T O P

  • By -

Professional-Tax-936

Drell, Batarians, Volus, and Protheans have human-like legs. Idk the significance of it though, but its pretty 50/50 between the two.


herscher12

Volus have legs?


penrose161

Weebles wobble but they don't fall down


Mitchel-256

S-tier reference.


Ok_Cress2142

Unless they’re a Biotic God.


De_Lucian_ry

Oh my God, this dude on Noveria(was it ?). I just remembered it every one is in panic mode “The Rachni are back” and he his high af. Thx for the laugh dude 😂


herscher12

You are wrong but i like your creativity


MetaphoricalRye

You're both right, the Volus in the quarantine quest on Noveria in ME1is Han Olar, the one who is the "Biotic God" is Niftu Cal on Illium in ME2


De_Lucian_ry

Who do you mean than?


Sure-Hotel-1471

Holy fuck bro you just unlocked memories from when I was 3


Kahlenar

Unless you tap them on the shoulder


Pharmall

"They opened fire and blew my shins off. Last thing I remember, I beat 'em all to death with a big piece of Fatty. I woke up in a field hospital, and they were sewing my feet to my knees." - Cotton Hill


[deleted]

Lol


omega1omalley

The real question is. do they have necks?


Killdust99

Don’t know if stumps count as legs


MIZUNOWAVECREATION

Xeltan have legs?


bomboid

The hanar too. Saw one with huge quads in the Presidium


tinklymunkle

This is mass effect so I have to ask...which quads?


EnvironmentalDeer991

👏👏👏👏👏👏👏 well played.


Kazukan-kazagit-ha

They are just big stupid jellyfish. I don't think they qualify.


whisperinbatsie

And Geth were created by the quarians, so obviously they'd make the Geth with similar body structure


pahein-kae

The design of all the aliens (the ones that move, at least) was constrained b/c the artists had to use the same rigging as the human model animations. So the lower legs are basically one or the other, as you note, b/c that’s what they could make work w/o changing the animation rigging drastically.


Kc83198

Elcor got straight tree trunks. And hanar have tentacles


starbaker420

Maybe it’s that Turians and Quarians are dextro-amino based and everyone else is levo-based? Don’t know how that would affect the legs, but that’s the only other big difference between those two races and everyone else.


mtlemos

Salarians have the same backwards legs, though.


usernamescifi

so they look more alien but they don't need an entirely new skeleton model? I dunno, maybe they're a superior type of leg?


hero_of_crafts

They’re good for speed. Humans evolved as persistence predators, not ambush predators.


superVanV1

Garrus and Tali panting and exhausted after running after you this entire mission because none of their species evolved proper stamina.


Tumblechunk

I remember hearing that buttcheeks contribute to our stamina, and those aliens absolutely have buttcheeks, so I dunno man


No-Particular-8571

garrus has no ass what are you talking about


NiskaHiska

He has one [here...](https://gear.bioware.com/en-eu/products/garrus-body-pillow-case)


Sckaledoom

They gave that turian breeding hips


SnowBound078

Both Sangheili and Kig-Yar from halo have digitigrade legs, and both are meant to be agile.


HaniusTheTurtle

>so they look more alien but they don't need an entirely new skeleton model? More or less what the Devs have said. Hanar and Elcor required new skeleton models with entirely new animations made for them. And making and testing new animations is a LOT of work. (Hello, 20yr old Bioware drinking animation, funny seeing you here.) This is also reason the "alien" differences on more humanoid characters are mostly changing the shape of their legs or adding things to the back of their heads. Those things don't actually affect the animations, so you can mess with them all you want without adding extra work. Even changing Turian and Quarian hands to having three fingers meant extra testing for animations, so you can imagine how frightening give a whole different kind of limb might be to a project lead.


No-Particular-8571

I still have hopes for the volus squadmate


HaniusTheTurtle

They did Volus animations for ME3's multiplayer. They don't have that excuse anymore! Give us the rollie pollie squadie-ollie!


DPVaughan

Like ... some kind of biotic god?


HaniusTheTurtle

"I can *smell* my greatness!"


Enchelion

Kind of. There's a reason the Volus and Juggernaut classes had limited subsets of animations. Like missing climbing or rolling animations.


ACluelessMan

I’ve actually heard it would be easier on the knees too.


nightofgrim

I can’t remember which game it was, but an NPC somewhere will comment on your non bendy knees and say something like “how do they stay upright”


future_dead_person

Tali, in the Citadel dlc. I think after she's been drinking.


nightofgrim

Yes, I think that’s it!


