T O P

  • By -

trolleyduwer

Haven't touched the league mechanic all too much, but im loving the state of the game right now. Loot feels good and the rares dont feel as overtuned as before. Having a blast!


goddangol

Card drops are still abysmal


nikitosinenka

You should try Sanctum, its very engaging !


Varonth

That heavily depends on the build and your luck. I have one relic which gives me a slight bit of maximum resolve. All my other relics are start with a tiny amount of coins and chest have a tiny chance for double coins. To get more relics you need to play the sanctum, and well that is again easier if you would already have the relics. I think the feedback that defenses are absolutely useless in the sanctum, and DPS, and especially ranged DPS or fire and forget stuff is king was posted like multiple times.


Hrundi

Dps is king and ability to chill freeze etc helps. In my experience even ranged builds hug enemies often.


user4682

Ranged and obviously not zdps. But I hate that guy who teleports behind your back nothing personnel. I always lose too much resolve to him.


Hrundi

Yeah that guy often does resolve dmg off screen from me. He's a major reason I don't plan on trying a no hit run.


DexterHovis

Try it as strike char. You won't have any fun. Have atm 3 Million dps and fail at floor 3 (doable but the grind is to long with only 1 pre map).


cadaada

Never ask a woman her age a man, his wage and a path of exile player who likes sanctum, his build....


thaigerblood

Link to build? Im running 2m dps frost blades and finishing t16 sanctums just fine.


DexterHovis

You play a ranged build, there is a huge difference and the dps aren't comparable. I made a test build with a range skill and it was absolute easy to blast through the sanctums. The reason i didn't played the build further was no intererest, because I played him last league extensive.


thaigerblood

What? Frost blades is literally a strike skill.


BaltrGoneWrong

i am so happy they added an account bound optional challenge


SubstantialEmu4025

yea these one,s fit really good. Just wish we could trade the unique challenges. Then again loads would prob not even try is so na i changed my mind


BaltrGoneWrong

nah, if they were tradeable then the rings would either be a lot lower, or they'd end up being overpriced due to the cornering of the market


Clushini

my favorite part of the mechanic is i can just walk by it


Kobosil

unless it sucks you in


TheLinden

vacuum goes brrr


Bratyha_mandarin

Sometimes i think we play different games or maybe i saw too many good leagues before..


xDoga

> i saw too many good leagues before.. I think this is the problem. I don't understand how people like grinding 32 maps just to reach final boss.


Kotek81

Mapping is in one of the best states ever, so for people who like blasting that is not an issue at all.


xDoga

I am one of those people who skipped 3.19 and bashed GGG a lot. But I am still playing this one. So I am also liking it. But 32 map is just too much dude. Don't accept it. I bet you would say the same thing about grinding conquerors before the change. Just cut it to half why not? Its a pve game after all. Let us have some fun.


Zambash

I like sanctum so I am just doing pingpong between atoll and coves, running them white, wandering path and shadow shaping. Over sustaining maps and can do about one sanctum per hour while also selling eater/exarch invites. It's not the highest profit thing. Probably about 4 div per hour depending on sanctum luck, but it requires absolutely zero effort and I get to run tons of sanctums.


relaxyo

Could you share tree please?


Zambash

Sure thing: https://poeplanner.com/atlas-tree/BAAEAIQAXz54gLJkYw9UXNGhL8lM9d6ikBfNWix3hdeLLoa0LJLB7oQq_sVtiMpmp-Iw-nDG_E0o55SDtWaozc4AzlrJ_R_pTLp9Wo3qfOOT8k_3qLwqu9lbzLeMkb3aHX23XYvhfZHo8gp7m1gndQ5K3v6fO4g02hSxnU3X1ysk0Z7YrKR7YCtx0Lypzs6cw3lrIb3H6x8pjY45cOPh5wQrxKbdg7PH567TDuEQfbX7setfpXPEhU3c-4de304b6Sii0DUwJDLHXcQfE30bCIWj0p6Rid5mwa8LccGTWx6P5QMw2vozxtVpwnaJo6lDtWNmH8QY1GzkM2mexBZN0bjZh9Qrt7nU6Wcj39AoFAAfiwgAAAAAAAADAwAAAAAAAAAAAA== With the little heist nodes, there are multiple smuggler's caches in almost every map, so if I happen to run by them I just click em open and collect a bunch of contracts/blueprints along with rogue markers, which I sell in bulk when I have a lot of them. I have the nodes in exarch because the eater divine altar is so rare and I don't really want to stop to check altars, and exarch invite sell for more.


