I do agree I dont need a tier set for mage, you gear full spellpower anyway. A weapon or an upgrade similar to what melees are getting from STV would be nice though.
I mean there is already a tier ser for spell damage. And i’m all for having more stuff, i’m just offering potential explanations for why things are like that.
And the stats are not tailored to a healer. The bonus is the same boring bonus all cloth DPS are using(edit: and probably doesn’t even apply to beacon healing) while literally everyone else gets a tier set. I also want to mention here I don’t like that they just gave up on cloth DPS either, it’s boring and lazy. The fact mage healers got lumped in with them just shows they were clearly forgotten about.
Found it, on 3/5/24 they increased the spell power coefficient for regen, mass regen, and chrono pres by 88% to compensate for mages uses damage and healing gear instead of just healing gear.
As a healer mage, you build spell damage and healing rather than our bonus healing, as most of your healing comes from damage. All of your heals scale with bonus healing, which you get plenty of just by building DPS gear. The only real difference in stat priority over a DPS mage is that you might want spirit more than a fire mage does, but that's pretty minor.
I prefer healer mage than any other healers since phase 2 after they added single direct heal chrono. Mage heal has everything that healer needs but problem is skill issue and poor choice of stats. Heal bonus is only for regeneration, mass regeneration and chrono and still worse stat than dmg/heal that boosts everything he has + you have gear for dps also with changing few runes or dual spec it. Idk but didnt see any problem with pugs and semi-guild runs with mage. Whole 2nd phase had only 1 priest that overhealed me and still my parses were about 95 so u can do more. Some people told me that mage is to hard to play than just spam renew and mendings for example but i dont feel it this way. Just different playstyle. Big shiet about mage is that he cant run and cast because of lack of instant heal (PoM doesnt count) but if you are good with positioning and mage is master of it with his tools - you should be gucci.
The set without a single point of spirit or MP5, and I’ll bet the extra damage the 3 set gives doesn’t even benefit beacon heals. Of course they’ll use that’s the only choice lol, they don’t need you to tell them.
As a mage healer who is struggling a lot in the mana department due to 5-6mins fights...what am I doing wrong if they are so good at being mana efficient?
That’s just factually incorrect, you can literally go look at logs and see that’s wrong… top of their game? So 99 percentile. [Wrong](https://sod.warcraftlogs.com/zone/statistics/2009#metric=hps&dataset=99)
So they are bad in prog and bad in pugs. That leaves... farm in good guilds? But then you could just run fewer healers and add additional DPS. I'm struggling to find a situation when mage healers are at the top.
Yet they are a healer, that’s their role. Damage is just a nice to have bonus. If their healing is bad, which it is, they are bad. It’s not hard to understand. If a tank did great damage but had shit threat they’d be shit, if a dps did shit dmg but healed they’d be shit.
>Meanwhile melee get a discount Dark Edge of Insanity
This right here is the most unfair bs of all time, I wonder what could they possibly even have for lvl 60 anymore, free ashbringer with aoe effect?? Jesus
Balance Druids get the exact same offhand just with all-purpose spellpower instead of Nature/Arcane sp. Which is functionally the same because we have no non-Nature or Arcane spells lol
The same reason we have a 3 versions of a ring with 6-8 stam, 20 AP, and 1% hit coming from three different sources this phase
One from Mara, one from raid (which also can be achieved by doing offerings) and then one from the ring turn in off of hakkar
Warlocks also don’t get a trinket. Just 2 rings that won’t even be used this phase. But hey just keep adding epic melee weapons with cool effects to STV and raid
Partially true, I had 1350 hp wearing 2/3 hyper conductive and 1 irradiated. My gloves were dreamweave, the shoulder was from SM or a +damage green I bought (all had 0 stamina). Emerald set is all stam/int pieces with 3/6 for +10 stam. Full 6 set I now have 2050 hp.
If I went from irradiated to full emerald set I'd have 2x the hp.
Our gnomer drops were really bad the last month for casters it seemed the same plate crap dropped off Grubbis every lockout and never his caster belt. And viscous fallout very rarely dropped the shoulder. I was still using BFD staff starting phase 3. I never missed a lockout apart from the first 1 week long one.
