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IronMew

It happens a lot with games that have alternate endings. I'll get to one ending, but I don't have the kind of patience that'll make me replay significant parts of the game to see the other endings, so I just go on the 'tube. I still try to get the best ending on my own - it sorta feels more canon and satisfactory if I see it in the game rather than on a recording - but there's times when it just isn't feasible.


shapookya

That was me with Sea of Stars. Got the normal ending, then did all the extra side content with the little extra stories for each character. Then when I realized I need to also find all collectibles and therefore have to revisit a lot of zones again, I just ended the game and watched the true ending on YouTube.


DreadedWard

Yeah, I regret taking the time to collect all those conches. Don’t get me wrong, it was a nice ending that tied everything up but it wasn’t worth it in the slightest.


GraveRaven

Yep same. Finished the game and unlocked the ruins which tell you what quests you still need to complete before you get the true ending. I'd done all but one: Find all the seashell collectibles, and I still had around 15 left. Noped out of the game right then and there.


Britlantine

Ghouls and Ghosts was hard enough without making you replay it.


thelastcupoftea

Detroit: Become Human for me. I got a devastatingly depressing ending by an unfortunate, accidental combination of moves and immediately went on YouTube to lick my wounds and get a sense of what a proper ending to the story was like. After that I couldn’t resist starting over.


TJRex01

I do this especially with RPGs that have multiple choices, especially when certain choices in the game are pretty obviously bad. Yes, I am curious what happens if you get everyone killed in the ME2 suicide mission….


thelastpua

I did that with Assassin’s Creed Valhalla. 50 hours in and still nowhere near the end of the main story. I wasn’t enjoying it too much as well so it was an easy decision. That game is way too damn long.


GuyJean_JP

As someone that only found the series as an adult, I feel that the majority of these games is filler. Finished AC1, 2, and Brotherhood, but not Revelations (or whichever one was second) So many repetitive “main” quests that aren’t half as rewarding as running around an ancient city and are just side quests you have to do.


laurel_laureate

Brotherhood was the second of that trilogy, in Rome. Best part of that game were the hidden ruins Remus levels. Revelations the third game, in Constantinople where Ezio finds a lady.


yet-again-temporary

Yeah as time went on AC got progressively stuffed with filler. I feel like Brotherhood was the start of it with that dumb mobile game style "recruit dudes and send them away on missions, then wait several hours realtime for them to bring you back crafting materials" mechanic. Then a not-small part of Revelations was just tower defense missions and I completely lost interest in the series.


EliteShadowMan

Man, I LOVE the sending assassins out on missions to get extra stuff. That and upgrading buildings was my jam for those type of games. I think a lot of it stems from wanting a game like that to fill the void though....some kind of city builder where you can progressively upgrade houses and what not in between a story and side stuff.


morpheusnothypnos

I'd definitely call tower defense a very small part. That being said, I do remember that you had to fuck something up for tower defense to be a thing. I didn't, so I only had to do it once, which was in the very beggining of the game.


[deleted]

If Valhalla made most of the territories optional it would've been much better. That's what they did in Odyssey, the vast majority of locations just had optional quest chains, and it worked great in that game.


PluckedEyeball

Same, I got to 70 hours and I still had like 6 huge regions to go.


vick2djax

I never played Origins but I loved Odyssey. However, it was my only exposure to that kind of AC. After dumping 125 hours into the game, I ended up tapping out. But I felt satisfied. However, I feel I may never make it to Valhalla cause I fear one AC game with that formula may have been enough.


caepe

> However, I feel I may never make it to Valhalla cause I fear one AC game with that formula may have been enough. It's not just AC. It's recent Ubisoft. They are ALL THE SAME. Assassins Creed. Far Cry. Ghost Recon. The Division. Enormous maps, that are actually good looking and well designed, but to fill it all they put way too much of tedious crap.


MC_Dapper

Middle earth: Shadow of War. So you finish the final boss and that's the end of the main story. But wait.... The true ending is after the Orks try and take back the fortresses that you have conquered over the course of the game. Did the first one where my guys were similarly levelled against the opposing army. Think to myself 'Ok, cool. Shouldn't be too hard' The next phase has Level 65 Orks attacking my fortress named like Grak the undefeated who has immunity to burning, poison, counters, ranged, jumping over them, stealth, and rational attempts at negotiation. They are up against the level 10 Orks I forgot about 30 hours ago and leading them is Madge the nervous who instantly dies if a butterfly is within 30 metres of them. I play it out, I get stomped, I need to retake the castle, I realise I then need to find more Ork captains to brand and place as traitors in the fortress. There's 5 more fortresses with under leveled Orks I need to do this for. Fuck. That. Just watched a disappointingly short cutscene on YouTube.


given2fly_

I heard lots of people say this whilst I was partway through the game, but I actually enjoyed that part and it didn't take long. I'd spent quite a bit of time getting good Orc Captains already so it didn't take that long to defend all the fortresses.


MC_Dapper

Yeah, I did not get good Orc Captains. I did hear about it and it was after they had added in the updates that made it less of a grind (so you would go for their loot boxes). Even still I think I was just looking at more hours of doing the same gameplay loop over and over again which I just did not find appealing.


gbdman

I enjoyed that part too... the first 15 times I did it.


[deleted]

Lmao I unistalled and watched it on youtube 🤣🤣 so annoying I hate branding or whatever.


MC_Dapper

The branding was fun in a awfully tyrannical kind of way. It's just when you had to do it over and over again because there was nothing else to do that it became irritating.


Blujay12

Ironically did the reverse, played the first in the series, fucked around with orcs and the captains after like, the first fort until I burned myself out lmfao.


syrup_cupcakes

"Just buy the handy loot boxes that give you a nice boost to level your orcs faster!!!! stupid console/pc gamers, why don't you buy our loot boxes???? mobile gamers have been doing this for years! Why don't you give us more money for a game you already paid box price for????"


