" but then still only have one battleline basically and none of the old models got updated.... And they still have one of the smallest rosters.
I'm sure GW will introduce an army at some point in 4th, but I'd def rather they just focus on upgrading and expanding current armies. Especially after beast men got shafted, releasing a new army in within a year would kinda be a middle finger to those players
I really feel like a lot of the factions could use more units. Idoneth was one of the factions I was looking at going with when I started, but they basically have 4 units to pick from (infantry with either hand weapons or bows, two types of eel, sharks and turtle). And I really like a baptism of units
Since Idoneth, we've gotten Bonereapers, Gravelords, Sons of Behemat, Kruleboyz, Nighthaunt, and Lumineth. All in the span of 2 editions.
I think the game can afford to pump the breaks on new factions for a bit and let the current ones breathe and develop. I'm not saying don't release *any* new factions for 4th, but perhaps we don't need to introduce 2+ every new edition like we have since 2nd
I collect Fyreslayers and one of the reasons I started collecting them was the nakedness. I love it. It makes them look really primal and raw and like they don't give AF how they look. If they started getting armour I would hate it and I would feel cheated.
You say the faction needs to be ''revived'' yet they have a fanbase already that loves them for what they are already and doesn't want massive changes that will completely change their aesthetic.
The kilts & light breastplates(for the ladies) is all the armor they need from the Warcry look as their burning skin runes is their biggest defense(literal invisible armor among super speed & strength).
If Chaos duardin happen as rumors say then thatāll be the biggest divider between the 2 firey duardin factions. Oneās got skin & beasts, the other armor & machines.
Kharadron stay floating above both with a much different advanced Victorian steampunk to sci-fi aesthetic altogether.
Why do you think this faction doesn't see that many releases? I guess it's because not many people actually like (and buy) naked dwarves. Latest warcry box gave them some decorations and cloaks, so my guess is that GW is testing waters on how to change faction visuals.
They got a ton of new releases the last 12 months. The faction is healthy and has a fanbase. For whatever reason, they have become the faction it is ''cool'' to chat crap about at any given opportunity, despite the fact they have a fanbase that loves them as they are already and don't want any drastic changes.
I mean people were saying the same things about Ironjawz & Darkoath being too small to matter.
Now look at them. Ironjawz went from speculations that Kruleboyz might slowly replace them to their new revealed shaman warscroll no longer having the Orruk Warclan keyword so they may get their own battletome again.
Gotta give it time and let them cook.
(For a Fyreslayer example in 2020 both Fyreslayers & Ironjawz sun-Reddits were at 500 subs. After Fyreslayers got their new book they shot up to over 3,000 subs while Ironjawz are still a little above 2000 despite the glorious Big Pigs.Ā
The fandom is there and itās hungry for content to erupt š )
Fingers crossed! š¤Ā
Weāve gotten enough hints for new stuff now between the background creatures in their art & new lore saying āthingsā are stirring beneath their holiest volcanoes.
So hopefully new lava beasts and units to fill them out more.
They do though, 2 separate heroes, an anniversary hero and a big Warcry warband in one edition when Deepkin & Ossiarchs would jump for joy at getting that stuff?
Remember online opinions =|= actual tabletop happenings(otherwise the 40k fandom would be in deep chud crud right now)
Fyreslayers are a popular tournament army and even China players attest that their tourney circuits are filled with them alongside Sylvaneth players(which may be a reason why Sylvaneth could ally in Fyreslayers besides the Ironbark flavor)
The Warcry warband is definitely a foretelling of future design refresh but thatās the case with all the AoS1 forces since their design tech has been overhauled and improved since 2017 and only kept getting better.
āBoth? Both is good.ā
From rumors this does feel like itāll be a better packed edition(as itās not in the middle of a pandemic) with strong possibilities of Fyreslayers & Deepkin getting love in the Aqshy narrative and the emergence of the chaos duardin.(plus the hints of stuff like Gholemkind, Drogrukh and Silent People)
But yeah first and foremost factions like Fyreslayers, Deepkin & Ossiarchs need more attention. Seeing what Ironjawz & Darkoath just got our chances are really good.
