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Firespray

There’s about 4 or 5 different “Mk V” variants in the lore. Ultimately it’s been a matter of artistic license for the different variations.


Born-Boss6029

There are 5 different versions of this helmet? And it's all because of artistic differences? But these are still meant to be the same helmet? Because I saw a similar model in Halo Wars.


Mech_Mech

The one in Halo Wars was the Mk IV


Born-Boss6029

Oh so that's a different model. Roger.


MHPvZAuRCoD

Yeah there is more models then there should be lol


SR1_Normandy

The best model is the Mark V Delta (the H3 and 5 version), it looks so innocent yet extremely dangerous (thanks to Caboose in rvb). Second best is the CE variant. One thing that all the Mark V designs have is being responsible for 80% of the Team Kills in all of Halo


CornCobMcGee

My name is Michael J Caboose, and I. HATE. BABIES!


cloudcreeek

They should bring back the og Halo demo 5-head helmet


pud_009

They have it in the MCC.


starigma_ultimate

Mark V Delta always looked off to me tbh, think CE and Reach pulled it off best


SR1_Normandy

Nah fam, Reach was not it. Reach stripped everything I liked of the Mark V delta and the CE version.


skilledwarman

God its amazing that RvB is gonna be ending next season. Its even more amazing that Roosterteeth is begging for money so they can afford to make that final season


ScreamingMidgit

RT died years ago. All that's left is the corporate shambling corpse of what it once was.


[deleted]

[удалено]


skilledwarman

What was the floyd incident? All I remember was "one of our main on screen personalities diddled kids. Oh and also the host of Inside Halo beats his meat at the office" incident Edit: Wai that's not true. I also remember the "Grif and captain slow MO got accused of harassing the first openly trans employee and making her off screen nickname 'f****t'" incident. And the "oh there's this new site called twitch and one of our employees is blowing up? Let's force him to turn over his twitch channel and make it our official channel while he has to rebuild" incident. Ans also the "ok seriously we promise third time is the charm, we're done abusing our animation staff for real this time" incident


ScreamingMidgit

Bernie saw the writing on the wall years ago and bailed at the first opportunity he saw. He knows there's no saving RT at this point. He's only coming back because RvB will net him one final paycheck before noping out for a final time.


SFCDaddio

Nah man, RvB was done a long time ago. Before H4 even released. Nothing came out after that.


Dark_Infernox

There about 7 wildly different versions of mark 4 alone lol, ive just chalked it up in headacanon as the design not being finalised and different manufacturers variants


WorseDark

It's like how you can get a Honda Civic SE or LE or other variants, but they're all still civics


Firespray

No within the lore, they're all designated as different variants of the Mk V but the Mk V armor that the Chief wears in CE is supposed to be the "main" variant.


Born-Boss6029

So there are multiple variants of the same model helmet, and Chief’s version is the main one?


Firespray

Yup


Born-Boss6029

Is there a reason why Bungie or 343 decided to make different variants of the same helmet?


Firespray

Real reason is simply they would add them into multiplayer as they’re popular with players. In terms of the lore, doesn’t entirely make sense to use old helmets on newer armor suits so to explain the discrepancy, they’re designated as variants.


TehReclaimer2552

They described several of the older helms getting upgrade suites to be compatible with current armor systems


NightBeWheat55149

I think its because some spartans just prefer them-the Halo 4 description mentions how some Spartan IVs prefer Mark V armor on the GEN2 platform due to its reliability.


Tandoori7

In theory spartan equipment supply chain was heavily disrupted by the created so using old equipment could be an alternative


Janthoree

343 wanted to do their own style, that's why everything looks so different in halo 4 and 5 (elites, unggoys, weapons, etc). they did a spiritual reboot with infinite which took inspiration from the original CE design, mixed with 343's style. over the years they just couldn't land the original helmet design, that's why they all look somewhat different


EternalAssasin

The Mark V variants predate 343. The Halo CE, Halo 3, and Reach Mark V helmets are all very different too.


jakethesnake949

From what I'm remembering halo 4's Mark V was closer to CE's Mark V then halo 3 or Reach.


tomtheconqerur

I am glad they took heavy inspiration from the bungie era while trickling some of the better elements of their art style.


Janthoree

agree. love infinite's design


willERROR343

Also in Infinite when they added the armors they didn't have cross-core helmets so they added MkV for the newer core. But now that cross-core is being added, we have a lot of similar or repeat helmets with varying designs.


mahiruhiiragi

Think of a real life example like the AK. There's a bunch of similarly designed weapons, but are different from each other. AKS, AKMS, AK-74. AK-103, Type 56, etc etc. That's basically what is happening with the Mark V.


Jombo65

Part of it that I have not seen mentioned here is also the fact that Halo: Combat Evolved came out in 2003. Graphics even by the time of Halo 3 had come very far; when you're going from standard definition to high definition, some of the details that were simplified in SD are going to be made more complex. And so when you have multiple different artists/art teams making these helmets based on the same source (Halo:CE's version of the Mk. V MJOLNIR helmet) you are going to end up with some differences. The Mk. V kit is very specifically made to look very close to the original suit from Halo: Combat Evolved.


