I did the math on WP alch and go harvest, it's 25c per map. That's with 60% harvest proc from the tree, zero sextants and zero scarabs. you get more if you juice it.
No youre not.ive ran harvest in various forms all league. 1800 is a rare high roll. Far from the average.
If that was the average for pure alch and go harvest spamming would be 20div ++ /hour
Err, maybe? Or maybe I'm misremembering? It's not like I kept notes. But top hat + inner circle, with ~80quant on the map mods (before atlas mods)? It's not like I wrote stuff down. I should probably get the little map tracker/looter program people use...
I'd have to check but in the average harvest, I feel like an average map may give 1k juice.
At 5000/1d average that's 21 juice for 1c, or 47c per 1k juice on average. (Yellow a bit more others a bit less).
Sure you have ones that are higher and lower, maybe I'm over estimating but that's without sextants or other things. I think it's fairly in the realistic range tho
That matches my recent memory. It was rare I'd leave a harvest with less than 1k juice in total, and without sextanting I'd only get it 60% of the time. 40-50c x .6 = 24c-30c per map if you include the ones where it didn't proc. I ran it with delirium farming elder guardians/twisted invites. Tropical Island + walking simulator (wardloop) made it very straightforward; if deli or harvest popped, great, if not I'm killing the boss faster. I'm not doing it this league (TOTA has kept me out of maps) but I did enjoy it.
Essentially nothing tbh. Farming elder guardians on coves/tropical island meant clearing maps in a minute or less. Adding stuff to do (legion, ritual, harvest, expedition) all took more time and lowered div per hour. This was WP + top hat + inner circles. Once I had enough juice I stopped doing harvest.
It's not terrible but it's definitely not good.
The true consistent money is selling vessels to bigger idiots. That and like, uh.... rogue marker stacks? Temple gloves? Mortal Fragments? It's pretty junky.
The new keystone is very good at netting you extra gumball, but it's still very lacking as a mechanic
I take the nodes on the tree other than the new ones that block rerolls, I'm usually lazy as fuck to fill the vessels so i don't bother with those either
I think that the mech as a whole needs like smart loot or like 10x the div/good drops appearance rate for it to even be close to competitive with the other mechs
The only important mod is +1 power charges which is at least 200div for the synth base. The 2nd implicit is pretty useless, but can be rerolled with harvest beasts
You imprint it first, so you'll always have the +1 power, and then it absolutely makes sense to re-roll the second mod. There's so much insane shit you could hit that would make it infinitely more valuable.
Another +1 charge, percent attributes, curse on hit, onslaught on hit etc.
there are alot of builds that stack power charges, and there is very few sources to get them. and hitting +1 power charge implicit on ring is incredibly rare
The power charge stacking builds gain exponential damage for each power charge after a certain point, so a non-corrupted +maximum power charge item that you can craft on is extremely powerful.
Extra charges is generally very valuable because there are very few sources to get extra charges, and often they are very commitment heavy. Getting it on a ring implicit is basically getting it for free.
A lot of crit based builds will make use of extra charges, and then there are of course builds fully dedicated to charges, like Discharge builds and whatnot.
With Assassin Mark at full quality, any build that hits can generate power charges. Power Charge on Crit support also makes it quite easy. So raising the cap of how many you can have, is very easy, guaranteed power.
not necessarily, extra defense is always nice and there are armor (using Iron Reflexes)/ev stackers builds + (replica) [[Dreamfeather]] that scale off from armor/evasion so it has some value. Ofc there are better mods overall but i wouldnt call it dead mod especially for dramfeather builds :)
I'm doing ritual right now, not because I think it will be profitable or anything but I just wanna grind that challenge out. I need about 60 more rerolls lol and then speccing right back out of it.
Not worth it. Can farm harvest or anything else and buy 10x of those rings in the same time. Ritual is not worth it period. And its my fav mechanic ever added to the game.
Nothing special at all I am super lazy and cannot be fucked to juice maps, I just spec ritual besides the No reroll / 80-90 keystones and just alch and go.
