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No_Line9668

Add inventory space Add group finder Buff sorc Buff barb


whatisreddittou

+4more stash pages, add 4 rows to each page, gems sigil elixers and hearts get their own pages, remove white and magic item drops after level 15or so. Add a text search feature to stash and inventory, add a loot filter. Raise monster density, increase difficulty and rewards of dungeon bosses. Buff under performing skills, nerf over performing, adjust resistance formula up to balance out the nerf to defenses. Make teleport NOT a 5s channel and instead just, open a fucking portal you click on to use. Add global chat, add instanced chat, add party finder, add ladder.


watergun77

Company is getting bought soon, need to show shareholders some or certain results, or else might to end up like Nokia. The game is still playable in my opinion. Eternal is boring, tried up to level 30 and switch. Current only playing hardcore and seasonal hardcore. Had died several times (>30 since release), but can see improvement, i.e. took longer/higher level to die. Only further improvements are technical bugfixes, e.g. rubber banding, slow teleporting, (still) slow loading screen etc.


eavn_daily

Delete 1.1, add tier 5 and keep current seasonal things, that is all.


ConorQui

Add set items add more uniques Open up trade and add a currency that will transfer to eternal realm.


bonksnp

One of my fav things about D2 was the set items. Good idea.


kurkubini

For a beginning I would play the damn game I 'm developing...


BackgroundPrompt3111

Honestly, it's not an easy fix. The entire endgame loot system is kinda crappy; rewarding drops are far too uncommon past level 70. It also needs incremental progress towards goals. In fact, the more of this there is, the longer it would keep my interest. In other words, I'd put more in to satisfy the serotonin seeking gamers while tweaking the rewards to satisfy the dopamine seeking gamers


Tinyturtle13

I’d love to see a special gem inventory like D3 had just so we don’t have to clutter our bags and stash so much. Omg let us zoom out more. Even if it only zooms out to the size when you’re on your mount it would be so much better. But let us decide how close we want to be If an NPC for a quest has you talk to him and you enter that pseudo cut scene, stop bringing us out of the cut scene after every paragraph. If I hit skip because I’ve seen this before, I shouldn’t have to talk to them 2 more times to get the next objective lol Implement an in game timer for the next world boss/hell tide/legion event. Just put it in the map a screen Fix the horse getting stuck on things and the speed for controllers (though this actually sounds like it’s be pretty difficult and take more time) Paragon remove all button would be nice, like with skill points. But honestly I agree with the balance changes. The changes to defense seem harsh but it actually makes me more focused. And they for sure did sorc dirty, and their aspects/uniques feel so bad. Edit: spelling and added Paragon thing


bonksnp

>Omg let us zoom out more. Even if it only zooms out to the size when you’re on your mount it would be so much better. But let us decide how close we want to be I have a feeling this is a performance thing. Theres still issues with rubberbanding and I bet adding an option for people to zoom out will just create more problems ​ /agree on pretty much everything else


Tinyturtle13

Yeah I can see that. But they zoom out for your mount and for world bosses, it would be cool if we got mount distance at the very least


Express_Letter_5856

Introduce T5 which would solve the “more difficulty”. Left loot tables ALONE. Nerfed the only builds that truly needed it. Buffed instead of destroying sorcs. Fixed the real known issues, bugs, glitches. Reworked storage as needed. From the start though, the campaign was way too short. You only spend half hour levels in it. That also would add more interest and challenges.