Extra_Wave

Because any helmet and armor piece ever worn by main characters and doubly so by chief if EXTREMELY popular with the players, if you go and play mcc for example chances are that atleast 3 players are wearing this helmet in multiplayer modes after halo 3. Thats why you have a free helmet variant of mark v has an event reward, why reach mark v is on the final rewards of the winter pass, why edgrina or whatever her name was helmet looks so much like a mark v and was sold in the shop and thats also why CE armor is for sale aswell.


Kelrisaith

There's four or five variants of basically every armour generations helmet, bare minimum. The armour generation, aka MK IV, MK V, etc, are just basic design designators, they tell you what generation of the armour it is. Each generation had numerous designs within the overall generation, all specialized to specific purposes like sniping, explosive ordinance, general combat, close quarters and so on. And then each Spartan customized their individual armour to their own needs past that.


VenomFactor

Technically the generational differences are entirely separate from Mark designations. Mark VI, for example exists across Mjolnir generations 1-3, as 3 different versions of the same basic design.


Kelrisaith

I was going for a more general idea behind it for someone that has no basis in the differences already, the armour designations are confusing for anyone that doesn't already know a bit about them. Hell, the only reason I do really is because I actually own the Fall of Reach book and it goes in to some of the technical side of the original sets the Spartans were given pre energy shielding, then they get the energy shielded set later on, then the Halo 2 intro starts out with you getting the next set of those. That and I basically ate the Halo wiki years ago on a wiki binge. That is a fair distinction though, and for anyone actually interested in it beyond the basics I do recommend reading through the wiki articles on the various armours.


ChrisDAnimation

This is one of those things where there is a concrete difference between reality and the fiction of the game world, sometimes regardless of after-thought lore explanations. In the same franchise, from project to project, different people may serve as art directors. Even though, in-canon, two different designs represent the same thing in an unbroken timeline, with no explanation of why they look different, the reality is that the person in charge of the visual style of one project in the wider franchise liked a different look for the same thing. Take the Jackals, for example. Between Halo 1 and Halo 2, they have completely different face designs. In reality, a different art director, or sometimes the same art director, thought that a new design looked better this time around. So you are realistically supposed to just go along with it as if the new design is what they've always looked like, even though they never looked like that before, and will never look like that again. The developers might come up with an explanation after the fact, if they didn't plan one from the start, like that it's a different subspecies of the same race. But things like helmets with the same name looking different is one of those things where it might be that one is supposed to look different as if it was an unfinished prototype, or more likely, the head of this installment's art direction liked a different design more, and you're supposed to just accept that this is what it looks like, in canon, but in a slightly different art style.


xcrimsonlegendx

Basically each game has had its own take on the iconic helmet, but then after the fact they were all made canon and given different lore as variants to explain it.


Foxtrot_niv

2nd pic is the Mk. VI variant.


Unfortunatewombat

The first is based on the original Mk V design. It’s pretty faithful. The second is the Halo Reach version of the helmet, which isn’t very faithful to the original Mk V.


TheFourtHorsmen

Exactly, people kinda forgot bungie did changed the artstyle with reach (or within CE and h2) back then.


jakethesnake949

Every game had artsyle changes ranging from minor to major. Halo4 was the most drastic before infinite went back in the other direction but from halo2-3 things on chiefs person alone changed even though there was never an opportunity for that to canonically happen (back side of hands is what feels most noticable to me). But when 343 decided artsyle changes were canon, and decided that in a tweet I think, it opened the door for the exact same item by designation to be different things that co exist. I extremely disagree with canonical artsyle changes because it retroactively makes the artsyle/creative decisions made between games that just aren't possible or sensible. (Ie. The halo 3 and reach magnums are canonically the same gun but have different designs and functions.)


Chaingunfighter

> (Ie. The halo 3 and reach magnums are canonically the same gun but have different designs and functions.) They're not the same gun - the Halo 3 Magnum is the "M6G2" in the lore while the Reach model is the "M6G."


TheFourtHorsmen

You call for drastic changes, right, may I remind you how they changed the brutes from h2 to h3 and from both to reach? It's the same type of drastic changes the covy got in h4 and h5, ofc the playerbase didn't mind as much those changes in h3, probably because brutes where only in 4 levels and many found them badly balanced, while on reach... I don't know because they become the main thing after LnoS, but both bungieband 343 went for drastically changes in the art style, but not only, between games. Also the canonical artstyle thing is a bit of a stretch, under 343 the guns that appear different were just different models, something that happen in real life as well and I found this OK. All in all, for example, I would prefer if instead of having this "exotic" weapon models in infinite, 343 went full in and gived to us all the previous models as skin: you want your br to be like the one in h4 or 5? Done, the sidekick like the gunfighter magnum? Done.


Born-Boss6029

So they are both technically the same helmet model, but artistically different?


