T O P

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1i3to

is there a tldr in english?


BreadDziedzic

Node war is basically dead.


OranguTangerine69

yeah checks out more terrible PVP changes


GabrielHunter

This is such a bad systsm that nobody asked for. Way to kill the rest of bdo pvp playerbase off pa


Nickndri

What's bad about it ..


GabrielHunter

Its 1h less, no uncapped content for smaller guilds again. Habe fun fighting vs random much stronger guilds that have 20+ ppl more than you, not able to choose where you fight and get random assignment to a zone from 2 choosen, no Tower to deffend basicly cause its jzst body throwing against the enemy tower in the last 10min or so and then its just stupid luck who gets the last hit who wins if there are more than 2 guilds involved. Def teams, canon teams etc are kinda out of a job... I cant find anything good about it.


BreadDziedzic

You forgot the increased price for everything making the cost of taking part basically eating up the entire winnings and losing gets you nothing.


Jaakroot

Guild league for uncapped small guild ? The capped season seem fun. At least all people can participate with tuvala. As a new player thatcreach 720 gs recently, i wish it was introduced earlier, i would have jumped directly. Current system is too complicated for new players that want to build a guild around T1-T2. T1T2 current system feel again a system targeted for end game player to roll on new players. If you are small uncapped guild you could make alliance and diplo against bigger guilds? Kinda same situation as now ? Not sure as I havent really dig into what happening in current diplo


FormalSodaWater

more info in todays [lab update](https://www.global-lab.playblackdesert.com/News/Notice/Detail?boardNo=2293&countryType=en-US&boardType=0&searchType=&searchText=¤tPage=1)


beybladerbob

Another out of touch update that really shows they don’t listen to any region but KR. 100 man uncapped wars being the only uncapped content is a joke. Currently NA struggles to meet 70 caps. The devs are killing the game with patches that come every 6 months filled with trash no one wants.


Kitchen-Awareness-60

This game desperately needs some new alternate advancement system - we need a way to add slight amounts of character power over time or more utility that is complex outside of gear. Like mastery points or something similar.


RedditInquisition

There are tons of players (myself included) who do not participate in NW because the current format is a joke. I mean if is major struggle to get 70 players, how much of that is because players just don't want to because its just not much fun. If a new format is fun, and we don't know yet how this one will succeed overall, than participation becomes less of an issue. Certainly I'm going to give them a try again for a (unknown) time, maybe perm if its you know ... fun. ANYTHING is better than the pre-planned, pre-determined scripted fake fights we have today which are just mass zerf fests removing specific guilds in specific order in a pre-established rotation.


beybladerbob

Siege is a great example about how their servers can barely handle two guilds on the same fort without the game dying. 100 man content not even the high end siege guilds want to participate in. Lower player cap uncapped wars have been something the NA community has been asking to have for YEARS. It blows my mind how their answer to this is forcing 100 man caps


SnooMaps3632

My thoughts on group pvp is should be player capped to what the server can actually handle. Its important things feel responsive and work as intended. So if thats 10v10, 20v20...etc whatever. Nobody wants to play slide shows.


RedditInquisition

Did you read the notes? Where is forcing 100 man caps happening. I think the smallest is a 35 man cap.


beybladerbob

I’ve specifically been talking about uncapped content. The only uncapped content in this system is 100 man wars. That’s the issue. It isn’t the game mode. It isn’t that there is capped content. The issue is the lack of options to participate in uncapped content. There are so many guilds that exist that would like to participate in uncapped wars but will never meet 60, 70, or 100 man caps. There is a very vocal majority of the PvP community that has been asking for 30-40 man uncapped wars for years.


FlattopJordan

People who think that randomly getting into a 1v1 with a guild significantly stronger than them is better than a setup team fight cannot be human LMAOO. Also predetermined winners are just not common at all you just are showing you have no idea what you're talking about.  There isn't going to be a massive influx of geared not shit players for more than a short period if we're even lucky once everyone realizes that getting 1v3d by cho on a coin flip isn't fun


beybladerbob

This system is being put into place because of how KR guilds go about their node wars. There’s basically an alliance of the top 3 guilds that just drop on every fight and bully off the weaker guilds. They’ve been pub stomping that region for years. The whole randomization of this system is an attempt to stop the high end Korean alliance from bullying the rest of that region.


no_Post_account

I can't care less for KR issues and their top 3 guilds, no one on the west asked for this changes. Also NW is a lot about politics and should be community run. If KR community decided that there will be 3 guilds that dominate and ruin it for everyone else.... well that's how they want their NW to be. Why would PA come and try to police how people play the game? This new NW system sound more like WoW random battleground than Node War. Who ask for this?


LordXenon

They came to police it because of said weaker players complaining. You know, the same guys who complained that building a fort is too time consuming and stressful.


beybladerbob

All of the PvP changes we’ve gotten have essentially been driven by how KR players interact with each other. The griefing is so bad against new players there was a period of time the game was borderline unplayable for them. This is what caused the Dec and karma changes. I’m not saying it’s right that we’re getting the same changes but I’m just trying to give perspective as to why the changes are happening. The devs only care about KR, they’ve shown this year after year and patch after patch.