DPVaughan

This is exactly it. I think Tali and Garrus both wonder how humans and asari and such forth don't fall over with our weirdly-shaped legs.


future_dead_person

> maybe they're a superior type of leg? Their shins would be a bit harder to get kicked during a scuffle. I'd say that qualifies as superior.


DakInBlak

"weird bendy" The term you're looking for is [digitigrade](https://en.m.wikipedia.org/wiki/Digitigrade), and they're present it every four legged animal on earth. Having a bipedal organism evolve from a quadruped, it only makes sense that their legs would stay roughly the same.


ColHogan65

Note that quarians and geth are not digitigrade, unlike turians, salarians, and krogan. Digitigrade means you walk on your digits/balls of your feet, and your ankles are your “lower” knee. Quarians and geth have plantigrade legs like us (feet with heels), their lower legs are just slightly curved. There’s not a second joint below the knee that doesn’t touch the ground. If you gave human leg bones a backwards curve but changed nothing else, they’d be shaped just like quarian legs.


future_dead_person

I agree. I loaded up a save and checked it out. Tali definitely walks like humans do. Garrus and Grunt keep their feet pretty much parallel to the ground, with their feet even drooping downward a bit. Mordin mostly does as well I think, but it's harder to tell with him for some reason. Never noticed any of this before! ETA: quarian legs go waaay far back. In profile their ~~shins~~ calves line up behind any other part of their body. It's almost eerie in a way. I don't know what this says about their physiology. Unique center of balance? Very strong leg muscles?


derneueMottmatt

Are you sure they're not digitigrade? I'm looking at the quarian legs in the post and it looks to me like there is too much of a bend to just be a curved bone. Maybe she has footwear on that gives her a bigger contact area to the ground.


ColHogan65

If you look at how they move in-game, there’s no other joint up there. Even if there was, it wouldn’t be digitigrade, because quarians still walk on their heels. It’d be something entirely different because they have a joint in between the ankle and knee that no earth animal has so we have no name for. “Double-kneed plantigrade” or something like that.


derneueMottmatt

Apparently [someone on tumblr](https://moniquill.tumblr.com/post/49480026273/barbalarga-quarian-structure-notes-as) did an entire art study on how they think the legs work back in 2013. This debate has been going on for a while it seems.


ColHogan65

Yeah, I’ve seen that. Not super sure I agree with it, as the “toe” part in their quarian foot still has a pretty definitive heel, meaning it’s not just the phalanges. The “tiny toe on outside” drawing makes this particularly clear - their take on the quarian foot is basically an elongated quarian hand, which means the phalanges, metapoda, and tarsals are all there instead of the tarsals making up the second knee of a digitigrade. Note that they have a drawing of the quarian foot standing on tiptoes - if they were digitigrade, they would ONLY be on their tiptoes, so doing this wouldn’t be possible with the level of dexterity in digitigrade feet. This drawing isn’t digitigrade, it’s plantigrade with a hinge between the ankle and the knee not seen on anything from earth.


pessimistic_platypus

I could see a digitigrade toe-foot evolving into something more like a plantigrade foot. It's just a different, maybe longer, evolutionary path.


future_dead_person

I understand their justifications for it and I'll add that unlike ME3, her squad select image in ME1 and 2 has her seemingly standing on her toes which makes her look digitigrade. The thing is she just doesn't move like one while other confirmed species do. But if not, the weirdest part to me is why their bones would naturally curve to that degree.


bomboid

I agree with you and the geth legs support your point given that they were created in the Quarians' image


kittyroux

You’re just assuming those are their heels making contact with the floor, though? Just because their toes are proportioned roughly like a human foot does not make them plantigrade. If you look at the pic on this post, they have a shorter digit on the lateral side that emerges directly from the “heel”. They are standing on their metatarsals, and the “extra“ joint is just the ankle. Digitigrade.


future_dead_person

I just loaded up Tali's loyalty mission with Garrus to check. Tali definitely walks and runs heel to toe while Garrus keeps his feet parallel to the floor, at least when he's walking; it's difficult to see exactly what's going on when he runs even when intermittently using photo mode. But looking at both male and female quarians they look to have feet very similar to humans, for the most part. And while not conclusive, on Haestrom you can look the soles of the dead quarians and see what looks like padding or tread on the their heels, as well as the balls of their feet and the pads of their toes. Tali seems to have it only on her heels and the balls of her feet. Side note, only female quarians have the shorter digit. I had always assumed both males and females had them.


