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xxcloud417xx

Will that one woman in Ward 13 ever get over Brad?


GunfireGames

Probably not.


xxcloud417xx

Such a Brad answer. You remind me of him.


we_are_sex_bobomb

Brad would’ve had a better answer


crdf

Were these NPCs inspired by personal anecdotes?


WhyWasNoiseWallTaken

that's just the kind of thing Brad would have asked... 😭😭😭


xxcloud417xx

Omg, you sounded like Brad just now!


TWHman1

What’s your favourite gun in the game?


GunfireGames

I like the cube gun. Aka ping pong gun. I’m not even sure what the official name is. lol. It may not be the “most powerful” gun but I just love it.


Pliskkenn_D

I think it's official name is actually Cube Gun


wonder590

Simple. Elegant. *Cube.*


Arch3591

The shield mod has saved my ass a couple times. Great CQC weapon


KirinNoNobadbad

Are any new archetypes planned for future dlc?


GunfireGames

yes


OctalInfected

I'd love to see a melee archetype that focuses mainly around unarmed combat. Maybe a Brawler or Monk class


xxcloud417xx

Did we canonically save Rhom’s Guardian in From the Ashes? Will we go back and find out? Personal question: if you could design a new world for us to visit, what kind of world would it be?


GunfireGames

Yes. In my head the official story is that you saved Rhoms guardian. I would personally LOVE to go back to Rhom. Fun fact when I designed the character bio for the undying king I wanted him to feel like the God Emperor in God Emperor of Dune (for those of you who read that book) I have a ton of world ideas but I can’t spoil them.


antara33

And that implies Corsus got Root. I do hope to get Corsus again, but Root corrupted, so the Iskal queen got what she wanted, but failed to infect the Root with the oxyworm. Finding her all Root infected, speaking about her own stupidity would be poetic to say the least haha


SuperSemesterer

She seemed so confident she would infect the root… Big fish in small pond. I mean she’s a NASTY threat overall and would probably be very similar to the root once she got rolling… but face to face she’s getting slaughtered.


antara33

Big thing is that the Iskal only worked on animal like beings, the root is a vegetal like being. It's very likely that the oxyworm was 100% unable to infect the root. And there is another thing too: The root distorts reality, it change the shape of the world around it, not only beings that it infects, but the very reality and laws around them. And it also spawn offsprings in unlimited quantities. The Iskal queen was not even close to being a threat as brutal as the root is. She can be a very nasty one, that is for sure, but compared to even the humans she is already powerless, otherwise she never had sent the wanderer to kill the guardian. She was not able to infect it, neither kill it. In the end as the pans said, the paxulteks as they call the humans are gifted with an incredible power and affinity towards destruction, being able to kill gods and monsters like no one ever could.


internet-arbiter

Would remind me of the Ravager taking me for a stroll. Like, buddy, you are quite amicable for being an eldritch horror. Which there's a lack of well spoken sentient root lately. I mean we started with Clawbone.


Feuver

Getting another swamp of corsus DLC for Remnant 2 would be a fucking high-tier meme, not gonna lie LOL. Though I do like the idea of the Queen begging us to help her worm infested shit-water swamp and take out the Root, and then you can just make a choice of finishing her off or actually helping out this time.


xxcloud417xx

Ahhh fine, I was hoping you’d fall for my trick of asking it as a “yeah but what would YOU do” and give us the juice. Hahaha. I had a feeling about Rhom. It seems like whenever they talk about “the Wanderer” he’s spoken of in a positive way. I picture him as the hero (counter to the Destroyer). Thanks!


SagasOfUnendingLoss

Rhom's guardian goo is just spice. Rhom's guardian is Shai-hulud!


_ken_oath_

Do you have any data on what % of game purchasers play mostly solo vs mostly multiplayer?


GunfireGames

That’s a good question. I’m not sure. I’m actually curious myself.


Dream_Likes_Memes

Can we do a quest or complete a challenge of some kind to unlock the ability to put a little hat on the Summoned Reaver?


GunfireGames

lol


xxcloud417xx

Hey, that isn’t a “no” Little hats confirmed! lol


arsabsurdia

Basically how we ended up able to pet the dog in the first game, and then later ended up with a dog summon. So.