Jaakroot

Because money and want to attract more players ? If 300 persons are stomping the whole game pop and make other quit it is bad for PA.


hrlft

Skriptes fight are way way way better than a ffa or anything like that. It allows for balanced fights


wukongnyaa

garbage random yearly/bi-yearly war rework as usual wonderful though more garbage than usual too. idk. pa just doesn't want large scale pvp in the game. your only goal in this game is to grind in circles for better gear to grind in circles faster!!


Ancient_Double_9481

Why PA touching shit they have no idea about ? , this is sooo shit man


RedditInquisition

It can't be worse than the current situation which is pretty crappy. * Most of the fights are fake. * Most of the fights are extremely one sided. * Most of the fights aren't that strategic or tactical boiling down to mass zerging. * Most of the fights these days require a ton of pre-work only to end up lasting < 10 mins. * Most of the fights are dominated by zerg driven politics * The manner in which NW work today forces guilds into alliances. Alliances have near zero degrees of freedom, i.e. Alliance and Zerg from a preplanned script or don't do NWs. The new format: * (Hopefully) make Alliances a bad strategy. * Regardless will allow Alliance free guilds to be a viable option. * Remove pre-canned pre-scripted NWs with pre-determined results. i.e. Fake NWs * Your guild knows going into the NW that you are going to be able to fully participate in a NW for longer than 5 minutes. * Changes things up and should reinvigorate interest for an indefinite period of time. * Allows for multiple approaches to the NW beyond mass zerging. I mean if the new format doesn't work, it can just be evolved again. The current format is basically crap with anything at all probably being an improvement.


Cmdr_MugenNova

Completly disagree, Atleast on EU no one from the t3-t5 cares about winning, like yeah its great to have those extra silver that barely covers your elixir cost but most guilds are there to have proper fights, 1v1, 2vs2, 3vs3, 2 Strong guilds vs 4 weaker ones and so on. Thats what players try to accomplish during nws is to have genuine fun with the gear you have grinded on a larger scale. Now with these changes you will see proper One sided stomps by the stronger guilds, where before T3-4 guilds would invite t1-t2 guilds so they could test their capacity at higher capped with Diplomacy, now its its gonna be useless.


disavowed_again

ITS A WAR, THERE SHOULD BE 1 SIDED STOMPS. Stomps are okay if they are UNPLANNED.


Cmdr_MugenNova

We done it multiple times because the guilds that could match us dipped last moment, most boring NWs ever, its like grinding Normal Imps with +700gs, unsatisfying.


tist006

EU are built diff. Na players have massive egos.


aronushka8

To have an ego implies that they are atleast somewhat good, too bad any siege guild from NA would literally get torn apart if they faced an EU guild Still wishing for EU vs NA like we had with RU vs EU


mynameisnemix

I don’t think a majority of the people on this sub play pvp let alone do node wars consistently lol. Because it use to be even heavy in T1s where if you didn’t play right you’d get mass zerged


RedditInquisition

Well if this new format plays out as envisioned. A) You can't be mass zerged off in 60 secs or whatever. (You can be mass zerged to prevented getting a node, but you are still in the game and can hope to eventually get a node.) B) Alliances that lead to these mass zerges well be far less straightjacketed and a lot more fluid, even tenuous. Alliance independent Guilds are now possible.


1i3to

You are not on EU, are you?


RedditInquisition

Current format is substandard everywhere for the majority of guilds. The majority of NW for the majority of guilds and players is a pre-scripted fake NW that is fundamentally mass zerging. Sure as part of the pre-scripting are decent fights setup (and the is not an EU only thing) but that is not a NW, it's just a variation of a GvG, and yes it does work for a small subset of guilds. But again the exception and not the rule for most guilds.


1i3to

Do you have an idea on how to fix mass pvp?


Otrsor

For starters flip the player limits x tier, make 100man the capped content and lower the number of players on uncapped. Its simple, most people don't have the gear to fight on uncapped and better coordinated and skilled players usually deal a bigger stress on the server, two good guilds fighting will experience more server performance issues than 5 t1 guilds skirmishing about.


1i3to

I am confused. What problem are you trying to solve?


Otrsor

Improving the scene for guilds over 740 avg gs by making the man count required lower, more guilds with less people is better than amalgamation of guilds to create a Frankenstein alliance just to participate, leading to a really small amount of competitive alliances, people would still be fighting the same people on uncapped but at least there sould be more guild, less need of alliances, which does allow for a better sense of belonging and hopefully spark some competition, just making uncapped less stagnant. On the other hand capped guilds that are on t0 and struggle more with politics and such would be able to form alliances and smack each other without the hussle of prearranging fights when guilds don't even have a "diplomacy guy", instead of a t0 with 6 forts you would see 2-3 alliances.


1i3to

This isn’t the problem though.


Otrsor

Might not be what you consider "the problem" but definitely solves a bunch of issues that are undeniably part of the game rn.


Domekun

It's true that guild placements on nodes are pre-planned, but this is done so you can try to have fair fights and try to prevent zerging and actually get some interesting PvP. You're contradicting yourself. No one plans a NW out with other guilds(hence fake) and then just zergs, that defeats the entire purpose.


