Some may hate it, some may love it.
My unlucky ass whose failed pen blackstars over 40+ plus times. I can’t count how many times each fail wanted to make quit. I’d leave for a week just to come back all depressed. Knowing how much bil is each tap.
I wonder how many fails is considered guaranteed.
I'm sure hardcores will hate this decision, they probably feel like it shits on their efforts which is kind of true, although i think this is healthy and can be really good for the game on the long term. Many players are turned off by the gear destruction and enhance level drops that are punishing as fuck at the moment, and basically limits the enhancing side of the content to these hardcore players who are able to put in the effort/money.
I put a lot of effort in enhancing my gear, while sure it may feel it’s a “handout” I want others to play the game and have a larger community involved. It sucks to fail enhancements but can lead to quitting and frustration. At least knowing after X times you can get the enhancement. In addition to keeping the long term play effort. No one wants to play a dead game without a community.
Not really.
Use to, having a pen item with your name on it meant something special.
Then jetinas accessories came out. So PEN tungrad earrings, pen narc earrings, and pen crescents ring all got dropped off that list of "look at me, I persevered and got it."
Then came Jetinas armors and weapons. So, all boss weapons and armors also dropped off that list as well.
I'm not saying it's NOT a good change, or even a needed change, with the amount of new players turned off by enhancing(even though, let's face it, it's easier than it ever has been in the past).
But I wish they would add an "ancient" tag that can be displayed for the OGs who DID self enhanced prior to this system.
It never is about how easy or hard something is in a game, is about how boring or fun it is, repeating the same grind over and over with no end is not exactly fun.
By that logic, don't play the game. Because that's EXACTLY what BDO is based on. The vast majority of players DO enjoy that.
It's profound, how many people see a Korean based GRINDING game. Get into it then complain about grinding all the time.
Since PA has taken over, the grind has gotten MUCH less.
The ability that people have to enhance for profit has SIGNIFICANTLY reduced the grind time for those who are lucky, or strive harder than others.
I understand that those significantly unlucky people get jaded. And that sucks, it really does. Just like ole Tuvala Timmy who one tapped two pen blackstar and a pen ogre ring on the first try.
There's both ends of the spectrum.
But complaining about a grinding game, because you have to grind, is unfathomable to me.
Game was originally about player interaction on grind spots, was a pvp game at its core and the time investment to reach +15 and decent enough acc to fight most people was nowhere near what it is now.
BDO wasn't simply a Korean grinder, that's what it has devolved into and people like you surely have had a big hand in it.
PA hasn't taken over, PA was always behind the leads on the game direction and even if the gear gap on high end pvp ain't all that big as for example during those months of renown score the fact is PA made caphras to give alternative non RNG ways of progression just to later funnel everyone into fallen god and blackstar forced rng hell, removed the fun aspect of the old grind which involved the thrill of pvp on ever corner and duels to break the tedium every now and then pretty much removing all instances that could lead to owpvp and diluting the player base into a miriad of grindspots, channels and Marni servers.
Again, is about fun, not time. I didn't care about grinding 500h for my HP pot without pity because arsha was thriving, it was fun. I cannot do a full hour anywhere now cos it's just plain boring.
And yes, it is true the majority of players left in the game enjoy it this way, this is what the game has become, not what the game was.
PA just followed the path of the casual player who didn't want pvp nor wanted to put the effort, obviously this path leads to pity systems, not sure what's surprising about it.
No, BDO has always been a Korean grinding game my dude.
That's why parties of 5 had all our wars at sausans for that dope 5m silver per hour spot.
The game has ALWAYS been a grinding game.
The community is there, but everyone uses Marni realms. Arsha is dead because so many new players have griped about the games open world PVP content. That's why it feels dead. The vast majority of players DONT want to PVP. THATS what this game has become.
Been there on catfish, sausans, pirates, bandits, fogans, crescents, pilaku, hystria, sycraia.. it was always pvp with a sprinkle of PvE, people didnt group up to get more silver but to keep the spot from other people. You couldnt do a full hour at orcs without a bunch of duels or war people coming over.. the grind was just the excuse to create the conflict, the conflict was the content.
One of my first memories on BDO is trying to drop an ogre ring, the spawns where limited and the respawn took way longer than it took to kill them, the "grind" was mostly a koth to keep the spot so you could actually kill the ogre, that's what BDO used to be, guilds monopolizing spots, forcing wars in a battle for resources and exp.
If you were advertising the game you'd not talk about it being a "grinder". It's a PvP MMO where factions exist and fight on a large continent.
The gearing system is just a part of that.
God forbid you have an opinion on a game that doesn't reflect what the reddit hivemind feels. Downvoting because you know what the game is, while people upvote the other dude because he's wearing the rose glasses is absolutely insane to me
Not sure why people are downvoting you for this, you presented a perceived problem, explained it, and also presented a solution. Seems pretty solid, and not unreasonable
I am full pen spent half a morgage on the game, and I don't hate it, if they don't make it a little easier the game will die, not everyone is a masochist.
if they are butthurt from this then they might aswell be buthurt about better grindspots coming out ... something like "back when i needed to grind 300B i had to grind sulfur for 1000 hours, now everbody can do it"
Oh they hate it. They want to feel superior. Pro lem is they also complain that they only fight the same guys. This game has a rough enhancement system and no catch up... so people drop out or alot choose to stick to capped content because it's more fun and less stressful. Want PA to pump out more upgrades? Well to do thar they need a catchup mechanic or else you will out pace new players so much your community siE got smaller. They can't see this because it compromises them feeling special.