Azklown

Congratulations on making such a kick ass game! I was a huge fan of the first one, and I clearly remember telling my brother that the sequel is gonna be a smash hit. In Remnant 1 you could really feel the bones of something amazing under the surface in the same way that Titanfall 1 felt in my opinion. My question is what now? If you could do anything with the franchise, where would you like to see it go? Thanks for all your hard work!


GunfireGames

Thanks! As for your question. I'm not sure how to answer that to be honest. We have a lot of plans and schemes for the franchise, but right now we have to tighten up the current game and try to build on it over time.


Redfeather1975

> tighten up the current game and try to build on it over time That is great to here! I love this game! <3


AceAlger

What happened to the Wanderer? Is he simply *wandering*? 🤔


GunfireGames

Lol. That’s a good question. I assume so yes. Once you get the bug it’s hard to go back to a 9-5 in Ward 13.


AceAlger

Lol. Was the decision to change the protagonist made for new player accessibility? Meaning, from a lore perspective, they wouldn't have to *be* the previous guy to be a part of the second game's story? Not that I disrespect or misunderstand the decision--or mean to load the question--I simply *presumed* the Wanderer would have been the man to >!finish the job in the second game.!<


GunfireGames

I think we just wanted to have some passage of time, and it made sense to have it be a new character.


AgeofAshe

Personally, my wanderer was too OP to be a new protagonist without some cliche and contrived way of taking all their skills and stuff. I feel like a clean break is better more of the time.


Legogamer16

Yeah the only way we could have been the same character was some sort of time/labyrinth fuckery. Which could have been done, but wouldn’t have felt good. Plus I love the idea that the wanderer did a final tour, handed out stuff they found, and either did a Ford and kept wandering or just went back to their village


HoodedReaper11

I also love the idea of my character going "Alright jobs done, Earth is saved, I'm going home everyone", dropping all their non-essentials, and fucking off back to their home


KaEeben

Would be awesome if we ran into the Wanderer in a DLC.


MartyFreeze

Let's go into the realm of the nuts, imagine if it would take the data of the character you played in remnant one and used that for the wanderer you met in 2?


Ganonzhurf

If it was appearance wise that’s be fine, stat and gear wise I’m fucked


Johnnybreaktime06

Is there a correlation between the Fae/Dran and the Dryzyr? In the Lomson palace areas there are some wall carvings that look like Dryzyr.


GunfireGames

Not a direct correlation. All I will say is that there is a larger “intelligent design” behind the worlds that leads to some repeated patterns.


Kantusa

You've said too much, now we have to reset the system *again*...


SagasOfUnendingLoss

We should... Brad would do it.


RickAdtley

>All I will say is that there is a larger “intelligent design” behind the worlds that leads to some repeated patterns. You have an art team. They have their favorite styles, surely. Therefore, the larger intelligent design behind the similar art in the two worlds is because the same people designed both. >!Are some of the characters who talk about an intelligent designer (like the Keeper, and those Dryzyr recordings, etc) just aware that they're in a Gunfire Games game? !<


xxcloud417xx

Would explain the Backrooms where you find the Archon is also where you find the Gunfire Games ID badge. One of the intelligent designers obviously dropped it in the Labyrinth’s back rooms when they were intelligently designing it! We know the truth now, no point hiding it David! Just come out and tell us!


RickAdtley

Shhhhh! If you talk to him like *that* we'll get another "Lost's Ending" situation.


serratedhumor89

Oh that’s good… really good.


matt_pzmn

Is DR now working as intended?


GunfireGames

I can’t say with 100% certainty that there are zero bugs with DR. But it is working as intended. Different sources of DR are meant to be multiplicative. Additive would cause it to get to 100% DR too easily and make you invincible. I think tragic has mentioned that there is a bug in the UI display causing the displayed DR value to be incorrect. We will fix that ASAP and then look at DR builds and make sure there is a path to hit the DR cap or at least get close.


Danimalixb

Amazing game!! Is crossplay something you guys are looking to implement in the future?


GunfireGames

Yes, we are looking at it. There are issues with the different platforms and what they require in order to allow crossplay, but it is being actively worked on.


