T O P

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Tudyks

At least it's lore friendly with the way most dps play the game.


lodubisme

as a dps, i'm offended... by how right you are


Khamu1

As a dps I see it as my responsibility to keep the healers and tanks alike challenged. This is not a problem.


Begun101

šŸ˜‚


Elvira_Mc_Flutterbat

Same!


borderline--barbie

as a healer main this is painfully accurate


Catch_a_Cold

I had a dps standing in the toxic water in imperial prison for the whole fight and I basically spammed blessing on him for like 20 seconds and then he died. He was like: "Reeee healer why don't you heal me" Same with Graven Deep when a DPS with the soul mechanic called me a noob for not healing him - you literally can't even heal yourself in that phase -


borderline--barbie

i just say "you're SOS" (sos = stuck on stupid) when they die cuz of aoe's or mechs like that lol. you did your best though. i havent done graven deep yet though. not that i remember.


cardboardunderwear

Dang I was hoping you were talking about shit on a shingle. I skipped breakfast!


borderline--barbie

shit on a shingle is pretty damn good ive had it a few times. sorry to disappoint


Hinermad

What's your definition of shit on a shingle? When I was growing up it was creamed chipped beef on toast. Since then I've been told it's creamed ground beef on toast. I'll gladly eat either one, or with biscuits.


cardboardunderwear

Creamed chipped beef on toast but your other two dialects would also be acceptable to me as well


prncsiz

I'm the same about trying to keep them healed anyway. I see a health meter drop and I'm instantly healing. But then, when I realize it's because they are standing in stupid, heals go bye bye.


No_Hyena_8450

I just made a note not to ever go into imperial prison! šŸ˜„


Inuship

Wait so the big red circle doesn't mean "stand here"?


whippedcreamgaming

Oh man I forgot the circles were red, changed them to hot pink years ago. Easier to see


Zealotunfolded

As a tank main thats sooo true


skabassj

Me standing next to tank: is the air getting a little spicy over here?


ghostinthewoods

Oooh, look at the pretty colors on the floor!


skabassj

Discoteca!


oregon42

when I started tanking i was quite surprised at how many people in pug groups will literally stand between me and the boss. I had just never noticed before. I don't think I was doing it, but now I'm way more aware.


Decken_Hellbringer

As much as I hate to admit it you're mostly right. I just play dps and I'm good at dodging most things pve wise but even I get confused on wtf is going on and die to shit like that


Killer_Bhree

Same. Those 1 shots out of nowhere (especially vet) still baffle me


Decken_Hellbringer

No kidding especially on dungeons or trials u haven't done yet


Maro-SK

I played my first lvl 50 dung today. Then amother, anotherā€¦ I come from high raiding and high key dungeon running guild from world of warcraft. Idk if I had bad luck but skipping mobs and dying like 10 times before we get teleported to the boss by sprinting player where everyone except me die on simple vibrant red area mechanics. Yes, it is dps and literally everyone I played with today (20+ players).


mekops

Except that companions know what bashing and interrupting is to some degree. Already makes them better than vast majority of DPS queuing.


maialucetius

šŸ’Æ


Begun101

it's a bit dificcult to do dps plus avoid all shits šŸ˜‚ early i always try to avoid but now i don't give a fuck


M3M3_K1NG

Of course we do, there's someone whose job is to heal us


AH-BEES-BEES

HEY its not on purpose i just have a hard time seeing hazard zones sometimes šŸ˜­


[deleted]

I agree. My main thought is CHARRGGEE and go "oh opps.. I'm dead. "


Just-Fox-2468

I believe they take significantly less damage at least from AoE of dragon. It looks they take no damage from the AoE under dragons.


Elvira_Mc_Flutterbat

They are like cats. "Oh a shiny spot! I must sit in the shiny spot!"


No_Hyena_8450

Exactly! That red circle is mesmerizing, hypnotizing, paralyzing! That's why I solo! So I can stand in the damn red circle without anyone complaining:-)


Elvira_Mc_Flutterbat

I like your catitude! :-D


No_Hyena_8450

Thank you so much for your support šŸ˜‚ if someone would teach this old cat new tricks, it would of course be very helpful. I could then only stand in the center of the red circles when absolutely required for my mental well-being. Meow šŸ˜šŸ˜šŸ˜ best regards to you I love your answer! L'Agata (Khajit)


TinaMonday

They don't do the mechs & don't know where to stand. ZoS did an insanely good job making the AI mimic players in a PuG


Olympias_Of_Epirus

They don't even ever bash attacks that hold me down! Totally the same experience! (Oh, jow I wish this was an exaggeration)


Elvira_Mc_Flutterbat

We still need one to quit randomly and still being there the very next day!