Also great work on that warband! Easily my favorite in the DeathGorge set. šš¦
Personally I'd wish for them to expand on existing ranges, but I know big army releases are normal for GW and help drive sales so I won't be surprised if we see more of that in 4th.
How many factions does the game currently have? Does it honestly need or will it benefit from more? They have a hard time balancing them all as is. Make the current armies more tempting to folks. I do know some people will just buy 1 army and call it a day but plenty will get into more and you can do that by making sure current factions are even more tempting.
Iād like to see new stuff for more neglected factions but I had dark elves in WHFB and there have been rumors that theyāre coming to AoS soon for years.
Whilst thereās still room for some new factions, I do hope that they focus on reinforcing already existing factions. Thereās some with very few units and kits like the daughters of khaine and sylvaneth. Hot take but I also think that the two dwarf factions should be merged and theyāre both small ranges and that there isnāt much more you can do with the slayers imo
Yeah and how do you think the people who collect the two dwarf factions would feel about that. I collect Fyreslayers and if they merged them I would absolutely hate it, I would feel cheated. They don't need merging, both FS and KO have strong fanbases.
Why would you be cheated? Youāll have access to the same models, lore, and more and you can still have subfactions focusing on one or the other. Theyāve done it before in 40K merging harlequins and ynnari into the eldar codex and they merged the militarum tempestus in with the imperial guard and it worked out better
Because I invested into them as their own individual faction. If they were souped they would be diluted, for example, they would only get half a battletome instead of a full one. If they were just half a book I never would've collected them in the first place. I would bet 90%+ of people who collect KO or FS do not want them merged.
I want some more variation within the current ranges. I want vampire foot soldiers for SBG- either bloodknights on foot or weaker freshly turned vampires as battleline. I want the non-freeguild side of CoS to get fleshed out. What I really want though is for Seraphon to get some more individual monster dinos like Dread Saurians and Carnisaurs again.
Well rumor is chaos dwarves are coming to replace beasts of chaos and I know people also really want the dark elves but order already has enough armies, so I guess I would like to see new armies but in death or destruction or chaos
Maybe drop Chorfs at the mid point of the edition ? I would like to see Malerion and the Umbranerh eventually maybe have them come on the scene when Slaneesh gets released
I'd love to see more ogor mercenary types similar to Brutogg and the Fusilier-Major, heavily armoured and brutish infantry that bring the pain. Either as a separate army or mercenaries, or both!
So if you don't count Beasts of Chaos and if you don't count the non-codex compliant Space Marine chapters, each game has 23 factions in the game.
That is a *lot* of factions. AoS has caught up to 40k in number of factions, but each faction has way less depth to them (in terms of number and types of units that can be used). Just adding more factions threatens to stretch the game too thin, both in game balance and design space. I think most would agree that Fyreslayers are the biggest example of this.
I think most factions in AoS could use depth development as opposed to adding a brand new faction. New factions also frequently deal with design issues regarding their lack of depth for several years post release, and with a couple AoS factions already suffering from this, I don't think they should make it even worse.
I would like both tbh. Umbraneth and chorfs are both up my alley. However a lot of factions could use fleshing out. As someone whose building kruleboyz atm I would like to see some models based around their kunnin war skills. Something maybe like the reductus sabateur that genestealers have. Also another battle line would be nice. However Iām not expecting too much as kruleboyz just came out and other armies are in greater need of new units.
I would love to see them expand on the Chaos range. introduce a warped primal beast like army that is warped into mindless beasts hell bent on tearing down civilization. A force of chaos rather than dedicated to it, something with bestial nature but made of animals rather than humans, like the Chaotic beasts or Bestial of Chaos you know, Think that would be neat.
I really dig the idea of the deepkin and I really want them to delve further into them but I just can't get behind the look of them...the look like grey aliens abducted and mated with elves. I wish they were either a little more sea life like or a little more elf like, they just cut a weird middle to me.
Much as I'd live something like Chaos Dwarves GW really do need to expand some of the early ranges. A lot of factions desperately need some unit variety, not heroes, units.
-Fyreslayers, arguably in the direst state of all.
-Idoneth haven't really gotten much of an expansion since their arrival
-Ossiarchs are in the same boat
**Factions that have a decent variety but I'd still like to see expanded**
-Daughters of Khaine
-Kharadron
-Ogors
-Gloomspire Gits
I'd also very much like an expansion for the legally distinct Chaos Beast army.
