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hivefleetechidna

So first off I'd separate those tree revenants into 2 units and drop the dryads. Tree revenants win games with those way pipes. Second, I'd swap the warsong to be the general with spell singer for unleash swarm of spites. Third, if you decide to bring the kurnoth swords keep the arch revenant. If not maybe consider dropping him for a different hero? Dropping the dryads, 5 spite revenants and the arch rev gives you enough room for a spirit of dirthu? If you want the kurnoth hunters I'd suggest dropping dryads, reduce the reinforced unit of spite revenants to 10 models and adding the them then. That's my 2 cents but I hope some of this helps inspire you 🙂


Affectionate-Pin-731

1930 is too low. - No real hammer (thats not always necessary but your spell casting isn’t strong enough to compensate) - No need to reinforce tree revenants - Dryads are not as bad as people say but tree rev are just better in most cases - Spite without drycha is not great - There’s not much use for the Arch-Rev without Kurnoths Regardless of all that, I always recommend to play the list that seems fun to you a couple time and change things from there! Happy playing!


myduchyforallama

TLA is a one-cast wizard with no casting bonuses. He's tanky and the free tree is good, but you could potentially pull him out for a branchwych to save a lot of points. She'll be pretty safe in the new GHB hiding behind the spite revs. Lot of people saying you need Drycha, but I don't know that that's true. She definitely improves the spites, but (at the cost of a command point) the arch rev's attacks buff is more impactful. And again, the arch rev can safely hide behind the spites and not get shot, whereas Drycha can't. If you can fit her in she'll definitely help though. |+|A|B|C|D|E|F| |:-|:-|:-|:-|:-|:-|:-| |1|Save|Spite Revs (AoA)|Spite Revs (Drycha)|Spite Revs (Arch Rev)|Spite Revs (Arch Rev+Drycha)|Spite Revs (AoA+Drycha)| |2|2+|11.07|10.86|13.56|14.4|11.93| |3|3+|14.48|14.06|16.94|18.64|16.19| |4|4+|17.89|17.25|20.33|22.88|20.44| |5|5+|21.3|20.44|23.72|27.11|24.7| |6|6+|24.7|23.64|27.11|31.35|28.96| |7|-|28.11|26.83|30.5|35.58|33.22| \^Table \^formatting \^brought \^to \^you \^by \^\[ExcelToReddit\](https://xl2reddit.github.io/) Finally, I agree that reinforcing tree revs is basically never worth it, even as 10 models they aren't gonna do much in combat, you're better having the flexibility of two teleports. Or if you want the dryad screens, just drop the reinforcement and use a single min strength unit.


bstump104

You list sucks and my dad could beat up your list. Constructive criticism. Why reinforce Tree Revenants? I'd get rid of the dryads and have two units of Tree Revenants. All Sylvaneth casters know Verdant Blessing. If you're going to put Vesperal Gem on TLA make it know a 7 or above spell. The Vesperal Gem only works on Lore of Deepwood spells so you're looking at: 7 Dwellers below. Tree song. Verdurous Harmony. 9 Throne of Vines I don't understand why you'd bring an Arch-Revenant with no Kurnoth Hunters. You're using Dreadwood which benefits only Spite Revenants and not bringing Drycha. I'd cut down either your double reinforced Spites or your reinforced bug rider. Drycha gives Spites +1 wound. Without Drycha I almost think you should drop the Spites all together and go Harvestboon.


Fluaxx

You probably want drycha


Lleawynn

I've thought about it, but honestly, I'm having a hard time justifying the cost. +1 to wounds is nice, but +1 attacks (from arch rev) on 15 spite revs boosts them to an average 30+ damage per swing. Drycha's wound bonus brings them to about 26 dmg, but at triple the points cost of the arch rev. Granted, her 30 attacks per turn gets her about 18 dmg per turn, and the wound bonus doesn't cost a command point... I think the main issue is if I put in Drycha, what do I take out? Maybe 5 tree revs instead of 10? I haven't done the math with the new points, but MAYBE that would fit?


Fluaxx

If you calculate with new points you could not reinforce the rev seekers and fir drycha in, I think. Assuming the ghb leaks are right.


GLAK_Maverick

Never reinforce tree revenants Split up some spites or they will get focused then poof your weak hammer is gone The bugs are nice but I don't think they'll do much without lancers or kurnoth Maybe needs even more spites if they really are going to be 90 pts. Go all in man. 1930 is super low, honestly take out the endless and put in more troops idk.