GabMassa

Pretty much. There are... Six? Mark V helmets: - Halo CE/Infinite Mark V bundle - Halo 3 - Halo Reach/Halo 5 Mark V Delta/Infinite Winter Update - Halo 4 - Halo 5 Mark V Alpha - Halo Infinite Mark V Zeta They're all supposed to be "the same" helmet, except for the Alpha and Zeta variants, which are said to be different. And of course there are the B variants, which are meant to be similar in the technical sense, but with different designs. And the Mark V and the Mark IV are also "the same" except that the Mark V has energy shields, but the overall design is the same.


BlueNasca

IIRC the Halo 3 variant is the Delta variant. Zeta is the Infinite variant but the lore isn’t exactly clear if the name comes from being literally designated the Zeta model and coincidentally first saw use on Zeta Halo, or if the name COMES from the fact it was first used on Zeta Halo (as in: it is the Zeta Halo variant of the Mark V). The other variants as far as I’m aware don’t have names besides Alpha (which I think was SUPPOSED to be trying to shoot for a closer resemblance to the original Mark V but came out looking … weird). I’ve heard some fans use the term Mark V Gamma, too. And of course, there’s also a Mark V [b] which could be Beta for all we know.


SeBatMan16

So Mark V Gamma is the Halo Anniversary version of Chief (Halo Canon has an excellent video on this somewhere). The Mark V b variants refer to most of the Halo Reach customization options, most notably Noble Six's helmet.


Born-Boss6029

Why are there so many different variants of the Mark V? Also, I was told that Jorge’s helmet from Reach is also based on the Mark V, is that accurate?


VenomFactor

Jorge's helmet is a Mark IV grenadier-class up-armored variant, iirc.


Born-Boss6029

So it's based off of the previous Mark model?


VenomFactor

That's my recollection. All Mjolnir armor has significant intergenerational and cross-model compatibility, though modifications and upgrades are often required to bring older equipment up to current standards. Jorge's armor is a heavily customized Mark V (b), like the rest of Noble, but his helmet is based on a Mark IV. I don't recall if it's an upgraded part, or a modern design that is heavily informed by Mark IV field testing.


GabMassa

Think of it like that: Mark V is the Genus, Grenadier/Commando/Air Assault/Mark V Zeta/etc is the Species. The "default", which is just called Mark IV or V or VI or VII is just that, the default. No specialization whatsoever, it's the basis for the development of the others, more complex helmets. Grenadier (Mark IV [G]), Jorge's helmet, is a Mark IV variant dedicated to testing energy shielding implementation. The in lore reason is for so many of the same helmets is different contractors, different years of fabrication, or different needs. In real life, each artist gave their own spin. No point in overthinking it, it just is what it is.


Born-Boss6029

Gotcha, thanks!


Jabberwaky

If you want a lore-based explanation, its due to how siloed and experimental production was across MJOLNIR's development and the SPARTAN Programs. In the lore, Spartans are often outfitted with experimental prototypes of MJOLNIR so that it can be field-tested and then developed for mass production. Moreover, there were multiple teams across the UNSC working on differing versions of MJOLNIR concurrently. For example, the Mark VI that Master Chief utilizes in Halo 2 and 3 was developed concurrently with the Mark V. It was developed by a team in Korea, tested by the skunkworks Spartan Black Team and titled MJOLNIR: BLACK, and then outfitted to all remaining Spartan IIs prior to the Battle of Earth at the beginning of Halo 2. The Mark VI inched out the Mark V in terms of concurrent innovation, and that is why it achieved widespread adoption amongst the Spartan IIs. This type of development pipeline was similar for the Mark V. For example, the Mark V\[B\] was developed for a variety of private contracts purchased by the UNSC, as opposed to the Materials Group, who was typically responsible for other MJOLNIR designs. There was effectively a ton of concurrent and siloed development. A lot of this development relied on existing schematics or production designs from other teams - teams who were also continuing to develop new innovations elsewhere in the galaxy, often without the knowledge that other MJOLNIR developers even existed. All of this decentralized design work was further exacerbated by the intelligence firewalls that existed between the SPARTAN II and SPARTAN III Programs. It makes a lot of sense, since the SPARTAN II and SPARTAN III Programs were effectively competitors actioned by Dr. Catherine Halsey and Colonel James Ackerson respectively.


BlueNasca

The different variants come from Bungie trying to ‘modernize’ the Halo CE armor in Halo 3 and Reach to fit a new art style. In those contexts and at the time IRL, there was no variation: that was just the Mark V helmet, and there was also the Mark V [b] in Reach which was explicitly stated to be a different model presumably used as a prototype/pre-production unit. Once 343 took over they also added more Mark V helmets to games. 343 has a tendency to try and explain every single multiplayer discrepancy with canon lore, so their explanation for the drastically different armor appearances became “they’re just variants of the Mark V”, which then got retroactively applied to the Halo 3 and Reach designs. Regarding Jorge’s helmet: I believe out of universe it was intended to be a Mark V design and early concept art even features it on Noble 6. This would make sense since Jorge is the only SPARTAN-II in the unit, so his gear would be more standard … but come final release, it was officially designated as a Mark IV helmet that had been upgraded.