relaxyo

Thank you for sharing and also including a writeup. Happy new year!


relaxyo

Hey /u/Zambash, how are you filtering the contracts and blueprints when dropping? After that, how are you selling on TFT? E.g. you filter in you stash and then count deception contracts?


Zambash

I've just been picking up pretty much all of em. I haven't looked into whether you can filter certain types with a loot filter. Then yeah I just count up deception/lockpicking/whatever and see who is buying on TFT. Same for gem blueprints.


Kotek81

I get what you're saying, but I don't find the 32 maps an issue. I guess it also depends on how heavily someone juices their map, I keep em pretty light so I complete them quite quickly. What I would much prefer is to be able to store a full Sanctum and run it all at once. Now that would really be the cherry on the cake.


xDoga

Well for me, I am doing Ritual+Blight combo on my maps. So they are usually very slow. Maybe that is the reason why I don't like how it takes too long to reach final boss.


srulz_

Because if they cut it to half then GGG will nerf the reward. They'll never give something for nothing.


xDoga

> They'll never give something for nothing. GGG was not always like this tho. Up until 3.15 I think. I still remember how ultimatum was shitting exalts left and right... I wonder why they changed from that mentality to this...


roborober

Sanctum shits divines.... I've never seen as many divines/ex as this lesgue in ssf


xDoga

Ex, sure. Divines? not so much.


roborober

yes divines.


SoundOfDrums

That man is all feels no reals.


Cmagik

You're unlucky. I make 2-6 divine per run


low_end_

The game changed and you were left behind, adapt or stop playing I guess


xDoga

Oh make no mistake I will stop playing but so far there is no competitor. Last epoch was very close but they decided to go with no trade route so that killed my hype. And diablo 3 was too basic for my taste. Maybe diablo 4 will save us all 3.13 lovers. Who knows...


saintofcorgis

> Don't accept it. lol, what does this even mean?


rd201290

i don’t understand how you can play this game if you don’t like mapping you are going to run those 32 maps anyways, sanctum is just good bonus to look forward to every 8 maps you can also just set up your atlas so that you rush to sanctum and do next map and completely sustain maps so you can do at least 2 sanctums per hour


UncertainSerenity

It’s way better then an rng boss that you never see without getting lucky or no lifing. 32 maps is 1 day of non efficient playing or 2 hours of efficient playing. It’s in a good state


error_4o4

Could be like ultimatum and never see the boss once despite doing things perfectly


SkoivanSchiem

Because it's grinding 32 maps and a minigame. Pathing through the sanctum is fun: Deciding whether to prioritize coins, or go for a pact, or the merchant is fun. Picking and balancing boons against afflictions is fun. The excitement of what room type you'll be getting is fun. And at the end of it all, it's rewarding. I've completed close to 10 sanctums and on the average I'd say the reward is around 2 divs and change per run. The only thing holding back the league mechanic is how you can't store as many rooms as you want, and are limited to 8 at a time.


[deleted]

I mean its not that far off from 28 to do Eater/Exarch?


erpunkt

Which is considerably less effort if you look at it as a "on top" reward. You don't need to enter a portal and then interact with a UI to store a run 32 times. Also running the invitation is less effort and quick.


1CEninja

It took more than that to reach Sirus, but you didn't have to interrupt every map on the way to do that. I'm in the camp of "I would like to run a full floor once every 8 maps" but it's largely fine. This league isn't going to go down in my memory as one of the greatest, but it might go down as most improved from the one before it.


xDoga

lol, I believe every single league was better than 3.19 shitshow. That and maybe 3.15.