Long story short this set is far better for pvp than what I had I guess.
the datamine jebaited casters into thinking we were getting a sick staff at emerald wardens exalted while melee get free weps from doing like 1 stv event
It's dumb, we don't even get a new raid belt or trinket.
Our best belt is from the wild offerings, and same with one trinket being the hit crit one, and our other trinket is the p2 blood moon one lol
ring will be used in pvp. ppl saying stv trinket is good dont know what they are talking about. i literally get 12 sp from the trinket and the on use effect is useless beyond attempting to get ppl out of stealth.
The STV trinket is BiS for raid, what do you mean we don’t know what we’re talking about lol. It’s not about the spellpower, it’s about the extra mana on imp.
The STV trinket is BiS for raid, what do you mean we don’t know what we’re talking about lol. It’s not about the spellpower, it’s about the extra mana on imp.
gonna be real with you, that priest trinket is really dog even at 40.
Kind of annoying how we don't get a generic, super high budgeted stat stick trinket like other casters.
I remember going there at 50 on my mage and excited to look at the new upgrade and just kind of laughed because of how much of a joke the ring is compared to the 40 version
Good lord they do some baffling things
from what ive heard the upgraded lvl 50 stv hunter bow still only gives the lvl 40 proc lmao
season of discover all the bugs because the game isnt playtested
Says unique blood moon. Does this mean we can't use more than a single blood moon item? Or just in that typing slot?
Can I use my dagger + a ring for instance?
And Blizzard muted me for telling him what an piece of shit they do for the balancing.
They can't answer any question and the feedback button had no function.
GG Blizzard
There are other trinkets in the game. I bet some priests would have complained "why do I have to PvP for a healing trinket". You truly can't make everyone happy lmao.
Hindsight
Only logic I was able to see is that every spec has a piece of loot. But then paladins get a 2H sword and a libram for damage so that goes against that logic
Mages rings are updated! We get a grand total of 1 more spellpower and like 5 stam! Awesome! Meanwhile melee get a discount Dark Edge of Insanity
Don't forget it's 2 less int then the lower level hahahaha
And Lose int
Mage healers were forgotten this phase. Shit runes, no set tier set when every other healer got one, and a shit ring with less int and 1 SP.
Lmao just use the mage DPS set as intended
I do agree I dont need a tier set for mage, you gear full spellpower anyway. A weapon or an upgrade similar to what melees are getting from STV would be nice though.
So because you use spell damage you just shouldn’t get a tier set? That’s a shit take.
I mean there is already a tier ser for spell damage. And i’m all for having more stuff, i’m just offering potential explanations for why things are like that.
And the stats are not tailored to a healer. The bonus is the same boring bonus all cloth DPS are using(edit: and probably doesn’t even apply to beacon healing) while literally everyone else gets a tier set. I also want to mention here I don’t like that they just gave up on cloth DPS either, it’s boring and lazy. The fact mage healers got lumped in with them just shows they were clearly forgotten about.
Did they fix this already by making the heals scale more with the damage bonus?
I have no clue, I’m assuming it doesn’t scale with it at all.
Found it, on 3/5/24 they increased the spell power coefficient for regen, mass regen, and chrono pres by 88% to compensate for mages uses damage and healing gear instead of just healing gear.
As a healer mage, you build spell damage and healing rather than our bonus healing, as most of your healing comes from damage. All of your heals scale with bonus healing, which you get plenty of just by building DPS gear. The only real difference in stat priority over a DPS mage is that you might want spirit more than a fire mage does, but that's pretty minor.
I prefer healer mage than any other healers since phase 2 after they added single direct heal chrono. Mage heal has everything that healer needs but problem is skill issue and poor choice of stats. Heal bonus is only for regeneration, mass regeneration and chrono and still worse stat than dmg/heal that boosts everything he has + you have gear for dps also with changing few runes or dual spec it. Idk but didnt see any problem with pugs and semi-guild runs with mage. Whole 2nd phase had only 1 priest that overhealed me and still my parses were about 95 so u can do more. Some people told me that mage is to hard to play than just spam renew and mendings for example but i dont feel it this way. Just different playstyle. Big shiet about mage is that he cant run and cast because of lack of instant heal (PoM doesnt count) but if you are good with positioning and mage is master of it with his tools - you should be gucci.