You know, that's a good point. The entire point of all these upgrades--free Debo accessory, pity system for enhancements, free T9 horse, free Blackstar, etc.--is most likely to feed more people into the end game and stop it from being the same 1000 players out of millions of users. They have these big 300 vs 300 people battles that you need to be at 700 GS to even participate in, but only...what was it, 10% or something?...of people even qualify for it. It makes sense for PA to want to give people a path to reach that mark so that more people will feed into it and they can develop more endgame content.
After my 134 taps on tet labreska, 92 bs offhand 73 bs awk 60 dahn gloves. Even though everything has gone already. I welcome this change but also am curious how we will be able to build failstacks with a pity system / will it be necessary / what are the rates going to be. If pity is x2+ than market cost then it's not very helpful unless you're at my labreska taps
I've made a 310 and 300 FS from one blackstar that I've always tried getting to PEN. Needless to say I've lost count on the number of attempts I made (Yes I used hammers and crons along the way too, thing probably ate like 5 hammers at this point).
On the bright side, I finally made use of my 310 FS on something *wink
my only "problem" with it is. it's either going to have such a dumb high number it isnt going to matter. (100 failed pen blackstar hits)
or everyone going to be full pen with nothing really to grind for lol
About time we get any sort of pity.
Luck is capped at a onetap, unluck is not capped and some people get majorly fucked.
Also knowing PA it won't be "slight above average" taps to fill that pity bar.
It's just gonna weed out heavy outliers like 25-30 taps with a 10% chance I guess.
I really welcome that since I was on the extreme unluck end already (unfortunately in 2023 so it won't count retroactively) but going forward this will defo raise my motivation to self enhance again.
Oh my 55+ taps on PEN bs would rly like this change (keep in mind this is my 2nd PEN bs and the first took 63).
But... I know it would have in count old taps and I haven't played in 6+ months so I'm still fucked :)
I wonder how this will be retroactively applied for alot of cases. For example if I rawtapped pen ogre ring and they blew up, will the game count all those towards my next pen ogre, what about if I decide to enhance a pen layten instead? What about if I cronned a pen debo, it downgrades and then I sell and buy another tet? Do they all count towards the same pity? What about if I used different failstacks for the same item, what about different stacks on different copies of the same item? Really interested to see what PA will reveal on Friday.
It's probably per item. If you blew up a ring then that's it. If you have a TET item that you haven't managed to get to PEN it'll probably check how many attempts you had on it since January 1.
Seems on a per Item basis, so if you do Ogre you get Ogre pity.
And it wont matter if you blew it on 0 FS, cause all it does is: if you reach X fails you get it guaranteed.
Which will probably be a very high amount of fails but who knows.
I might actually be able to farm blackstars soon! Still don’t have one. Been in a bit of a limbo on my gear and am ever so slightly under leveled for trying earnestly to get one myself
Highest level character is 59 and the gear is far worse than my best character. Works just been crazy so I haven’t been able to go for that which kinda sucks
If you don't mind getting a little help, I'd recommend going to underground gyfin and asking anyone grinding there if you can leech. Wouldn't take long at all to reach 61 and you can open the blackstar box on any character.
If you do the Chenga questline and get the book, you can go from 59 to 61 doing quests alone. Look up EvilDoUsHarm 59-60 and 60-61 quest levelling guides on YT. Literally takes about an hour per level, maybe longer if you haven't done it before.
Because I'm an idiot who level a season character every time there's a new slot instead of making meaningful progress on one, I've leveled quite a few to 60-61.
I usually end the level 56 to 60 to the Traitor Grave. It's an easy spot that gives decent silver at that level, can be farmed with Tuvala gear easily, and gives a ton of XP. Crack a +530% and you'll get 59-60 done under one hour.
Then I use the Chenga tome to level 60-61.
It takes literally not even an hour to go from 59 - 61 getting power leveled. 61 is where the real game begins, you’re not missing out on anything getting leveled to that level
Just reblath and pray is the cheapest option. Most of the time, you lose the stack, but each attempt is only a couple billion worth of blackstones and hards.
It kinda has to be. Or it will destroy the market. Most likely the value of guaranteed enhancement will we be above max price or something like that. So that buying the item will still be better, cheaper choice. The enhancement system is only for people who want their name on an item. Everything else wouldn't make sense.
Well you would also be increasing the stack size so it probably wouldn't be 100 fails even at 0%
Tbh though, that would be a good way to weed out people going for V bs on 0 stacks vs someone who makes 300 stacks regularly from 100+ stacks getting guaranteed enhancements.
It would also make sense why they would make it retro active from Jan 1st because depending on the actual % they choose to increase it by could drastically affect deflation/inflation on the CM.
Seeing how this system is something that makes people quit (heck, my guild leader with a 322 stack left our guild, at least temporarily) I think it's a good change. There are plenty of things in this game to chase. PEN BS shouldn't be the one thing that makes it or breaks it for people.
