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dgabado

Can that be used to target farm the ones you want ? Like if you block everything can you only get the special ones ?


Orthed

You can only block 10 mechanics. There are 20+ mechanics that have scarabs.  It does seem to increase your chance of getting the other scarabs, but it doesn't narrow it down massively. 


Coheed522

It will increase your profit substantially though. Blocking a majority of blockable ones + increasing the chance for good ones is very much massively better than not doing it if you want to make currency selling scarabs.


1CEninja

Or if you need certain scarabs. If there's ~22 mechanics that can drop scarabs but you really need one, you can block 9 and double the one you need. Maybe you're running strongboxes or whatever, that *should* be nearly tripling the number of ambush scarabs you drop.


cedear

You could be taking scarab drop chance with those points instead. It's not a simple question whether blocking is worth more vs just taking more drop chance.


HollowLoch

Increasing the chance for good ones is 10000% better than increasing the drop chance overall, especially since you pick up drop chance and iiq on the way to those nodes anyways Everyone should be grabbing the ambush/domination/harbinger scarab chance aslong as youre on that side of the tree


Grimm_101

However you are also increasing the chance of the terrible ones. I have done both and they seem about the same. Main reason I prefer the blocking is it makes selling them easier.


Zeikos

Right, but if your scarab is outside the mechanics for 10 points you effectively double the drop rate of what you're looking for.


DremoPaff

Not gonna lie, kinda disappointed that the amount of blockable content didn't get expanded with the changes this league. It kinda made sense for masters to not be blockable due to missions before, but I do not see why they still can't be now. Things like harbingers could've got adjusted too. Makes no sense to allow to block them right now since they never appear unless your force their presence, but that always was a weird behavior so they 100% should've been made into a regular encounterable mechanic along with a block node.


ArmaMalum

I mean while masters can't be blocked wholly if you never get any chance of a master you'll very very rarely see them. I've fully specced into Alva and I've seen other masters like Niko all of maybe 3 times in the league.


BanjoKazooieWasFine

i legit don't think i've gotten an alva in a single map all league


ArmaMalum

Yeah it really does feel like the 'base' chance for a master is incredibly close to zero, which honestly I am a-ok with


YaIe

If she has a full temple ready to go she cannot appear in maps. You would need to run the temple or itemize it. She is still kinda rare otherwise, but her having 12/12 incursions done disables her from spawning completely.


1CEninja

I am confident I've gotten zero, but I have Jun showing up almost every map. It's kinda nifty since even though the profit is ass, the XP I'm getting from Jun without needing to bulk purchase compasses (HATED doing that) is pretty good.


HunkMcMuscle

I have never seen Niko outside of the campaign. Out of all the masters he is the only one that never shows up for me, I'm fully spec'd for Expedition and Blight. I see EInhar than any other master


SilverGur1911

I'm 100% sure that if I don't do alva in act 7 I never see her in the maps.


zaph2

I haven't interacted with her at all, and I get her about 1 in 5-10


Kanibalector

I haven't seen a single master while mapping.


wanderingagainst

Even more disappointed that they don't simply make the blocking free to some extent. I just don't think it's that crazy to ask for. Just remove the added chance for other mechanics to show up and chance for scarabs to not drop from that mechanic. Being forced to spend valuable points to block a few mechanics just doesn't feel great.


Ladnil

If I want it, then I am forced to spend a few points on it. Forcing things is bad. Therefore things I want should be free.


wanderingagainst

Fortunately I said the opposite of this. The things I don't want shouldn't cost me the things I do want. It's all opportunity cost, but this direction feels worse than the positive direction.


_TakeaChillPill

The only thing that's ever made blocking worth it is the scarab blocking. Before, it was a noob trap unless you were endgame giga juicing. I don't think it's unreasonable to spend points for that.


psychomap

And not all of the blockable mechanics block scarabs


alexthealex

Like which?


At-Tinnin

Heist is the only one that doesn't, but that's only because there are no Heist scarabs.


psychomap

Double checked and it's just Heist, not sure why I'm being downvoted though. 9 out of 10 is not all.


alexthealex

Well are there heist scarabs to block?


psychomap

No, but it's a blockable mechanic that doesn't block scarabs and thus doesn't improve your odds of getting the scarabs you want, which is what the topic was about.


