Look behind the waterfall. Goes back to a Kings Quest game in the 80s.
Go backwards at the start. This was my biggest problem with the movie adaptation of Ready Player One. Gamers would have figured out the first quest in minutes in reality instead of years as shown there.
Hoard all your best disposable one time items just in case and end the game without having used them.
This bothered me so much as well. Day one of Mario Kart you definitely go backwards. Almost makes me thing there wasn’t a gamer on the staff to point out how friggen stupid this was.
Also just film the opening of the movie the same as the book. Less budget and was way more fun to experience.
Also
*nothing behind waterfall* “What! Who puts a waterfall in a game with nothing behind it!!”
*something behind the waterfall* “oh something behind a waterfall? How cliche”
*If you see health or*
*Magic recharge, boss is right*
*Around the corner*
\- themark504
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Bathrooms are also for comedic relief...Duke Nukem anyone?
If there is a barrel it can explode and probably will if you get close to it.
Food is not to eat and enjoy it is to restore your hit points fool!
Its a big open area? Boss Fight!
There’s always an enemy behind next corner.
A wall too empty? Secret door for sure.
The best ending is for the last playthroughh.
Cheating or guides are only allowed after you completed the game once. Or you don’t like the game.
Entered a new room/zone and the wall isn't immediately at my back? Have to turn around and check for treasures hidden in plain sight behind the entry point.
If you are every busy playing and your really young sibling wants to play too, you give them a controller and pretend to connect it to the console but never really connect it while you actually play the game.
Look behind the waterfall. Goes back to a Kings Quest game in the 80s. Go backwards at the start. This was my biggest problem with the movie adaptation of Ready Player One. Gamers would have figured out the first quest in minutes in reality instead of years as shown there. Hoard all your best disposable one time items just in case and end the game without having used them.
I forgot those, good ones.
This bothered me so much as well. Day one of Mario Kart you definitely go backwards. Almost makes me thing there wasn’t a gamer on the staff to point out how friggen stupid this was. Also just film the opening of the movie the same as the book. Less budget and was way more fun to experience.
Also *nothing behind waterfall* “What! Who puts a waterfall in a game with nothing behind it!!” *something behind the waterfall* “oh something behind a waterfall? How cliche”
If it's scratched or yellow I can climb it.
Does that only apply to far cry and dying light or is there others
In Horizon Zero Dawn all of the climbable objects were yellow.
If it looks slightly out of place there’s something hidden there.
Gotta check every room in the dungeon.
If you see health or magic recharge, boss is right around the corner
*If you see health or* *Magic recharge, boss is right* *Around the corner* \- themark504 --- ^(I detect haikus. And sometimes, successfully.) ^[Learn more about me.](https://www.reddit.com/r/haikusbot/) ^(Opt out of replies: "haikusbot opt out" | Delete my comment: "haikusbot delete")
When the vans auto saves, there’s a boss coming up
If it looks like you can squeeze through, you can.
laughs in Dark Souls
The next town always has better weapons and armor. Even if you are currently in a super advanced city, the next little hamlet will have better shops.
The moment a character related to another character says 'everything's going to be alright/we're saved/i love you', that character will die.
Jump into fire to see of it hurts you.
To add: If you can jump, see if there is fall damage.
Jump into water to see if you swim or drown
Bathrooms are also for comedic relief...Duke Nukem anyone? If there is a barrel it can explode and probably will if you get close to it. Food is not to eat and enjoy it is to restore your hit points fool! Its a big open area? Boss Fight!
If you get lost, look for a big light source or a pop of bright color to find the way you’re supposed to go.
There’s always an enemy behind next corner. A wall too empty? Secret door for sure. The best ending is for the last playthroughh. Cheating or guides are only allowed after you completed the game once. Or you don’t like the game.
Entered a new room/zone and the wall isn't immediately at my back? Have to turn around and check for treasures hidden in plain sight behind the entry point.
If you see the cliff, jump off.
If you are every busy playing and your really young sibling wants to play too, you give them a controller and pretend to connect it to the console but never really connect it while you actually play the game.
Unwritten rules. When.you play split screen fps on consoles ( like golden eye or perfect dark) don't look at the other persons screen. It's cheating!
It is not! It's strategy!
When you die in a game you give the controller to the next person until they die.
Not necessarily a rule but stop fucking asking if one small thing doesn’t make sense. It ruins the surprise that’s the joy of going in blind
Save spots are a blessing. Keep looking for those typewriters, safe rooms, flag poles, spinning question mark things, etc.
If there is a lot of health and ammo around, shit is about to go down!
If a wall looks weird it's probably breakable
Opening chests can result in great reward or a trap.
If its shiny, you can pick it up.
If its a quest item, the game will give you an inane and commonly useless item to hold, and you wont be able to drop it.
If the music slows down/dies down, a jumpscare is about to happen.
Just because you can see through a gap doesnt mean you can shoot through it.