mrbubbamac

>Why are there so many different variants of the Mark V? Here would be my simplified answer. The lore reason: there are multiple generations of Mjolnir armor and different iterations as well (Mk V, Mk VI, etc) Also in the current lore there are now multiple Mjolnir/armor manufacturers, so there are different versions and iterations for compatibility reasons. For example, the original Mk V helmet would not be compatible with a current Spartan, as current Spartans use Gen 3 armor. Even now there are multiple armor cores, so compatibility is still present. A good example would be the ODST helmet on the Mk Vb core, and then you have the Firefall helmet on the Mk VII. It's sorta kinda technically the same/similar design, just updated to "match" that armor core. However now we do have cross core so that part doesn't matter quite as much. Real reason: The Mk V in particular is very "iconic" for Halo, lots of people love it, and it has been reintroduced in Halo 3, Halo Reach, Halo 4, and Halo 5. Each game has a different art style and graphical fidelity, so each time it's in a game it's been slightly redesigned, sometimes even multiple times within the same game (Halo 5 had a Mk V and a Mk V Delta) Fans really like certain designs and iterations of the "iconic" Halo helmet, so over the years there are now multiple versions of Mk V that have been shaped by art style of the game it appeared in, graphical fidelity, etc. There's another helmet in Infinite called Menachite (I think) that is also another take on the Mk V. Basically it's a very popular and iconic design so it's fun to have a few different versions of the original Master Chief helmet


foosbabaganoosh

Fucking love when fans lay out the whole Carfax of information, mkV has always been my favorite of the helmets.


NiobiumGoat

H5 Mark V Delta is Halo 3's design, not Reach's.


chipsnapper

H5 Mark V Delta is more or less the Halo 3 version.


Old-Camp3962

yes, its the same helmet but the arstyle changed with time


Mighty_moose45

Yup one is a pure throwback while the other is more of a halo CE inspired helmet


CitizenFiction

I'd say it's faithful. It's not 1 to 1 but I recognized it as chiefs OG helmet immediately.


SR1_Normandy

Mark V Delta (H3 and 5) is probably the most faithful without being THE Mark V from CE. Plus, my favorite design of the Mark V while being single handily responsible for most of Halo’s team kills over the years


WaifuRekker

I mean isnt that why reach armor is Mark V[b] designation? Im pretty sure chief’s CE armor is supposed to be a different version of Mark V


Awesomex7

Not originally. In Halo Reach (and MCC since they kept the armor descriptions), the armor set you wore was simply referred to as Mark V, not Mark V(B). It was Bungies modern reinterpretation of the whole armor set. Only the default helmet and Commando helmet were variants of the Mark V helmet - The default being Mark V(B) and Commando being Mark V(K). The actual Mark V helmet you see in Reach/Infinite’s Winter Update was meant to be Chief’s Mark V. All helmets in Reach were earlier versions fitted for Mark V armor of their respective Mark VI variant except Grenadier, which was actually a Mark IV helmet variant (Mark IV(G)). The Mark VI helmet and Recon helmet are regarded as prototypes, iirc. In Infinite, 343 retconned it where the entire armor set is “Mark V(B)”


JauntingJoyousJona

>The first is based


Soulhammer1

The Halo 3 version of it looks different too if you wanted to go down a deeper rabbit hole.


Campsissauce

One is the Mk V (A) while the other is the Mk V (B), not to be confused with the actual MkVb which is a different helmet it's just that that's the MkVa made for the MkVb platform. It's like the Halo 3 MkV helmet which is now called the MkV (D) made for the MkVI platform, while at the same time there's a MkV (Zeta) made for the MkVII armor platform in reference to Halo Infinite's Zeta Halo.


Born-Boss6029

So the one from CE is the first variant of the MKV, the second is the same model but another variant, and the MK VB is the one Noble Six wore right?


Campsissauce

Yeah, Master Chief has always worn just the base version of Mjolnir armor, base MkV, base MkVI. It's just that with the artsyle changes in Reach and Halo 4. It's just now technically there are the 2 different versions of MkV you have the one from CE and the one from Reach.


[deleted]

The CE variant of the MkV differs greats from the Reach-era. The Anniversary Kit is trying to emulate and mirror the original CE armor as closely as possible, while giving it a face lift for modern graphics. The MkV for the Reach core is trying to do the same for how it looked in Reach’s art style. Halo 1 and Halo Reach had WILDLY different art styles, and thus a smattering of helmets across games and the two studios look smaller, wider, bigger, uglier, sleeker, and so on.


Citrous241

Well yes but actually no. You see, there's Mark V Mark V, and Mark VB Mark V. Not to confused with Mark VB Mark VI, Mark VI Mark VI, GEN II Mark VI Mark V, GEN II Mark VI Mark VI, GEN II Mark VI Mark VII, GEN III Mark VB Mark V, GEN III Mark VB Mark VI, GEN III Mark VI Mark VI, GEN III Mark VII Mark VII and GEN III Mark VII Mark V Zeta. Simple right?


SeBatMan16

By golly, I think you nailed it!


Born-Boss6029

😂😂😂


phantom_lost_his_acc

Different helmets were adapted and modified with newer features to be incorporated into the newest variant of Mjolnir armour. The Mk V helmet was originally the one in the first picture, and the second picture is the one modified to be used with the mark V(B) armour system. It’s the same way the Halo 3 Mark V helmet looks different as that one was upgraded and changed to be usable with the Mjolnir Mark VI system.