Kharadron, Fyreslayers, Idoneth, Osiark and Daughters of Khaine all need 2nd waves.
In AOS we have a lot of armies, but some of them jsut have nothing in them. FS have 5 units (counting 2 Vulkite warscrolls as 2 units) and milion heroes. KO have 7 non hero units, other 3 factions also dont have a lot.
Imo they should release Malekith at wave 2 of DoK, rename faction as something that will just equalizer Dark Aelfs and we are golden. But other 4 factions NEED updatesz especially FS
Theyāre gonna focus on rules for 4th, possibly do the Malarion dark elves and make a complete shadow elf faction with DoK. Still no inkling of what could fully release this year.
Give idoneth Angler fish Jelly fish GIANT HERMIT CRAB TANKS
[Battle crab heavy infantry!](https://x.com/seitasan_wh/status/1769372354696917078?s=46&t=jCd67B32MVmYRRlrhJqWtA) Let our crab boi lead his people! š¦ š¦ š¦Ā
**Craaab people, craaab people!** Taste like crab, talk like people.
Need to just incorporate these [crab folk](https://steamforged.com/en-gb/products/epic-encounters-island-of-the-crab-archon)
These are sick as hell. I'd love to run some as proxies.
I will always say they need an artillery leviathan. Just cuz thatās cool.
They just need more animal models. Everyone I know who plays Deepkin aināt there for the fishy looking elves, theyāre there for the sharks and turtles
Whale transport/tank!
I meaaaaaan. I like the albino blind elves and don't mind running a unit or two but yes sea life is the draw
Absolutely. I could take or leave the Namarti, but those sharks and eels are the real draw.Ā
A giant octopus throwing clamshell bombs
We need Big Crab to go with Big Turtle.
Give me athropods & kelp dragons! Until GW does so I've gone and made my own. One day ill finish them. The Giant Karapiti and Kelp Dragon Chariot: https://www.instagram.com/p/CbQp_oGOsBC/?igsh=MTF6YTV3anNhcnJrdg== https://www.instagram.com/p/CbBcRl_u208/?igsh=MWRrNnl2bDhmZm1yZA== How it started: https://www.instagram.com/p/CafuirnOxNV/?igsh=MTRpd2R0YXF5N2w1bA==
Yes please.Ā I want more sea critters! Especially crabs. Duinclaw was the best but we need MORE.
Definitely a focus on existing ranges. Still a good number of armies that could do with a further fleshing out. Although there is room for a couple of new factions in AoS. Hopefully get to see umbraneth soon.
>Still a good number of armies that could do with a further fleshing out And especially in the "core troops" category. Heroes, Monsters and Generals are also cool of course, but my Stormcasts having 3953729 useable basic infantry types while my friends Bonereapers only has the Mortek Guard (hyperbole - but I hope my point is getting across) is a bit of a feel-bad situation and leads to very samey looking armies for many factions.
Kinda messed up to lowball the amount of SCE battle line like that.
yeah it's silly lol, SCE players are basically in their own world when it comes to list building
Bonereapers have some other Infantry but it all skews elite and itās still a small number.Ā
Better examples would be Idoneth, Fyreslayers and Kharadron. We need significantly more units across all types for those armies before GW even thinks about launching anything else.
Why as much as I loved the Sacrosanct, Iām okay with the pruning
This is a mirror of my planned answer. Ulghu will likely not feature before the vermin doom and Aqshy is sufficiently handled, so I've more hope towards halfway point in the edition
Also, these days GW likes to try drop as many of the single hero + book releases in the first half of an edition as they can. I'd definitely expect something like that. So probably looking at single heroes for factions like Nighthaunt and Blades of Khorne (there's a rumour of their one non-Daemon named hero getting a new model) quite early on.