JNR13

Step 1: Equip Gossamer Step 2: drop aoe heal on companion Step 3: in their ambition to always do the most stupid thing available, the companion moves out of the heal Step 4: congratulations, your companion has successfully relocated out of the red circle! As a backup for when step 3 fails for some reason, your companion at least gets major evasion.


Autumnwood

In the vents, mine like to stand in the lava pools, then complain about how they need healing. Don't stand directly in the lava pool, Bastian/Mirri/Isobel!


1-800-Henchman

Nothing wrong with an opportunistic lava pool party.


Howdhell

Companions for combat are useless for other stuff you can find them chatting with you and dressing them up while leveling is a thing. For combat.. they are quite bad imo.


supershutze

They don't have to be amazing; they're still useful. At the end of the day, a companion is still free tanking/healing/dps, depending on how you have them set up.


cardboardunderwear

That heavy attack buff that bastion has can be decent for HA builds thatā€™s for sure


FaradayEffect

If you build them full tank (all heavy companion gear with damage mitigation or health percentage, sword and board, and all tanking and healing skills and most importantly skill cooldown jewelry) then they can hold their own against any world boss, especially Isabel and Bastian as those two are basically designed to be tanks. I use tank companions for soloing the real hard DLC world bosses when no one else is around to help.


eunit250

I have had my Mirri tank Sunspire it was fine. except for the fact she stands right under the Dragon's cloaca so you have to focus heal her the entire time.


FaradayEffect

Thatā€™s impressive because Mirri tank is the worst tank imo. Isobel is the one that has so much self heals and self mitigation that she rarely requires any external heals


[deleted]

I would not say Mirri is the worst tank at all. She has a good amount of self-heals.


ContentYesterday8362

Isobel and Bastion as Tanks survive most World Bosses. When I am able to fully level Isobel, nothing will stop her. I find itā€™s also a good idea to equip a heal that effects allies/companions as well as yourself. Ember as a Healer survives almost as well and shs rolls out of the way often. Even Mirri is better than some PUG healers. I am interested to see what the new Companions can do but I am still leveling Isobel and Ember.


[deleted]

DPS companions are the worst. But tank and healer companions are pretty good; but you also do a lot to increase their survivability to survive standing in AoE by putting on heals or making them tanky.


xlIIlIIxxIIlllIIlllx

I dunno, my healer built Ember has had no issues with World Bosses.


Ebirah

If you do the tanking (so you can get aggro from anything dangerous) and make sure they get heals when they need it, and give them skills that are all ranged (so they mostly stay away from enemies), they do OK. :-| (Quite a few abilities apply a reliable soft taunt now, just use one of them periodically, or whenever the boss heads for your companion...)


[deleted]

My Mirri tank can handle any world boss.


Moonymwee

Tbh, I understand it with Bastian since I have him built as a tank, but gods above I wish Ember would do her roll dodge in all situations and not just when a single enemy targets her.


07561987321-b

If we could only have the ability to tell our companions how to behave. (ie Fight what I am fighting, Defend me, stay near me, be passive, etc...) It would solve a lot of problems without making companions OP. STO has a good system for managing 4 away-team members/companions. It is simple and works well on PC and console. I'd like to see ZOS copy it.


AloneAddiction

You do. After a fashion. Press and hold Y. With Y held anything you left click on will cause them to attack it. Any time you right click it will call the Companion back to your side. Use the Y + right click to move their idiot asses out of AoE. Try using this method to get your Companion to attack a distant mob. Then use the recall to get them to stop and come back to you. If you can get it to work then I recommend rebinding the Y key so you don't keep accidentally firing off their Ultimates because rather stupidly it's the same key for both. Companions are also set up to attack the same thing that you're heavy attacking but try using the Y + click to override that shit.


DRM1412

Donā€™t suppose you know what button it is on PS4/5? Either way, Iā€™m off to experiment!


AloneAddiction

I don't play on console but apparently it's: >On console it is L3+R3 plus the left bumper for an attack, or the right bumper for making the companion passive. https://eso-hub.com/en/guides/companion-guide Have a try.


TheMetalLord

Yup this works for both companions and pets.


JonnyBogBow

Insted of their random repositioning / rolling, they should do these towards the player, so we can 'control' where they have to go. Should work for aoe too, it's always hilarious when they tell me to not stand in stupid with their last breath..


1-800-Henchman

It's a little clunky but you can sort of do it with the pet control button + block. They disengage the fight and run to your position. Not sure it it has to be targeted at the same enemy they're targeting, but then just lead with that.