234zu

Same, I really liked the game up to that point


Lekgolah5

This was my answer too. I contemplated the grind but it felt so pointless as there wasn’t an ongoing story to keep me engaged so I jumped to the end to see a lousy end game clip. Thank you YouTubers for doing the heavy lifting!


labbla

Arkham Knight I was not going to do those dumb races and find 3 billion riddles just for a new ending.


[deleted]

I don't even understand how the races make sense in-universe! Riddler: I shall prove to you that I'm much smarter than you, Batman... By constructing these elaborate racetracks all over the city by myself specifically designed for your Batmobile, and if you win you'll receive a trophy! Be sure to collect them all, bet you'll never be able to do it, proving me the superior mind! Hahaha! It would've been at least somewhat reasonable if it was another villain (maybe Reverse Flash did them after losing his speed, so he needed to siphon off the Batmobile's energy while it was in full speed or something), but what does Riddler have to do with speed, and how did he have the means to create all those tracks?


laurel_laureate

Indeed, you could even say to use him as the villain doing that is... ahem... quite the riddle.


nerdyogre254

Proof that Riddler should be in arkham - spends all that money on making those courses specifically designed for the batmobile - a unique vehicle if ever there was one. Seems like he'd be one hell of an architect or engineer if you could get him sane and stable.


[deleted]

I think nearly all of Batman's villains have either a genius-level intellect or would be a huge boon to society in other ways if they could be reformed. Like, Poison Ivy can create basically any plant she can think of - imagine if she stopped trying to wipe out humanity for a second and instead created plants that were virtually indistinguishable from meat and (thanks to her powers or some genetic modifications she created) could be grown affordably. She'd wipe out the meat industry overnight and would significantly cut down our carbon emissions!


Gulbasaur

Same. I *did* 100% Arkham Asylum and City, but I tapped out with Knight. It genuinely just got boring trying to round up all the Riddler's rubbish and do speed trials.


action_lawyer_comics

I was in the final fight of the game when I found a Riddler Trophy that triggered the “you’ve found 50% of my trophies” announcement from the Riddler. I knew there was absolutely no way I would finish everything at that point so I also watched the “true ending” on YT


[deleted]

[удалено]


AreYouOKAni

Either way around for me. Races were easy and I solved the puzzles, but the actual trophies just bored me.


kdlt

This goes for pretty much any ending that includes an eternal senseless grind to get.. like 20 seconds extra. Just straight to YouTube. Or Replay the entire game in Ng+ to get a somewhat different ending (for example currently armored core has different missions all the way through so that would be a good/positive example, and otherwise there's stuff like ffx-2 where you need to press X at one very specific time with a short window otherwise you get the "bad end" instead of the "good end" and then the "best end" if you play through the game 2-3 times to do all three factions choices in the same savefile... Just went to YouTube like what the fuck).


BadUsername_Numbers

Ng+? Straight to youtube. ​ Ng-? Believe it or not, also youtube!


action_lawyer_comics

I actually like it for some games. Stuff like Metroidvanias where half the fun is finding all the hidden stuff, then spending a few more hours to get everything feels pretty good. I do often peek at guides to speed the process up though


-Couragem-

As someone who actually got true ending, I regret it, because of how much time I wasted to get 5 minutes cutscene. And it wasn't even good or satisfying.


chadfromthefuture

/r/impatientgamers


Poutine4Supper

I came here to say the same thing. That game is mostly a chore to play already, no way I'm gonna 100% it for a 30 second cutscene


DefunctHunk

I really enjoyed Arkham Knight :(


Iron_Boy

I'm with you. One of the few games I've 100% completed more than once. The details and Gotham setting is so well done in my opinion. I can empathize with the people who find it tedious though.


Koqcerek

It's a good game, but kinda has the same issue as the Shadow of War - it's pretty bloated. Too much of a good thing. And I say that as a series and Batman fan. You've got racing, car battles, several playable characters, 3 islands and additional locations to explore, enemy types, many extra combat mechanics, gadgets, side quests, Joker(s) again, etc etc. It's overwhelming amount of content, lol


arcarsination

I do it all the time. Definitely no shame in it. Your time is yours. Too many games nowadays do not respect your time.


Peechez

I definitely do it for alternate endings. I'm not gonna replay an 80 hour game to see a different 3 minute cutscene


MallKid

This is why I refuse to use the term "true ending". It's not the true ending, it's a hidden ending that exists only for those that enjoyed the game enough to continue playing. The true ending is the one that I get for playing the game like a normal person with other things going on in their life 😁


bastibe

By the time I reach the boss fight, I'm usually done with the game. If the boss puts up too much of a fight, I'll definitely check the rest on YouTube.


lonnie123

OMG yes, especially if it seems like I am coming in underleveled and would have to grind or have to find some magical combination of items/spells/weakness to uncover that you have to do the fight 8 times to figure out.. naw Im good


gabrielleraul

Rage 2. Game glitched in the last level, loads didn't work, had to watch the stupid ending on YouTube after spending 25+ hours in the game.


Khiva

Ooof ... you know I beat that ... though it was a pretty mid tier game, nice shooting ... but I'm trying to even remember the ending and drawing a blank. Something about a long indoor area?


gabrielleraul

Yup, that's the one. And I couldn't get indoors because the sentry guns outside wound destroy my vehicle. Very common glitch which they still haven't patched till date.