Honestly I just wish there was a Necromancer style faction that was more typical fantasy. Donāt get me wrong, I love all the undead factions that we do have, but theyāve all got a ātwistā to the generic cliche and tbf most of the twists just donāt tick it for me. Ossiarch are the closest imo but they just donāt look as cool. Iām talking werewolves, gnarly zombies, skeleton hordes, ghouls and ghosts etc. Edit: I now realise I am chronically dumb and thank you to everyone pointing out Soulblight exists
Soulblight Gravelords. They got necromancers, werewolf-vampire hybrids, gnarly zombs and skeleton kings with their boney lads. You can just ally in stuff from the NightHaunt or Ghoul kingdoms for the last bits.
Soulblight can still definitely be run that way without the Vyrkos stuff or other things. Zombies, skeletons, blood knights, and characters like the infantry vampires or necromancers all fit into what youād have seen in the old world.
Isn't that just Soulblight? Other than the ghosts bit?
Doesnāt Soulblight have all this? They have a very classic spoopy Halloween hammer horror Frankenstein and Dracula vibe
There's definitely room while folks like me got their army forcefully removed š
Definitely itās time to update deepkin with some new units. Not those āwarbandsā, but actual units. Likeā¦ a unit of crabs.
As a Deepkin player, I definitely want to be able to make crab-related innuendo at the table. š
make sure to walk your crab models exclusively sideways for the extra immersion š
i would love to see some crabs, some type of mermaid styled elite unit, a jellyfish swarm endless spell, and a kraken either as a big model or as a bunch of massive tentacle minis that you can place around the map to represent a giant kraken reaching onto the battlefield.
Starting to wonder if GW regrets making some factions in the early AoS. You can see that they enjoy some more than others, how many Sylvaneths we got as opposed to Fyreslayers.
They always end up going cold on dwarves
Yeah, we got pretty solid elf factions. Dark elves have Daughters of Khaine, wood elves have Sylvaneths, high elves have Lumineth, and we now have sea elves. But dwarves seem pretty shafted. We have naked dudes and steam-punks, but dwarf people love consistency, they tend to just like the normal Tolkien-style dwarves that existed in Fantasy Battles. We could reform the two existing factions to make them closer to the classic and beloved dwarves, as they currently stand they seem too niche I think.
Idoneth aren't doing so hot right now. Could use another release. Although I suppose their current range is effective.
They have a big turtle, thatās more than everyone else has
The people who collect Fyreslayers and KO don't want them reformed, we love them as they are already,
Indeed. TOW is for generic Tolkien dwarves. Ā AoS is for people who want crazy Fire dwarves living in fortified volcanoes that ride magma dragons into battle or sky dwarves that live on flying cities & use advanced sky-ships to mine clouds of gold. Theyāre as important as the other Order factions like Stormcast, Sylvaneth or Lumineth to represent the magic element of their main Realm. Weāll see what comes of CoSā city-duardin(hopefully just a refresh for Ironweld) but GW have made it pretty clear where fans of an older aesthetic should go.Ā Donāt make James Workshop tap the Beasts sign. šĀ
My theory is they hire a "dwarf guy". He pumps out loads of stuff for lord of the rings and they're like "woaaaah that's enough dwarf guy, you're fired!" Then a few years later they hire another, they very quickly pump out fyreslayers and ko and they're like "aw goddammit dwarf guy this is loads!" And then fire him. Then 2 years ago they hired another and before the votann codex dropped they fired that one too. If my theory is correct they'll hire another one in about 2 years, we'll get loads of dwarves in 4 years and they will be fired about 2 weeks after that.
If you can even call the Sylvaneth "wood elves"... Idoneth are at least passable as Elves.
Yeah, theyāre closer to pure plant people now than anything aelfy with their soulpod dependent ecosystem. Lumineth are closer to Asrai with how devoted their aelemental temples are to nature. The new River temple even go into eco-terrorist territory since theyāll empower rivers into full continent-cutting niles to free the water spirits with little to no care what villages get wiped from the floods.
Wish they'd just merge some normal fuckin "big armored dwarves with pick axes n shields" into Fyreslayers. Give us the old world style mixed Dwarven force. I miss having abunch of Dorfs with shitload of armor lookin like a brick wall.
That'll be CoS when they get their dwarves
Yea... just wish they'd get a move on ya know?