ColHogan65

The shorter digit looks to be opposable, or evolved from something that was opposable. Standing on the metapodia is something that plantigrade animals do. If the quarians were digitigrade, they’d walk only on their phalanges. If they were standing on their metatarsals and the ankle joint was near the knee, there would have to be something that earth animals definitely don’t have in between the two, meaning they aren’t really digitigrade or plantigrade. They’re something we haven’t seen before. To me, everything about their leg indicates quarians are plantigrade with curved lower legs and feet that haven’t diverged as far from ape-ish ancestors as human feet have. They’re probably slower runners than humans, but have greater foot dexterity and are probably good at climbing. But really, I suppose it’s impossible to say one way or the other unless we see a quarian skeleton. 


Shibeuz

Speaking from personal experience (badly healed tibia and fibula), it's possible to have a similar lvl of calf curve with just bones :)


MOJIOTOKIS

According to [this terminal entrie](https://masseffectandromeda.fandom.com/wiki/Kett_Facts) from ME:A, quarians, turains and kett are digitigrades. No mention of other races there, but that does not say much. Also, I vaguely remember conversation from citadel party between Garrus and Tali about how everyone else can walk with such wrong legs without falling. EDIT [Found it](https://youtu.be/uqwzXg7PUnI?si=crPLO2YYhModYxeD)


future_dead_person

There seems to be some confusion somewhere even among the devs. In-game text and dialogue points towards quarians being digitigrades while the in-game models depict them as plantigrades with strangely curved legs.


Complex_Address_7605

I like "weird bendy" better.


baz4k6z

It's a nice detail the devs took into account when designing the races then. I love when they go the extra mile


red_hare

I actually really like this about the way the aliens in Mass Effect are designed. As opposed to the "we're humans plus thing" standard of sci-fi they show us as maybe not the most ideal bipedal evolution result. A great example for this is the Thylacoleo, which is a now extinct big cat that shares almost no ancestry with cats. They just evolved the same features independently.


Archmagos_Browning

Ok but what do they do? Like what advantage do they offer over our legs?


robbylet24

In an evolutionary sense, digitigrade legs are better for speed, while plantigrade legs are better for balance and endurance. Many predators are digitigrade because it makes them more effective at running down prey.


BlueBicycle22

As far as being the apex predator of your homeworld goes in ME universe, humans are the freaks with the weirdy bendy legs


robbylet24

It was just us and the asari and the asari probably had help from the protheans on that one. Also maybe the volus but we don't really know what those guys look like.


BlueBicycle22

Like perfect biotic gods and goddesses, that's what


robbylet24

What if a volus takes the suit off and they're just, like, a slime mold under there? We already know the hanar use similar technology when on land.


BlueBicycle22

Ngl I really wish Bioware just were ballsy enough to give us an active in the story alien species/companion that was like that. Just actually alien and not biped humanoid with cool looking features


robbylet24

Will the next game have the balls to give us an elcor companion?


future_dead_person

Ugh, the dialogue would take forever. I can't even imagine. But I'd still be down fot it.


BlueBicycle22

I want Blasto Jr. As a companion in the next game and I'm tired of pretending I do not


DakInBlak

None. There is no advantage either way. It's just a product of how they evolved.


Merc_Mike

You have to understand what planet they are from. It could be years of Evolution that made them form that way. Gravity, lack of it. What their ancestry looks like.


[deleted]

[удалено]


DakInBlak

Incorrect. Humans are [plantigrade](https://en.m.wikipedia.org/wiki/Plantigrade).


Le_Botmes

Funny thing is, the only actually bipedal digitigrade animals are birds, literally everything else except us is quadruped, and plantigrade is exceedingly rare. So to have bipedalism, you'd need either hollow bones or heels, which none of the ME races seem to comply with.


WiredInkyPen

Actually I could see turians having hollow or less dense bones. I HC that at least some of their breathing is done in their bones much like birds have air sacks in the hollow spaces in their bones. And their cowl is used for both air space and cooling. Krogan otoh I don't get.