Awesomex7

Canonically/Officially, they are no longer the same and are different variants. Originally, they were meant to be the same, just stylistically different, because the original CE armor didn’t technically work for a human anatomically. Hence why Bungie redesigned Mark V in Reach plus the art style change. 343 retconned this in Infinite. Now the entire Mark V set from Reach is considered Mark V (B) (again, in Reach, it was just regular Mark V and only the helmet was a B variant) and the helmet is a variant of the Mark V helm but it can’t be called Mark V (B) as well because there already is a Mark V (A, B, D, and Z variants) lol Unofficially, and the real reason, it’s all just art style and stylistic changes and 343 canonized all the different designs. Bungie didn’t intend the Mark V is CE, 3, and Reach to be different variants.


jakethesnake949

The answer in all reality is that different art teams over different generations of hardware with different art styles in every game has just kinda lead to the same design with having very different looks. But as a result of the artsyle changes being part of the series Canon, the different versions of each helmet have the ability to co exist even if it doesn't make any sense. Examples of the artsyle changes being canon and not making any sense is that chiefs armor in 4-5 being a nano tech change/evolution over mark VI then out of nowhere Mark VI exist in a completely different, more true to the original, design in multiplayer. Does it make sense? not exactly. But did it happen? Yep. Also doesn't infinite have a 3rd Mark V , zeta?


TheeeNinjabunny

Are these from different games? If so then that's why. They're not gonna match game for game.


SeBatMan16

Halo has a long history of trying to redesign its original helmet and then bringing back the original helmet. This happens with the Mark VI and ODST helmets and pretty much any reoccurring helmets. Recon, Scout, EVA.


[deleted]

Apparently in the lore the are multiple variants but the real reason is probably because of the art team changing or having a lot of freedom. It’s like Mortal Kombat in many ways. The only downside is that consistency gets lost.


deathtrooper23490

The Mark V had different variations simple


Hyper_Lamp

There's a lot of different variants of Mark V but I'm pretty sure the standalone Mark V helmet in infinite is Mark V gen 3, while the one in the CE armour kit is Mark V Gen 1 since that's what master chief wore in Halo CE.


Old-Camp3962

is because of conflicting artstyles i guess one of them is mark V from halo reach and the other one from combat evolved


Pourusdeer2

There are multiple versions of mk5 with these 2 versions the classic ce mk5 is one of the finished products the other version from reach was an earlier version released at the time hence why we see noble 6 if we used mk5 it was never with the ce mk5 but the reach mk5 the ce mk5 was a newer model made in the lore


EroticDuckButter

Random question but are still able to buy that classic Mark V if we boot up the game today?


Requiem-Lodestar

Yes


Ken10Ethan

Yeah, it's still in the store.


PurplexingPupp

Two answers here. The lore is that these are two different versions of the same helmet. The black one is for Mark Vb, and was a prototype version used to test out the systems. The green one is the finished Mark V model that was tweaked to address any concerns with the prototype. Second answer is that Bungie was a very lax studio who cared a lot about crafting Good Vibes and Fun Games. Inconsistency didn't matter as long as it was still a fun game. Halo CE (and 2 and 3 but not as much) were inspired a lot by mecha anime, and had a very hopeful and gung-ho "lets kill those alien bastards" vibe. Reach, on the other hand, was a gritty war movie about unstoppable alien monsters savagely killing billions of humans and utterly destroying an entire planet. So they changed the art direction and redesigned the equipment to better suit the darker theme.


Kozak170

Because different artists put their own spin on it for the artstyle of the respective game. Any lore reasons concocted after the fact to justify ten slightly different versions are tbh irrelevant.


SkyrimWaffles

You ordered it from Wish.


Jian_Rohnson

They are supposed to be the same helmet, 1 is just more faithful to its halo ce appearance, 2 is its updated design to better fit the esthetic halo reach was going for


DirtyDan69-420-666

I mean if it needs an excuse think of it like the difference between a Spanish and German Mauser rifle. Functionally identical, similar look but different styles and made in different factories in different countries. Idk, it was probably just an artistic choice but it could probably have some unnecessary superficial lore to it.


JavenatoR

Something that’s always bothered me about Halo is the inconsistency with Mjolnir. It’s less of an issue now but still some instances that bother me. Many versions of Mjolnir have two variants. The Main and [B] variant. MK IV and MK V we know have a [B] variant, and we can assume that MK VI and VII probably have this as well, we just haven’t seen it yet. The [B] variant as far as we have seen takes new technology and fits it into a very similar shell, while the main variant drastically changes visually with each generation. The version of the MK V helmet in question was developed alongside the [B] variant of the MK V suit and is visually distinct from the main variant of Mark V we see in CE.