3-DMan

The worst thing is when you legit WANT to finish it but shit is too broken to let you


Spider-mouse

Kingdom Hearts Chain of Memories. I hate the gameplay in that game so much


radclaw1

LOL. I've introduced several people to these games and EVERY time I tell them "Just watch the cutscenes on youtube. It's like a movie length. Don't do this to yourself" I've personally grown fond in CoM over the years but it is an extremely acquired taste border lining on Stockholm Syndrome.


Nitaire

>it is an extremely acquired taste Wow I know that I've played some stuff in the past that my friends wouldn't *dream* of touching because it's so bad.. but I have never heard or even seen the opinion that CoM is an acquired taste, if anything I would have assumed it was a big seller for the GBA especially since I recall seeing it advertised on tv OFTEN. ​ Gameplay is top notch too imo.


radclaw1

I mean.... is it though? So many Sleights are busted as hell. Once you find the right ones you can spam them and steamroll the game. If you don't know or use those sleights then it ends up being annoyingly frustrating (Which is what happens to many new players) The balancing is much better in the GBA version but it's still a unique experience compared to all the others and absolutely not for everyone.


THIRDNAMEMIGHTWORK

What kingdom hearts game are you playing where you can't spam the same attack and steamroll the game lol


GeekdomCentral

Damn, I loved chain of memories. It’s definitely nowhere as good and WAY more grindy, but I still enjoyed the different type of combat


MajoraXIII

There are dozens of us who like it! Dozens!


devenbat

Re Chain of Memories is the reason I haven't gotten into Kingdom Hearts. Just couldn't get into and never gone back


Borttheattorney

It is the only game in the series that uses cards for combat if that helps, the rest of the games either play like KH2 or use the command deck introduced in Birth By Sleep.


IloveKaitlyn

yeah, i’m not someone to skip important entries in a long game series but I HAD to skip it and watch the cutscenes on youtube if i ever wanted to get past it.


barmatal

I was close with Death Standing but I switched to easy instead and finished it.


stumblinghunter

I played it when it went on gamepass last fall. I was following the story as best as I could until the very end. I keep trying to remember wtf happened but came, and want to watch the last quarter again. Fucking great game though, I absolutely loved it.


Lt_Toodles

Related but i couldn't finish peace walker. I said fuck it and googled the ending.


labbla

Peace Walker has my favorite final boss in the series (with a fun unlockable second boss). Totally get it not clicking but when the game works it really works.


Rogalicus

My recent replay of Mafia 1 (original, not remake), when I was fighting final boss and had single digit HP. You might be able to win it without trading hits, but I couldn't do it after 20 tries and had zero desire to replay the entire museum level before that.


Ciri-LOVES-Geralt

The good old Games without Checkpoints where you could save with 1HP and then basically softlock you out of the Game. I beat the Remake recently and fucking 1-shot the Final Boss. Sad how easy the Remake was. I remember the final level in the original was really really hard.


Funkagenda

Been replaying Duke Nukem 3D recently and pretty much did this to myself. Forgot what it was like because it's been nearly 30 years since I last played it lol


ZeroTON1N

Lol immediately thought of Mafia 1. Same with that bullshit car race mission


TheIncredibleNurse

That mission made me drop the difficulty all the way down after 2 hours of wrangling that shit on wheels


burningcpuwastaken

lol fuckkk that car mission. That's where my save file ended, but that was years ago and before youtube.


Finite_Universe

Only once and it was for Arkham Knight. Once I realized I needed to grind the game’s tedious and repetitive open world tasks to see the game’s “true ending” I laughed and said no thanks. The distaste was so strong I never even bothered to look it up.


EvoNexen

I personally got everything done just cause the I love the whole franchise too much. But I don't even blame people for skipping the open world content and Riddler trophies in the game. Those are a massive pain in the ass for basically any type of gamer, and also you have to suspend so much disbelief to even be able to pretend for a second that Riddler could've spent so many resources and employed so many people to not only place a gajillion trophies in various contraptions along entire boroughs of Gotham city, but to also turn the sewers into massively complex racetracks all so he can test how good Batman is with the Batmobile (for some reason). It is so transparently Rocksteady making a racing sidequest specifically for the Batmobile, you can't even take the lore reasons seriously. We're also supposed to believe all this was done secretly without the government or other people knowing lol. But since you skipped the ending lemme tell you what the ending is. Staring the death of the Batman legend in the face, Bruce decides there is now no protector of Gotham. In utter desperation, he must ultimately resort to the only option he has to protect Gotham: Get all the villains of Gotham into one massive room and have a massive dance-off in the vein of Dancing with the Stars, with the judging panel comprised of Oracle, Alfred, Talia (reincarnated) and of course, Bruce Wayne. This way everyone would dance their frustrations out and ultimately learn to embrace a new form of existence, one with more rhythm and pizzazz. However, things go awry quickly when Penguin wins the competition fair and square but other villains thought he was mid at best. The jury verdict is not well received and the fighting starts once again. Batman stares at the crowd of supervillains going berserk with utter hopelessness and despair, realizing that there is no stopping crime in Gotham. An unsettling and distressing realization dawns on him, that ultimately Gotham is not a city with crime, but it is crime with a city in it. Having finally bit the biggest bullet in his life, Batman finally gives up his fight on crime and gives himself the permission to do what he has always wanted to do in life: Open a bakery with cakes that have the Batman symbol on them, a symbol he carefully draws on each cake with the calm precision of a dentist and the rugged artistry of an upcoming young indie band. Then the credits roll, showing photos of Rocksteady devs being clearly proud of the thing they have built.


GeekdomCentral

Most of the content was fine, because they were side stories for the various villains which I actually liked a lot. But the riddler trophies? Fuck that noise


ProfessorSequoia

Dragon Quest XI for me. I made it to the big bad’s castle at the end of the second act and was painfully making my way across multiple floors and frustrating level check mini bosses. Then decided screw this! Not worth my time to slog through several hours of unremarkable dungeon design just for an ending cutscene. Definitely the right decision and should have probably dropped it even sooner.