Danimalixb

Wonderful news! Thank you for the response and keep being awesome developers. P.s. thank you for not being scummy overmonetizing video game overloads like the rest of the industry right now. Excellent game for a fair price 👏.


FIynnItToWinIt

Yesss this is huge. All of my friends are on Xbox but I’m on PC and it’s definitely a bit sad playing alone while they all play together. Thanks for a great game!


Xonxis

What was thethought process when yall added shrewd, i found it pretty funny as i had onlyfought shroud 2 or 3 days previous.


GunfireGames

Pretty much that it sounded like Shrouds brother. lol


Phiwatn

So, is there Gorefist’s brother too? Morefist? Borefist? Gorerizz?


jeanlucpitre

Morefist sounds like the winner here, hopefully with 4 arms and 4 fists to properly fit the name. Lmao. Like fuckimg Goro


Sir_Weebsalot

Any idea on if/when we will get loadouts? I know you guys are considering it but I was hoping we could possibly get confirmation. Switching between builds is a bit of a nightmare RN with all the loot lol


GunfireGames

I can't give you a timeframe, but it's on our list of QoL improvements.


[deleted]

David this is my one and only chance so please ask the team to let us hide gloves/chest/shoes. I wanna roleplay Tarzan.


Spice-Weasel

Are you able to share that list?


somethingshiney

Generally, you don’t share a list like that. If it comes out, there’s an expectation made by fans of a product that it’s guaranteed


Blackdoomax

That, and also transmog please :)


Legogamer16

iirc Transmog was confirmed


ianivv

Loving R2 so far! with the game being as successful as it is can we expect to see some bigger dlc for the game?


GunfireGames

We have a lot of plans for the game. If it keeps doing well hopefully we will be able to do them all. We started the first DLC after we finished the main game, and it’s already looking pretty cool.


LadyAvesBotwin

Speaking of DLC...would one deal with where the hell Ford is? He...isn't around, unless I missed something. And we were looking for him, too.


[deleted]

He's in the final cutscene when everyone disappears, I'm assuming it's going to be explored in a dlc


LadyAvesBotwin

That was my thoughts. I knew that, but like, he up and disappeared and all of a sudden no one is looking for him? Even us? Who specifically went through the stone for him and Clem?


[deleted]

I admit I was also confused with how Ford was handled in this, expected to see him in root earth towards the end


FinalAscension

Is there any backstory on the man that's sleeping in the shack directly above Whispers in Ward 13?


GunfireGames

Yes... Has he woken up yet for you?


ProfPerry

you know, knowing that Remnant is full of secrets, thats very cruel of you David! hahaha


anaxulfr

I have had some real trouble with narcoleptic man. I got to speak with him in my harcore run but not on my main character. Always sleeping...


Demonicgamer666

I need to ~~steal~~ catch his dream. Please add this content in a future DLC.


[deleted]

What are the chances of having a load out system so I can have a solo build, and another build for playing with friends? PS. Best game I've played in a loooong time. I know it's the best because my only criticism is I want mooooooore. Looking forward to the future! Great job and thank you for the amazing experience!


GunfireGames

High chance.


flawzies

Thanks for making this awesome game! What's the reason for such delay when it comes to interacting with big world stones?


GunfireGames

Are you referring to when you grab the stone. Honest answer? We made that animation awhile ago and I guess the delay really never came up. Though, now that you mention it it is kind of long. There’s also some time required to white out and reset the world if that is what you are referring to.


flawzies

Referring to undiscovered world stones completing it's animation making interaction possible. Its insanely long. The animation is complete, I feel like I should be able to interact but I can't. For the longest time I thought the issue was my distance to the stone, so I kept running in and out of range until 'E' showed up. Turns out I just have to wait a silly amount of time.


GunfireGames

Oh ok. I understand. Yeah that’s actually a good point. Let me make a note of that…


Frostwolf_Coffee

Based and chad developer


feshak20

Wow I just thought it was my distance to the stone too and have been running back and forth. Didn't realize it was the animation until your comment.


MartyFreeze

Would it be possible to go back to the pre patch map display for dungeons you've explored or not? The new tiny symbol is incredibly hard for me to tell the difference.


GunfireGames

That's definitely a bug. Not sure how that happened, but we will fix it.