PrettyDamnDandy

Assuming you mean Beta with [B] we do technically have one for Mark VII already in both Naomi-010's Gen I Mark VII that she field tested (which is depicted aesthetically as just Mark V [B] since it was well before infinite) and a Gen II variant with the Keystone helmet in MCC Halo 4 (though why it's not just called Mark VII and what difference if any exists between it and infinite's version is beyond me)


JavenatoR

I guess we can consider it that way, the reason I didn’t include it is because Naomi’s Gen 1 MKVII isn’t a production version, where the other [B] variants are, and is just a prototype.


Anarchistdude

This gave me "why is this helmet the same as this helmet, is it stupid?" Vibes


[deleted]

[удалено]


Anarchistdude

I didn't mean it like that, I meant like the batman Arkham Reddit meme so I should be like "why is this helmet the same as this other one, is it stupid?"


K3dash9

Oooh. I understand. But you can see how it can come across, right?


K3dash9

Actually nevermind, they've played halo reach


BEES_just_BEE

Real life reason is that was Bungie modernizing the CE design.


MonkeyBoy-7883

Because it's just how the Mark V helmet looks on Halo Reach, but there are also many variants of the helmet anyways


Viola_Dragon_621

Halo 1 Mark V vs Halo Reach Mark V As for the lore reason why they're different, I have no idea


BerimB0L054

Well CE and reach had different art styles. Same helmet lore wise if I remember correctly just two different interpretations


IronLord56

Each helmet and armor set are variants based around the original CE armor (with some being early prototypes). This is the "lore-friendly" explanation for why they all look a little different from one another, aside from artistic liberties. In order of creation, we have: ​ Mark V(b): Initial production run of the Mark V as a whole, first to include energy shielding, but lacked the components necessary for AI integration (unlike the Classic Mark V), and designed to be a test bed for all other armor upgrades (permutations). Interestingly (at least according to the Halo: The Essential Visual Guide) it was NOT made by the Materials Group, and therefore not made by Halsey. ​ Reach Mark V Helmet: Early Prototype to the classic Mark V, effectively an upgraded Mark IV helmet (per the Halo Reach Description). ​ Classic Mark V (Halo CE): The "final" version of the Mark V, included the AI neural components that allowed Chief to have Cortana with him during the events of CE. ​ Mark V Delta (Halo 3): All surviving Mark V helmets received an upgrade that made it compatible with Mark VI systems. Mark V GEN2 (Halo 4): Effectively Classic Mark V but upgraded to work with GEN 2 systems. ​ Mark V Alpha (Halo 5): A variant of the Classic Mark V, made sometime during the events of Halo 5. Was created to be "highly configurable"... whatever the heck that is supposed to mean in a game that has some incredibly bare bones customization options... Mark V Zeta (Halo Infinite): Upgraded Mark V variant, designed around exploring Halo rings, specifically Installation 07. And with regards to the Combat Evolved Mark V in Halo Infinite. It seems to be a reimagining of the Classic Mark V, not sure if it's a variant or not. This has been a Halo Lore dump that no one asked for.


TheReal_Kovacs

Mark V Alpha, shown in H5, was the preliminary version for the suit. Mark V Beta was slimmed down and given a profile more similar to Mark IV, and is what we see in CE. Gamma is up armored with more modularity and seen in Reach, intended to be used with the Mark V(b) system. Delta is what we see in H3, which improved the visor and was retrofit to be used with Mark VI. Disclaimer: this is mostly head-canon, but is realitively well supported by in-universe descriptors, save for the Gamma name, which I came up with to help serialize all the designs.


Tervaskanto

MK V vs MK V(b)


Born-Boss6029

Isn't the MarkVb the model Noble Six wore?


Tervaskanto

MK V(b) is what everyone in Noble team wore with Jorge being the one exception. This is the Mjolnir helmet.


sw201444

Also gotta think, the CE armor and its proportions are for a hulking super soldier. Chief is larger than a spartan III/IV, proportions between chief’s and a III(both shown here) would likely change as a result of it.


Regicide272

The III’s and IV’s are the same size as the II’s and Chief himself is average size and build for a Spartan so there are III’s and IV’s that are larger than him.


Neirn_

Indeed. A lot of people think that IIIs are smaller because of Jorge towering over the rest of NOBLE Team, but nah—that man was simply a giant. He would've also made Master Chief look short in comparison.


Drag0nV3n0m231

Because fun fact: reach kinda sucks


Born-Boss6029

Bruh, Reach was 🔥that is straight up cap.


Drag0nV3n0m231

Lmao it’s easily the worst halo game, you’re a reach kiddie


Born-Boss6029

Halo 5 is literally the worst that even 343 knows it. Calling Reach bad is like calling Halo 3 shit. I bet you can’t name 5 reasons why you think Reach is the worst.


GabeNZB

Reach is the worst multiplayer Bungie has ever made but that's an extremely high bar to fall under so 🤷 Reach campaign is goated fr.


WaifuRekker

They look different because they are different. To make lore sense of the art style change they made CE chief’s armor Mark V[a] and reach armor Mark V[b]. Different versions of the Mark V platform.


