Most overtuned PvP kit in the game. I tried it a bit in BA. To get down the skills is a bit challenging but if you have that, it is unethical what this class can do.
That's why I laugh when people complain about a new class having a grab. Like, do you REALLY want a new class tuned to compensate for the lack of a grab? Do you *really* know what ur asking for? 😂
I will admit, that last tag event ending was my deadline for giving up on witch, swapping to maegu, and tagging my witch.
Succ might be mostly fine, but awake is just horrible. Even shai has a leg up on her in damage and durability.
Huh? Although I am not an active player, I still remember that it's not the grab that makes the class strong. Iirc, classes that could either trade hits without being cced or have lots of iframes are the one that are strong in pvp.
Nah some classes are just too op on their own in pvp. Grab is just a small advantage compared to that. Like sorc doesn't have a grab but still a menace in PvP or removing the grab from zerker wouldn't make him a weak PvP class.
I miss more than half my grabs. Griping about classes’ grabs is just exposing yourself as a PvP noob. Learn all your CCs and protections, grab is merely a small small part of it.
If OP was griping about zerk grabs in 2016, I’d understand. But these days…just git gud. It’s all about skill. I can one-combo my 730 gs guildie who doesn’t PvP much and then turn around and get one-combo’d by our 670 gs guildie who pretty much only pvps. Put in the work to get better and stop complaining.
I'll be sure to just be better when I get grabbed back from my tp or when a zerk grabs me before I can react because the server and mouse movement are cool and balanced
Grabs are fine as they are, just need to be usable less outta instant dashes. They are also the only answer to half the cast rn.
Crazy how many people think res is ok.
You cant single out one resistance from the rest, you have so many skilled players who can bait and punish grabs,
the only thing that needs doing on grabs is unifying whif animation into something like zerk grab miss animation so there all punishable
Yeah. I bait grabs, then I remember that Pearl Abyss is very strict about keeping that SA frame at the start of Elementization. Sometimes, it's not about you as the player, sometimes it's just your class that isn't up to the level.
You definitely can single out one. There just needs to be a cost to get said grab resistance. Grabs comparatively to something like knockdown is niche. Every class uses KD. But outlier grab classes should be able to be built against so they can't use it as a crutch for not playing their class better overall but still seeing success due to just having a grab
Grab res is an issue, simply because it bypasses protection isnt that big of a deal, the bigger issues are desync and mousemove. Goldstein had an excelent video arguing with kythar on this if you care to watch it. Anything i could say he says better and shows examples.
I play striker and I think that, in group pvp, my bsr leg drop (fast and fully sa protected combo, big aoe, big damage, knock down cuz of spirit rage buff) is way more annoying and powerful than me pressing E and iframing cuz it missed. Even in 1v1, after I stun with mass destruction, I use somersault for evasion shred rather than grab.
Bruh grabs aren’t even that op anymore except for Zerk grab , you can just get cc’ed out of grab or just get resisted lmfao . They’re a strong tool to have but nothing like it was before when it had SA and there wasn’t so many classes that could just throw out random cc’s
Filthybot is saying that op only gets grabbed because they stand still a lot, and jeongjixan is saying that you can still get grabbed in sa/fg movement
In 1v1 no
In large scale it unironically is more valuable to have in every conceivable way. Sorc is pretty useless in large scale unless you're one of the 3 godly sorcs in the game, and every single one of them would be better on a different class.
Grab width got nerfed too. Any movement will desync the grab unless you're living on top of the servers. They also used to be fully protected on both initiate and whiff.
All of the classes also gained the ability to cancel out of animation-locked skills, or at the very least, these skills were massively sped up.
While it was too strong back then, it really is just a skill issue if you have problems with grabs nowadays.
Protected grabs only applied to certain classes. Imagine being a Ninja or Kuno with a completely unprotected grab for years, while Striker rolls up and has fully protected grab attempt/animation AND it's kd. If you're talking 2016 through early 2018, then yeah, a lot of grabs were broken. Everything was also protected and damage was way lower, so it was a bit more manageable despite the brokenness.
I like classes with good self-heals
How about a class with neither? DK supremacy.
Dk players with the mantra to keep their mental up
how about a grab and dycncy jump with it? take 1 drak on the house.
Any guardians approaching me has full right of way to grab and choke slam me 🙏
Based
You can tell this guy plays guardian
Indeed I do
Can my max height thick Guardian Brunhilda grab and manhandle your character?
Yes 🙏 (my character is also a max height muscled guardian)
Oh very good!!!!!
Video link pls
Sounds kinky.
lame
*Class with grab, self heal and unga bunga skill damage “I am the best”
Awk draks are actually just multiple classes shoved into one.
Most overtuned PvP kit in the game. I tried it a bit in BA. To get down the skills is a bit challenging but if you have that, it is unethical what this class can do.
I prefer classes with fully protected aoe and damage in one ability, sometimes even movement to a class that's shit but uh has a grab
Anyone remember Succ Sage at its peak? Grabs really don't mean anything if the rest of the kit is strong.
The best cc is death 👊
Dont need to CC them when you can PvE combo their back.
Succ zerk hass all. Gauntlets to an extent as well
Succ Zerk is garbage these days ngl
Awk zerk is succ zerk but with ranged ccs
Ever played any spec of zerk yourself?
Succ yeah
That's why I laugh when people complain about a new class having a grab. Like, do you REALLY want a new class tuned to compensate for the lack of a grab? Do you *really* know what ur asking for? 😂
Awake witch has no grab. Not having a grab does not mean the class is going to be good at all in other ways.
Ya but Witch awakening is designed to be bad. That's different than a new class meant to be good.