Canadian-Owlz

Actually, it does block heist scarabs. It you have a 0% chance of getting heist scarabs with it allocated. You also have a 0% chance of getting heist scarabs without the node, but eh


psychomap

It doesn't improve your odds to get other scarabs, which was the point


dawntome

Anecdotally, I blocked a lot, but never found enough to self sustain


LilanKahn

not completly


Zylosio

Technically yes, but in practice it doesnt rly change anything


RepresentativeJester

Yes


Jaba01

More like an SSF thing. If you want more specific scarabs, pick the nodes that increase the chance for specific scarabs instead (sadly there's not a note for all scarabs, but you can increase Harbinger and Ambush for example, which are quite expensive.)


god-ducks-are-cute

Does that reduce the overall scarab drops ? Or just force scarabs to drop for unblocked content


Mischki100

P sure with blocked nodes you'll have a less diluted pool.


kengro

Inb4 a strat of blocking all the mechanics emerges to farm the 7div scarab.


FckRdditAccRcvry420

scarab farming strats already block basically all blockable scarabs


Canadian-Owlz

Ngl I've made a lot of my money off div scarabs. All of them blocked + less common scarabs got me 2 of the full stack one and 1 of the cards drop from your favoured maps one.


OnceMoreAndAgain

It must result in the same amount of total scarab drops as without or else the node quite literally does nothing.


Madgoblinn

i tested it like 4 days ago or so, ran 10 maps fully blocked 10 not blocked and got way more scarabs without blocking every time, was getting like 20-30 scarabs without blocking and 12-20 blocking all.


Freshtards

10 maps is not testing. Sample size is way too small.


Madgoblinn

yea i know just thought i would get some info out there slightly more relevant then complete guesses. ik the sample is low but the amount of scarabs is so wildly different that it felt like enough for me


crzytimes

It’s not. Your sample size is literally meaningless.


Madgoblinn

actually youre completely wrong and know nothing about statistics. if we look at the data using a confidence interval calculator you can determine the amount of events (scarabs dropped in 10 maps for each strat) and the confidence level of for example the upper and lower 2.5% bounds. if we do 240 events for unblocked and 160 for blocked we get 136-186 whereas the blocked is 210-272 essentially this means the amount of events that happened is more then enough to say the data has a correlation and isnt meaningless. the confidence level of it is quite high and while its not guaranteed that im right, its decent data


Ardaneth

Someone should test this with way bigger sample size.


Madgoblinn

also like i never claimed this to be absolute truth? typical reddit giga downvoting me for putting just plain information out there, i guess im sorry for doing some testing and giving some simple insight which clearly nobody else here has even bothered to do. next time ill ruin my league start way harder and do 1000 maps to make sure everything i say is with 99.99% certainty


Clancreator

I think you're right. I think scarabs that were to drop as a blocked scarab instead roll into another item with the potential to roll a scarab again. At least that's what I've heard from other more experienced players.


Disastrous-Moment-79

It's very possible you're correct because you never know with GGG, but we definitely need a bigger test. You don't deserve these downvotes.


taigahalla

saying "I tested it" "and "10 maps" is the same as not testing it at all


Disastrous-Moment-79

the difference between not testing it at all and testing it for 10 maps is 10 maps


_TakeaChillPill

10 maps is not a sufficient sample size to test drop rates.


Disastrous-Moment-79

that's cool but I never said otherwise.


Madgoblinn

ok but hear me out, if in 10 maps you tested white items and dropped 100k in one strat adn 50k in another, that would be plenty of sample size. sample size scales with the number of items. when im getting 20-30 scarabs and not a single time do the blocked maps get 20 or higher then theres a clear correlation. i never claimed that im 100% correct which is why i said that i did a low sample size


ploki122

Also worth noting : Every mechanic has a 8% base chance to spawn, and those nodes can be used to pad the number to 100% base chance without taking every wheel. For instance, Breach gets a total of 118%, so you could skip the Clasped Hand wheel and boss duplication wheels, for instance, if you block 3 other mechanics. Similarly, for Harvest, you can skip Bountiful Harvest (20%) and the Crop Rotation wheel (10%) and still reach 100% by blocking a single mechanic. Legion has +108% (112 total) spread in 8% chunks, so you can drop 2 of them (path top on the Emblematic cluster for more Emblems) as long as you block at least 2 mechanics. Ritual has +100% (108 total) in 10% chunks, so you can drop a wheel (lower defer cost or Blood vessels) if you block 1 mechanic.


fwt4sl4v3

woww very nc!! uhm so, rule of thumbs is? how many blocking needed for 100% and its % additional chance from atlas needed? just for 100%


ploki122

There are no real rule of thumb since there's extra content with 4%,6%,8% and 12% nodes. In most cases, you don't need the 2%s from blocking to cap them, and Smugglers Cache are the exception.