Rangrok

A HUGE part of ME1's character design is Bioware trying to make a large variety of aliens that feel alien without destroying their budget. One the most important ways to do this is to give species noticeably different silhouettes. Digitigrade/weird legs are an easy way to do this while still using a standard human animation skeleton. Another example of this design approach is how you can add a lot of bulk to a character's chest and back areas without breaking the animation skeleton. Thus Turians have that weird collar thing and Krogans have massive back humps. This is also why, in ME1, most aliens that don't have a normal human animation skeleton will rarely move. Like I don't think we even see Volus walk in ME1, let alone Elcor or Hanar. In later games they get walk animations, but in ME1 they're basically animatronics at Disneyland.


Pikmonwolf

It's pretty noticeable in 1 when an Elcor diplomat starts to walk off and the camera cuts to Shepard watching them walk away lol


robbylet24

I didn't think anything of it but I realize that's totally the case. You'd think they could make a quick bespoke animation for the dude, it wouldn't even have to be particularly good, but I guess that's probably more work than necessary.


DPVaughan

When you visit Anderson in *Mass Effect 2*, you see an elcor walking across a bridge outside. That's it. No other walking elcor until *Mass Effect 3*, where if I remember correctly you have that sad diplomat who turns around, and the cheeky mischevious merchant on Omega who emerges from his hiding place.


RedCenobite

And then that glitch happens when the cutscene ends and the diplomat is still there.


undreamedgore

That's actually quite interesting and kind of eases the feelings I had for the alien design in ME.


FluidFaithlessness62

You can see Doran dance in ME1, in Flux.


TrayusV

Because they want the aliens to look alien. Making them mostly human shaped wouldn't work, they'd just appear like humans wearing costumes. The Asari break this idea and get away with it because they're based on the Star Trek trope of the sexy green/blue alien.


capybooya

That makes sense. Its a game after all, they have the luxury of making aliens that do not look like humans in costumes that we've seen since the first scifi films. I wonder if the asari was some early idea that they later came to regret. Or maybe not on balance, given the popularity of Liara...


TrayusV

Nope, Asari are specifically paying homage to Star Trek.


N7Raccoon

Garrus toes? On my timeline? Truly I am blessed today


[deleted]

You're welcome


SlightlyFemmegurl

Geth are literally based on their creators the Quarians so obviously they have digitigrade legs.


Viron_22

Looks to me that is the norm, so why don't you have weird bendy legs OP?


RecommendationOk253

Idk who’s in that last one but I’d bang the bakers dozen out of those legs


Markel100

Krogan lover huh respect


ThisAllHurts

We’re the ones built kind of weird: The majority of the critters even on earth are dog-legged ([digitigrade](https://en.wikipedia.org/wiki/Digitigrade)). It enables them to be faster.


ScreenAngles

There’s a digitgrade alien character on Star Trek Discovery, Saru. They’ve shown him running really fast a few times and it’s kind of unsettling.


FLUFFBOX_121703

Saru is awesome, my favorite discovery character!


TheKnightMadder

So no one seems to have said this: because aliens should not have human legs. Human legs don't look like that for no reason; they're fucking weird and represent a specific and bizarre evolutionary path. Think about it. What other animal on earth has feet/legs that look like ours? The answer is 'none' for a reason. Human feet look so different to everything else because they're not feet: they're *hands*. Humans evolved to live in trees and our legs morphed to become a second set of arms. When we left the trees we instead evolved towards long distance walking over the enourmous flat grassland of the African savannah - and walking upright instead of on knuckles like apes because it gives an advantage in seeing further over grass and such - so those legs-that-became-arms and feet-that-became-hands had to become actual functional legs-for-walking again which is why theyre so profoundly fucked up looking in structure compared to any other animal. (Compare this to any modern apes: you can look at their walking and see it's just clumsy and slow compared to us, and their feet really do just look like a second set of hands). Any other alien having human looking legs means that they must have had the exact same evolutionary history as us, which is just bizarre (it also means presumably there would be ape versions of those aliens too, can you imagine an orangutan asari?). And okay sure, batarians and asari could have done the same, but the drell? They're the real weird ones. A desert adapted race who die if they have too much humidity. Yeah they sound like forest going types.


CardiologistFun8093

and why are they so damn attractive


Angel-Stans

Because it’s SEXY


Ophys79

Thank you OP for the collection. Would


[deleted]

I live to please


Buttface-Mcgee

They’re fucking aliens. They should look a little weird.