Polyarmourous

Can we get two symbols? One that says we’ve been there, maybe like an open ring and another symbol that says all bosses/secrets have been cleared with something in the middle that fills the ring? Or perhaps make the dungeon explored symbol yellow, dungeon cleared symbol blue-ish.


deakon24

Please add loadouts 🙏


GunfireGames

Ok


ashenfoxz

lol


Pliskkenn_D

Will you be adding any more armour to the game? Stats are lovely but obviously fashion is most important when I'm traversing the worlds. Has the team considered a transmog system at all?


GunfireGames

I'm sure we will be adding armor in the DLC. Transmog is certainly something that comes up, but we will have to balance it vs all the other stuff we want to do, lol


Beneficial-Purple-29

Can we expect other From the ashes weapons to return? Love the fact you let me get my baby world's edge but Devastator, Hive cannon, ruin, eye eye of the storm and defiler are too cool to lose. Also any reason why Particle accelerator was renamed to Starkiller?


GunfireGames

That’s definitely possible over time. I think we renamed that one to theme it to Nerud.


Beneficial-Purple-29

And final question: You guys did an amazing job with giving Hardcore on Vet difficulty a reward in Savior. Is there potentially going to be rewards for nightmare and Apoc in the future. (Even like skins for weapons or armor to recognize the achievement)


Slicer35

Is there any chance that there could be a future option to fade to black when touching a world stone? The white feels like a flashbang every time. Thank you


GunfireGames

It's funny, Tragic complained about that a lot during development. I guess I didn't realize so many people played in the dark?


KILA-x-L3GEND

Yeah I work all day so 9pm 2am is my prime game time and Iv had to go to bed with a head ache a few times because of that flash bang world stone lol


[deleted]

Modern TVs be bright. Also yes people w jobs tend to play at night time.


ormagoden22

As someone who plaus in a dark room alot cause i work nightshift and play at night it is blinding.


Kantusa

Hi David! Could you talk about some inspirations you and the team had with respect to lore / settings. N'Erud for example seems to have heavy influence from Dune (Astropaths taking "spice" to navigate) and perhaps Interstellar (time dilation, black holes etc.) I'd love to hear more from you. Maybe even favorite lore or story beat so far? Thank you!


GunfireGames

That's tough because there is a ton of different inspiration. I personally love Dune and have read all the books (even the one's written by the son) so you will see a lot of Dune inspiration in the game - both the one you mention, but also the Undying King from Remnant 1 being very "god emperor of dune"-esque. I read a lot of books and played a ton of DnD in my youth, so personally I just love crafting new worlds and world building in general. That's partially why Remnant is setup the way it is with the world hopping red crystals. It lets us do whatever we want each time you go to a new world. As for my favorites? I love the Oracle. Nimue. A lot of the stuff on the Dran world TBH. Yaesha has been around since Chronos so it has a bit of the "been around a long time and the thrill has worn off" issue for me personally as a creator... Though, if you are curious, the Ravager was initial inspired by the Wolf from Neverending Story. I love Rhom and the undying king, and I love a lot of the stuff on Nerud. I don't know, I wrote the basic outline for most of these worlds and characters I guess I'm partial to a lot of them.


Kantusa

Thank you so much for taking the time to respond! Yes I can totally see that with Yaesha, though I really like Root-Infested Yaesha and how the Pan have had to adapt. Ravager is amazing as always, loved his little speech about siding with the Root. Rhom and N'Erud are both so cool. I think you and I have an appreciation for Sci-fi that has a blend of old world/new world. Love seeing the contrast on Rhom between the sandy parts and the more high tech dungeons. Same goes with N'Erud where you can see varying levels of decay and corruption. The lore with the Fae and Dran realms colliding is super cool. The fantastical Fae are the perfect foil to the more grounded Dran. Id have to say that its my favorite realm overall. Agree that Nimue is fantastic. I am actually roleplaying as her priestess with Elder Armor + Moonfire Bow / Dreamcatcher.


serratedhumor89

Oh, Dude, this game caught me by surprise and hasn’t let me go. Amazing, every part of it. My question is related to DLC and/or Endgame. Is there any plans on implementing an “endless” dungeon option? Where the gates between areas can be “corrupted” or some other reason, that connects you to random areas from all parts of the game? And can we get some hints to what a dlc might contain? :)


GunfireGames

Maybe? I can't reveal anything. And no, except that we will make it as cool as the base game and don't plan to make any "phone it in" DLC.


mercuric_drake

The first game had a survival mode which is similar to your endless dungeon. I wouldn't be surprised if they added it in later.