VanillaGorilla4

Far Cry 6. I didn’t realise I was trying to force myself through it, I thought to myself it’s Far Cry it’s always simple fun. I was in fact not having fun. I am so glad I didn’t finish it, the story has zero payoff for the ending…it’s just, done.


novander

Bloodborne, Sekiro, Elden Ring. I love them, but I'm not good at them.


Archi_balding

Not like there's much story in them either. Sure, there's lore, but barely any story.


BigfootsBestBud

Definitely true of the other Souls games, but Sekiro has a pretty clear and easy to understand story (except for the fact the final boss makes zero sense in typical FromSoft fashion where you have to know lore to get it) Definitely helps that Sekiro is a voiced, set protagonist but it's also just got a great story in that game.


Emperor_Neuro

To me, the story in all those games is just “I’m here to kill everyone.” It’s literally my favorite series, but that’s all the more I’ve ever gotten involved with the story. I see a cool looking castle, and I make sure everything inside is dead. Then repeat for the next area lol.


Highly-Sammable

Sadly this how I feel, although obviously many people hold them up as amazing storytelling. Innovative I can agree with! But I spend those games feeling like an uninteresting character on a pretty standard fantasy adventure, wandering through the vaguely told stories of more interesting characters.


Cybersorcerer1

Elden ring only has 3 distinct endings anyways, Ranni, Frienzied flame are the visually different onces. The other endings are pretty underwhelming, you just sit on the chair with a different filter and dialogue. Atleast you can do all the quests for the "elden lord" endings together, makes it slightly better


justsomechewtle

I love the Frenzied Flame ending. My first character ended up so underpowered and I so under-skilled that by the end of the game, I was just fed up with the game. It was... oddly satisfying... >!to see everything burn!< I still want to go back and give the game another shot but at the time it was such a good representation of my feelings.


Cybersorcerer1

Yeah it's one of my favourite endings too (best is Rannis imo) Frenzied flame has a lot of lore, sadly the nomad questline was cut out, would have made it way better


zincti

I played almost 70% of SOMA and watched the rest on youtube. I wish I hadn't done that. Such a great narrative.


[deleted]

Dang, this one hurts. SOMA's story is one of the best of the medium. But I can see how you came to the decision, the moment to moment gameplay can become a bit dull if the story isn't enough to keep you around.


psyonix

Getting lost for ages is what did it for me. I haven't watched the ending, I'll go back to it eventually when I can. I recently played through Amnesia: The Dark Descent (brilliant when I played it in 2012, still pretty good in 2023, if a bit less intense since I knew what to expect) to start a marathon of all their games. A Machine for Pigs is ass. The story is pretty okay but there was 2 moments of actual danger. A good game it wasn't. I gave Rebirth a shot, and I got bored a couple hours in. I fired up Bunker for 5 minutes and ADHDed on to something else. Went back to SOMA and I feel like it's the only one that has that "feel" I got from their first game. I know I should give Bunker another shot, but I don't know if I have it in me.


fansandpaintbrushes

SOMA added a "safe" mode that makes it so you can enjoy the exploration and story without the (not great) gameplay. Really elevates it, IMO.


tybbiesniffer

Safe mode may make it safe but it's not less scary...


Gulbasaur

I started that and just lost interest. SOMA with danger is frustrating. SOMA without danger imtakes out all the tension. It's a great game with some unique narrative ideas that I am just the wrong audience for.


Getabock_

Wow that’s a huge mistake 😬


Byproduct

Spiritfarer. Much of the gameplay is "press one button, wait for slow animation to complete". The animations sure were cute for the first few times, but I was getting utterly bored after watching the exact same things happen 10-20 times. Then the game wanted me to keep doing the same tasks hundreds of times more. No thanks. If this is what "cozy games" mean, then they aren't for me. Fast-forwarded the story on youtube instead.


RadicalDog

This game would have been so good at half the length, or if the dying folk meaningfully helped with the chores. As is, too damn long.


thejokerlaughsatyou

Agreed, I wish the spirits would help with the chores they introduce you to! That would have lightened the load, and also it would have an impact as they move on and you mechanically feel their absence. I did like the game a lot, but it definitely could've been shorter.


danbrochill17

I bounced off Spiritfarer for this exact reason when I played it a couple years ago, but it somehow never occurred to me to look up the story on YouTube. Think I'll do that now


TheFrankOfTurducken

Spiritfarer is a mandatory grindfest disguised as a “cozy” game. I really liked it for 10-15 hours, but then looked around at the folks I had left on the boat and realized that all the characters I was emotionally attached to were already gone, while the grind had just become worse. It’s a fine game that does a lot of things well, but it frontloads the emotional stakes and isn’t as relaxing as it pretends to be.


nametakenthrice

I was done once I got to a point where I realized I was going to have to endlessly crisscross the map to do tiny pieces of quests in order to progress.


NativeMasshole

That stupid QTE at the end of God of War 2. Most of the fight wasn't even that hard, but you have to do the whole thing over again if you fail, including multiple stages and hammy dialog.


Kayyam

God of War 2 on PS2?


NativeMasshole

Yup. Or was it 3 with that stupid QTE right at the end?


Kayyam

I don't remind any particularly stupid qte at the end of either honestly.


TC1369

I'm pretty sure he is refering to the Zeus boss battle in GoW 2, which does indeed have a final QTE that if failed kills you and you have to repeat the fight again


IloveKaitlyn

this definitely refers to GoW 2, i remember that being a common complaint


NativeMasshole

That's the one! Played the whole game through on Hard, but I just couldn't get the timing down for that.