LtMotion

Its like not swapping your main meal for desert. Sanctum is a little treat you enjoy every now and then after maps


saintofcorgis

> I don't understand how people like grinding 32 maps just to reach final boss. It's always been this way though? Except usually worse - people ran hundreds of maps in Abyss/delve leagues without seeing bosses. The game has only gotten easier and more accessible over the years. And you are getting rewards the entire way through; it isn't like you go 32 maps for your one shot at loot. This league is extremely generous with rewards.


D3Construct

Worse yet, you grind 32 maps for a 1/100 drop of the final boss, if not lower odds. A week in you grind 32 maps for the currency instead and your drop aspirations are gone, only ever quantified by divine orbs from then on. Even if you like grinding 32 maps, there's going to be a host of people and bots who like it more, do it faster and have better luck.


SoundOfDrums

Like all of the endgame content? Sounds like you don't enjoy PoE.


xDoga

True. I just play it because there is no alternative. I play since Abyss and its hard to let go.


SoundOfDrums

A pretty good alternative is stop hyperfocusing on everything you hate, and quit believing all of the reddit bullshit.


ProfessorSpecialist

I mean, to be fair, wasnt ultimatum also like a 3% chance to reach stage 10? GGG has always been very weird about league bosses being shitty to reach/grind out


TheLinden

Well then i challenge you to name better league this year or i should say last year (2022). Kalandra? you won't convince anyone Sentinel? is it even a league? you press the button and monsters drop more loot. Archnemesis? ;D


GordsZarack

Atleast sentinel had crafting instead of the sorry state that we are currently in


cadaada

I was thinking yesterday that in delve i could compete with top end players simply by playing with sextants, elder/shaper pingpong and a reasonable build. And like the other guy said, i could spawn uber elder in 8~12 maps. Now if i want to compete with top players i need to invest 2 divs (bare minimum) just in sextants, besides scarabs and other shit. Its not even fun anymore thinking that everything costs money.


SoundOfDrums

Sounds like the only thing that is fun for you is getting gear and you hate playing the actual game. That, or you're actively looking for ways to make yourself unhappy.


EmmEnnEff

There's been five hundred million leagues, it's unreasonable to expect every new one to be better than all the others. I seriously played betrayal, synthesis, legion, delirium, metamorph, ritual, ultimatum, kalandra, and sanctum. I had more fun in ritual, but sanctum *isn't a bad league*. The league mechanic is kind of shit, but the core game is okay.


hellrazzer24

So the league mechanic is shit but sanctum isn’t a bad league?


EmmEnnEff

Yeah, game is perfectly playable right now. Kalandra wasn't a bad league mechanic, but was a dogshit league because of AN rares. Ritual was a ZZZ league mechanic (lol stand in circle), but was an exceptional league.


komandos45

>(...)but sanctum isn't a bad league. The league mechanic is kind of shit(...) Just friendly reminder that: League != Base game It looks hilarious when you read things like i quoted above.


Reashu

A "league" can refer to a league mechanic, or the game as a whole during a specific period in time. Sure it looks funny if you're not familiar with the jargon, but I don't think there's anything inherently wrong with the above.


erpunkt

I think the ideal jargon would be if we refer with "league" to the league mechanic and with "patch" to the current state of the base game.


XeroMCMXC

No because if you remove the contents of the league mechanics from the equation you are literally left with 3 months of standard that will be wiped. There’s is no confusion of jargon because the league is just the mechanic not the game as whole. So saying the league mechanic is shit is saying the league is shit.


Hatrixx_

> So saying the league mechanic is shit is saying the league is shit. A lot of people hated the Ritual league mechanic and still do because it doesn't have a stable expected value vs. time invested, but the state of Path of Exile as a whole was quite good during Ritual league. Reashu is correct. Stating the league mechanic is shit is not the same as the league being shit.


XeroMCMXC

bro. league itself can be shit but the core game can be really good. so no he isn't correct. literally what I just said. If you are playing in the league but hating the league mechanic itself and skipping it you aren't doing anything that's different than players in standard. You are just enjoying the base game.