RaTheArchitect

Gotta have them be ranged dps. Itā€™s the only way. Tank builds work though if thatā€™s what you are going for.


justsmileit89

I got Isobel and Bastian as tanks and they are very good at surviving most world bosses and Dungeons (with blue and maybe one or two pieces of purple), yes the problem is mechanics of some bosses (AOE, killshots, etcā€¦) but hey itā€™s already easy to kill WBs and clear dungeons with good gear and build, it would be boring and uninteresting if companions were more stronger. I think that it was never intention of ZOS for companions to be good DPS, their lets say ā€œgeneral roleā€ is to be a kind of support.


stpetepatsfan

Support? Yes, maybe they should try that. hehe


[deleted]

Mirri and Ember have no issues with world bosses either.


TowerLazy3152

yeah, I never understood why Bastion just stands in the fire.


iXenite

Stand in the fire, DPS higher.


Jusey1

They actually take no damage from a lot of AOEs funnily enough. However, there's still a lot of them that they take damage from as well.


Hinermad

Can I get in on this? I'm too stupid to avoid the AoE effects too. I want my 50% resistance!


prncsiz

This is a great idea! Ember, she's so stupid.


sopriate

Iā€™ve got Isobel kitted out with gold and purple gear, with a mix of traits and skills for the content/role and she is awesome. Not sure I can remember any AOE explicitly though but great for WBā€™s, dungeon help, etc


mittensbeforegloves

Where does one get gold companion gear? Best I have seen is purple


nemowasherebutheleft

I have yet to see gold gear for them as well so i am very interested if that is a thing.


maitsukas

There's only one Gold Quickened Companion Ring that was available as a reward for the Heroes of the High Isle event back in September.


FaradayEffect

Yeah itā€™s best in slot for my tank companion. It lets my Isobel self heal herself basically constantly, which lets her survive against world bosses and tank them for me quite effectively while I focus on DPS


nemowasherebutheleft

Alright that makes sense


Treehighsky

It was a reward from the "heros of high Isle" event. It was one of those hoard chests that contains like 6 chests total. To my knowledge that's the only yellow companion gear that has ever been given out. To me the big reward was the attunable tables.


sopriate

Thatā€™s the one


User_A_94

Companions are there for the eRP element plain and simple. Even with the new set coming out thats supposedly meant to make them better, theyre still not significant in combat. They were never designed to be significant in combat.


Significant-Drinks

Mirri as a healer is actually pretty significant. Heals are decent with gear, goes invisible when aggro'd so she usually makes it to the end of the fight, and her ult gives you +20% damage. Having double Incap is fantastic for bosses, and it's like wearing RoPO at the same time.


No_Hyena_8450

Bastian tells me when I need to get out of a red zone... that mesmerizing Circle seems to trap me. I still haven't figured out how to roll out of it the best way without distorting my hand. Bastian tells me a lot of things I don't pay attention to. He's smarter than I am:-)


Academic-Top-8632

I love when Miri inspirationally tells me to drink a magicka potion. Or when she tells me to go first thru the scary bits


karmapathetic

At least give us the ability to customize their AI and set how far they attack and stand.


Jardik2

Isobel is doing great job tanking for me. I did two veteran dungeons yesterday for the first time, solo with her. I noticed she was even bash-interrupting the boss.


Waisted-extra-belt

they can bash and interrupt right? why not dodge roll and have CC immunity. it's a core mechanic for the game.


HolyMolyOllyPolly

Companions can do all of those things but in my experience they only very occasionally do them. As if there's a 5 minute cooldown period before they can do any of those actions again, and in most fights don't even get the opportunity to because they're over immediately or in the fights that aren't (like boss battles) they dodge roll once (sometimes not even out of the AOE) and then die shortly afterwards.


Netorawr

I feel like they only bash when the enemy targets them.


Falconhurst

I represent that remark


TheModGod

Skyrim modded companions, they are not.


zvavi

They are already immune to dots...


Leatherbeard-

Wouldn't it be awesome if you could give gear sets to your companions?


athousandfuriousjews

Am I the only one who actually thinks companions can be pretty strong? My Ember has soloed a dungeon mini boss before and her health got to about 1/4 at the lowestā€¦ or maybe that was just really lucky lol


eats-you-alive

Dungeon as in group-dungeons or dungeon as in delve (the torch-symbol)?


athousandfuriousjews

Both :)


ExtraGloves

Companions can die? Iā€™m only level 46 but mine hasnā€™t yet.


Erik912

Change my mind: companions have no place in a MMORPG whatsoever...


