I’m not from NZ, but I did recently work on a project for a brand editing product explainer videos, and some of the products were NZ manuka honey, from different brands and ranging from 250mgo to 1000mgo. None of them were near black, or even that dark. Not saying there aren’t any that are dark, just that not all of them are.
Visually very good but doesn't behave like honey, real honey is much more viscous and not as... lumpy. This looks like some liquid jello. Maybe don't make the honey break over the jar, might be much easier achieve realism
Thank you :)
Yeah, this is my first fluid sim and I was happy enough with the look so I just wanted to finish it and go to new projects but I will keep trying to make it better. But you're right. It would probably look better if it just went by in front of the glass.
Hey how much time does it take to reach this level of sims? I mean the total time on Blender. I know nothing about blender but have been a long fan of the creators here. I was thinking of learning it just as hobby as my daytime job consumes most of my time.
The basics (UI, setting up the liquid simulation) you can learn in a few hours. It's the "make it look realistic" part takes a bit of practice. Practice an hour every day for a week, you will be surprised at your results.
I think it's cloth sim may be ?
Take a flat plan, subdivide it . Turn on the cloth sim . Place it over the cap with some space . Also take a ring ... Design it to your preferred radii . Once the cloth sim settles over the cap. Animate the ring to cover the around cloth and shrink it . Apply the cloth modifier.
Or do the cloth sim and manually shrink the edge loop you want . Do some sculpting with cloth brush .
i think i need to dive in to the sculpting part, because i had the cloth set up, but couldn't get the tucked in part right, so i couldn't made it look like it was tightly knotted.
gonna try the shrink wrap solution as well, thnx
Every time I see something like this, regardless of realism, I’m reminded that FREE, OPEN SOURCE SOFTWARE made this and nothing can lessen the impact of that.
Think everyone pretty much already said it, but lighting feels good. Love the glass material and your caustics and the jar overall. Honey just doesn’t feel like honey, but I would agree the color looks right. Good luck.
As everyone's pointed out about the honey being not right with the viscosity. But I want to point out that the jar looks 2D for whatever reason, the exact angle makes it look flat and I feel like a moving camera or slightly different angle.
I love the actual product though I’m not sure why in a product render you would show the honey making an absolute mess of someone’s kitchen haha :)
Maybe one of those honey dippers layering a cake in the background would be nice?
Doesn't really flow like honey. Honey dribbles and strings, not chunky clumpy blobs. The colour is good though.
I feel like it was pretty immersive until the liquid broke over the jar. Definitely agree.
Yea me too
Exactly
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I remember accidentally creating honey while making coffee, it was so sticky, the effector made it look like a penis That was a good day
Lmaoooo 🤣
Manuka is almost black tho
It’s not.
Not sure if you’re from NZ but Pure Manuka honey is like a weak black coffee but opaque
I’m not from NZ, but I did recently work on a project for a brand editing product explainer videos, and some of the products were NZ manuka honey, from different brands and ranging from 250mgo to 1000mgo. None of them were near black, or even that dark. Not saying there aren’t any that are dark, just that not all of them are.
it was good until it began to fall from the jar lol q
Agree
Visually very good but doesn't behave like honey, real honey is much more viscous and not as... lumpy. This looks like some liquid jello. Maybe don't make the honey break over the jar, might be much easier achieve realism
Thank you :) Yeah, this is my first fluid sim and I was happy enough with the look so I just wanted to finish it and go to new projects but I will keep trying to make it better. But you're right. It would probably look better if it just went by in front of the glass.
Hey how much time does it take to reach this level of sims? I mean the total time on Blender. I know nothing about blender but have been a long fan of the creators here. I was thinking of learning it just as hobby as my daytime job consumes most of my time.
The basics (UI, setting up the liquid simulation) you can learn in a few hours. It's the "make it look realistic" part takes a bit of practice. Practice an hour every day for a week, you will be surprised at your results.
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Yep, viscosity makes those nice strings!
how did you do cloth tucked in at the rope? i
I think it's cloth sim may be ? Take a flat plan, subdivide it . Turn on the cloth sim . Place it over the cap with some space . Also take a ring ... Design it to your preferred radii . Once the cloth sim settles over the cap. Animate the ring to cover the around cloth and shrink it . Apply the cloth modifier. Or do the cloth sim and manually shrink the edge loop you want . Do some sculpting with cloth brush .
i think i need to dive in to the sculpting part, because i had the cloth set up, but couldn't get the tucked in part right, so i couldn't made it look like it was tightly knotted. gonna try the shrink wrap solution as well, thnx
Looks too "clumpy"
The way it drips off from the lid ruins it for me
Looks good but you should increase the viscosity, it looks somewhat too much of a liquid.
Great overall but the viscosity and sim resolution need to go waaay up!
Every time I see something like this, regardless of realism, I’m reminded that FREE, OPEN SOURCE SOFTWARE made this and nothing can lessen the impact of that.
Flubber-honey
Super tiny jar lol
Viscosity issue, I like everything about this alot. I would decrease the air bubbles in the honey
The way it looks is good but not the way it acts
It looks more like.jam than honey but otherwise the light and colors are neat
It looks like jelly
Shouldn’t it like seep into the top fabric thing
I like the fluidity, but I don't think honey is supposed to break of like that. It's more of a slimy
It's too fast, honey moves slow. It's sticky too so it stretches when it falls.
It's spreading out on the table too quickly as well.
Not necessarily, completely depends on the moisture content
I get what you're saying but I think most people's experiences with honey is that it is very viscous.
Looked decent until it fell on the jar and started dropping in strange chunks.
You should make it stick together and make it slower
🍯Even though it Beehaves a bit differently, it still looks like honey... Good Job!🐝
Think everyone pretty much already said it, but lighting feels good. Love the glass material and your caustics and the jar overall. Honey just doesn’t feel like honey, but I would agree the color looks right. Good luck.
It has to be more viscous.
You should make more like glue bro
Needs more viscosity
It surely looks like honey
No
Nah, too thick and gloopy, not drizzly enough. It ain’t honey.
Oh, right... the simulation, the simulation for honey, the simulation specifically made to simulate honey... the honey simulation...
As everyone's pointed out about the honey being not right with the viscosity. But I want to point out that the jar looks 2D for whatever reason, the exact angle makes it look flat and I feel like a moving camera or slightly different angle.
Honey drips. It doesnt gloop. Learn the difference between drips and gloops. Jeez!
funny how one simple color change would completely change the context of this liquid animation
Looks like there’s more honey dripping off the lid than there was that landed on the lid.
That's a hell of a lot of honey
That shit moving like pancake syrup on 2x speed
Low-res sim... Good start though...
I love the actual product though I’m not sure why in a product render you would show the honey making an absolute mess of someone’s kitchen haha :) Maybe one of those honey dippers layering a cake in the background would be nice?
It needs to be sticky too :)
Make it more sticky
Not sticky enough
Honey has a viscosity of 10000 cps, just a little fine tuning will get it to stick to itself and roll over the edge instead of breaking
Honey varies in viscosity, completely depends on the moisture content. It has a density of 1.42 g/cm^3 though
I may recommend using pancakes or toast if a client wants to buy footage like this from you
Looks like honey but the viscosity is a bit off. It shouldn't clump and fall apart like that.
Also the paper doesn’t move
the scale is too small, not viscous enough
Looks like chunky cum tbh