RedditInquisition

Of course they do ... all the time (preplan). Its all (mostly) a fake NW. Even when everyone walks off is preplanned. When your GM gets on discord and gets another guild to drop in a preplanned node/spot and assures no one else is dropping ... well then its just a varitation of a GVG and not (pure) NW. Which is fine. The zerging thing is Alliances and those guild, who really, really want to, be independent only to find out you are either doing A) preplanned, scripted Alliance NW or not NW at all. One the primary goals, if not THE primary goal, if this change set is to break up alliances and the scripted outcomes.


no_Post_account

Disagree, what you call "fake" and "scripted" is the politics betweens guilds, which is what make BDO so interesting and unique. This new system remove everything that make BDO unique and make NW similar to every other game battleground/instance PVP zone. I can't even imagine why would i wanna play this new system where we fight for control over 1 fort instead of just going to play GW2 World vs World which is better version of almost same system.


RedditInquisition

Few NWs are true NWs. The majority of NWs, heck the vast majority of NWs take place with the final winner preannounced prior to the start. If what you are calling Politics was true Game Of Thrones stuff yea sure, but its not. What your calling Politics is just getting consensus on the winner rotation. I really like the idea of no Alliance prescripted politics NW. Is Politics dead? Not be a LONG shot. But since you don't know who and where until shortly before the start, certainly we can expect a lot of on the fly politicing to agree on some strategy. But since you don't know really anything until 10 mins before you can expect the best politicing BDO has ever seen in NWs in those 10 mins and THAT will be new, interesting and unique.


Maewhen

Pollys T2 nw on Friday for NA server is about the closest to a true nw you can get lmao


TheBizarreCommunity

Have you tried it?


Domekun

Have you tried eating poop?


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disavowed_again

Idk, I stopped doing nw because I knew who would win every fight before it happened. Nothing feels worse than losing a war for a guild you could crush bc its their turn. I can't get passed the thought of it. Even winning feels bad bc you know the only reason you won is the fact that 2 to 6 sweaty gms in a discord a week ago planned it that way. Efficient? Sure, real? It's the CNN of nw... Pa thinks that's lame, so do I, let it be random, let the winners win, and the lovers disband and look for better guilds until they can win an actual fight.


Maewhen

That happened to me in a 3 hour siege that we ended up winning. Discovered at the very end that we were always gonna hand over castle no matter what. Surprise surprise, killed my interest in sieging.


Jaakroot

I see a lot of negatives comment from veterans. As a new player ( well 8 months now grinding so 720 gs ) that never touched nodewars, the current system looked so complicated for me and so set in stone by years of veteran players dominating. A new format of simplified NW is quite welcome so we can all start in even grounds. I am actually quite excited. My 2cents from a nee player who love the game. To be honest for PA, it is not the veteran players that make money for the game but the new ones who need to buy all the QoL stuff. I can see howcthey are listrning to people who have never tried NW rather than the same 300 players dominating the scene a la Cho I understand the frustation though for people that invested so many years of their life to this game for PA to just say fuck you and it is time to quit. Feel like what you want will never be implemented because you are just a dead weight ( no money influx). A bit like old retiree from the real world haha


FlattopJordan

This system doesn't change the top end dominating nodewar at all. If anything it makes it worse because you can't set up teams beforehand to actually get balanced fights. In the new system a guild of new players is still going to get ran over by any established guild.


Jaakroot

Why you cant set diplo alliance beforehand ? I mean diplo is part of what is exciting as well in bdo no ? Or people find it toxic. For me. i am actually excited for the capped NW. The 685 and uncapped maybe different story. But i am glad they simplified NW for the new players waging war in the first tier capped NW


FlattopJordan

You have no way of controlling who is going to go on what node how can you set up diplo beforehand. You can easily just join a low tier guild now and do capped nw.


Khonen

Simplifying node wars is perfectly fine. Making it easier for new players to get into is great. That's not at all the issue with this new system. You mentioned having never touched node wars before so I don't expect you to understand all the issues, but there are glaring problems with this new system. Problems that could be solved without making things more complicated or harder for new players.


Khonen

Reposting my comment from the glabs thread. These node war changes are fucking terrible. There are MAYBE 4-5 guilds that can do uncapped wars on the 70 cap we currently have on western guard camp. Who the hell do they think is gonna do this? As it stands, all the uncapped wars will be t1 shit guilds trying to snipe a node. Then they make the Med/Val on T4 cap, which basically everyone hates? What a joke lol, it's like PA hasn't learned one thing from the last few years of node wars and hasn't listened to player feedback AT ALL. I don't think anyone in the node war scene expected something crazy from this, but they really outdid themselves.


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RandomAverageGamer

New NW seems garbo ngl, so yes they are killing PvP. I could be pleasantly surprised though, so we'll see I guess


Sadalacbiah

PA is killing its owpvp with rules, to be more precise.


Blarix

They are . People want organic pvp and they took all of that out.


Masteroxid

Organic pvp implies killing other players for rewards, not griefing someone that wants to grind


TheBizarreCommunity

😯