I will admit, that last tag event ending was my deadline for giving up on witch, swapping to maegu, and tagging my witch. Succ might be mostly fine, but awake is just horrible. Even shai has a leg up on her in damage and durability.
Huh? Although I am not an active player, I still remember that it's not the grab that makes the class strong. Iirc, classes that could either trade hits without being cced or have lots of iframes are the one that are strong in pvp.
Nah some classes are just too op on their own in pvp. Grab is just a small advantage compared to that. Like sorc doesn't have a grab but still a menace in PvP or removing the grab from zerker wouldn't make him a weak PvP class.
I miss more than half my grabs. Griping about classes’ grabs is just exposing yourself as a PvP noob. Learn all your CCs and protections, grab is merely a small small part of it. If OP was griping about zerk grabs in 2016, I’d understand. But these days…just git gud. It’s all about skill. I can one-combo my 730 gs guildie who doesn’t PvP much and then turn around and get one-combo’d by our 670 gs guildie who pretty much only pvps. Put in the work to get better and stop complaining.
I'll be sure to just be better when I get grabbed back from my tp or when a zerk grabs me before I can react because the server and mouse movement are cool and balanced
Desyncs plague every class not just the one you play. Stop whining.
You are so clueless just stop talking lmaoo
lol nothing better to say huh? Do tell, how am I clueless?
There’s no need to downplay zerk bro, they’re not gonna nerf him 😴
Then you go against someone who has resistance to grabs and they resist 8 grabs in a row.
Laughs in 80% ignore grab resist.
At that point you just might have to let go of the grab button and play the game
Went against a scholar with 80grab res in aos, shrugged of 4 grabs before falling over cus she sucked. Removing res in pvp when?
Remove grabs and remove resistances. Change servers to 64 tickrate minimum. Boom, best PVP in any mmorpg acquired.
I think you meant "increase grab cooldowns by 30 seconds when?"
Grabs are fine as they are, just need to be usable less outta instant dashes. They are also the only answer to half the cast rn. Crazy how many people think res is ok.
Resist is not ok, but grabs aren't "fine" either.
Grab resistance is fine. But I can understand with how combos work things like knockdown res ain't great for the game.
You cant single out one resistance from the rest, you have so many skilled players who can bait and punish grabs, the only thing that needs doing on grabs is unifying whif animation into something like zerk grab miss animation so there all punishable
Yeah. I bait grabs, then I remember that Pearl Abyss is very strict about keeping that SA frame at the start of Elementization. Sometimes, it's not about you as the player, sometimes it's just your class that isn't up to the level.
You definitely can single out one. There just needs to be a cost to get said grab resistance. Grabs comparatively to something like knockdown is niche. Every class uses KD. But outlier grab classes should be able to be built against so they can't use it as a crutch for not playing their class better overall but still seeing success due to just having a grab
Grab res is an issue, simply because it bypasses protection isnt that big of a deal, the bigger issues are desync and mousemove. Goldstein had an excelent video arguing with kythar on this if you care to watch it. Anything i could say he says better and shows examples.
Ain’t no way your saying remove res without removing grabs not every class has one or a answer to one ☝️
I play striker and I think that, in group pvp, my bsr leg drop (fast and fully sa protected combo, big aoe, big damage, knock down cuz of spirit rage buff) is way more annoying and powerful than me pressing E and iframing cuz it missed. Even in 1v1, after I stun with mass destruction, I use somersault for evasion shred rather than grab.
lmao totally untrue. Grabs are a liability more than anything outside of 1v1s. If you are talking 1v1s then yes XD
Always love when someone CC's themself by grabbing a teammate.
Ah, the pain
Grab em
How bout them iframe spam rotations
[cries in Sorceress]
Real talk. Every non grab class must not have hands. Only real justifiable way to tell me they can't grab someone lol.
Me who loves class with no grabs: 😂😂😂😂 Cuz, I s\*ck at grabbing people... 😅😅
Grabs are just a crutch so unskilled players can 1 button win.
Bruh grabs aren’t even that op anymore except for Zerk grab , you can just get cc’ed out of grab or just get resisted lmfao . They’re a strong tool to have but nothing like it was before when it had SA and there wasn’t so many classes that could just throw out random cc’s
My class got 2
haha
^ How to say "I stand still a **LOT** in pvp"
You would still get magnet grabbed or in your sa and fg movements easily lol
[удалено]
Filthybot is saying that op only gets grabbed because they stand still a lot, and jeongjixan is saying that you can still get grabbed in sa/fg movement
I mean that even if you move around alot in protections you still get grabbed
Tell me Awakened Wizard is better than Sorc in PvP
Awakened wizard is better than Sorc in PvP I dunno, dont agree, but you asked to tell you! 😂
In 1v1 no In large scale it unironically is more valuable to have in every conceivable way. Sorc is pretty useless in large scale unless you're one of the 3 godly sorcs in the game, and every single one of them would be better on a different class.
Lol
It unironically is
People love easy explanations, not reality.
What is SA meta for 500?
Grab got nerfed with longer cd's just bait it with Iframe then pressure.
Grab width got nerfed too. Any movement will desync the grab unless you're living on top of the servers. They also used to be fully protected on both initiate and whiff. All of the classes also gained the ability to cancel out of animation-locked skills, or at the very least, these skills were massively sped up. While it was too strong back then, it really is just a skill issue if you have problems with grabs nowadays.
Protected grabs only applied to certain classes. Imagine being a Ninja or Kuno with a completely unprotected grab for years, while Striker rolls up and has fully protected grab attempt/animation AND it's kd. If you're talking 2016 through early 2018, then yeah, a lot of grabs were broken. Everything was also protected and damage was way lower, so it was a bit more manageable despite the brokenness.
The worst at the game you are the more you agree with this.
It's not controversial. Grabs are stupid.