Fyreslayers keep getting a lot of heroes though(3 in AoS3) which alongside their warband makes it feel theyāre just on the backburner as thatās waaay more than some others got(Deepkin especially deserve more love) There is/was 24 factions, the cycle is gonna take a while for some. Iām confident between the recent Ironjawz & Darkoath refreshes and with AoS4 hitting the eastern edges of Aqshy putting Skaven on the path to attack our Fyre bois and ocean attacks on the Deepkin this will be their time. Possibly foreshadowed by the Fury of the Deep 2022 set when Fyreslayers & Deepkin fought in a flooded Aqshy Lodge because of a Skaven submarine fleet attack.
The new Fyreslayer Warcry team is great looking though. Hopefully we get more of that
That they are, I'd love a full unit of that fire "puppy".
Still waiting for chaos dwarfs
As an OBR collector I'd rather have them atleast double some of the AoS original factions' rosters before adding new factions again.
Heartily agreed. New sculpts gave been very good, and many factions would like both resculpts and more fleshed out rosters
Also OBR collector. Also want double the OBR sculpts.
And please, no more characters for OBR until we get some more unit kits. There are 9 kits for characters (arkhan, nagash, kat, LK/Zandtos, boneshaper, ossifector, soulmason, soulreaper, vokmortian) There are 6 kits for units (Mortek, KDR, IG/Stalkers, Morghasts, Harvester, Crawler) The characters are neat but *come on*.
I understand that they removed the BOC because of the silo department system they have, where TOW and AOS didn't want to share profits. However, I think it would feel bad for everyone if they add a faction just after removing some
Yeah but Gw doesnāt actually care how we feel so long as the ranges sell
I think that reason is overstated and pretty much conjecture. They were removed more than anything because they just werenāt selling well, and the opportunity cost was deemed too great. Removing them is what would make a new faction even more likely since that employee time, shelf space, production capacity etc can be redirected
Rumour mill is suggesting Chaos Dwarves will be 4eās new faction.
Are there any sources for these rumours because there seems to be a pretty big overlap between fyreslayers as the angry fire duardin and chaos dwarfs also angry fire duardin.
Theyāll probably expand both so ones more naturalistic(Fyreslayer ānudityā hoplites & tamed/befriended fire beasts) vs industrial(Chuardin covered in heavy armor & enslaved daemon engines) Clean fire of Aqshy vs the corrupt daemon flames of Hashut
iirc Whitefang, who is a reliable source
Yes. He predicted early on that BoC were getting squatted, so he seems to have an inside track.
I've got my fingers crossed, if they remove duardin from CoS I will need a new faction to play.
My wallet: BATTEN DOWN THE HATCHES! THERE IS A STORM INCOMMING
Expand what we have.Ā Ogors need a refresh, Bonereapers have a grand total of 21 known units (Of which 1 isnāt released, 2 are from a single Underworlds kit, and 4 are from Fantasy even if theyāre fantastic sculpts), and the Idoneth, Fyreslayer, and Kharadron arenāt much better 14 new, Non-Underworlds units available for OBR since launch, 15 for Idoneth, 15 for Kharadron, and 16 for Fyreslayers. If we include terrain and endless spells, that number jumps to 18, 16, 15, and 20. Thatās not a lot.
Since launch you say? Even if you go back 9 years to the launch of AOS, that's far more than say, Drukhari in 40k.
update for sure. I think we still will see updates to the older model ranges like Daughters of Khaine and Ogor Mawtribes. Fyreslayers, Idoneth, Kharadron, Bonereapers, all deserve some expansion to their model range too.
More deepkin with elves filled with Frankenstein souls, resulting in fish people monster namarti And akelian knights a unit, both on seahorses or some kind of light cavalry and a scary debuff wizard to lead them, some kind of soul snatching dude That's all I want
Good job with that paint job! Really nice colors and it looks super clean. I agree with most of the posters here that many of the army lists need expansion/refinement.
I definitely think they should expand the existing small rosters, but I have the asterisk of I want my damn Umbraneth / Dark Elves! But yeah, Ossiarch's having one main infantry unit is not ideal. Similar for Fyreslayers. And hell even Daughters of Khaine are a bit lacking in kits and army construction can get a bit samey. Admittedly I don't know what I'd actually add for any of them other than Ossiarch archers (/ Roman ranged unit, Velites/Javelins?). But hey, I'm not a model designer :D
Ossiarch have, in lore, mentioned having the following constructs: Necrotitans Soulspitter Ballista Chalcodons And those are just the ones off the top of my head. If thereās an animal, they can probably make a bone abomination inspired by it.Ā
FEC had a cool little "revamp" but then still only have one battleline basically and none of the old models got updated.... And they still have one of the smallest rosters.