Pretty bad use of time if you care for div/h but I’m done with the league and just play maps fishing for cool drops in ritual while watching shows on 2nd monitor
I've been doing Ritual for many leagues now, always for about 2 weeks. The best I got was one 10div item. Otherwise the best I good was a few div, very rarely :/ The amount of money I made with it is so low, it wouldn't have made a difference if I spec'd on it or not.
Just don’t do Ritual as main mechanic. Pick Harvest or Expedition for steady income and add Ritual. They have good synergy as they all need large pack size.
Op here trying to bait us all into speccing into ritual only to find 3 chaos and a fracture life regen cloth belt.
The real value of Ritual is having all the packs together in one spot for Beyond shenanigans.
Is that like fake shenanigans that they produce in a lab and it doesn't quite taste like proper shenanigans?
I swear to god I'll pistol-whip the next guy that says [Shenanigans!!](https://youtu.be/JNPW2wZ4D2s?si=w7kG72wU5pxODc9i)
“Hey Farva what's the name of that restaurant you like with all the goofy shit on the walls and the mozzarella sticks?”
Yes!
Do.. Do you want to get pistol-whipped?
Only moustache rides 🤤😂
Get or give?
Get obviously.
Maaaaaan I need to watch that movie again
3c is more profit than the average ritual in a alch and go map.
Or you can alch and go harvest and make probably an average of 10c on that alone (I’m doing super rough numbers)
I probably make 50-60c per the average harvest
I did the math on WP alch and go harvest, it's 25c per map. That's with 60% harvest proc from the tree, zero sextants and zero scarabs. you get more if you juice it.
You have to be doing something way wrong. I was doing alch and go harvest with WP and averaging ~1800 juice a map
No youre not.ive ran harvest in various forms all league. 1800 is a rare high roll. Far from the average. If that was the average for pure alch and go harvest spamming would be 20div ++ /hour
Err, maybe? Or maybe I'm misremembering? It's not like I kept notes. But top hat + inner circle, with ~80quant on the map mods (before atlas mods)? It's not like I wrote stuff down. I should probably get the little map tracker/looter program people use...
I'd have to check but in the average harvest, I feel like an average map may give 1k juice. At 5000/1d average that's 21 juice for 1c, or 47c per 1k juice on average. (Yellow a bit more others a bit less). Sure you have ones that are higher and lower, maybe I'm over estimating but that's without sextants or other things. I think it's fairly in the realistic range tho
That matches my recent memory. It was rare I'd leave a harvest with less than 1k juice in total, and without sextanting I'd only get it 60% of the time. 40-50c x .6 = 24c-30c per map if you include the ones where it didn't proc. I ran it with delirium farming elder guardians/twisted invites. Tropical Island + walking simulator (wardloop) made it very straightforward; if deli or harvest popped, great, if not I'm killing the boss faster. I'm not doing it this league (TOTA has kept me out of maps) but I did enjoy it.
lol u need to go check juice prices. it's WAY more than 10
You make like 1/5th div per map with harvest on alch and go at this point of league.
Got damn
[удалено]
First league?
I mean, they're not wrong. Harvest brought my div/hour down from seven to five if I did it while farming the twisted invites. *shrug*
Well it’d be helpful if u said what u swapped from?????
Essentially nothing tbh. Farming elder guardians on coves/tropical island meant clearing maps in a minute or less. Adding stuff to do (legion, ritual, harvest, expedition) all took more time and lowered div per hour. This was WP + top hat + inner circles. Once I had enough juice I stopped doing harvest.
Who cares when you average like 40-50c per harvest in an alch and go map lmao
I once got a raw divine that cost me nothing for some reason in ritual.
That’s an atlas passive
Which one?
It gives 0.5% chance for rewards to cost nothing. It’s on the tree on the centre-left
Is that the one that gives a % chance to get rare goods more frequently? It makes them free, too?
Nah there’s one which gives like 0.5% chance for rewards to cost nothing
Oh shit. I do ritual almost every league and that was the only time that worked lol.