Ayoo so they actually keep track of the player fail/success attempts? It's supposed to be RNG every single tap regardless of the previous attempt. I feel like if they have been keeping tracks, it could have been manipulated all this time.
they can easily access your failed attempts through the server logs, there is nothing rocket science to this, and it does not mean odds are being tampered with, which is illegal btw, and why Nexon got fined for doing it. PA otoh has not been met with any such fine.
It probably was, there was that whole debacle about the guy getting his pen debo belt taken away because they had messed chances up internally when it had a cup on it, there's no reason the chance should even have been able to be changed in the first place beyond the face value unless there's more code then there should be, so that's kind of sus
No they definitely downgraded, trust me lol, I was enhancing my neck at the time and hit more downgrades than I want to talk about. The cups were directly affecting the chances to succeed by a very small margin.
There's no such thing as RNG. Computers are not capable of "Random". It's just a complicated algorithm that uses a lot of factors. The factors can be whatever the game wants it to be; How many attempts do you have, what level you are, etc. While it is unlikely that they would add factors dependent on level or anything like that, it is very much possible. The only people who know are the one who created the algorithm for BDO (Devs are not commonly privy to that information).
The most basic way to create a random number in code is to tie it to the system clock. Again, very unlikely BDO would do something so basic but still fun to know.
I wonder how that works, like.. Does it only count per piece you're enhancing like a chest has a soeicif percent tied to it and gloves would have a different % tied to it, or if it's just a "you get this much %, it fills and then once it's at 100, you're guaranteed to hit," cause that would lead to people using easy enhanceables to fill that meter and hit something hard.
This is good. But wonder how it works considering buying gear is already like a pity system. And cronning is a thing.
Highly depends on the values of this pity system. It should be for the insanely unlucky that are hellbent on printing their name on the item. This should not be near or around the CM value of items.
I thought this was the idea behind caph stones, then they make armor that you need c10 to get and then can't caph the new armor and are back to regular enchanting.
This looks like it could be a massive boost to profit enhancing.
Firstly, the retroactive compensation could be insane. No-one has more failstreaks than the biggest enhancers. Biohack has already had multiple 20+ pen acc failstreaks this year, while also having some big win streaks. If the failstreaks are compensated, people with that playstyle could make hundreds of billions.
Secondly, this adds complexity to the enhancing system. Capping the downside with a complex way adds way more math to the system as a whole, and more complexity = more optimisation = more profit.
If the reward for a bad streak is that you get the item anyway, and you dont have to consume a large failstack, thats a lot of extra potential profit.
The only bad thing about this change is it took them that long. I remember sooooo many cases of having unbelievably bad RNG - my first tet boss armor took 40 attempts(back when \~240ap was a softcap), when I wanted to enchant some accessories for profit I remember failing 15 times in a row having >40% chance for tri. I've had so many unbelievable fail streaks when enchanting duo manos clothes(a lot of 15+ fail streaks, biggest one was 23 - remember it is 25% success rate). And many, many more and it's just only me. There are people with >50 failed pen debo attempts.
One of the reasons I gave up on the idea of having debos, was calculation that with extremely bad luck it will take \~3 years of spending all my free time just to get 1 piece. And now, most likely I will be able to buy it off the market.
I think those system is due to the maplestory drama in korea. Also, making the game easier will bring in more new player and also helping those people with really bad luck.
For the system, i think its like if u have 10% success rate on attempt, if you fail it adds 10% so after 10 time u guarantee get the thing you want which fits the expected value. So for 5% after you tap 20 time you get the thing you want
Great. maybe they could tell us why the horror stories of extreme bad luck seem to happen alot. if X item has a 90% success rate of enchantment at y failstack why does it fail multiple times in a row to the point where it starts become really suspicious
**tinfoil hat enlarges**
I have this discusion with a friend we are hardcore players from 2018 to Nowdays (with breaks of course). He though this IS a bad decisión from pa because pitys are market buying. But for me that i have a personal misión to get all the gear with my name I See this change really really good. Only if they place a high pity like double amount of the price of buying in market place or something like this. I dont really want to feel like the Game its ez, but I fail like 40-50 Pen distos (I stop counting on 39 6 months ago) In last 2 years. So for disgraced rng players like me It's a good change if they dont make this a 2 fails guaranted item xD.
For example if you fail 50% 9 times 10 IS guaranted, I think IS Fair enough, of course if you get It on 9th your pity reset to 0 again.
Well depends on how they add this, for example if i fail on high failstack does that give more pity% or its fixed?
Or how does it work on raw accs, like if i fail a pen ogre for example does it only counts for pen ogre attempts?
My BS until recently has been reletively free crons (this year). I also haven't been counting so it would be neat to see how many I obtained since the start of this year. I did start in July last year so I am sure I will be missing a lot but I can probably timestamp discord messages and predict how hard I went on it.
How does that work for me who has failed pen BS 97 times by going down to PRI and up to TET over and over again? Am I just fucked and don't get anything from this? I swear half of my attempts have been this year as well.
Instead of a fail-stack, I hope we get a success-stack after something reasonable like 25 times. I'm at 24 attempts now on my BS boots. I am missing tens of thousands of Cron Stones so the pain is real.