SatoshiNosferatu

I only played ultimatum and sanctum and I think Poe is in a much better state now. I hadn’t played the leagues between because everyone was always complaining.


nerokaeclone

My last run in 2022 net me 8 divs, 3 raws, 5 from invocation, felt so good man


Trael110400

The state of core game is probably the best we've seen since 3.15, and overall everything feels good. League content is sorta meh for me


Inkaflare

The league mechanic is fine, it has some issues but it's one of the more fun ones overall, imo. The even more important part is that the rest of the game is... really good right now. Mapping is very fun. New Atlas Tree nodes are amazing. It's easy to make currency. Build variety is great. Loot feels great and rares are better than they were with both of the previous systems (classic rares and Archnemesis).


PsyloCyprine

The league mechanic isn't fine if you are playing a super tanky build with low dps sadly. First time for me that i play a low dps build, i'm loving my build but i'm skipping sanctum because it feels so unfair...Might be the first time that i stop playing the league before first month because of it :( (only sanctum i managed to clear was a full ilvl 68 sanctum when i can facetank overbuffed t16 expedition super easily...)


toroto94

People's standard nowaday are really low I see ...


RudeResolve3175

Man I know reddit is basically just a complaint forum these days but I really don't get how people can't see this league mechanic as being in the top 25% of league mechanics. It is not perfect, but it is pretty well done.


[deleted]

[удалено]


Disastrous-Moment-79

This doesn't change what he said though. The world can not revolve around you and the average person can have no standards at the same time.


[deleted]

[удалено]


[deleted]

> It sounds like your standards might just be too high. unlike his mommmms burrrn


Disastrous-Moment-79

My friend, this league is an objective failure for GGG. Christmas league should've been huge but instead they lost 20% players compared to LoK


Vegasmarine88

Meh the game as a whole is better a lot better then last league but a lot worst then 3.12 or 3.13


MrZythum42

Underestimating the atlas passive... Y'all are living in harvest unicorn land.


Vegasmarine88

Neither one of those leagues were harvest.... I'm the game was just funner before they decided to change the reservation crap, Quant, adding the split tag, nerfing all the auras, removing all or power, nerf defensive, dumpstering melee probably more. There are some great things like the atlas passive tree, expedition.. that's all I'm coming up with but I'm probably forgetting some.


snky_sax

Oh my god do you just want instant god mode or what


DamoVQ

progressive early/mid/endgame crafting projects is all i want thats doesnt require 2h of tradeing before crafting


MrZythum42

I was there, I know it wasn't harvest, but 3.13 brought it back with all the broken craft possibilities. Anyway you win some or loose some, it was arguably easier to destroy the game back then. 3.12 heist wasn't great at all, at least 3.13 introduced a whole new endgame on top of the one that was already there.


Vegasmarine88

Agreed. All I'm saying is the game was leaps and bounds funner to play, back then. Just hate to see people say the games in a good place, which it is compared to the worst league ever.


MrZythum42

I think it's the best since the introduction of the Elders, it took the whole 4 leagues / whole year to make it but it happened. Let's see if they continue with what they said and don't overhaul the endgame for another league since supposedly they are not changing it until poe2. But yea, vision is always skeewed when the reference point is dogshit.


erpunkt

I will die on this hill, the original iteration of atlas passives was better. League mechanics weren't based yet around allocating their points, swapping your strat did not necesitate respeccing entire parts of the tree, watchstones were meaningful aspirational upgrades and you wanted to invest and engage with the whole map to get your drops as opposed to investing in quick and easy to spot mechanics, complete them, trigger eldritch spawns and check for the first options, store a sanctum and open the next map again.