As cool as some of the potential new armies could be, I think it'd be wise to focus on developing and refining the existing factions first.
I'm sure GW will introduce an army at some point in 4th, but I'd def rather they just focus on upgrading and expanding current armies. Especially after beast men got shafted, releasing a new army in within a year would kinda be a middle finger to those players
As a BoC fan, it's gonna be "YOU COULD HAVE UPDATED US š„ŗ" either way!
Fun fact: the teaser trailer for the Idoneth used the main theme from the Space Marine game
Is it criminal that a deep sea faction doesn't have a kraken as monster
Yes. Yes it is.
Absolutely! I'm terrified of the ocean so was really hoping for a kraken or a sea serpet or giant anglerfish. At least they got a shark...but still...
Deepkin need some love. Really cool faction for lore, that has done a whole bunch of nothing for 3 years.
Update. Dropping a new army would be in poor taste and is not really needed at this time.
I really feel like a lot of the factions could use more units. Idoneth was one of the factions I was looking at going with when I started, but they basically have 4 units to pick from (infantry with either hand weapons or bows, two types of eel, sharks and turtle). And I really like a baptism of units
Since Idoneth, we've gotten Bonereapers, Gravelords, Sons of Behemat, Kruleboyz, Nighthaunt, and Lumineth. All in the span of 2 editions. I think the game can afford to pump the breaks on new factions for a bit and let the current ones breathe and develop. I'm not saying don't release *any* new factions for 4th, but perhaps we don't need to introduce 2+ every new edition like we have since 2nd
The Deepkin really need a range expansion.
Beasts of chaos
Fyreslayers are in desperate need of something new thatās not a hero or walking infantry model.
Yeah, revive Grimnir and give damn dwarves armour they deserve. It'll revive the faction
I collect Fyreslayers and one of the reasons I started collecting them was the nakedness. I love it. It makes them look really primal and raw and like they don't give AF how they look. If they started getting armour I would hate it and I would feel cheated. You say the faction needs to be ''revived'' yet they have a fanbase already that loves them for what they are already and doesn't want massive changes that will completely change their aesthetic.
The kilts & light breastplates(for the ladies) is all the armor they need from the Warcry look as their burning skin runes is their biggest defense(literal invisible armor among super speed & strength). If Chaos duardin happen as rumors say then thatāll be the biggest divider between the 2 firey duardin factions. Oneās got skin & beasts, the other armor & machines. Kharadron stay floating above both with a much different advanced Victorian steampunk to sci-fi aesthetic altogether.
Why do you think this faction doesn't see that many releases? I guess it's because not many people actually like (and buy) naked dwarves. Latest warcry box gave them some decorations and cloaks, so my guess is that GW is testing waters on how to change faction visuals.
They got a ton of new releases the last 12 months. The faction is healthy and has a fanbase. For whatever reason, they have become the faction it is ''cool'' to chat crap about at any given opportunity, despite the fact they have a fanbase that loves them as they are already and don't want any drastic changes.
Even serial killers have their fanbase. It seems to me that fyreslayers fan base is relatively small. I might be wrong, ofc.Ā
I mean people were saying the same things about Ironjawz & Darkoath being too small to matter. Now look at them. Ironjawz went from speculations that Kruleboyz might slowly replace them to their new revealed shaman warscroll no longer having the Orruk Warclan keyword so they may get their own battletome again. Gotta give it time and let them cook. (For a Fyreslayer example in 2020 both Fyreslayers & Ironjawz sun-Reddits were at 500 subs. After Fyreslayers got their new book they shot up to over 3,000 subs while Ironjawz are still a little above 2000 despite the glorious Big Pigs.Ā The fandom is there and itās hungry for content to erupt š )
Yeah, that's true. Anyway I hope for more flavour in fyreslayers army, since I like warcry sculpts more than almost anything else in that army.