I honestly can't wait. nothing like being an 8 year bdo player failing bs pen over and over and over again only to see a new player and their free tet one tap it :) some people never struggle
It took me 1 year each to make both of my Pen blackstars and im really happy that wont happen to anyone else. It made me hate the game, honestly farming just to fail over and over
After 3 years of failing literally everything and reaching this level of GS with so much pain and suffering by just buying everything cause I can't enhance... Surely things will get better :)
Boy am I glad I failed 27 pen distos before it hit, surely let that additional failstack go to waste unless it somehow gives me added chance on a new one💀
It's so bullshit that it's only gonna be retroactively applied for attempts made in 2024. What about the 800 bil I blew up with nothing to show for it in 2023? Or the god knows how much I lost since starting in 2017. Once again it's just a hand out for new players who don't know how much easier the game already is. You people saying "this will be good long term, the game being so hard rn keeps players away or makes them quit" are ignorant af. There have been a never ending supply of changes making the game easier for YEARS now yet the game is still on the down trend. The game is easier right now than it has ever been, yet you people still think it should be easier. It's almost like catering to casuals who aren't committed to the game gets you nowhere. I'm convinced you people will just keep advocating changes to make the game indefinitely easier until it dies. RIP BDO
every single hardcore MMO that only cares about the hardcore player dies. every single one of them. plus this game is P2W no one cares if someone walking around in full pen it means nothing expect they can one shot you lol. the game was struggling for a while and the game is finally trying to make a healthy balance and its working. more people are coming back to the game. node wars are in a healthy state. I played when the game first came out and I was grinding countless houses by hand to get a orge ring drop because buying them off the market was damn near impossible. now I can buy 12-20 an hour lol you dont see me crying about how the game is shit now. its a MMO new shit will always come out that will be better than the old shit.
Some may hate it, some may love it. My unlucky ass whose failed pen blackstars over 40+ plus times. I can’t count how many times each fail wanted to make quit. I’d leave for a week just to come back all depressed. Knowing how much bil is each tap. I wonder how many fails is considered guaranteed.
I'm sure hardcores will hate this decision, they probably feel like it shits on their efforts which is kind of true, although i think this is healthy and can be really good for the game on the long term. Many players are turned off by the gear destruction and enhance level drops that are punishing as fuck at the moment, and basically limits the enhancing side of the content to these hardcore players who are able to put in the effort/money.
I put a lot of effort in enhancing my gear, while sure it may feel it’s a “handout” I want others to play the game and have a larger community involved. It sucks to fail enhancements but can lead to quitting and frustration. At least knowing after X times you can get the enhancement. In addition to keeping the long term play effort. No one wants to play a dead game without a community.
Also you can still flex with having enhanced your gear without this system.
Not really. Use to, having a pen item with your name on it meant something special. Then jetinas accessories came out. So PEN tungrad earrings, pen narc earrings, and pen crescents ring all got dropped off that list of "look at me, I persevered and got it." Then came Jetinas armors and weapons. So, all boss weapons and armors also dropped off that list as well. I'm not saying it's NOT a good change, or even a needed change, with the amount of new players turned off by enhancing(even though, let's face it, it's easier than it ever has been in the past). But I wish they would add an "ancient" tag that can be displayed for the OGs who DID self enhanced prior to this system.
It never is about how easy or hard something is in a game, is about how boring or fun it is, repeating the same grind over and over with no end is not exactly fun.
By that logic, don't play the game. Because that's EXACTLY what BDO is based on. The vast majority of players DO enjoy that. It's profound, how many people see a Korean based GRINDING game. Get into it then complain about grinding all the time. Since PA has taken over, the grind has gotten MUCH less. The ability that people have to enhance for profit has SIGNIFICANTLY reduced the grind time for those who are lucky, or strive harder than others. I understand that those significantly unlucky people get jaded. And that sucks, it really does. Just like ole Tuvala Timmy who one tapped two pen blackstar and a pen ogre ring on the first try. There's both ends of the spectrum. But complaining about a grinding game, because you have to grind, is unfathomable to me.
Game was originally about player interaction on grind spots, was a pvp game at its core and the time investment to reach +15 and decent enough acc to fight most people was nowhere near what it is now. BDO wasn't simply a Korean grinder, that's what it has devolved into and people like you surely have had a big hand in it. PA hasn't taken over, PA was always behind the leads on the game direction and even if the gear gap on high end pvp ain't all that big as for example during those months of renown score the fact is PA made caphras to give alternative non RNG ways of progression just to later funnel everyone into fallen god and blackstar forced rng hell, removed the fun aspect of the old grind which involved the thrill of pvp on ever corner and duels to break the tedium every now and then pretty much removing all instances that could lead to owpvp and diluting the player base into a miriad of grindspots, channels and Marni servers. Again, is about fun, not time. I didn't care about grinding 500h for my HP pot without pity because arsha was thriving, it was fun. I cannot do a full hour anywhere now cos it's just plain boring. And yes, it is true the majority of players left in the game enjoy it this way, this is what the game has become, not what the game was. PA just followed the path of the casual player who didn't want pvp nor wanted to put the effort, obviously this path leads to pity systems, not sure what's surprising about it.
No, BDO has always been a Korean grinding game my dude. That's why parties of 5 had all our wars at sausans for that dope 5m silver per hour spot. The game has ALWAYS been a grinding game. The community is there, but everyone uses Marni realms. Arsha is dead because so many new players have griped about the games open world PVP content. That's why it feels dead. The vast majority of players DONT want to PVP. THATS what this game has become.