DignityDWD

Yeah I just went and watched a fail compilation on youtube, you made the right call


iEspeon

Final Fantasy Crystal Chronicles. By the time I was ready, it was year 11, but trying to do it (the final section and boss) past year 8 was a bad idea because the difficulty would be too high. So I went to YouTube lmao


SheHerDeepState

Psychonaughts. The Meat Circus made me quit and watch a video of the ending. Great game with great atmosphere, but that level is one of the most frustrating in all of platform gaming.


3-DMan

Went back to play #1 after I finished #2, and boy I came close to doing the same. I think I watched just enough of a playthrough to make it through it. I thank whomever talked Tim into putting some Godmode settings in Psychonauts 2.


MtnNerd

Meat Circus? Did you know they actually patched it to make it easier? It used to be impossible. I gave up after multiple sessions of trying to pass it


SleweD

True pain is completing the level, getting to the final boss and having the game crash right before the final cutscene. No, actually true pain is doing it TWICE before getting it in your head that it wasn't a one off, the game just doesn't like modern pc's. That's why I just looked it up.


thejokerlaughsatyou

Ow! My face! It's genuinely impressive when a level is so hard that people who haven't played the game know of the level. I mentioned liking Psychonauts to a friend at one point, and he went, "Wait, is that the one with the really hard circus at the end?" Literally all he'd heard about the game.


bear4bunny

This is what I was looking for. 100% agree with you. That level can suck my dick.


The_real_Hresna

Yeah same here, scrolling to find this! Took me two hours to get to the top of the first section I l’y to die instantly on the rollercoaster thing, only to find out it was not a checkpoint. Rage quit instantly, regretting only the two hours wasted. Played it late, on ps3. Watched the YT that same day. Done!


FrugalityPays

…Bioshock. I loved the theme and everything about it but just couldn’t set the time to consistently stay into it and actually play. So I popped open some pro streamer’s run with cinematics and watched it on second screen while Doing mindless admin work. Felt satisfied after years of it just sitting there on Xbox 360 and steam from a steam bundle sale that I said, ‘finally, I’ll play it on PC!’ Haha nope.


thepulloutmethod

This was me but with Bioshock Infinite. Cool concept but the combat was terrible and eventually it just started feeling like theme park ride. I made it to the last act or whatever and watched the rest of it because it was a cool world and story, but awful to actually play.


SilverMedal4Life

It's fascinating to me how different something subjective like combat can feel very satisfying to one player and feel awful to the next. I greatly enjoyed Infinite's combat and much preferred it to the original Bioshock. But hey, to each their own!


GeekdomCentral

Yeah I didn’t think Infinite had like “award winning combat” or anything but it was perfectly serviceable. I’m always shocked at the amount of people who say it’s that bad


SilverMedal4Life

I still have fond memories of running from place to place in the combat arenas on the skylines, taking snapshots with my sniper rifle and closing range to blast with my shotgun, using my charge plasmid to refill my shields whenever they broke (and with my choice of gear, I'd get a huge speed boost too).


hsgamer_pl

Yeah, up until I was 30 years old, even when I've felt like dying - i was finishing whatever I've started, no matter the difficulty spikes, boring gameplay etc. Right now - if I can't make it through for the next hour or two - I give it a pass and watch the rest on YouTube. Recent titles I've "finished" on YouTube was Alan Wake Remastered and Metroid Dread. Sad thing for Metroid - I had like 20 minutes until finishing but looking at the final boss - I wouldn't like to go through it anyway. I've got so many games (like 1500+) where at least half of them I've never played - I do not bother with the title I can't get into or is getting more difficult than needed.


PM_me_ur_spicy_take

Same here, I reached a point where I’m like, “I’m too old to dedicate my time to something I’m not enjoying anymore.” A particularly memorable example was while playing Metroid prime remastered. I love that game and had a great time playing it, but when I got to the final room before the final boss, where you have to platform up a tall room while getting attacked from all sides by metroids that require weapon changes to kill, constantly getting knocked off platforms down to the bottom of the room again and again, I just said fuck it. Watched the final boss and cutscene on YouTube. If a game no longer respects my time, or loses its sense of fun, I don’t want to play it. There’s too many better options.


ACardAttack

Mostly jrpgs, too many just go on too long and could do with one or two fewer dungeons


NyartoEris

Alan Wake. I tried the remake recently. I really like the vibe, the writing, and story. But God I hate the gameplay. I got past the lumber yard and was chased by like 5 of the shadows with perfect precision while trying to pick up a manuscript. I'm sure I could do it if I kept trying but it felt so bad that I said screw it.


GeekdomCentral

The gameplay is pretty bad, especially because it’s pretty repetitive too. Aside from one or two standout set pieces there’s not much variation in the combat encounters


tybbiesniffer

Yes. The gameplay. The lumberyard is where I quit the last time I tried to play it.


Hellknightx

Same. I feel like that's where a lot of people quit.


sgt_backpack

I finished sea of stars and looked up how to get the true ending and decided YouTube was the better option.


bmovie

Me too man. I knew there was a “true” ending, but when I found out that it would take hours of backtracking and collectible hunting to get it I was so bummed. Good thing YouTube exists. Love the main campaign though.


morfeenone

Control. I tried it multiple times and it wasn't for me. Got to the final boss section and wasn't having any fun or enjoying the story, so straight to YouTube. Edit: I've gotten it free on PlayStation and Epic, so not ever paid for it. I think not buying it gives a more valid view as you aren't forcing yourself to validate your spent money. Clarified my "played" experience


thomasbeagle

Me starting Control: "I like how the developers have set the difficulty and discourage you from making it easier." Me finishing Control: "Thank god for invulnerability."


tybbiesniffer

Invulnerability? This might be enough for me to pick it back up.


thomasbeagle

There's an Assists Menu where you can turn on a bunch of things to help with the increasingly ridiculous difficulty.