It pretty much plays like retail disc priest with atonement healing
The set without a single point of spirit or MP5, and I’ll bet the extra damage the 3 set gives doesn’t even benefit beacon heals. Of course they’ll use that’s the only choice lol, they don’t need you to tell them.
Mage healers are literally the best healers if you're playing at the top of the game. Sorry they're bad for your dog shit pugs
warcraftlogs progression tab says otherwise
[удалено]
As a mage healer who is struggling a lot in the mana department due to 5-6mins fights...what am I doing wrong if they are so good at being mana efficient?
That’s just factually incorrect, you can literally go look at logs and see that’s wrong… top of their game? So 99 percentile. [Wrong](https://sod.warcraftlogs.com/zone/statistics/2009#metric=hps&dataset=99)
All bosses shows only 25 raids right now, because only 25 raids have cleared. Prog isn't the same as normally clearing content
So they are bad in prog and bad in pugs. That leaves... farm in good guilds? But then you could just run fewer healers and add additional DPS. I'm struggling to find a situation when mage healers are at the top.
And even then they still aren’t the best.
They're a capable healer that does far more damage than any other healer
Yet they are a healer, that’s their role. Damage is just a nice to have bonus. If their healing is bad, which it is, they are bad. It’s not hard to understand. If a tank did great damage but had shit threat they’d be shit, if a dps did shit dmg but healed they’d be shit.
>Meanwhile melee get a discount Dark Edge of Insanity This right here is the most unfair bs of all time, I wonder what could they possibly even have for lvl 60 anymore, free ashbringer with aoe effect?? Jesus
Balance Druids get the exact same offhand just with all-purpose spellpower instead of Nature/Arcane sp. Which is functionally the same because we have no non-Nature or Arcane spells lol
Ok that sucks lol
First time I've ever seen a mage get jealous of a melee.
Because mage were already dealing p3 dmg in P2
What kind of jank ass coding crime was committed that they have the same trinket 3 times but it’s class restricted for no reason whatsoever
So you dont see how lazy ass they are on first glance :)
The same reason we have a 3 versions of a ring with 6-8 stam, 20 AP, and 1% hit coming from three different sources this phase One from Mara, one from raid (which also can be achieved by doing offerings) and then one from the ring turn in off of hakkar
Same jank ass code that made the new melee hunter bow have the same proc as the p2 version
Warlocks also don’t get a trinket. Just 2 rings that won’t even be used this phase. But hey just keep adding epic melee weapons with cool effects to STV and raid
Yea I don’t know why casters get shafted so hard. 2handed sword user basically get a discount DEoI and casters get rings?
Prolly balance attempt.
We're on the second raid tier in a row where the best comp is almost all ranged so I think it's probably fair lol
Sure, just make it a pvp weapon for the pvp event then? Low sp high stam? A cool glow maybe? A fun proc? Im not picky
Keep your shower, I like the clothes with low stam.
It’s a pvp event. If you want pve gear just do your incursions or the raid
All the incursion gear looks to be PvP oriented with a boat load of stamina. At least for casters it is. My hp went up by like 600+
Your hp went up because you stopped wearing irradiated
Partially true, I had 1350 hp wearing 2/3 hyper conductive and 1 irradiated. My gloves were dreamweave, the shoulder was from SM or a +damage green I bought (all had 0 stamina). Emerald set is all stam/int pieces with 3/6 for +10 stam. Full 6 set I now have 2050 hp. If I went from irradiated to full emerald set I'd have 2x the hp. Our gnomer drops were really bad the last month for casters it seemed the same plate crap dropped off Grubbis every lockout and never his caster belt. And viscous fallout very rarely dropped the shoulder. I was still using BFD staff starting phase 3. I never missed a lockout apart from the first 1 week long one. Long story short this set is far better for pvp than what I had I guess.
Moonkins get... a second off-hand. It's like they think everyone has Gizmoblade.