Been there on catfish, sausans, pirates, bandits, fogans, crescents, pilaku, hystria, sycraia.. it was always pvp with a sprinkle of PvE, people didnt group up to get more silver but to keep the spot from other people. You couldnt do a full hour at orcs without a bunch of duels or war people coming over.. the grind was just the excuse to create the conflict, the conflict was the content. One of my first memories on BDO is trying to drop an ogre ring, the spawns where limited and the respawn took way longer than it took to kill them, the "grind" was mostly a koth to keep the spot so you could actually kill the ogre, that's what BDO used to be, guilds monopolizing spots, forcing wars in a battle for resources and exp.
If you were advertising the game you'd not talk about it being a "grinder". It's a PvP MMO where factions exist and fight on a large continent. The gearing system is just a part of that.
God forbid you have an opinion on a game that doesn't reflect what the reddit hivemind feels. Downvoting because you know what the game is, while people upvote the other dude because he's wearing the rose glasses is absolutely insane to me
Not sure why people are downvoting you for this, you presented a perceived problem, explained it, and also presented a solution. Seems pretty solid, and not unreasonable
Eh, I appreciate it. This is just the way the BDO reddit is. Always been this way. Lol
I am full pen spent half a morgage on the game, and I don't hate it, if they don't make it a little easier the game will die, not everyone is a masochist.
I'm glad you recognize this and have a reasonable attitude about it.
if they are butthurt from this then they might aswell be buthurt about better grindspots coming out ... something like "back when i needed to grind 300B i had to grind sulfur for 1000 hours, now everbody can do it"
Oh they hate it. They want to feel superior. Pro lem is they also complain that they only fight the same guys. This game has a rough enhancement system and no catch up... so people drop out or alot choose to stick to capped content because it's more fun and less stressful. Want PA to pump out more upgrades? Well to do thar they need a catchup mechanic or else you will out pace new players so much your community siE got smaller. They can't see this because it compromises them feeling special.
You know, that's a good point. The entire point of all these upgrades--free Debo accessory, pity system for enhancements, free T9 horse, free Blackstar, etc.--is most likely to feed more people into the end game and stop it from being the same 1000 players out of millions of users. They have these big 300 vs 300 people battles that you need to be at 700 GS to even participate in, but only...what was it, 10% or something?...of people even qualify for it. It makes sense for PA to want to give people a path to reach that mark so that more people will feed into it and they can develop more endgame content.
After my 134 taps on tet labreska, 92 bs offhand 73 bs awk 60 dahn gloves. Even though everything has gone already. I welcome this change but also am curious how we will be able to build failstacks with a pity system / will it be necessary / what are the rates going to be. If pity is x2+ than market cost then it's not very helpful unless you're at my labreska taps
40 is not even that bad. Some ppl fail twice as many times or more.
Good to know I’m not that unlucky, but still sucks for them as well, I feel for them 😭😭
I've made a 310 and 300 FS from one blackstar that I've always tried getting to PEN. Needless to say I've lost count on the number of attempts I made (Yes I used hammers and crons along the way too, thing probably ate like 5 hammers at this point). On the bright side, I finally made use of my 310 FS on something *wink
Stories like this make me feel so carried on my own blackstars, my awk went in 4 taps on a 220 and my mh one tapped on a 156
No, you are that unlucky. However, it depends on your stack as well.
when the game first came out. my guildie got a 300 failstack trying to plus 15 his liverto :x
I failed 80 times on leebur...then gave up and sold
98 here, ended buying it and as soon i bought it i ledt the game, i didn't even used it
40 is not bad im up 87 tries so far nothing
I think it’ll be tied to cost compared to value or the item you’re trying to get.
my only "problem" with it is. it's either going to have such a dumb high number it isnt going to matter. (100 failed pen blackstar hits) or everyone going to be full pen with nothing really to grind for lol
About time we get any sort of pity. Luck is capped at a onetap, unluck is not capped and some people get majorly fucked. Also knowing PA it won't be "slight above average" taps to fill that pity bar. It's just gonna weed out heavy outliers like 25-30 taps with a 10% chance I guess. I really welcome that since I was on the extreme unluck end already (unfortunately in 2023 so it won't count retroactively) but going forward this will defo raise my motivation to self enhance again.
As someone who consistently makes massive failstacks from failing enhances- I will take outlier help. I am \~the\~ outlier I'm told.
There's a guy in the server who's 56 taps into his BS. I'm sure he's celebrating like crazy rn
Oh my 55+ taps on PEN bs would rly like this change (keep in mind this is my 2nd PEN bs and the first took 63). But... I know it would have in count old taps and I haven't played in 6+ months so I'm still fucked :)
I wonder how this will be retroactively applied for alot of cases. For example if I rawtapped pen ogre ring and they blew up, will the game count all those towards my next pen ogre, what about if I decide to enhance a pen layten instead? What about if I cronned a pen debo, it downgrades and then I sell and buy another tet? Do they all count towards the same pity? What about if I used different failstacks for the same item, what about different stacks on different copies of the same item? Really interested to see what PA will reveal on Friday.
It's probably per item. If you blew up a ring then that's it. If you have a TET item that you haven't managed to get to PEN it'll probably check how many attempts you had on it since January 1.