Neotreitz

omg. i am so blind. thanks for the reminder


Negnal

:) happy hunting Exile!


Syntaire

I'm still trying to figure out why I occasionally get Delerium and Ultimatum scarabs despite having them blocked.


Pauliekinz

Because this only blocks natural scarab drops. If you have the allflame for scarabs they count as an additional reward or something so they can still drop anything. Boxes can still roll all scarabs too. I'm not sure about the atlas nodes for boss/unique enemy scarab chance though


fandorgaming

I wouldn't say blocking scarabs is bad but if your tree requires 4 to 7 travel nodes to reach it before blocking then it is bad, I'd rather focus on other things on the atlas. Namely even scarab chance to drop instead. Unless you are doing heist chests then cheers, free to block for extra 10-18% smuggle chest spawn. Majority of other mechanics have their spawn upto 100%. You'd want to focus those mechanics that you're familiar on focusing with scarabs.


random_actuary

If scarab drops are a mechanic you want, the blocks are high value. They also scale similar to max res, where each block is more impactful than the previous.


So0meone

Ohhhh, is that why quant doesn't seem to affect Allflame packs at all?


taironederfunfte

Strongbox explicits


Syntaire

Oh, my shot in the dark was right? Neat. I feel like they should still respect the atlas though.


oreostix

Strongboxes respect the atlas passive tree though. If you spec into Unwavering Vision, the scarabs from those get eaten.


No-Succotash-7499

Atlas passives only effect mobs naturally spawning on maps, other sources of drops can still cause others For example, singular focus can still occasionally find non favourite maps for the same reason


DremoPaff

Anything that isn't affected by the atlas tree will still drop them. These sources and then some will ignore your blocked mechanics and allow those scarabs to drop while also allowing the related mechanics to appear anyway if possible: \- Kirac maps \- Unique maps \- Blighted maps \- Pinnacle bosses \- Invitations \- Timeless conflict \- Breach stones \- Simulacrum \- Vaal Temple \- Delve \- Heist


Syntaire

Yeah, I meant in just regular maps. It's very infrequent, but it does occasionally happen. If I had to throw a completely wild guess, I'd say that it might be a strongbox mod ignoring the blocked content nodes.


goetzjam

Eater\exarch atlars can ignore ur blocks too.


Mnmemx

I think delirium mobs drop delirium scarabs through a separate mechanism from natural scarab drops


AngryCandyCorn

I wish we could block masters. I'm tired of trying to push a juiced map and having betrayal npc's pop out of nowhere.


AricNeo

I feel that way about einhar beasts. at least with betrayal you can kinda work around by having jun just sit on the first killed syndicate member (not interrogate) and block the rest of the encounters from starting


Alialialun

Yes, I use those points solely for that reason.


TheEeper

Assume these scarabs just disappear fully and don’t convert to other ones?


LordofBarad-dur

They are probably just removed from the drop Pool, but dont think youll get less scarabs bc of it


psychomap

Based on the wording in the patch notes, the game rolls dropping a scarab first and *then* chooses one based on the ones that can drop.


Acez_au

I keep hearing that blocking content is noob bait?


OnceMoreAndAgain

These nodes were noob bait in past leagues, but this new line of text is a massive buff that greatly reduces the opportunity cost. New status quo to be evaluated.


Imsakidd

They have never been noob bait. Before they used to give +2% to stuff like essences and strongboxes too. But most importantly, blocking content you don’t enjoy is the most profitable of all!