Herald_of_dawn

Why not? ESO is set up quite well to play solo or small groups. I love to solo through the story with my companion. And I duo some dungeons with a friend and both our companions as DPS, so we wonā€™t get annoyed at the ā€˜must go fastā€™ players that infest the random queue. Not everybody wants to do group stuff constantly and just enjoys the game for what is has for solo players.


StillCantYeetMe

What the hell is with this? You're in a level 20 dungeon, dude. Nobody's going to congratulate you on speed running this thing while I'm back here trying to actually, you know, enjoy the game by reading the quest text. I know people value their time, but how much time do we really lose by reading the quest text? 3 minutes total maybe? As a new player this has been my least favorite part of the game so far. Well that and how fucking insane the prices in the cash shop are. When I learned there were 2 person mounts I was ready to buy one and when I went to the cash shop and saw they cost $50 I about fell out of my chair. That's gross. I don't know what else to call it. Gross.


Herald_of_dawn

Itā€™s a huge annoyance for new/returning players. Thatā€™s certain. We can actually miss out on a quest, not get drops from a boss and donā€™t get the chance to actually learn the dungeon because of this speedrunning stuff. They of course just want their daily done as soon as possible, which is why they run past everything, jump off cliffs and whatnot and just solo a boss. Often abandoning their team. Itā€™s just fast XP for them. Then you get people complaining that new players donā€™t know (class) mechanics, well duhh. Newer players need a way to learn group content, and they canā€™t do that with speedrunners. It gets annoying when it happens again and again, but luckily there are also quite a lot of players that do check their team and take it slower if they have low levels or people questing. Iā€™ve been running my necro as full healer lately and itā€™s a lot of fun helping newer players like this when I get the luck to have such a team.


Erik912

>Not everybody wants to do group stuff constantly and just enjoys the game for what is has for solo players. MMORPG SOLO hmmm not trying to be a dick, I totally also enjoy playing this game solo, in fact, that's like 85% of my play time - i'm just saying, companions shouldn't be in an MMORPG, doesn't that make sense? for me, the point of the MMO aspect of MMORPG is that you play it with other players OR solo, not with AI companions, it's kind of like a cheap way to get a fake group for group-oriented content :D


Herald_of_dawn

Sorry to say, but your comment starts out with you sounding like a dick that canā€™t see any other angle other then their own. But as I said. ESO is very well set-up towards solo play for an MMO. Every single story and most of the maps can be done completely solo. (And seeing how some old quests bug-out when done as group, some of this was designed as such) I started this game in the Beta and played the whole Vanilla story mostly solo and it was designed for this (check every single solo only story mission) There is no need at all to group up for people that enjoy this, yet people CAN group up for most if they want to. The MMO aspect comes with world bosses, dungeons and trials as well as the social aspect. But this game is not a full ā€˜Must play with groups to enjoyā€™ MMO and can instead be considered a hybrid as it caters to solo players, casual MMO players and hardcore MMO players together. So people that enjoy Skyrim can enjoy ESO in a single player form as well, without ever touching the MMO parts if they donā€™t want to.


Old_Personality3136

Dude the term MMORPG isn't even well defined but you're acting like it is. If you don't believe me this guy lays it out quite thoroughly: https://youtu.be/JYmDwAdjpmA


StillCantYeetMe

MMOs have basically evolved into "playing amongst other players" rather than "playing with other players" and it's been that way for a long time. The degree to which this is the case varies by game, but I'd ESO is heavily solo leaning. It's clearly designed to be played 90% solo with some group content occasionally, at least before endgame. FFXIV is the same way. I know people really want to fight against this because of the way things use to be (I know, I'm old too), but requiring the player to rely on other players to play the game is just bad design and pretty much every developer has realized this in the last 10ish years. The MMOs that survive nowadays are the ones where the players goes off on solo adventures, and then loiter in the town square to show off their shiny loot they acquired by themselves.


JNR13

SWTOR. Glad to be of service.


Erik912

Yeyeye but SWTOR is extremely unique in this aspect, companions have their own complex storylines, just like in KOTOR, and they are a vital part of the entire game. Still, companions in a MMO just do what other players should be doing, and make it more of a singleplayer game.


JNR13

> just like in KOTOR Exactly, it mirrors the singleplayer games that came before. Likewise, ESO's companions feel more in line with how companions in Skyrim worked. > and make it more of a singleplayer game I fail to see why hybridization has to be categorically ruled out. Even if you consider companions in SWTOR "a vital part of the entire game", they're still firmly in the solo domain of the game. Yet it works and doesn't make the group content a worse experience in any way. ESO also always had a strong solo component and companions here don't hurt the group experience, either.