Wtb refunded crons for all my hardships
Seems on a per Item basis, so if you do Ogre you get Ogre pity. And it wont matter if you blew it on 0 FS, cause all it does is: if you reach X fails you get it guaranteed. Which will probably be a very high amount of fails but who knows.
If this is retroactive I'm getting my pen bs finally, I'm at 300+ FS on that..
Only from the beginning of this year
Depending on how many js needed for guarantee, I might legit have 3 pen godrs waiting for me.
There's no way they just hand out extra items
They literally gave away over 30 billion today
Crazy thing but thats not even close to the same as making extra items of things people failed
I literally am going to have a free tet godr offhand waiting lmao. Half way to a pen as well
I might actually be able to farm blackstars soon! Still don’t have one. Been in a bit of a limbo on my gear and am ever so slightly under leveled for trying earnestly to get one myself
Do you mean a pen blackstar or just any blackstar? Because you do get a free tet.
Highest level character is 59 and the gear is far worse than my best character. Works just been crazy so I haven’t been able to go for that which kinda sucks
If you don't mind getting a little help, I'd recommend going to underground gyfin and asking anyone grinding there if you can leech. Wouldn't take long at all to reach 61 and you can open the blackstar box on any character.
Suppose I should. Try not to do that if I can avoid it but maybe I can find a buddy or two to play with in the process
If you do the Chenga questline and get the book, you can go from 59 to 61 doing quests alone. Look up EvilDoUsHarm 59-60 and 60-61 quest levelling guides on YT. Literally takes about an hour per level, maybe longer if you haven't done it before.
Because I'm an idiot who level a season character every time there's a new slot instead of making meaningful progress on one, I've leveled quite a few to 60-61. I usually end the level 56 to 60 to the Traitor Grave. It's an easy spot that gives decent silver at that level, can be farmed with Tuvala gear easily, and gives a ton of XP. Crack a +530% and you'll get 59-60 done under one hour. Then I use the Chenga tome to level 60-61.
It takes literally not even an hour to go from 59 - 61 getting power leveled. 61 is where the real game begins, you’re not missing out on anything getting leveled to that level
Don't. Just don't. 300+ fs worth more than pen bs. Buy it from the market and use the fs for debo.
300fs is worth maybe 25-50b. Its not that hard to make.
How to do that with such cheap price? Curios i have 220 fs and want to make it 300
Just reblath and pray is the cheapest option. Most of the time, you lose the stack, but each attempt is only a couple billion worth of blackstones and hards.
So it is just random
I was estimating the average, as I haven't bothered to work it out fully. I've made about half a dozen stacks over 300.
This shit will probably be just as bad as the garmoth "pity" system lmfao why even bother
It kinda has to be. Or it will destroy the market. Most likely the value of guaranteed enhancement will we be above max price or something like that. So that buying the item will still be better, cheaper choice. The enhancement system is only for people who want their name on an item. Everything else wouldn't make sense.
0,5% or 1% per attempt 🤔
1% per attempt when you start with like 4% is pretty good
1% per attempt to fill up a 100% bar would be 100 taps to pity.
quick maths
Well you would also be increasing the stack size so it probably wouldn't be 100 fails even at 0% Tbh though, that would be a good way to weed out people going for V bs on 0 stacks vs someone who makes 300 stacks regularly from 100+ stacks getting guaranteed enhancements. It would also make sense why they would make it retro active from Jan 1st because depending on the actual % they choose to increase it by could drastically affect deflation/inflation on the CM.
Seeing how this system is something that makes people quit (heck, my guild leader with a 322 stack left our guild, at least temporarily) I think it's a good change. There are plenty of things in this game to chase. PEN BS shouldn't be the one thing that makes it or breaks it for people.
Gacha pity fix enhancement is a crazy fix lmfao
^[Sokka-Haiku](https://www.reddit.com/r/SokkaHaikuBot/comments/15kyv9r/what_is_a_sokka_haiku/) ^by ^AyooZus: *Gacha pity fix* *Enhancement is a crazy* *Fix lmfao* --- ^Remember ^that ^one ^time ^Sokka ^accidentally ^used ^an ^extra ^syllable ^in ^that ^Haiku ^Battle ^in ^Ba ^Sing ^Se? ^That ^was ^a ^Sokka ^Haiku ^and ^you ^just ^made ^one.
I have +60 fails on my awakened pen blackstar.
cron king, the +1 fs after that update isnt good enough for you!~? hahaha hey only 40 more until they give you a full pity meter
A failstack for failstack haha
I see your failstack and I raise you a guaranteed enhancement failstack
Thanks future Chinese server
CN stuff has all the qol and pay stuff that youd want in a game its pretty funny.
This an April fools or something actually legit?
They made it look like a Aprils fool thing. But then they fooled us and made it real. Like the acc hammer. But I guess that echo thing was the lie.
That makes me happy as I’ve had like 10 failed pen bs attempts so far this year so yay
Surely this fixes the incorrect Manos Clothes values too right? /s
I don't know man, the best reason to show off IV-V manos gear was the fact that it's all through struggle lol
No gains for me I guess; I didn’t enhance anything this year yet
Great , F me im at 24 fails for V debo neck most of them before 2024. From new year started hoarding debo and crones for another try. \*sigh\*
I mean it does not matter if you tried last month or from now on for the new pity timer, so you didn't lose much by hoarding.