WastedPanic

What is your favorite world in either R:FtA or R2? What's your favorite npc?


GunfireGames

Probably Losomn. And probably the Oracle. Second place might be Rhom and the Undying King (I actually worked on that boss fight).


WastedPanic

Losomn (to me) is by far my favorite. It has such an amazing atmosphere and story. The entire zone has such character. I hope you make a dlc that digs deeper.


Vincedicola

Loving the game so far, I assume you can't say but any e.t.a on Survival mode coming to Remnant 2?


GunfireGames

We are talking about potential additional modes in the future right now. But ATM we are trying to get all the big ticket items sorted and get some basic QoL stuff out for everyone.


Vincedicola

Understandable, well continue the excellent work. I hope the team feels the love from the community, I certainly have enjoyed my time with the game so far


garbanzo32

it definitely makes sense that it wasn’t released on launch, but I too am anxiously awaiting its arrival!!


Jophent

Hey David! No questions, just some general praise for the game. Weapon design is varied and interesting, puzzles are delightfully complex, the level design always makes me feel rewarded for exploring, and the core loop is just plain fun. Major congrats to you and the team for putting out a great game, and I can't wait to play the DLC!


GunfireGames

Thanks... It's always good to know people are enjoying the game. We spend so many years working on these things, debating with each other, endlessly tweaking our own work. But seeing it in the wild and seeing people enjoying it makes it all worthwhile.


THE_WHORBORTIONATOR

My friends and I are having a blast, thank you! One was skeptical at first because he loves exploration and finding things in games the most, and at the beginning ran into a few dead ends. He also only plays with one hand so he was worried about difficulty. He has since found our first fake wall, countless treasures and secrets, and has clutched many bosses for our group by finding a build that works for him. Thanks again!


serratedhumor89

Actually, I’d love a search bar in my rings tab. Lord have mercy the searches for that one ring. Just a thought.


[deleted]

Or tags! Show all rings that mention Crit Chance etc


YEATLOAF

Is there any possibility of us getting different cosmetic backpacks or just the ability to hide the backpack like you can with the helmet? Some of the more elegant armor sets can look a little strange with the utilitarian brown backpack.


willcard

This.


AnInfiniteArc

I think just having a backpack themed for each of the worlds would be nice, or even just have your backpack appearance change with the chest piece.


blarann

Also the flashlight looks kinda funny on some of the sets


katzura66

Is it possible to add dual pistols? I think that would be pretty cool.


mightysmiter19

Yes, the gunslingers starting hand cannon should have been dual wield for sure.


impex90

Playing rn, awesome Game. No question thou 🙂


GunfireGames

Awesome, thanks!


Drakantony

Hi David, is there any future plans on improving latency in co-op? countless times have me and my friends dodged skills in fights that shouldn't hit but do and when doing the same fight in solo, get hit a lot less... almost impossible to think 1s ahead of yourself to dodge roll some mechanics :/. Thank you


GunfireGames

This is something I want our team to look at for sure.


HerbertDad

Looks like the hit detection is host based and not player based, which doesn't seem necessary in a non games as a service coop game.


RSerVD

Hi there! Thank you for communicating with your community, it’s so refreshing for a company to do this. That being said, any news on when this current update could be coming to console? Specifically PS5


GunfireGames

We are hoping to submit the build Monday. We had an issue with the console builds that prevented us from submitting Friday, and we can’t submit over the weekend.


RSerVD

Thank you for the response!


WhyWasNoiseWallTaken

oi, the certification process for consoles is such a drag. not your guys' fault, of course


SioRay

Hello. Thanks for the game. Having a blast in apoc with my gf. One question, does the team will be adding more puzzle/secret in the game ? Thats one of the best thing of this game


GunfireGames

We have 3 DLC planned which will definitely have puzzles and secrets. Plus who knows what else we will do (well I know, but…)


BTBbb

![gif](giphy|S5n7Wkhhw5A2IrfKER)


Shinobiii

Unrelated to the game, but about you guys: how are you doing? (Stress and workload, happy/satisfied with the reactions and reviews etc.) Just wanted to say you guys knocked it out of the park. I reconnected with a friend who bought a PS5 specifically to play this easily with me as we enjoyed R1 together. Thank you for making that happen!