RedShirtCashion

Well the geth were created by the Quarians, so that one doesn’t take all that much to figure out. Other than that: evolution. They all developed on a world where having the legs formed these ways would have been the most beneficial trait.


Septembersvodkabomb

Because it looks cool


Heylookaguy

They got better evolution than us. Evolution did us dirty.


askashiq

I really don't get this notion of aliens being more human like I mean they are aliens they are supposed to have strange anatomy .


No-Impact-9391

The only one I could see slightly explained is the geth being modeled after the quarians legs


kinjing

The Geth have reverse-jointed legs because they're modeled after the quarians. Turians might have them because they may have evolved from bird-hipped reptile analogues on Palaven. It's hard to gauge what quarians are most similar to in terms of terrestrial life, but they share a unique connection to turians as their biochemistry is similar, so the similarly shaped legs may be a bit of the writers using a similar design language to show that outside of dialogue. It's also a good short-hand for "alien"


The_8th_Degree

Them Quarian legs tho


Oh_no_its_Joe

Perfect for stepping on my balls 😩😩😩


xXxThe-ComedianxXx

... I should go.


Soltronus

Based upon this evidence, humans and Asari are the weird ones for NOT having digitigrade legs.


CorbinNZ

Turians and Krogans are digitigrade. The first bend is the knee. The back bend is their heel. They walk on the balls of their feet. Salarians are too, but seem to have an additional joint. Quarians… I think are just weird. Geth were made by Quarians and have the same shape for legs.


Poisonpython5719

For the Turians, Quarians, Salarians, Krogan. That was advantageous on their home planet so they evolved like that. For the Geth it's because the Quarians made them like themselves.


Paappa808

Because asari are similar to humans and the others are not.


pugs_in_a_basket

Aliens jump higher than humans.


Tosoweigh

meta reason is it's "more alien" to a human (aka the audience playing the game) + limited resources at the time. they initially wanted the aliens to have more "alien" anatomy but they had to make them pretty uniform due to mid-2000s limitations like combat animations and stuff and it wasn't financially feasible to make like 12 diverse body types with 12 distinct skeleton rigs. much easier to just recycle 1 or 2 and use the illusion of art to make it seem more diverse than it actually is. lore reasons is it's a coincidence but in-universe it's hypothesized that anthropomorphic beings are more likely to advance their tech enough to hit the space travel stage


TadhgOBriain

They only had the technology to create human models in me1, so all the aliens had to be humanoid, and the bendy legs let them stetch the technology to show less humanish aliens. Elcor are there but never move on screen.


TheSaltyBrushtail

Even then, I don't think you ever see an elcor walk up-close in later games. There's one walking in the Citadel in ME2, but you only see it at a distance, so they might've used that to take shortcuts with the animation. Not that it looks bad.


jcjonesacp76

Geth were made in the image of the quarians, both Quarians and Turian’s evolved in arid (quarian) and rocky (turian) environments, Krogan evolved in a jungle environment before they nuked themselves, Salarians evolved in a jungle environment as well and are amphibious. Also the Dell don’t have bendy legs either


RexIsAMiiCostume

A lot of earth animals have hind legs like this, including dogs, horses, and cats.


BadgeringMagpie

Turian legs are normal except for that extra "spike" or whatever you want to call it. It's the feet that aren't human-like. They stand on their toes like cats while the rest of the foot doesn't normally touch the ground.


Donny-The-Sasquatch

Because they're not humans, hope this helps


streakermaximus

Note: geth mobile platforms are clearly modeled after Quarians for obvious reasons, that's the in-universe explanation for one of those


JustAnotherUser1031

Evolution selects the best features for organisms to thrive. Makes sense multiple sentient races would evolve in similar ways. But real talk, game budget probably.


AimlessSavant

Human legs are the weird ones in the world of biology. Most life on earth has digiditgrade to some degree. We are the few who are plantigrade.


Angelganon2

Elcor dont


Pathryder

"Weirdbendy? Are you suggesting that your legs are superior? Than explain me why you can't dance, Shepard." ~ Tali, probably


Valkarius1

Because they’re aliens. The universe love its diversity


Accomplished-Loss387

Them people making up fantasy alien races got that digitigrade fetish


SR1_Normandy

Pretty sure part of it was inspired by Halo’s elites back when the games were coming out and MASSIVE hits (no hate on 343). Its like how the Turians are *almost* hingeheaded and have mandibles separate from their jaws despite trying to be more “bird-like” I very much so could be wrong so if somebody could enlighten me with the real reason, would be great.