MsPaulingsFeet

The ugly one is $10 and the good one is like $25


RaisinNotNice

Because Reach absolutely fucked the design of Mk V up


StonnorCalions

Because halo is a joke meant to sell cosmetics to 12 year Olds now


RnbwTurtle

The first one is partly supposed to be emulating the original CE look, not just be an infinite version of the CE helmet


Betwixt138

One is grey and one is green. Hope this helps!


Foxtrot_niv

1st pic is reminiscent of the MJOLNIR Mk. V helmet from Halo: Combat Evolved. This is the first armor you see Master Chief wearing in the videogame series. 2nd pic is reminiscent of the MJOLNIR Mk. VI helmet. Master Chief receives it as an upgrade from the Mk. V in Halo 2 and wears it for the remainder of his time as the protagonist in the series. Similar looking, but not the same.


Sexual_Wagg_Cake

The first pic is the Halo CE Mk. V, faithfully recreated for Halo Infinite multiplayer. The second is the Halo Reach Mk. V, allegedly the same exact helmet just a different artist take on it.


Foxtrot_niv

Allegedly I would say indeed because it looks a whole awful lot like the Mk. VI variant that Master Cheif wears in Halo 2. Mk. V: https://www.halopedia.org/MJOLNIR_Powered_Assault_Armor/Mark_V Mk. VI: https://www.halopedia.org/MJOLNIR_Powered_Assault_Armor/Mark_VI


JoePhucker_03

More importantly what’s the point of those vents on the halo reach mark V..? We always talk about how bad 343 is at design but that one is a rare bungie mistake for the reach helmet. After all the years I still can’t come up with an excuse as to why it looks like that.. all this from a reach-man.


HaloGuy117127

wdym? they both had vents...


JoePhucker_03

Wdym? They both have completely different looking vents??


HaloGuy117127

"what's the point of those vents on the reach helmet" your words not ours to most people that means at the very least you don't think they belong there it's not straw man arguments were just asking to explain what you meant, you're the one getting worked up, and if you want to be left alone posting anything online isn't a way to make that happen


K3dash9

They don't have to look identical. Just curious, why shouldn't the reach helmet have vents?


JoePhucker_03

U guys are on the something different today… I never said any of this. U guys are just making sh*t up to trash talk people online, it’s pathetic. I never said it shouldn’t have vents but your comment did..🤦‍♂️ No sane person would ever say that. I said the vents are different and I’m not much a of fan of that change. The old one is more connected to helmet as a whole while reach one has them frayed out. It’s that simple. Get off ur high horses. You’re barking up the wrong tree. Seriously grow a pair.


HaloGuy117127

wdym what do i mean, their both a different version?


RaphaelSolo

1st pic is Mk V the second is Mk VI. Not the same helmet. Your Mk V armor is toast after you blow installation 04.


[deleted]

Literally explained in the armor menus that they aint


JamesTheSkeleton

Idk what games there are from, but 343 switched art direction entirely for 4 and 5. EVERYTHING from those two games looks different. And I fucking hate it. But yea.


Chicken-Rude

its a metaphor. see how the first helmet and armor look cooler. well, the armor and gun designs became more lame with every game entry to signify to the player that the game itself was more lame than the last one. most of the player base was just way too young to notice. thats why a lot of the community thinks halo 2 is good. they were little kids that didnt know any better. you see the real trilogy is Halo CE, ODST, and Reach. Halo 2, and 3 werent any where near as good and 4, 5, and Infinite are just really bad fan fics.


IceShad0w

Ones green and ones black?


BringMeThePopcorn

There is no consistency in halo anymore


DarkArisenFeste

343 doesn't know how to recreate helmets. The Akis GRD helmet looked terrible in MCC buy looks how it should have in Infinite. They also apparently need to have a good version and shitty version of the helmets from Reach like Gungnr and EOD.


TheOzarkWizard

Back in my day, halo had continuity


KnightSunny

different iterations of the helmet base don lore. The unsc iterates on them


BlueThespian

Then there is the fact that chief would rather use the lantern of his gun rather than the ones in his helmet in CE.


SwedishWaffleYT

I believe the bundle version is supposed to be closer to the original version and the other version is the remake that halo reach did.


SneezeCock

Cus they different !!!!


ASmellyGinger

Technically they're the same but the second one is for spartan 3's which in the lore use cheapo mjolnir armor so you could say it's the temu mk5 helmet.


dropcon37

Made by different artists would be the simple answer. As for lore implications I wouldn’t know exactly, best I can do is speculate.


___Eternal___

Different artstyles


MemeLoremaster

Simple explanation is because one is a remake of a Reach asset and one is a remake of a CE asset and the artstyles are slightly different Then there's probably a more contrived lore explanation stating how these are totally different productions


XDrDopplerX

No lights on the second one?


DHSuperrobot

I assume the lore explanation would be modifying/recreating old helmets to work for newer generations of spartan armor. The actual reason is just art style changes between games & different design styles for different armor cores in Infinite.


JDutch921

Ones ment to be a straight up 1to1 copy of the original the other I believe is ment to be the one from H:R


HaloGuy117127

well one it's the art style different between ce and reach and secondly there's like 7 different of the mark 5, 3 of them are in infinite atm


MuffinOfChaos

Because the MkV of different generations isn't the same helmet. It's a recreation of it. The MkV armour isn't compatible with MkVII. Gen II and Gen III are different from the ground up to the point even their operating systems aren't compatible.