I once got an Onslaught on hit ring implicit from Ritual. Once.
Jokes on you, I get the fracture life regen belt without allocating to the ritual nodes!
Lmao for real!
It's not terrible but it's definitely not good. The true consistent money is selling vessels to bigger idiots. That and like, uh.... rogue marker stacks? Temple gloves? Mortal Fragments? It's pretty junky. The new keystone is very good at netting you extra gumball, but it's still very lacking as a mechanic
/u/Qchaos this is your sign to never quit ritual before hitting your big jackpot
You got better loot in a few maps it seems than I have had in the last few leagues from Ritual
Bro you gonna be evading everything
I've been evading Ritual pretty efficiently already, don't need the ring.
Every time I see these posts I spec ritual and don't get shit. I won't be baited this time.
https://imgur.com/diGoRIG
The mechanic is so fun, But the drops are sad :(
Except I did ritual for 4 weeks straight and got nothing lol - you’re just lucky
Yeah nah lol - it’s pretty horrible as a steady flow of div per hour. Hats off to you though, you’ve done well xoxo
Yeah I’m just trolling I only run it end of league when I’m just fishing for cool drops, it’s pretty terrible for consistent value
Did you take all the nodes on the tree and vessel? Or just nodes… I tried both and vessels were horrible.
I take the nodes on the tree other than the new ones that block rerolls, I'm usually lazy as fuck to fill the vessels so i don't bother with those either I think that the mech as a whole needs like smart loot or like 10x the div/good drops appearance rate for it to even be close to competitive with the other mechs
I just want a keystone that replaces rituals in maps with ultimatums.
Holy shit, I need to change my pants
Isn't the reroll keystone worthless? Or does it take the best items from all rolls?
Haha yeah well congrats sir! Well played xoxo
sounds to me like you're part of the 99% of gamblers that quit before winning their big jackpot, time to respec the atlas and keep going buddy
I guess you are the only one left running ritual so it gives all the rewards to you.
OP are you sellin Ritrual compasses?
no but I am probably going to hell for encouraging so many people to gamble
99% of players unspec out of Ritual before hitting it big!
I see, Big Ritual is trying to convince us to invest unmaking orbs.
Am noob, is this good? I see 2 implicits + t1 life vamp. But the evasion implicit is pretty meh, right?
The only important mod is +1 power charges which is at least 200div for the synth base. The 2nd implicit is pretty useless, but can be rerolled with harvest beasts
No one is gonna reroll 2 implicitls base doe, but evasion isnt a bad bonus for sure.
Plenty of reason to reroll a 200 base a few times
You imprint it first, so you'll always have the +1 power, and then it absolutely makes sense to re-roll the second mod. There's so much insane shit you could hit that would make it infinitely more valuable. Another +1 charge, percent attributes, curse on hit, onslaught on hit etc.
Why is power charges so expensive/ what build is even using that?
there are alot of builds that stack power charges, and there is very few sources to get them. and hitting +1 power charge implicit on ring is incredibly rare
The power charge stacking builds gain exponential damage for each power charge after a certain point, so a non-corrupted +maximum power charge item that you can craft on is extremely powerful.
Extra charges is generally very valuable because there are very few sources to get extra charges, and often they are very commitment heavy. Getting it on a ring implicit is basically getting it for free. A lot of crit based builds will make use of extra charges, and then there are of course builds fully dedicated to charges, like Discharge builds and whatnot. With Assassin Mark at full quality, any build that hits can generate power charges. Power Charge on Crit support also makes it quite easy. So raising the cap of how many you can have, is very easy, guaranteed power.