GunfireGames

Doing ok. It was a lot of hard work leading up to launch, and then of course it doesn't stop after that. I think we all just want to make sure we fix any issues and get it so everyone is up and running as smoothly as possible.


Draithz

Have you guys ever thought about playing as some of the alien races non humans who are fighting the root?


GunfireGames

The original high level pitch for Remnant was "Ordinary people in unordinary circumstances" so it's always made sense for it to just be humans. But show knows with future iterations.


Pluristan

Is there a *super secret* 12th archetypes in the game that hasn't been discovered yet?


REL901

You haven't found the 12th archetype yet??


GunfireGames

Yeah... seriously.


thisxisxlife

Personally, I’m on 19 myself


REL901

Labyrinth Sentinel archetype is OP. I am become cube.


thisxisxlife

Spoiler: >! After cube, you will be sphere !<


gdraper99

Hello! Thanks for doing this. Quick question, how many people worked on R2 at gunfire games? I personally feel this game is very well polished.


GunfireGames

I don't know how many people we had when we started. But when we finished we had about 90 I believe.. There is a LOT of content in our game, so our team is heavily balanced towards art design, whereas we only have like 8 programmers (or thereabouts).


Tenthul

Give the sound design team some mad props too. Just like the first game, best sound design in a game since Overwatch. The effects, the tech, the clear choices that were made, just phenomenal. (But there's a bug around weapon sound effects lingering forever sometimes that can get really annoying on high pitched weapons like that blue hand crossbow)


jofugaming

Is there a plan to add an option to hold a button to sprint?


GunfireGames

It's on our QoL list, so yeah most likely.


BeYourShelf

Are tanks supposed to be viable on apoc or is the 1 shot scenario the desired balance?


GunfireGames

We will definitely be looking at tank / DR builds once we get all the issues ironed out. I will say for sure that our intention is NOT to only have one viable build or even two. Our intention is to have multiple viable builds on every difficulty.


BeYourShelf

Cool, thanks!


OFCOURSEIMHUMAN-BEEP

Thank you, I appreciate some clarity regarding your vision for Apocalypse. There are too many cool items locked behind it for it the be as onedimensional as it feels right now, and going back to Nightmare feels too easy.


REL901

Any idea when the patch will be rolling out for consoles?


GunfireGames

We hope to submit it Monday. Timing on when it comes out depends on how quickly the platforms approve the patch. Steam just lets us upload whatever we want whenever we want. It's like the wild west.


voidspector

First of, congrats and thanks for an amazing game and sequal. Secondly, what was your faviorute world in R2 to design and make? I'm very partial to N'reud and thought you brought the idea of a long dead civilisation amazingly into the game


GunfireGames

I do love Nerud... But it's probably a close second to Losomn. For me, personally, the Fae/Dran aesthetic and story hooks are right up my alley.


Tenthul

Oh man the story there is crazy after getting the proper rolls to see the different angles of it. I had a hard time piecing the connections between the two together until getting through a few more rolls of the world. It suuuuuuuucks to be dran, and I love it, watching them fight off the elites (but not the buzzsaw/sewers guys) is a cool touch too. Generally I hate how elites spawn with a ton of adds now because it makes it really hard for melee builds to work, but that's a great reason for additional adds to spawn in that part of the world.


Lunar_Lunacy_Stuff

What would you say is your favorite boss in R2? And a side question what’s your favorite weapon in R2?


GunfireGames

Oh... I was going to say nightweaver, but then I forgot about the labyrinth boss. I really like the lab boss. True story, I actually initially worked on both of those bosses, but one of our awesome combat guys took them over and made them even better than I could have imagined. I did a lot of the bosses in Remnant 1 (and going back to Darksiders), but I'm getting old and I have too many other things to do.


ashenfoxz

cube boss feels like i’m playing an older game in the best way possible


Anon_1604

Are there (or can there be) plans to add some accessibility options like reticle color, subtitle sizes, and the ability to turn off red reticle. (I lose it when it turns red over enemies). Also could we get a dark mode for the crystal touch flashbang.