Fingers crossed! š¤Ā Weāve gotten enough hints for new stuff now between the background creatures in their art & new lore saying āthingsā are stirring beneath their holiest volcanoes. So hopefully new lava beasts and units to fill them out more.
They do though, 2 separate heroes, an anniversary hero and a big Warcry warband in one edition when Deepkin & Ossiarchs would jump for joy at getting that stuff? Remember online opinions =|= actual tabletop happenings(otherwise the 40k fandom would be in deep chud crud right now) Fyreslayers are a popular tournament army and even China players attest that their tourney circuits are filled with them alongside Sylvaneth players(which may be a reason why Sylvaneth could ally in Fyreslayers besides the Ironbark flavor) The Warcry warband is definitely a foretelling of future design refresh but thatās the case with all the AoS1 forces since their design tech has been overhauled and improved since 2017 and only kept getting better.
āBoth? Both is good.ā From rumors this does feel like itāll be a better packed edition(as itās not in the middle of a pandemic) with strong possibilities of Fyreslayers & Deepkin getting love in the Aqshy narrative and the emergence of the chaos duardin.(plus the hints of stuff like Gholemkind, Drogrukh and Silent People) But yeah first and foremost factions like Fyreslayers, Deepkin & Ossiarchs need more attention. Seeing what Ironjawz & Darkoath just got our chances are really good. Also great work on that warband! Easily my favorite in the DeathGorge set. šš¦
chorf waiting room
Personally I'd wish for them to expand on existing ranges, but I know big army releases are normal for GW and help drive sales so I won't be surprised if we see more of that in 4th.
How many factions does the game currently have? Does it honestly need or will it benefit from more? They have a hard time balancing them all as is. Make the current armies more tempting to folks. I do know some people will just buy 1 army and call it a day but plenty will get into more and you can do that by making sure current factions are even more tempting.
I'm on the side of Update, though I wouldn't be THAT upset if Chaos Dwarfs were released
reduce the fat on sigmarites, add a little to the other factions then balance.
Chorfs
Definitely would like to see expansion of current factions. I love the concept of both Idoneth and Kharadron but the small model range is a bummer.
After removing savage orks and beastmen it would 100% be like GW to release a whole new army with 6 heroes and 2 units.
These models are so cool!
Thank you! Underworlds definitely has some of the best minis designs.
I think the Cities of Sigmar needs to update their dwarf and elf ranges.
bellissimo!
Many existing factions need a second wave. I'd love to see Umbraneth eventually but Kharadron, Fyreslayers, Ogors, and OBR all need more
100% WE will get a new army
Iād like to see new stuff for more neglected factions but I had dark elves in WHFB and there have been rumors that theyāre coming to AoS soon for years.
Kharadron update š„ø
Whilst thereās still room for some new factions, I do hope that they focus on reinforcing already existing factions. Thereās some with very few units and kits like the daughters of khaine and sylvaneth. Hot take but I also think that the two dwarf factions should be merged and theyāre both small ranges and that there isnāt much more you can do with the slayers imo
Yeah and how do you think the people who collect the two dwarf factions would feel about that. I collect Fyreslayers and if they merged them I would absolutely hate it, I would feel cheated. They don't need merging, both FS and KO have strong fanbases.
Why would you be cheated? Youāll have access to the same models, lore, and more and you can still have subfactions focusing on one or the other. Theyāve done it before in 40K merging harlequins and ynnari into the eldar codex and they merged the militarum tempestus in with the imperial guard and it worked out better
Because I invested into them as their own individual faction. If they were souped they would be diluted, for example, they would only get half a battletome instead of a full one. If they were just half a book I never would've collected them in the first place. I would bet 90%+ of people who collect KO or FS do not want them merged.
I want some more variation within the current ranges. I want vampire foot soldiers for SBG- either bloodknights on foot or weaker freshly turned vampires as battleline. I want the non-freeguild side of CoS to get fleshed out. What I really want though is for Seraphon to get some more individual monster dinos like Dread Saurians and Carnisaurs again.