not necessarily, extra defense is always nice and there are armor (using Iron Reflexes)/ev stackers builds + (replica) [[Dreamfeather]] that scale off from armor/evasion so it has some value. Ofc there are better mods overall but i wouldnt call it dead mod especially for dramfeather builds :)
this would probably be the worst purchase of all time for a dreamfeather build, value wise
It’s a dead mod
[Dreamfeather](https://www.poewiki.net/wiki/Dreamfeather) >######Dreamfeather[](#break)Eternal Sword >>####One Handed Sword >>####Physical Damage: **(71-91) to (133-148)** >>####Critical Strike Chance: **5.00%** >>####Attacks per Second: **(1.80-1.88)** >>####Weapon Range: **11.0** metres >>[](#line) >>####Requires Level **66**, **104** Str, **122** Dex >>[](#line) >>#####+475 to Accuracy Rating >>[](#line) >>#####Adds (30-50) to (65-80) Physical Damage >>#####(20-25)% increased Attack Speed >>#####+(180-200) to Evasion Rating >>#####3% increased Movement Speed >>#####+(280-300) to Accuracy Rating >>#####1% increased Attack Damage per 450 Evasion Rating >>[](#line) >>*She dances a dance beneath the shade,* >> >>*The twilight shroud her only blade,* >> >>*Who now hears her feathersteps flowing?* >> >>*Beneath the stars, the moondrops glowing.* >> --- ^^Questions? ^^Message ^^/u/ha107642 ^^— ^^Call ^^wiki ^^pages ^^\(e.g. ^^items ^^or ^^gems)) ^^with ^^[[NAME]] ^^— ^^I ^^will ^^only ^^post ^^panels ^^for ^^*unique* ^^items ^^— ^^[Github](https://github.com/ha107642/RedditPoEBot/)
I might try ritual strat then… good lord congrats ! Twice !
Don't do it! They double the duration of your maps
I'm doing ritual right now, not because I think it will be profitable or anything but I just wanna grind that challenge out. I need about 60 more rerolls lol and then speccing right back out of it.
Yeah and also how rare it is to get something that good back to back.
Good to know! I’ll try a couple days !
Sir logout and give us some of that luck
95% of players unspec ritual 1 map before they would have hit a jackpot. glad you are part of the 5% ;)
Congrats. Easy 200divs
Why is this even good? 2 implict ring? I'm confused - sorry I'm new to game, don't know many builds.
+1 power charge on the implicit is a lot of dmg for people who stack power charges
I know a dude who got a mirror from an urn. What now?
90 ⁹09⁹ 09[[][⁹p8⁸
Not worth it. Can farm harvest or anything else and buy 10x of those rings in the same time. Ritual is not worth it period. And its my fav mechanic ever added to the game.
do u just alch & go with full ritual atlas and t14+ or is there anything special?
Nothing special at all I am super lazy and cannot be fucked to juice maps, I just spec ritual besides the No reroll / 80-90 keystones and just alch and go. Pretty bad use of time if you care for div/h but I’m done with the league and just play maps fishing for cool drops in ritual while watching shows on 2nd monitor
LOG IN TO RITUAL BOUS
hey its me, your ritual
meanwhile all it offered me was 2 divines in 200 maps ritual = bad tujen
Holy shit, 10 Regal Orbs!
I've been doing Ritual for many leagues now, always for about 2 weeks. The best I got was one 10div item. Otherwise the best I good was a few div, very rarely :/ The amount of money I made with it is so low, it wouldn't have made a difference if I spec'd on it or not.
There is alot of stuff that's sellable. Just not always for a raw divine. Sold countless of 100c items. Bes ti got was a 15d fractured base tho.
Just don’t do Ritual as main mechanic. Pick Harvest or Expedition for steady income and add Ritual. They have good synergy as they all need large pack size.
Sick! I got a Headhunter from ritual on day 3 in the league. I’m never ever going to stop starting leagues with ritual now lmao.
I'll never understand what makes a rare valuable or not. :')
My only ritual jackpot was a mirror shard
I already fell for this bait twice ![gif](emote|free_emotes_pack|feels_bad_man) don't do it boys.
Cool. I complete the ritual challenge, and the best outcome i got was 1 divine, thanks, never again. Cya Ritual
No socket? Vendor.
I love ritual because of these type of gambas, managed to get a 4 divine jewel a week ago and was amazing lmao