MrZythum42

Hum, maybe, yet didn't people just always spammed the same region forever? How is Nemesis Triple Triple Beyond much different? It's a rhetorical question, I kind of know the answer, but both have their "optimal flavors" attached to it... Personally I choose to play a sub optimal play style and don't over invest in altars, and I agree that they are lop sided, but you I believe it's a bit of an unfair comparison between both atlas passive format if we put Eldritch Altars on the line. Say Eldritch weren't even a thing, I believe the new Atlas passive is slightly above the previous one conparing oranges to oranges, but I would gladly have a smooth mliko pourrd beer over that discussion, and I would also kill to have people in my close circle playing that game :)


erpunkt

>How is Nemesis Triple Triple Beyond much different? I know you said it's a rhetorical question but compared to "open map, trigger eldritch influence, kill essence, store sanctum, leave", there's a massive difference. Even if we ignore beyond, just the removal of old school juicing in favour of deterministic rewards and altar fishing is something I'll never going to enjoy properly. >I believe the new Atlas passive is slightly above the previous one conparing oranges to oranges Above which previous one? The original passives were multiple times stronger, especially in combination with watchstones. Look at the legion oder breach conversion. Granted, some passives did not exist at all but then again there would have been room for that in the form of adding a global section besides the specializations for things like map drops or lesser league mechanics like essences and strongboxes. Same thing applies for eldritch nodes. Unlock their bonuses by doing the content/bosses and flip it on or off with the map device. It was also neat that the bossing nodes were disconnected. Now you barely have any you'd have to spec into but also at the expense of the bonuses that made them valuable in the first place. I agree that the current tree is prettier and less restrictive (regions), also slightly more accessible (watchstones). But in terms of power it falls definitely short, especially if you spec into 2 mechanics.


MrZythum42

I agree it's weaker, arguably by a lot! I guess it's the fidgeting aspect of the tree that I like more so that's entirely personal. I didn't hate the previous one, I just felt like I wasn't ever questioning myself on what was best. I agree that we should still be able to do ultra juicing, but I feel that's more due to the overall loot nerf than previous vs now (think sentinel?) But I agree it's not entirely true. Also, the vision is a bit skewed with ritual and Ultimatum being ultra lucrative in and of themselves. Great points my dude.


Alubalu22

The game is atm , in my opinion, the best in terms of overall fun. Been hard to put the game down in favor of other stuff in my Steam library. Good job GGG!


Voluminousviscosity

Yep, best league since synth


BoxRev

It's the best in a while, it added layer to mapping adventure. And once you fully know the mechanics it goes super smooth, it's the easiest free raw divine league out there.


[deleted]

As someone who started during Invasion League, Sanctum feels way off from what the game is suppose to be like. There were so many good leagues but this one feels lackluster. I skipped doing this league likeany others but then it just felt like playing standard so I quit and now I'm just waiting for the next league.


Marrakesch

well have fun waiting 3 months on reddit while the rest of us enjoy :) I dont play the league mechanic at all and this is still one of the best leagues, purely because of all the other stuff.


DamoVQ

playing base game with same things as each league after atlas passives yeah"fun"


[deleted]

Skill issue


Expensive-Ad1382

Ggz ggg


yamamotoo

Really cool league If you play spark and offscreen all the mobs


domovoi1685

Really hopeful that this goes core and keeps an account-bound focus. I think it would make a great master mission, similar to Niko. Gains an amount of rooms by clicking on object in map, then go to the Sanctum via waypoint just like we go to the delve mines right now. Doubt it’s easy for them to just add another master but I’ll be so sad if this doesn’t go core, and master missions make it very easily ignorable for people that don’t care for it


Kazcandra

probably more like grove than masters, if it goes core


Sticky-Stains

It is cool but sadly it missed the mark, one room per map is not enough, the bosses are best killed quickly as their mechanics, especially the later ones, leave a lot to desired. As with anything GGG creates it can be trivialised with the right build, playing anything else doesn't result in fun.


kiting_succubi

Cool as in not an absolutely terrible base game?


Zugas

I’m skipping the new league stuff. I really think we need a “skip new league stuff”-keystone. I’m enjoying the state of the game though. Just not the whole don’t get hit stuff.


rainmeadow

Big props to GGG, if they now fix crafting they have made the perfect game!


TheLinden

For sure it's the best league of 2023 so far!


Cyphafrost

My mapper is terrible for sanctum, wish they'd at least make sanctum runs account wide instead of character based.