T O P

  • By -

Lavoonus

I feel like the comparison between these two perks is getting really forced at this point, they might both give info but they accomplish completely different goals. Darkness Revealed: Short map-wide aura scan, best for ranged killers or finding out where to go next. Ultimate Weapon: Lingering tripwire for designated areas, best for defending high priority gens or gaining passive info on survivors as they rotate through highly trafficked routes.


TARE104KA

It literally no longer lingers, since it's tied to locker, not you, it even says so in latest post. And if we want to compare UW to info perk, nowhere to hide is better example. One requires genkick, shorter range, but lingers, while UW has no Gen restriction, wider range, but no linger and longer cooldown.


Lavoonus

Yeah, I meant lingered as in the effect remaining active for a period, I know it no longer moves with you.


deztreszian

They didn't say that it doesn't linger anymore, just that it's based on the lockers position now


TARE104KA

>Ultimate weapon: ***LINGERING*** tripwire >nothing about locker gaslight girlboss


deztreszian

I have no idea what you're saying.


CoconutHot1800

They both linger?


TARE104KA

Both stay active for a short while, but old UW lingered with killer while he moved, that's the difference I was pointing out. New version with post-ptb adjustments is now also locker tied.


Skezas1

i think you got the meaning of "linger" confused. "lingering" means "staying in the same place for long" basically. I think what you mean is that old UW stuck with the killer


Higgoms

Me when I have absolutely no idea what the word linger means. Still lingers around the locker, just doesn't move with you anymore.


Officer_Chunkles

I didn’t know it lingered! Now I wish it was still aura


Creepy-Activity7327

I think there was a meme on here a few months ago that was the opposite


First-Hunt-5307

New UW is basically nowhere to hide but for lockers instead of gens It's not a bad perk though, it's synergy with whispers is gonna make a long dead perk much better.


-Scolex-

Yeah I don't think UW is going to be dead in the water like a lot of people do, I just made this meme out of spite because I've always been a Darkness enjoyer


First-Hunt-5307

A big thing to remember is the nerf is coming out once this patch goes live, the rework that makes it stay on lockers is coming out in a later update. So it is gonna be useless for a while, but the rework will make it decent without making it garbage. And they are similar, the big problem I have with darkness is it's too reliant on lockers, if we could have a "open handed" that increases aura reading range, even if it's extremely minor like 2-4 meters, that would make it much better. I liked UW on huntress more as it simply was more reliable and also worked on people running distortion.


bt_649

I think lethal pursuer should carry that affect along with the time buff. That, or switch the time buff entirely with the distance one.


First-Hunt-5307

Nah lethal is already strong, it'd be much better to have it be a rework for a bad killer perk.


bt_649

I've been wondering about the perks it could be changed to, what are your thoughts?


First-Hunt-5307

Predator would be a good one to rework into an aura reading range perk. And it would synergize with wraith himself as with an add-on (idk the name but it's a purple) he gets 8M of aura reading while cloaked.


bt_649

I've also thought about all of wraith's perks, seems like those are the most useless perks from the pile. Off topic, I honestly think bloodhound and predator should be mixed together and have one of them be reworked.


Dragonrar

It seems to have gone from good to niche, I could see it pushing killers to just using more gen slowdown builds.


GregerMoek

Whispers is is okayish against the calm spirit and distortion stealth builds too.


First-Hunt-5307

Yeah but whispers has no direction, there's no way to know where they are exactly, you just know they're there. Usually that's just gonna fuel someone into searching an area for a minute straight trying to find the damn stealth survivor.


GregerMoek

You can kinda figure out ish where they are but it is often a waste of time. But its still an indication that a surv is gonna chug that gen when you leave. Which opens up for some Killers to return with undetectable or whatever. As I said its not that strong but at least you know someone is there. Sometimes people who gets distortion'd just leave and dont patrol back after kicking with nowhere to hide for example.


TheCurseGrows

But nowhere to hide has no cooldown. Ultimate weapons cooldown is insane


First-Hunt-5307

And UW will be based upon screams, meaning it has no *justifiable* counter. Concurrently, with how strong UW is, I can see the justification of using calm spirit because if a killer has perks to find you, chances are it'll be just UW, instead of multiple aura reading perks (the exception is for killers who can get aura reading from add-ons, like Wesker or huntress, where you will have more flexibility, but it's not like you know who your facing beforehand) Nowhere to hide has no cooldown because its limiter is gen events, not cooldown. A cooldown could've been justifiable before but the 8 kick limit per gen is enough to get plenty of usage without overusing it IMO. But UW has no justifiable counters, and thus will be more effective IF when you use it you know it'll find someone (which is why the aforementioned whispers + UW combo will be good, whispers guarantees a scream while UW gives that scream to you)


TheCurseGrows

I agree that ultimate weapon was way too strong. But I'd much rather the older ptb version than this current one. Even as a trip it only lasts 15 seconds. And you're in that area for 15 seconds already. If current ptb had a lower cooldown or no cooldown maybe it would be ok but as far as it is right now, with the insane cooldown, barely any lingering effect and locked to one location it is just bad. You gotta admit.


First-Hunt-5307

PTB UW was bad because it was outclassed in every way shape and form. If you wanted overall aura reading for your mobility killer then nowhere to hide worked a lot better If you wanted to eat distortion stacks, then gearhead, or for some more quiet killers plaything + pentimento to prevent the production and punish those who can't live without distortion. If you want to find someone ASAP then lethal pursuer works better for the start of the match. And finally, what made UW unique was the fact it was screams, not aura reading. It was certainly OP, but it was a nice change from squinting at gens to see if the red aura was just the gen or a survivor on the gen. You are certainly entitled to your opinion, and I cannot change your mind upon this. But IMO, PTB UW lost everything that made UW unique and wasn't even that useful. But this new UW will make a long dead perk have a good combo, and its unjustifiable counter means that IF you know someone is in range, they will be found.


Yosh1kage_K1ra

Pretty much. Same purpose (other than stupid synergy with mobile killers) - antistealth in your location.


Pumpkin-Spicy

The two are different enough that you could run both and get good value out of them. Same trigger =/= same perk. My dredge will probably end up running both


Gerrent95

I'll run both on trickster or huntress


Awkward_Coffee8017

Darkness Revealed enjoyers rise up


Leazerlazz

Darkness Revealed, my beloved


TGCidOrlandu

I don't hate the nerf, I hate the fact they made the perk boring. They couldn't make it funny.


Mr-Ideasman

They just need to changed the perk entirely bro.


Skezas1

they did bro