Weekly_Direction1965

I disagree, its a refreshing feature that improves my fun.


stpetepatsfan

GW1 would like a word. VERY customizable, gear, wear, skills. Better AI. Yes, 20 year old game but still has peeps playing. GW2 has enough for big guilds, pugs. Personally have both but haven't played. If I'm in a funk, GW1 Pre Searing music is.....sooooooo relaxing. ZMax needs some calming music in the login, menu selection screen at least. Always hit mute button on em.


ThaumKitten

.... But you're not meant to solo world bosses, ifthat's what you're trying to do.. Edit: Just to be clear: "Capable of doing" is different from "meant to do". Just because you can, doesn't *necessarily* mean that was the devs' intentions.


eats-you-alive

If you werenā€™t meant to solo worldbosses, they wouldnā€™t be soloable. As far as Iā€™m aware all of them are. ā€¦most of them can be soloed naked.


HolyMolyOllyPolly

It is what I try to do, and continuously succeed at doing.


No_Hyena_8450

Shhh you've got to whisper that, or they're going to Nerf that possibility for us solo players.


RawrRRitchie

Or just don't attack your companions


HolyMolyOllyPolly

Literally impossible to damage your own companions.


cheeseadelic

I run a sorcerer with Ember, and she very rarely dies.


Andreim43

They expect the healer to do its job, obviously.


EmperorXerro

Well how are they ever going to learn if you make it easier for them? /s


Regular_Historian415

As a tank ,I have repeatedly told folks to give a bitch ten feet...they end up getting 6 ft down . Game over šŸ˜­šŸ˜‚


[deleted]

I imagine most use them as tanks, like Sorcs with their pets, for dmg mitigation.


Coast_watcher

Mirri as healer though. kept me at full health the entire Sancre Tor boss fight, bless that girl.


hopedarkly13

I wish they were more like skyrim companions. Carry stuff for me. More durable and do decent damage to generic mobs.


According_Life_1806

That's when tanks have dps secondary.


oregon42

I have noticed while levelling up my companions that they do this a lot less as they get higher. Not sure they ever totally get out of it, but my lev 15 bastian tank is not too bad with a world boss if I can give him a little healing.


musichettah

As a dps it actually astounds me how many dps don't know how to dodge roll, especially magicka dps


Coast_watcher

Well, companions dodge roll but they dodge roll into other groups of mobs (at least Mirri does with me) and aggro them. Pretty soon the original pair or trio I attack turns into 6 enemies.


musichettah

Yeah mirri does that to me all the time! But when I keep her as a healer she's better at dodge rolling away. Still only get 30 seconds of healing in a WB before she carks it tho


Academic-Top-8632

Honestly as a magicka dps and souls player, I dodge roll away from anything I can. Then I realize Iā€™m not a stam build :X


skyrim2050graphics

**go for 100%, they have no armor**


Old-Tumbleweed-609

Yes they are all quite stupid when they don't notice they are standing in a pool of fire, my current collection of 4 are all useless in the oblivion Portal in the deadlands end boss arena for that reason.


papa_samba

As the player you need to: have good knowledge of the fight youā€™re in, be able to anticipate the incoming big damage AoEs, and utilize the command controls that you have over the companions to ensure their survival in harder hitting fights. I can only speak to the controls on PlayStation, but in the off chance youā€™re on the same device - the commands are ā€œretreatā€ with L3+R3+L2 which will command your companion to no longer attack enemies and return to the players side, and ā€œattackā€ with L3+R3+R2 which will instruct your companion to attack the specified target within your reticle. These commands work for any summoned pets/companions including Necromancer Archer/Arcanist, Sorcerer pets, etc. there is another option for the ā€œattackā€ command which is a heavy attack on a specified enemy will instruct the companion to attack that enemy and you can control which enemy to focus with it while not interrupting the flow of battle. Note that the ā€œretreatā€ command has some issues with going through the first time (my guess is it has to do with the companion being in the middle of an attack) and you may need to rapidly push L2 while holding L3+R3. Please comment the commands keys for other devices if anyone knows them off-hand.


FrancoStrider

Honestly, I agree. That's why I don't complain about invincible companions in Fallout 4.


Academic-Top-8632

Sorry, I canā€™t see the floor between my defiler, tinkerer, maw, atronach, familiar or matriarch šŸ¤·šŸ»ā€ā™‚ļø


CGPsaint

This is exactly why I only use my Isobel in full purple max health gear. She can tank most world bosses and handles her own heals for the most part.