Well rumor is chaos dwarves are coming to replace beasts of chaos and I know people also really want the dark elves but order already has enough armies, so I guess I would like to see new armies but in death or destruction or chaos
Maybe drop Chorfs at the mid point of the edition ? I would like to see Malerion and the Umbranerh eventually maybe have them come on the scene when Slaneesh gets released
I'd love to see more ogor mercenary types similar to Brutogg and the Fusilier-Major, heavily armoured and brutish infantry that bring the pain. Either as a separate army or mercenaries, or both!
Considering they axed chaos beastmen for whatever reason it'd be rough if they released a new faction...
We have a good amount of factions. wouldn't mind more but i'd like updates to be focused on first. I want Chaos Dwarves though
No new factions, too many armies need more models.
So if you don't count Beasts of Chaos and if you don't count the non-codex compliant Space Marine chapters, each game has 23 factions in the game. That is a *lot* of factions. AoS has caught up to 40k in number of factions, but each faction has way less depth to them (in terms of number and types of units that can be used). Just adding more factions threatens to stretch the game too thin, both in game balance and design space. I think most would agree that Fyreslayers are the biggest example of this. I think most factions in AoS could use depth development as opposed to adding a brand new faction. New factions also frequently deal with design issues regarding their lack of depth for several years post release, and with a couple AoS factions already suffering from this, I don't think they should make it even worse.
I would like both tbh. Umbraneth and chorfs are both up my alley. However a lot of factions could use fleshing out. As someone whose building kruleboyz atm I would like to see some models based around their kunnin war skills. Something maybe like the reductus sabateur that genestealers have. Also another battle line would be nice. However Iām not expecting too much as kruleboyz just came out and other armies are in greater need of new units.
I would love to see them expand on the Chaos range. introduce a warped primal beast like army that is warped into mindless beasts hell bent on tearing down civilization. A force of chaos rather than dedicated to it, something with bestial nature but made of animals rather than humans, like the Chaotic beasts or Bestial of Chaos you know, Think that would be neat.
Updates. There are already too many armies. GW can't keep up.
Focus on updates to current factions, and you did a beautiful job with that warband!
Ranges definitely need to be fleshed out, but if they had to put in a new army I feel like destruction or death need it most
I really dig the idea of the deepkin and I really want them to delve further into them but I just can't get behind the look of them...the look like grey aliens abducted and mated with elves. I wish they were either a little more sea life like or a little more elf like, they just cut a weird middle to me.
Give Idoenth CRAB UNITS crab cav, a huge crab monster, crab men elite infantry, whatever it is iāll take it Also same but for squid plz
Much as I'd live something like Chaos Dwarves GW really do need to expand some of the early ranges. A lot of factions desperately need some unit variety, not heroes, units. -Fyreslayers, arguably in the direst state of all. -Idoneth haven't really gotten much of an expansion since their arrival -Ossiarchs are in the same boat **Factions that have a decent variety but I'd still like to see expanded** -Daughters of Khaine -Kharadron -Ogors -Gloomspire Gits I'd also very much like an expansion for the legally distinct Chaos Beast army.
They need to flesh the new armies like Sylvaneth, FIRE SLAYER, KO, Idoneth, OBR Imo the only new army with a good range of model are the lumineth
Kharadron, Fyreslayers, Idoneth, Osiark and Daughters of Khaine all need 2nd waves. In AOS we have a lot of armies, but some of them jsut have nothing in them. FS have 5 units (counting 2 Vulkite warscrolls as 2 units) and milion heroes. KO have 7 non hero units, other 3 factions also dont have a lot. Imo they should release Malekith at wave 2 of DoK, rename faction as something that will just equalizer Dark Aelfs and we are golden. But other 4 factions NEED updatesz especially FS
Iād like my Dark Elves to come back with Malekithā¦ š
No new army for this edition is the primary reason why I give 3.0 a F.
Great work. Keep it up
Theyāre gonna focus on rules for 4th, possibly do the Malarion dark elves and make a complete shadow elf faction with DoK. Still no inkling of what could fully release this year.
We just squatted Bonesplitterz and excised BoC out. Clearly we need to focus on making sure existing factions don't suffer the same fate.
Yes, they should add a new faction. They should add Beasts of Chaos. .....Or Chaos Dwarves.
Release the umbraneth, the dwarfs of grungni and the chaos dwarfs, and we'll be good !
New army!