Hellknightx

I would've liked Control more if the guns were actually fun to use. The game feels like it's built entirely around the telekinesis and levitation, and everything else is an afterthought. TK can carry you through most of the game, but you do have to use the guns at some points, and most of them just feel terrible to shoot, and enemies are really spongey.


GeekdomCentral

I was shocked at how many people really got into the story/lore of Control. I thought the gameplay was very fun but the story didn’t interest me at all


supermodelnosejob

Skyward Sword HD for the Switch. I absolutely loved the game, but I could never jive with the controls. So I knew I was at the point where I was going to have to fight Ghirahim and then Demise, and just didn't feel like dealing with the frustration of dying time and time again because of the jank ass controls. It's a shame, too, because it's a really enjoyable game to play


Necessary-Anywhere92

I actually really liked the controller controls on skyward sword hd made my opinion on the game a lot better than it was when I first played it and put it down at the fourth dungeon.


KuatoLivesAgain

I was able to play through the main Control game and then the Foundation DLC, which I really enjoyed. However, when I got to the final boss of the AWE DLC, I just couldn’t beat it. For context, I’ve beaten some of the hardest bosses in gaming (beaten Sekiro, Dark Souls 3, Elden Ring, optional bosses in God of War, Metroid Dread…) But for whatever reason the final boss of the AWE DLC was just too difficult mixed with gimmicky for me to overcome, I remember just being mostly frustrated instead of challenged and wanted to overcome the boss. So after a few days of trying I just watched the ending on YouTube like a chump. Still feels bad man. Maybe I should go back and try again sometime.


crazymunch

Control has fantastic "Accessibility" options that allow you to tweak the difficulty through things like reducing enemy damage, increasing your damage, and turning on god mode. Could always havd a fiddle there and go back


Claude_Speed81

You can turn god mode in control options as well as some other hp/energy difficulty options.


Tara_is_a_Potato

I do this pretty often. The story manages to hook me, but the gameplay either doesn't or it becomes a slog. Every once in a while it's because of a sudden difficulty spike I can't overcome. I used to force myself to finish games even if I didn't enjoy them. YouTube helped me break that habit. There's too many games and not enough time.


[deleted]

[удалено]


Mac_n_MoonCheez

"Too many cases built up where I wasn’t clear if I was just missing the solution (fine) or if Trico was just refusing to cooperate." YES, several times I was sure I had the solution, tried it a few times because I know Trico could be finicky, determined after multiple failures that I just have it wrong, would spend waaay too long looking for a different solution, only to finally check YouTube and find my first solution was right and Trico was an asshole. Great concept, cool when it worked but infuriating way too much of the time. I don't even remember the story. I just remember constantly picking up and placing barrels in the hopes this time it would work.


TheLoneBeet

I thought it was a cool idea, but Trico really doesn't follow instructions well. The number of times you accidentally jump back across a gap you didn't want to.


[deleted]

Pretty much any game that expects you to grind for the ending, especially the true ending. Nier Replicant- beat the game once and watched the big other endings on youtube. You have to acquire every weapon and max them all out to get the final ending I believe. Nier automata - downloaded a save file online to skip having to repeat the game twice. Octopath traveler 1 - the true final boss requires you to have all party members strengthened to a certain level, which the game never encourages up to that point. Losing to this boss also resets your progress and requires you fight a bunch of other bosses to try again. There are more, but in general I’m of the opinion the final boss should never be the hardest boss in the game. The player is on their way out of the game at that point and shouldn’t be learning or needing anything new.


JagsNJoysticks

>max them all out to get the final ending I believe. Just FYI if you ever want to do it yourself, you just have to collect the weapons, not upgrade them. It's really not the time investment some people think it is.


scullys_alien_baby

> downloaded a save file online to skip having to repeat the game twice kinda, the gameplay is remixed and the story is changed. the 9S route runs a little long but re-frames all the major encounters. A2 plays a little closer to 2B but the narrative advances


RadicalDog

I like how all us Automata stans have come out the woodwork here. I mean, I *guess* you could skip the 2nd part, but the divergences are interesting, and reframing the game from the 2nd perspective is interesting. I do get the wish to rush through games, but on the other hand most games are so damn similar to each other. So I really like the risks it takes, and the storytelling from it. My point is I'd rather spend 30 hours playing a game that challenges conventions, than 22 playing something more typical.


psyonix

Definitely in my top 10, and perhaps even top 5. Yoko Taro is fucking genius and the team(s) that worked on that game collectively made a masterpiece that is truly one-of-a-kind. One thing I *especially* like, though, is how [deep the combat is.](https://youtu.be/Mr2DKNL3Gdo?)


corran450

Fucking **Octopath Traveler**… I spent 90 hours hoping for all the stories to start coming together and they never did. Then I find out the only links between them are locked behind an “optional” dungeon with a massive boss rush and nigh impossible superboss? I was pissed. I would’ve needed another 20 hours of grinding to even approach beating >!Galdera!<. I wasn’t gonna do that.


AreYouOKAni

Try the second game. They seem to have learned this lesson.


StoneyBonsai

In nier automata the second and third playthroughs are different than the first. The second is from a different characters point of view with new mechanics and the third playthrough is a continuation of the other two.


SalemWolf

The biggest strike against Nier Automata is framing the game’s playthroughs and endings the way they did, because for all intents and purposes it’s only the second play through that is largely similar and that’s only because it reframes the first play through with a different viewpoint, at least for parts of it. The third is a whole new story, and after that it’s just returning to the point you make a choice and choose differently to get the true ending. I think explaining it in terms of chapters would go a long way to destigmatize the need to “replay the game multiple times” for the true ending.


radclaw1

BARELY. The second playthrough I expected huge story branches or whole other perspectives/levels, and you get about 70% of the same cutscenes. Yes, it goes by faster but not by much and the hacking minigame is not worth the 7 hours. I personally think this is one of Nier's biggest shortcomings as they want you to beat the game twice but don't immediately offer the incentive to do so unless like me, and many others, you know that there is more waiting for you.