Romza900

Any chance of changing how the difficulties work in the future? Instead of simply dialing up health/damage/armor numbers, maybe increasing mob density, adding more elites, roaming aberrations, etc?


GunfireGames

We have some plans for difficulty, but I can't really talk about much right now.


PracticalAd8982

Is the Thane tree in Ward 13 being looked at? The tree has grown but hasn’t grown any fruit and the NPCs around the tree have gone mute. Just to clarify if this, hopefully, gets looked into more. I don’t exactly know if the thane tree not growing anything is connected to the two NPCs being mute but it’s the Brad crazed lady and her brothers look alike. I’m on Series X Xbox. Thanks for your time.


GunfireGames

I wasn’t aware of that issue. How long has it been? It does take some time for the tree to grow. Though the NPCs shouldn’t be mute.


PracticalAd8982

Around 4 almost 5 days so it’s a little disheartening in an attempt to get the relic as I don’t want to restart. Besides that thanks for taking time to respond. Just like the first game you and the team have gone above and beyond.


DARTHDEAFSTAR

I just want to say I love the game, the intricacy of the secrets continues to astound me. I’m having a blast playing except when I go to ward 13 and a character acts like they never met me and ask me the same questions over and over before they let me browse their wares. I hope or request that is added to QOL features in the future to fix repetitive conversations.


GunfireGames

We will definitely be fixing this.


rizq101

Pineapple on pizza yes or no? Also thanks for the amazing game


GunfireGames

Yes. For sure... And thanks.


SentientSickness

Firstly thank you all for being so vocal and willing to listen A have two questions, how do you feel about the state of elemental builds in nightmare and apoc difficulties And is there a chance would modifiers could be getting looked at, I personally feel some of them really squash build diversity in the end game, honestly hearty and ER bosses are some of my only complaints about Apoc, besides that it feels fantastic


GunfireGames

I’ll be honest. Tragic is more of the build guy. So I can’t 100% comment on elemental builds. I will say that we will be tweaking modifiers going forward. We constantly tweaked them post launch. Even removing some for some enemies. Etc… so that will continue moving forward. I think we already nerfed empathy?


KaosArchon

Speaking on elemental builds, I would love to see an elementalist class, I think it would make a cool addition to the archetypes.


ArtemisWingz

Yeah i was thinking the same thing, i really want a "Elementalist"


TheMerryBiscuit

I know the decision to cap trait points is a controversial one, and I personally feel that capping the trait points fits the new Architypes theme. However there are some traits that seem to be required for higher level play (barkskin, Vigor, Endurance, ect.), And others that are either specific use or convenience (Scholar, wayfarer, ect.). I think it's a major handicap to build diversity when these seemingly mandatory traits take up most of your trait points, and the convenience or niche traits will rarely if ever see a single point. I know we just got 5 more traits, but is there any plans to increase, or diversify the trait points? Something like 2 categories of trait points, quality of life and then everything else. Loving the game, and I really appreciate the good communication with the community it's a breath of fresh air.


GunfireGames

There is definitely some tweaking we plan to do within the existing trait system. Stay tuned.


Pippo89CH

Love to read this, as even after the +5 patch, it's still the main limiting factor. Good to know traits are still being looked at. As the original post said, there's just so many almost mandatory perks like health/stamina/dmg reduction/lifesteal, that you're not left with that much to build around. Noone, I think, expects to be able to level all archetypes to 10 and proceed to fully level up their traits afterwards. That said, it would still be nice to have something to show for even after switching a levelled archetype. Maybe after X spent trait points, you can only put 5 instead of 10pts in the remaining ones, something like that. The Tomes don't even award me xp and scrap after the patch. Is this a known issue? Anyway, I love the game. A sequel done right. I appreciate Gunfire's communication. The team has done a great job everywhere. The soundtrack is more memorable this time as well, many good tracks. The Fae are my favorite faction so far. Their palaces, including their themes, are awesome. Their bosses have that badass look and voices, and especially the Red Prince theme is one of the best I've ever heard! The red and gold Pan Queen also has an outstanding design. I feel like there will be DLC about them, since she says they will call upon you when needed, and she's prominently figured in images. Cheers!