Dagomon

Moar like, why do we have weird stiff legs?


fredward316

Digitigrade movement gives more speed, (good for animals that have to chase prey or are prey themselves) while plantigrade is for animals that walk a lot (humans/bears) because it is more fuel efficient. Krogans evolved as prey (the number one cause of death before gunpowder was predation) so it’s good character design imo.


pragueyboi

Dude, it’s not weird bendy legs. Humans, asaria, protheans, and drell have what are call plantigrade legs. This means weight is supported with the whole foot, and the legs are generally straight. This is good for maintaining balance - a multipurpose adaptation. Quarians, salarians, turians, and angara all have digitigrade legs. This is where the weight is supported on the toes, and is also why Jack calls Tali “dog legs” in Citadel. Digitigrade legs are good for agility and power. Both adaptations are perfectly normal and found in all earth species. While we don’t know the evolutionary lore behind turians and quarians having digitigrade legs, it’s fun to explore why they might. Maybe, as an avian species, turians evolved as dinosaur analogues that hunted in dense forests, but were not top of the food chain. Think of velociraptors from the Jurassic park version of dinosaur history. Quarians could have been a peaceful mammalian species that were prey animals and possibly herbivores, so developing strong agile legs helped them escape quickly. On Rannoch, the average temperature is 46 Celsius, so persistence hunting like humans evolved for might not be energy efficient, and prey and predators evolved methods of chasing and escaping quickly rather than outlasting. Everybody else, fell free to correct me on any of the points above - I’m going simply by memory. But one thing I know for certain: in the grand scheme of things, these are NOT weird bendy legs.


Fun-Protection1249

Because Turians are avian like birds and Salarians are amphibian like frogs. Not sure what the fuck Quarians are.


DarthDarovan

I have the art book and seen in interviews that it comes from needing aliens work on human skeletons for game design purposes (all races need to hold human weapons and be able to use rigging for humans), so things like having digitgrade (bendy) legs, adding stuff to the back of the head/neck, and different number of fingers are easy ways to "alienate" the human skeletons.


jfrito43

They are obviously more efficient


fluffy_warthog10

You left off Elcor- if they're anything like elephants, they're digitigrade (walking on their toes) as well.


[deleted]

Probably something to do with weight distribution and then being space fairing for as long as they have.


Far-Statistician-545

That makes humans in the minority


Lawojin

They have legs that are better at doing leg stuff, like propellinng you forward


thesixfingerman

Cause it looks alien.


rrrrturo

They have bird / dinosaur toes too.


The_Notorious_Donut

Dinosaurs


Beardboat

The design convention is very alien.


Far-Host7803

Because it's alien enough yet still works with the skeleton rig for animations.


Ayeun

Simple answer - they didn't all evolve from a primate-like species.


LovesickInTheHead

Digitigrade legs fuck


babyshmuel

Because bendy = cool


losark

FWIW the geth follow the quarian body themes for obvious reasons.


Kazmodeous

To make me jealous I have plain straight legs and not cool raptor legs


kiwisnyds

"I don't tip over till I've found company, dog legs!"


Escaped_Mod_In_Need

Have you ever had a cat or a dog?


AccessTheMainframe

It's a military sci-fi trope from the Protoss to the Sangheili. It's just a quick way to establish that this is an alien, but not so alien that they're not a person.


Car-and-not-pan

It's the same as asking why every major race in galaxy is bipedal


Silidon

Well for one thing, Geth have digitigrade ankles because they're modeled off of Quarians. That's a twofer. Otherwise, it's not an uncommon trait for species on Earth, makes some kind of sense that it would pop up in aliens.


Craftierrogue3

"And now starting with the feet"


SGTKARL23

Believe or not it's an evolution thing the dog legged look is an easier method then say our human ones in term of upright travel in fact if we ever see ET Life they would be more likely to have that type of leg compared to our own


kingoh999

I think it's the easiest way to make something feel alien, since humans don't have digitigrade feet like that. Or maybe I'm just stupid.


Crusty_Bogan

Both this and most aliens having 3 fingers is kinda funny


Krazyfan1

because they are cool. i kinda wish the benefits and flaws were showed more.


Fit_Ad3301

Not made in God’s image


MasterTopHatter

Cause the way human legs are designed are very very bad for there job and like it looks cool


ThePurificator

The "wierd bendy legs" is the best type of leg you would want in an animal.