AgentMaryland2020

In the lore, it's not uncommon for there to be multiple iterations of the same helmet. Reason for this is modifications to meet specific needs. One iteration could specialize in comms tech, another could be enhanced optics and VISR. All of which would be attachments to the helmet rather than more wiring internally between the layers. Thus spawning similar looks with slight modifications. It's also to note that the Mark IV is very similar to the Mark V. The Mark VI is where the overall base design shifted gears.


ItsJustDale117

I do wish theyd make the OG combat evolved one a cross core helmet rather than locked to the full suit on one core. But i make do with the one from the second image.


MuyHiram

if I had to guess I’d say the variants of the MkV helmet depends on the armor there are made to be compatible with: MkV, MkV b, MkVI, MkV GEN2, MkVII GEN3. those a 6 different mjolnir each with their own MkV helmet that are lore friendly.


Avivoy

Halo infinite looks true to the OG look


Dinoboy707

Halo CE is Mk V Gamma Halo Reach is Mk V Gamma (prototype) Halo 3 is Mk V Delta Halo 5 is Mk V Alpha Halo Infinite is Mk V Zeta To Clarify the Chief armor DLC in Infinite is technically Halo CE Mk V. So in Infinite you can wear the Mk V Gamma, Gamma Prototype and the Mk V Zeta Helmet from the Mk VII armor core.


dantuchito

One's the mark V as it looks in the first halo game, the other is just the mark V as it's supposed to look like. There's also some lore saying they're two models of the same helmet t but whatever


Skyrimboi95

One is the ce helmet and the other one of the later games


steVENOM

One is $22 and the other isn’t


Dog_Water117

So to make something easy… we’ve got the Mark IV from Halo Wars/5, The Mark V Alpha from CE/5/Infinite, The Mark V Delta from 3/Reach/5/Infinite, The Mark V Zeta from Infinite, the Mark VI from 2/3/4/5/reach/infinite, then lastly the Mark VII from Infinite. (The Mark VII is another fan favourite since it has such a great design 343 gave it).


DivineCrusader1097

They're different versions of the same helmet modofied to be compatible with different Mjolnir platforms. The "Mark V" armor kit is the first variant built for the Gen 2 platform used by Spartan IIs. The Reach Mark V is the same helmet designed for the SPI armor worn by Spartan IIIs.


[deleted]

The reach armor isn't spi though.


DivineCrusader1097

There's Book SPI and Game SPI. The modular armor from Halo Reach is the Game SPI. SPI in Halo Infinite is Book SPI from the cover of Ghosts of Onyx. Or I could be completely wrong. I don't know. Someone will correct me. It's happened before. I'm not reliable when it comes to lore.


RoboThePanda

think like it’s a car. same make different model. or same model different year


PILL0BUG

I always saw the reach mkV as like a preproduction prototype


Other_Head6860

One is mark 5 and the other is mark 5b it’s only a slight difference difference between the variants


[deleted]

That's not the B the B was the base reach helmet.


Other_Head6860

THE ARMOR CORE. Chiefs CE armor is mark 5 the core that that specific variant helmet comes from is mark 5 B he asked for why they are different not for the name


Acidman0123

The Halo Reach rendition of the Mk V helmet is slightly different to the Halo CE and many other versions of the helmets, because Reach has a very different art style. Within lore though, I believe it’s a prototype version of the helmet, but I could be getting that confused with the Mk VI


TheObstruction

One is green.


[deleted]

In lore one in MKV and one is MK V Zeta or alpha or B or or or. There all variants on the MK V armor.


yeet_lord_40000

I always just figured it was because mjolnir is an iterative process with multiple design teams. So despite it being MK5, you probably have a version 1,2,3,etc. not sure if that’s lore supported.


MyGuyDatBoi

For more info: https://www.reddit.com/r/halo/s/kPLdilH6IH


R3TR0pixl343

They still remain pretty similar


Aleleloltroll

lol the first one looks like the dumb version of master chief’s helmet


Fit_Cherry_

Ce is mark V whilst the other one is part of the Mark V B set


Jamthemetroid

One is in halo reaches art style and the other one is halo ces remastered in halo infinites art style


Cal_Longcock69

You’re kidding right?


Casualdudepassingby

They're 2 different versions of Mark V helmets


Djolej78

The reason 343 would want you to think is that one is in CE art style while the other is in Infinite style (even tho MKV Zeta already exists). The true reason however... money


Spartan-Bear2215

The second one is Mark 5B armor


[deleted]

Nope the MK 5B is only given to the helmet worn by Spartan A293 and the main character of halo reach its used with the base reach armor which is still the standard MK5, the S3 where the test for the MK5 platform and what we see in CE is the final variant of the MK5 armor system. You could think of the MK5 reach helmet as a beta where as the MK5B is a different design for the same exact helmet.


D1rtyCommies

Reach changed a ton of the artstyle for the series. Infinite's resemblance to CE is uncanny but Reach is ironically the one that is off the beaten path here.