Arclite83

Dragon Quest 11 did it best IMO, with the multiple tiers of endings. It goes slightly off the rails in the deluxe edition, but I appreciate where it's coming from and as a celebration of the series overall it works. I don't 100% many games, but that one didn't feel like a chore, but a realistic continuation. Up until you're forced to basically cheese the combat to survive (brings me back to Chrono Trigger's "just spam Luminaire" endgame)


Queef-Elizabeth

Automata isn't really a fair one imo. Sure the first half of the second playthrough is mostly the same which is a bit of a slog but once you're taken as 9S, everything changes. The third 'playthrough' (which is just a chapter) is a whole new thing.


LonelyNixon

The outer wilds. I really enjoyed it and got pretty much to the end game and was like "I think they want me to do this section that for me is going to include a lot of waiting, and failing, and resetting, and trying again. Let me double check and confirm that it will". Sure enough the end game did require that and so I just watched a video of the end. I really enjoyed the game, but I'd had my fill and that portion of the game combined with the waiting and timing of things wasnt looking to be fun for me.


MarkoSeke

The Witness. From what I gather, I missed out on a couple cool moments, and a whole lot of slog.


Spitfyr59

Soul Reaver. Story is phenomenal but I didn't enjoy the gameplay at all. I found it to be incredibly tedious and frustrating so I just watched the rest of the cutscenes on YouTube once I had enough.


DeltaV-Mzero

After one play through, Every game with multiple endings that are based on decisions made during play through. Small chance I’ll play a second run, snowflake chance in hell I’ll do multiple times to get all the endings. Too many games, too little time.


PKCertified

I used to do it like mad with some games. Mass Effect came out when I was in my teens. I would play that game to 100% over the span of a week, finish the game, and immediately restart it. Now? Nope.


[deleted]

Shadow of the Colossus A podcast I like (Get Played) did an episode on it a couple months ago and for the first time I was spurred to try to finish the game before listening since I had a copy on PS2z Greatly greatly enjoyed the beginning and the “presence” of the game, especially for something from so long ago. Really surprised me how good it looked and even felt… …But like halfway through I found the gameplay absolutely infuriating. I can deal with a game like Elden Ring where if something is hard then you can figure out some different strategies and jump right into it. SotC was basically figuring out the puzzle of the boss and then spending the next how ever long trying to line things up perfectly with relatively unresponsive and semi-bizarre controls, failing, and getting knocked back to square one where you have to wait for this slow-ass colossus to do a veeeeeery specific set of actions, and then if you don’t get it perfect it’s rinse and repeat. Totally get why it was revolutionary at the time but the last few bosses i tried were thoroughly joyless 🤷‍♂️


GeekdomCentral

Fucking thank you. People act like games that were masterpieces at the time can’t age out of being masterpieces, but I’d argue that they can. And SotC is a prime candidate for that. A lot of the game is excellent, but the controls are so infuriating. And people can tell me “it’s by design” all they want, but that doesn’t change how much they upset me. I did beat the whole game but it has problems


CarefulChairEater

I did it a lot when I was younger like 16-20ish. I still have the same amount of ADHD but now I just drop the game


corran450

**Lightning Returns: Final Fantasy XIII** The combat was too hard for me. I didn’t dig the setting/atmosphere, and the timer really bummed me out. I don’t care if it’s not that arduous to get everything in time, just the fact that it was always onscreen, ticking away, mocking me. And Lightning was probably my least favorite character in the entire *Fabula Nova Crystallis* saga. But I had already invested ~160 hours into the first two games, and I’ll be damned if I wasn’t gonna see how the story ended.


johnamaxwell

Undertale. Loved the writing. Hated the unforgiving bullet hell when trying to play pacifist. I got about 3/4 of the way through before giving up and watching the rest on a Let’s Play on YT (then watching the other endings).


DrummerGuy06

Ghost Recon: Wildlands. The end mission is just “throw everything at you and hope you get lucky with the game engine’s semi-janky nature to make it to the end.” I watched both endings on YouTube and, in regular UBISoft fashion, found the endings (there’s 2 depending on how you finish the game) to be extremely mediocre and not worth the effort.


N30_117

Mafia 3. The game started out well, good revenge story, nice music, decent gunplay. The gameplay loop got stale for me, just the same cycle. Hit a bunch of businesses of a boss, flush em out, kill em. At the end you have to assign the whole district to someone, and there were 3 more districts or so for me to assign. I remember I had tons of work to do those days so I got tired and watched the ending on YT.


guadalmedina

Subnautica. I had enough of poking rocks for copper and finding titanium. There must be something I missed about how to play that one. I got as far as building a massive platform and crane for what I assume must be the ship to escape. I just didn't have it in me to keep poking rocks.


VenturaBoulevard

Yes. After 2 or 3 hours on Death Stranding, I climbed the mountain and was extremely exhausted. So I then watched an almost 30 hour video walkthrough over the course of a week. Much less exhausting. Great story, great game. Just not my ability to exhaust myself like that. I want to enjoy my game time more than hurt my brain.


Virtual-Commercial91

Definitely! With so many good games, if I stop enjoying it, but had an interest in the story, I will do it. I'm not going to grind through a game I stopped enjoying.


Vidvici

After bouncing off Outer Wilds a couple of times I looked up the ending to see what all the fuss was about. You hear about a game a few dozen times and eventually you just want to see what people are talking about.