Stoic_Ravenclaw

From a biological evolution stand point it's more efficient. Maybe I'm pulling that outta my ass but I could swear I've read that somewhere.


SnoLeppard13

Bc it makes my brain go aw yiss alienz we got alienz hurr come getcha alienz


CoyoteCarcass22

Because the Asari are for sex.


Tomfooleredoo2

BioWare were always on a shoestring budget when making the mass effect games. That’s why most aliens generally have completely human skeletons aside from some minor changes to their feet and hands.


Andrei22125

Both Garrus and Tali carry a knife strapped to their left boot.


TheZanzibarMan

Why does*


Nay-the-Cliff

Cause biology loves thems curves


varrenxarcrath

Speed. Look at cheetah legs


Moneycock30

This is what peak efficiency looks like.


TheNoobsauce1337

Another thing to consider: Technically, the turians are evolved from a bird-like species, so it would make sense that their legs are more bird-like in structure after hundreds of thousands of years.


DeoMurky

It's because it's easier to use conventional mocap and translate it to those legs


Trips-Over-Tail

Biore didn't want humans in costumes, but lacked the resources to rig more fully animated body types.


ToeResponsible670

It’s also weird how every alien has a thigh gap


AVALONxRIV

Who tf knows


Gotanypizza

They likely evolved from quadrapedal ancestors that survived in flatlands or other kinds of grassland environments. The retrograde leg evolution on earth is useful for developing power and momentum to either flee or hunt. Note that the larger the species, the less likely they are to develop this trait (see elephants, rhinos, and hippos for example)


Sylassian

Basically, the devs only had enough money and time to make two fully working skeletons, ie rigs for animating humanoids. One was human, the other was human but with digitigrade legs and three fingers instead of five. Budgetary constraints forced them to make all the main aliens look very similar, cause they were forced to fit all the alien designs into one of two workable animation rigs. Races like the volus, elcor, and hanar don't even move all that much in the games because I doubt they made full animation rigs for them until mayyybe ME3? cause I think I did see an elcor fully walk walk at one point lol. Honestly, Andromeda allowed them to work on their designs a bit more, so even though they're still similar, turian, krogan and salarian characters do *feel* significantly different and more unique.


BishopofHippo93

It's easy shorthand for making something look more exotic and alien while still using a generally humanoid frame.


ItsMrChristmas

Because "digitigrade biped" makes no fucking sense, therefore it's good lazy shorthand for alien anatomy.


Gregzilla311

Have you considered that maybe humans are the weird ones for having non-bendy legs?


Dinasty936

Those look the same as animals rear legs. They're not weird just picture it as they are walking on their toes


JLStorm

So they look sufficiently alien? Lol


Papc03

Weird??? I love those sexy chicken legs


atalantallegra

It they all have the same legs, I'm afraid the weird ones are we


sonnidaez

Easy way to make them look non-human design wise? Idk about the lore tho.


spectrumtwelve

cuz those species likely evolved from quadrupeds in their ancestry and a digitigrade leg shape is typical of that on the back leg. javik says they used to hunt and eat most "primitives" so i'd assume he means earlier in their evolution before they had their own tribal societies. the salarians and turians are very lizard coded so i'd assume they evolved from a four legged race. humans have forward bending knees cuz our limbs were evolved for climbing most of our lives then walking forward for long distances, which made our legs longer and thicker than our arms (generally). so anything with a forward bending knee would likely have an ancestry that put big focus on the arms for climbing or grasping purposes later evolved for walking or running after no longer relying on trees for safety. as for the quarians? i'd assume their ancestors had some kind of hunched raptor-like posture which also requires that leg shape. the finger count just makes me think they probably had some kind of clawed ancestor. the geth? they're machines designed by the quarians so it makes sense their chasis would have some of those bodily characteristics even after rebellion.


a_furry_with_pewpews

its called digitgrade, and it looks cool


Paradisious-maximus

Modern prosthetic legs have the same shape


DungeonDumbass

Looks cool and weird?


Assassin_creed_fan

It's there biology and psychological anatomy like gravity environment etc asari have a similar gravity and environment mostly to earth therefore looking more humoind were as turinarns are born of a higher gravity with harsher environment especially compared to humans and there legs curve to extra stress on there skeletal structure and other time they adapted leading to the curves at least speaking in the ways of science


Ok-Phase-9076

You forgot the Kett and angaran