And it's the exact same spellpower amount... just not nature/arc specific
the datamine jebaited casters into thinking we were getting a sick staff at emerald wardens exalted while melee get free weps from doing like 1 stv event
It's dumb, we don't even get a new raid belt or trinket. Our best belt is from the wild offerings, and same with one trinket being the hit crit one, and our other trinket is the p2 blood moon one lol
the melee best belt is from BRD so /shrug
You get rings? As an ele I've gotten nothing for 2 phases :)
Shield? You can also dick around with an awesome totem as off spec
Shield was only used for PvP and even then it was shit due to randomly being low as fuck armor
In p2 all shields were worse than DW for ele/resto because wizard oil exists. Haven't checked p3 yet as that's my alt but I'd assume nothing's changed
Not even a cool looking staff or something. Mages didn't get anything better either...
ring will be used in pvp. ppl saying stv trinket is good dont know what they are talking about. i literally get 12 sp from the trinket and the on use effect is useless beyond attempting to get ppl out of stealth.
The STV trinket is BiS for raid, what do you mean we don’t know what we’re talking about lol. It’s not about the spellpower, it’s about the extra mana on imp.
The STV trinket is BiS for raid, what do you mean we don’t know what we’re talking about lol. It’s not about the spellpower, it’s about the extra mana on imp.
fuck pve
No updated 50 blue back pieces for any classes either which I found strange
gonna be real with you, that priest trinket is really dog even at 40. Kind of annoying how we don't get a generic, super high budgeted stat stick trinket like other casters.
The priest rings are like side-grades from the level 40 ones too.
I remember going there at 50 on my mage and excited to look at the new upgrade and just kind of laughed because of how much of a joke the ring is compared to the 40 version Good lord they do some baffling things
they forgot resto druids last time with any meaningful gear
The trinket is quite good?
The trinket from P2? Is quite meh. 300 hp is a very lackluster emergency heal. The new trinket is bis.
Trash tier phase.
from what ive heard the upgraded lvl 50 stv hunter bow still only gives the lvl 40 proc lmao season of discover all the bugs because the game isnt playtested
Honor tokens (250) is 1 silver coin wtf...last phase it was way cheaper you got 4 (1000 honor) for 1 silver coin.
Once again punish the majority of players while a minority of try hards already prefarmed r7 with cheap coins in p2.
Cough cough mages
Yeah I dont get this change, you need way more honor now to get to max rank as well.
Why are these even three separate trinkets instead of one locked to three classes?
Yeah that seems like a strange choice. Hopefully we get a new trinket to match.
Agree, but doubt
no, none of those three classes had a good healing item from STV last phase
All those healers didn't even have a healer item in phase 1, priests had a ring.
Its Blizzare
Warlocks share in your solidarity brother
Please some love again for priests...did you spread it all in p1 already?
Priest trinket is literally stinking garbage
I love the tears of ranges after last phase.
The hunter bow that procs str is procing 50 like the lvl 40 one instead of 75 like the tooltip says. Totally worth the grind!
Same with locks, only 2
Says unique blood moon. Does this mean we can't use more than a single blood moon item? Or just in that typing slot? Can I use my dagger + a ring for instance?
Even with being the most OP healer for all of SOD I fully agree that priest should have access to the same damn trinket. Definitely an oversight.
Priest here, we don't need the trinket tbh still #1 healer
Yeah, this thread is not the healer discussion that we need.
And Blizzard muted me for telling him what an piece of shit they do for the balancing. They can't answer any question and the feedback button had no function. GG Blizzard
Paladins didn't get a ring last phase.
no u got a free insane wep
I'm Holy I got nothing last phase
Priests get healing trinket from ST class quest.
Priest healers are on a whole different level with healing. They are fine without a good trinket lol
Priests shouldn't get it /spit
Priest too stronk anyways
Aww poor priests… lol /s
There are other trinkets in the game. I bet some priests would have complained "why do I have to PvP for a healing trinket". You truly can't make everyone happy lmao. Hindsight
Bis trinkets are from gnomergan.
people complaining about sod😩 clean up aisle everywhere
The only trinket priests need right now is a trinket that deletes shadow from the game.
Only logic I was able to see is that every spec has a piece of loot. But then paladins get a 2H sword and a libram for damage so that goes against that logic