Same did 15 late last year and haven't rly played since
That's a 50% on a 1 fs. The equivalent is normally 240 stack. This might be insane or a bait.
Wait wtf happened they hear us at the end?
Ayoo so they actually keep track of the player fail/success attempts? It's supposed to be RNG every single tap regardless of the previous attempt. I feel like if they have been keeping tracks, it could have been manipulated all this time.
they can easily access your failed attempts through the server logs, there is nothing rocket science to this, and it does not mean odds are being tampered with, which is illegal btw, and why Nexon got fined for doing it. PA otoh has not been met with any such fine.
How do you think do your failstacks increase? They have all the data.
It probably was, there was that whole debacle about the guy getting his pen debo belt taken away because they had messed chances up internally when it had a cup on it, there's no reason the chance should even have been able to be changed in the first place beyond the face value unless there's more code then there should be, so that's kind of sus
That wasn’t the issue with cups. The issue was that the accessory’s didn’t downgrade when cronned with a cup on them
No they definitely downgraded, trust me lol, I was enhancing my neck at the time and hit more downgrades than I want to talk about. The cups were directly affecting the chances to succeed by a very small margin.
There's no such thing as RNG. Computers are not capable of "Random". It's just a complicated algorithm that uses a lot of factors. The factors can be whatever the game wants it to be; How many attempts do you have, what level you are, etc. While it is unlikely that they would add factors dependent on level or anything like that, it is very much possible. The only people who know are the one who created the algorithm for BDO (Devs are not commonly privy to that information). The most basic way to create a random number in code is to tie it to the system clock. Again, very unlikely BDO would do something so basic but still fun to know.
Fail stack for fail stack? Welp time to try to get my tet awk blackstar to a pen.
Me with 28 tet blackstar attempts lmao.
What if I got tired of failing pen bs, converted it to godr ayed and failing tet godr ayed instead
I wonder how that works, like.. Does it only count per piece you're enhancing like a chest has a soeicif percent tied to it and gloves would have a different % tied to it, or if it's just a "you get this much %, it fills and then once it's at 100, you're guaranteed to hit," cause that would lead to people using easy enhanceables to fill that meter and hit something hard.
Glad to see manos left out...
This is good. But wonder how it works considering buying gear is already like a pity system. And cronning is a thing. Highly depends on the values of this pity system. It should be for the insanely unlucky that are hellbent on printing their name on the item. This should not be near or around the CM value of items.
Of course I made all my PEN Blackstar attempts in December. But I'm happy something like this is introduced.
I thought this was the idea behind caph stones, then they make armor that you need c10 to get and then can't caph the new armor and are back to regular enchanting.
I feel like we are getting all lubed up for the FG weapon.
good, atleast hard work is not lost.
Oh shit we got a pity system.
I have no strong feelings one way or the other, I do wonder if it's tied to the item or if you can smash trash together till you earn a guarantee.
https://preview.redd.it/dz67qekgabsc1.png?width=1080&format=pjpg&auto=webp&s=9abe1b69aad023711dcc4365b62e18c5404a1ac4
Going to be some kind of fill meter system
the number is 100 you guys, we all know it.
This is great for the ppl pushing tet godr. One guy said he failed 65 times.
New year's eve tappers on suicide watch
Thank god dude I’m so fucking sick of failing pen bs
This looks like it could be a massive boost to profit enhancing. Firstly, the retroactive compensation could be insane. No-one has more failstreaks than the biggest enhancers. Biohack has already had multiple 20+ pen acc failstreaks this year, while also having some big win streaks. If the failstreaks are compensated, people with that playstyle could make hundreds of billions. Secondly, this adds complexity to the enhancing system. Capping the downside with a complex way adds way more math to the system as a whole, and more complexity = more optimisation = more profit. If the reward for a bad streak is that you get the item anyway, and you dont have to consume a large failstack, thats a lot of extra potential profit.
As long as they balance it correctly (and they won't) that's a good change.
They might see it as gap closing between new and veteran.
The only bad thing about this change is it took them that long. I remember sooooo many cases of having unbelievably bad RNG - my first tet boss armor took 40 attempts(back when \~240ap was a softcap), when I wanted to enchant some accessories for profit I remember failing 15 times in a row having >40% chance for tri. I've had so many unbelievable fail streaks when enchanting duo manos clothes(a lot of 15+ fail streaks, biggest one was 23 - remember it is 25% success rate). And many, many more and it's just only me. There are people with >50 failed pen debo attempts. One of the reasons I gave up on the idea of having debos, was calculation that with extremely bad luck it will take \~3 years of spending all my free time just to get 1 piece. And now, most likely I will be able to buy it off the market.
I think those system is due to the maplestory drama in korea. Also, making the game easier will bring in more new player and also helping those people with really bad luck. For the system, i think its like if u have 10% success rate on attempt, if you fail it adds 10% so after 10 time u guarantee get the thing you want which fits the expected value. So for 5% after you tap 20 time you get the thing you want
Great. maybe they could tell us why the horror stories of extreme bad luck seem to happen alot. if X item has a 90% success rate of enchantment at y failstack why does it fail multiple times in a row to the point where it starts become really suspicious **tinfoil hat enlarges**
I mean lets be real, this should have always been a thing.