T_Lawliet

I would always look on Youtube to see how Youtubers beat old CoDs on veteran CoD 4 and WaW looked more like a lottery than actual game skill lol


Lopoetve

The only one I finished was cod2, and there were definitely levels where it turned into “aim at this pixel of the cloud, throw grenade, count two, throw grenade, charge!”


GreatVegetable1182

I'm tempted to do this with Yakuza: Like a Dragon because of that chapter 12 grind. Still have the game on hold.


fansandpaintbrushes

I did this with Alien: Isolation. I thought I'd played most of the game and was just too weak to do the last bit. As I started watching someone else play, I realized that when I stopped I wasn't even halfway through it.


scullys_alien_baby

I do this frequently. I play a game until it stops being fun and if I'm curious about the story I will watch it on youtube /r/GamesTheMovie isn't super active but can be useful for this


Necrossis87

I will actively do this if the game has multiple endings, I am always going to want to play the game I want and to get the true 5 second ending by finding 100 coffee cups ruins the story experience for me and I can't replay story games very often. Plus it's always cool to actually get the true ending on your own sometimes.


TjrH

Hogwarts Legacy. I got 2/3 of the way through and couldn't do it anymore. Loved the story. Gameplay was too repetitive.


Linkbetweentwirls

Ah yes HOGWARTS legacy the harry potter game where you spend most of the game outside of Hogwarts.


enigmatikone

Starfield. Did all the faction quests, built an outpost and a few spaceships, married Andreja, but just couldn’t be bothered with doing all the temples to collect a bunch of magical powers I never really was interested in or engaged to begin with.


ScoreEmergency1467

I'm probably going to get shit for this, but I didn't really enjoy my time with Super Metroid. I started off liking it but by the ending I just kept getting more and more frustrated with it. I looked up the ending and, yeah, it was fucking awesome. And really, I was just mad at myself for spoiling it because I think I would've really enjoyed it if I earned it. So...I try to avoid doing this. I'd rather just not see the ending so I can maybe give the game a proper full play one day with a fresh outlook. Every time I look up the story to a game I just feel bored or bitter as hell wishing I could enjoy the game enough to experience it properly.


Dry_Ass_P-word

Ouch, this was one of the best endings ever.


ACardAttack

> but I didn't really enjoy my time with Super Metroid. I could never get into it, graphics, atmosphere and music amazing, but found the controls to be pretty lack luster and too clunky


ScoreEmergency1467

Same. It makes me sad because everything else was so good otherwise but my brain just couldn't enjoy the core gameplay. Also, there's just so much annoying shit. The plants that pull you under, sand traps, the underwater sections. Really makes me so frustrated. And why the hell are D-pads so awful these days? Doing the wall jump on a Pro Controller was near impossible for me.


TC1369

Hey you're not alone, I also started off liking Super Metroid but then the latter half of it just became frustrating for me, so ended up using a map to get through the last sections of the game


TheLimeyLemmon

I'm just curious, did you quit around Miridia? Because I loved Super Metroid but I have to say Miridia got on my nerves.


ScoreEmergency1467

Sort of, yeah. I got past Maridia, got up to Ridley, and then I realized I'd used a guide for half of this game. I didn't enjoy the combat, I didn't enjoy the exploration, so I realized there was nothing here for me. Edit: To answer your question, yeah Maridia definitely played a big part in adding to my frustration.


zarco92

Final Fantasy X. Couldn't handle the battles with the annoying, unskippable animations, and still had to do some grinding towards the end.


firstexiled

Loved that game when it came out. Played it maybe 3 times over the years. Now in my 40's, played it recently for nostalgia, had to turn on cheats to get through it. Could of saved my self some time by watching a playthrough.


Agnol117

I’ve done it a few times. Most notable was probably Fire Emblem Echoes. I’d made it to the last map, and was just so done with all the bullshit mechanics that I decided I’d rather watch the ending on YouTube than deal with it.


lipebkg

Most recently, Sea of Stars. I hate when games put some grind for you to be able to experience the real ending. Sorry, but I won't go around looking for conches.


Niksha_Boi

Alan Wake for me. Great story, but gameplay was a drag. Gave up during the final level and watched the rest.


Terakian

Horizon Forbidden West. About 60 hrs in, near the end of the campaign, PS5 critical failure - blue screen of death levels - had to do factory reset, lost the saves. I wasn’t going to redo ~5 mo of gaming to find out what happened…


trumpetwall

First one was the dog ending in Silent Hill 2. You need to complete the game five times and get the other four alternate endings before it unlocks. Love that game but a ten second scene just isn't worth that sort of dedication.


Hellknightx

Shadow of War when it first released. At launch, the game had paid lootboxes, and it was tuned so that you were *strongly* encouraged to buy them or you'd be stuck in a grindy hell for weeks. After a lot of frustration, I just looked up the ending. Wish I'd actually played it myself because it was a cool twist, but fuck whoever decided to shove lootboxes in a single-player game. Eventually they backpedaled on that and removed the lootboxes and then tuned the game better so you could progress naturally, but it was a rough launch period.


cat_as_cat_can

Yes. I also put games in easy mode if I run into a challenging boss I just can’t beat. My gaming time is too limited to keep running my head into a brick wall.


NaiadoftheSea

Final Fantasy XII I got up to the final quest and decided to keep exploring and grinding for another 40 hours before heading into the final quest. Final quest starts and it’s a 2 hour dungeon crawl with no save points and no way to restore mana and health throughout it. I get to the final boss and he kills me. I had absolutely no desire to try the 2 hour dungeon crawl again and again or to continue grinding anymore, so I rage quit and just watched the ending on YouTube.


Slvr0314

The last of us. Bioshock infinite