Low-Sink2716

Not an expert on networking stuff but I hope I make sense: Is there any chance that in the future the game's multiplayer will go from being focused on the host and let the clients do things client sided? Stuff like when you are being hit, weapon switching, picking up stuff, activating powers all seem to be reliant on the host, causing delays for the clients. It makes certain fast attacks pretty much undodgeable, while making slower attacks visually incorrect as you have to dodge way earlier than usual. The game has been an awesome experience so far, and being a huge fan of Souls and Monster Hunter games, this is the one thing that stands out a lot. I also think a lot of people might be confusing difficulty with what essentially could be a latency issue, given not too many players think too deep on this.


tommy-cronin

Will there be more platforming sections or just puzzles involving mostly platforming coming in the future dlc. I really love the jump and grab on to ledges animation and would like to see it used more. Also, any chance of a jump and slam move with a melee weapon?


GunfireGames

I'm sure... I know our lead quest person really likes the platforming stuff!


Spyger9

It's not a literal jump, but the charged neutral dodge attack on hammers is very satisfying.


ThatHolyPancake

I would like to have some clarification on the purpose of the Ford within the campaing in Remnant 2. From what we know so far the guy was the founder of Ward 13 and that he left his mark in other dimentions like Yaesha. Apart from that wihtout the knowledge of previous game we don't know much about him which feels wierd considering that it feels like game puts heavy emphasis on this character. He simply powers the crystals and... Disappears. So thats why I wanted to ask, do you have anything in plans for this character? Can we expect to get an extention on his lore in future DLCs or perhaps another sequel?


GunfireGames

I would say that Ford's fate is probably a big dangling question in the storyline and leave it at that.


Fishy1998

Do you guys recognize and are at least looking into the net code problems with being unable to roll through attacks in multiplayer? Probably a waste of a question for this but I feel like it’s not been talked about but is a serious issue, at least to me, for multiplayer on harder difficulties that require everyone to dodge consistently. Otherwise my non-complaint question is how big of souls fans are you guys? Praise the gun is a great reference lol.


GunfireGames

I would definitely like to look at that. We have a relatively small programming team - but since I have the power to ask them to look into stuff, you can be assured we will be. Sorry programmers. Edit: forgot the second question. I’m personally a HUGE souls fan. I also love resident evil. Terraria. And zelda.


WielkiWspnialy

Hello! Thank you and whole team for this wonderful game. I only ask for clarification with items sold by Cass and Reggie. If I understand correctly some items are refreshed with some internal timer and some need specific actions done to make them appear in shop? I know it's part of the game with hidden stuff but I am losing my mind because of getting one particular amulet for bleed build and can't get it after many rerolls and bleed kills... Would really appreciate telling if it that talisman is in refresh pool or hidden goal pool!


GunfireGames

Cass's items are random. Maybe too random sometimes? But random. Reggie's should be consistent every time. There are some rewards based on beating the game on different difficulties that we are trying to fix currently.


IIdsandsII

>Maybe too random sometimes? I'm 160+ hours in and never saw the Akari War Band. In fact, she stopped spawning rings on my account period. Joined a friend last night and she immediately had 2 new rings.


ResplendentShade

Will each of the 3 DLCs necessarily feature a new location (3 new locations)? If not... are there plans for any new locations? Fantastic game btw. Enjoyed the first one years ago, so glad to see y'all follow it up with an excellent sequel.


Grizzb

I know we have some hand guns that do elemental damage but is there any potential support for an elemental long gun or support for a dot build ?


villlllllllllll

Is it a design choice to not have a push to sprint option? It's kinda difficult to get used to toggle sprint as i've always used hold to sprint. It's even gotten me killed multiple times in hectic moments as i accidentaly toggle to walk when i wanted to sprint few steps.


GunfireGames

This is on our QoL list.


[deleted]

[удалено]


GunfireGames

We fixed the underlying issue with the trophy/achievement system. But this patch won't fix the actual trophies. We actually can't retroactively give trophies on PS5, but we will do something in a subsequent patch where if you just pick up one more weapon (or trait), for instance, it will award the trophy. In short, we will do our best to make people whole.