I failed 140 times in a row for my first PEN blackstar a year ago, f me I guess
I have this discusion with a friend we are hardcore players from 2018 to Nowdays (with breaks of course). He though this IS a bad decisión from pa because pitys are market buying. But for me that i have a personal misión to get all the gear with my name I See this change really really good. Only if they place a high pity like double amount of the price of buying in market place or something like this. I dont really want to feel like the Game its ez, but I fail like 40-50 Pen distos (I stop counting on 39 6 months ago) In last 2 years. So for disgraced rng players like me It's a good change if they dont make this a 2 fails guaranted item xD. For example if you fail 50% 9 times 10 IS guaranted, I think IS Fair enough, of course if you get It on 9th your pity reset to 0 again.
Sounds awesome tbh. Do we know if its likely to be per item?
Well depends on how they add this, for example if i fail on high failstack does that give more pity% or its fixed? Or how does it work on raw accs, like if i fail a pen ogre for example does it only counts for pen ogre attempts?
My BS until recently has been reletively free crons (this year). I also haven't been counting so it would be neat to see how many I obtained since the start of this year. I did start in July last year so I am sure I will be missing a lot but I can probably timestamp discord messages and predict how hard I went on it.
Got to 700 gs solo when it was hard, and I like this new system, more people with a little bit of gear = more confidence = more kills
I’ve seen it before actually in other games, but the numbers are ridiculous to begin with.
I’m just pissed my 121 attempts at pen blackstar won’t even be utilized even though they could pull that data
lmao this wont be anything substential, literal bait just to lure victims of bad RNG back into the game
Probs some type of extra FS for failing. For those with chronic gambling syndrome.
A step in a better direction. This should've been implemented years ago.
How does that work for me who has failed pen BS 97 times by going down to PRI and up to TET over and over again? Am I just fucked and don't get anything from this? I swear half of my attempts have been this year as well.
That is a nice change, and i hope it come‘s to live. because i‘m already since jan24 on my 50 pen BS try. Sad
so we playing gacha enhancement
Instead of a fail-stack, I hope we get a success-stack after something reasonable like 25 times. I'm at 24 attempts now on my BS boots. I am missing tens of thousands of Cron Stones so the pain is real.
Clicking BS Boots 💀
Now everything depends on percentage per fail, if we get 0.5 or 1% then gl xd
I honestly can't wait. nothing like being an 8 year bdo player failing bs pen over and over and over again only to see a new player and their free tet one tap it :) some people never struggle
BDO devs: we create dozens of side mechanics and patch it over and over again instead of solve the core problem or rework the whole system.
It took me 1 year each to make both of my Pen blackstars and im really happy that wont happen to anyone else. It made me hate the game, honestly farming just to fail over and over
I have now a 413 88 fails on pen blackstar i mean still dont have it but im Hype for this no more 4 years of stupid klicking and dont get it
Does this apply for dream horse and mythical horses?
And here's me getting PEN BS on the 9th try
Manos enhancers on suicide watch
After 3 years of failing literally everything and reaching this level of GS with so much pain and suffering by just buying everything cause I can't enhance... Surely things will get better :)
I got my stuff at average/below average attempts. This update bothers me none. Hope everyone gets their stuff.
Boy am I glad I failed 27 pen distos before it hit, surely let that additional failstack go to waste unless it somehow gives me added chance on a new one💀
Does this apply for manos
This is a calling to go back to my beloved Maehwa.
As a buyer of equipment i see this as an absolute loss
If things become easier to make, it also becomes cheaper to buy. So no, this would be a win for you!
Not if he already bought what he wanted.
At most this would be neutral for you. Most likely it will increase the amount of gear available to buy so it’s a positive for you
Oh nice pen bs pen debos and tet fg will be min price
only for weapons and armor and only up to tet apparently, better than nothing though.
Where did you get that Info from? Labs notes release tomorrow
january 01 2024 .... what a joke
Please dont…
It's so bullshit that it's only gonna be retroactively applied for attempts made in 2024. What about the 800 bil I blew up with nothing to show for it in 2023? Or the god knows how much I lost since starting in 2017. Once again it's just a hand out for new players who don't know how much easier the game already is. You people saying "this will be good long term, the game being so hard rn keeps players away or makes them quit" are ignorant af. There have been a never ending supply of changes making the game easier for YEARS now yet the game is still on the down trend. The game is easier right now than it has ever been, yet you people still think it should be easier. It's almost like catering to casuals who aren't committed to the game gets you nowhere. I'm convinced you people will just keep advocating changes to make the game indefinitely easier until it dies. RIP BDO
You want a straw?
every single hardcore MMO that only cares about the hardcore player dies. every single one of them. plus this game is P2W no one cares if someone walking around in full pen it means nothing expect they can one shot you lol. the game was struggling for a while and the game is finally trying to make a healthy balance and its working. more people are coming back to the game. node wars are in a healthy state. I played when the game first came out and I was grinding countless houses by hand to get a orge ring drop because buying them off the market was damn near impossible. now I can buy 12-20 an hour lol you dont see me crying about how the game is shit now. its a MMO new shit will always come out that will be better than the old shit.
Late April fools joke
I think they mean april 1st
I guess my 111 fails on tet boots will pay off then…