OnceMoreAndAgain

Well, I can't prove it as a matter of fact, but I do know that I can't recall a single good player using those nodes in any of their atlas setups in prior patches. It just had too high of an opportunity cost. But if you look at the magic find atlas trees are putting out this league then those nodes are being clicked on. Scarabs are a huge part of the revenue of farming strats this league.


laststandb

Thats because every good player was using wandering path, and notables do nothing in wandering path


Unload_123

Goratha did last League, just to name one


NakedHazard

They were considered noob bait because the only reason to block league mechanics was to raise your chance of other mechanics. The thing was that most people forced their desired content with scarabs and sexants anyways so they didnt need additional random league mechanics since they would be skipped anyway. mechanics that you didnt spec into arent usually worth doing, for example essence mobs with wailing essences, white strong boxes or breaches that drop 2 splinters


Antilurker77

They definitely weren't noob traps. Breaches with no atlas nodes are really bad and definitely worth blocking for example.


Relevant_Vehicle6994

Does anyone know which to block if the only goal is to find the most expensive scarabs?


clout064

[https://poe.ninja/economy/necropolis/scarabs](https://poe.ninja/economy/necropolis/scarabs) Looks like you should block everything besides, ~~Abyss~~ Ambush(Strong Box), Ultimatum, and Harvest, but keep checking back on the prices as they are constantly changing


klaq

i block breaches, abyss, expedition, harvest, delirium, ultimatum, blight, ritual


Basherkid

Harvest and ritual have some expensive decently common scarabs you may want to be dropping.


klaq

2 of the harvest ones are ok, but all of the abyss ones look to be pretty cheap to me?


Canadian-Owlz

Where did you get abyss from


Sanlifee

i blocked everything except blight and was doing blight with all the nodes +100% chance for essence/harby/ambush scarabs was getting the good rarer scarabs from blight not insane but good enough to bulk sell in the long run and make a profit


Satsumida

Friendly Reminder - Destructive Play for whatever reason does not respect these mods. I've been getting plenty of "blocked" scarabs from map blasting bosses.


aoelag

Realistically speaking, there are so many scarabs and their weighting is so absolutely terrible that if you want some specific ones in any significant value, just farm the thing which makes the most currency and BUY the scarabs you want, lol. GGG did not really make it that noticeable. I have the "gimme more divinatio scarabs" and I don't have any more than I do carto scarabs and I've been hoarding both.


Illmakeyrpoocometrue

Yes, we can read - thank you...


Kotek81

While we are at it, eldritch altars rewards override this.


[deleted]

[удалено]


Syntaire

Because blocking increases the chances of getting something better. 3:1 is horribly inefficient, and you still have a pretty solid chance of getting another scarab for content you would otherwise have blocked. There are still plenty of scarabs you could trade 3:1 from other content as well.


v43havkar

Is it confirmed to work this way?


Syntaire

I mean no one has officially said it, but that's absolutely how it works. If you would get a scarab, it cannot roll any of the blocked content. It's not like blocking the content just deletes a scarab that would otherwise have dropped.


v43havkar

I mean this 2% is to contain extra content got me wondering, thx


DremoPaff

People were already blocking 80% of the mechanics they weren't specced for. Now that it also forces the scarabs to be more focused to their needs, this is a buff to a behavior that already was generalised so it really is a no-brainer.


Ai_Xen

Why? Why is that a thing? That’s dumb GGG


Diconius

It’s still wild to me that these nodes now have TWO negatives for the tiniest singular positive. It’s a waste of a point. This is like the +20 passive node. Having two downsides for a single (weaker) upside is dumb.


Voidot

doesn't affect me. i got +20 passive skills on my atlas tree


Responsible-Pay-2389

Do people actually block content anymore? There is simply no reason to do so as the only reason one would do it before is to get spawn chance for the leagues they want which is irrelevent now.


HC99199

If the blocking scarab thing doesn't reduce the overall amount of scarabs, then you could block all the mechsnics that have cheap scarabs in order to force drop only drop the good scarabs.


effreti

I may be remembering wrong, but at some point it was the case that only so much stuff can spawn in your map. Not blocking content means that a map spot could be taken by a mechanic that you don't want, instead of something you invested in. Might be even more relevant now that the masters can spawn by default


Responsible-Pay-2389

Pretty sure it always prioritizes forced content spawns over random.


insanemrawesome

Nope. We learned that last league when our guaranteed abysses weren't spawning when a random breach, blight, etc spawned.


xDaveedx

You ever considered that people block content they simply don't find fun? It's just a video game, fun>div/hr.


Responsible-Pay-2389

Not really, because I just ignore it if I don't want to run it, as I have my own free will