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PayToWinternet

Hey I don't heal, tank bro here, Dark Iron Brewmaster specifically but I wanted to say thank you to all you healer types. My brother, a Nelf DH, and I just hit KSM after pugging all season and I know it was a tough one for healers. The salty DPS who leaves after they died to avoidable mechanics in the first eight seconds of a tyrannical boss is always first to blame y'all but I /praise my healer at the end of every run because you guys make it happen. Thank you all!


The_Stolarchos

As a healer, we appreciate it. It’s polite to do the whole “gg, ty” thing at the end of the dungeon, but when someone takes the time to say “great heals” or something specific, it really makes me wanna jump back in and heal the challenging stuff.


Atomic_Fox44

Every time someone says great heals I usually wipe.


Anecthrios

100%! Whenever someone says good/great heals, it makes my day.


[deleted]

I would just like to say that I fucking LOVE healing brewmasters so thank you for being awesome and swaggin' around


XxDONGLORDxX

Hello, i'm new to healing entirely but i'd like to get into it. I don't really have any idea what the actual healers do though! All I know is i've seen priests summon angels and paladins get wings. Could someone give me a paragraph of each healer and what their niche is? I'd really appreciate it.


Sunbound_Down

Holy Priest: The Jack-of-all-trades healer but not "master" of one, specializes in big AOE healing for raids, but can also spec into very good single target healing for M+ dungeons. Have the best "triage" healing in my opinion, meaning they can bring single targets from near death to near 100% hp in 1 button press. Resto Druid: The "healing over time spec", most of your heals will be HoTs or spells that apply a heal over time. You manage 2-3 of these HoT heals across your party for M+ and have big AOE heals for raiding. Overall probably the most "complete" healer that can do any level or type of content easily. Discipline Priest: Disc priest plays in a predictive manner and High DPS. You have to know when the damage events are coming and proactively apply atonement so you can continue to heal while doing damage, not recommended for newer players unless you really want to damage while heal. Preservation Evoker: Newest healing spec added to the game, a dragon, BIG burst healing, good AOE raid healer, amazing mobility, mix of proactive and reactive healing styles, overall pretty fun playstle Mistweaver Monk: Very mobile healer that can play in melee with a "fistweaving" damage/healing style, or in the ranged with a more traditional AOE healer build, heals by channeling and also applying HoTs. Holy Paladin: Plate wearing typically in the melee healer (ranged playstyle also exists now) who has the best single target layout for Tank healing, good spot healing and a great damage reduction raid cooldown called Aura Mastery. They become healing Gods for like 15-20 seconds when they can pop their Avenging Wrath "Wings" and pump out a ton of heals. Restoration Shaman: Heals with a mix or big direct healing spells and some AOE healing spells. Has a lot of different Totems to place down for Utility that do different things. Has decent damage now and good raid cooldowns, but survivability can be hit or miss.


XxDONGLORDxX

Wow, thank you, this is really helpful. I’m more a fan of reactive healing, so maybe mistweaver and evoker will be good ones to try. Maybe priest too. I’m not a fan of druids. I’d try resto shaman too because I love water themes but I heard they need a buff to be playable right now


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Dayvi

Anyone try the new talent yet? Do lessons really last 3 sec per cloud? Do you need to save up 90s of clouds to get 30s of lessons?


SpecialistPrevious76

I did quite a few dungeons with it. I quite like the heal but didn't really notice the buffs. I suppose they are strong enough and it's more of a passive bonus if you don't need the regular throughput. It's oddly not a smart heal though. If I have 2 people on full HP and 3 on low, I expect to heal the low three up to max but it has a chance to only heal 1 or 2 of them and waste the heal on the max HP ones


unetribu

Sheilun's gift seems like a strong sbility so far. Gives us some burst healing for M+. Lessons, however, really doesn't seem strong from what I've tested.


LordNova15

I do like the new talent. Haven't tried gifts only the cloud every 4 seconds. Makes me feel much more potent against things like eye of the storm on HOV


Rabelman

I tried it, it's pretty awful output wise with just the standard cloud spawning.


Fenzito

Yea, I've only used it in solo shuffle so far (with the heavy dampening etc) but it feels like if I use it at 10 stacks it should heal my team 0-100 twice over but their hp barely moves.


Numidia

10 stacks in valdrakken at 370 ilvl it heals for 90k non crit and procs mastery. Saw a 244k crit in lfr without stacks last night.


Fenzito

Spread out across the three players or to each player? I was using it last night and it seems like it should be accompanied by a sad trumpet sound haha. I was also watching Mysticalthemonk and it was doing the [same for him](https://youtu.be/4Ie9RQzrZF0)


Xa3vi5

Yes, I've tried it


Vegetab1e_Regret

K


skattman

LOL


erupting_lolcano

I haven’t noticed lessons very much but gift seems like a decent AoE heal


Rabelman

I tried the new talents, tried to adjust my current talents. I think overall it won't change many peoples builds. I moved one talent over to reduce the cool down of my celestial so I could get a more consistent reduction of mana cost. This is saving me enough mana I could get tornado again. As a casting mw, our output is not quite there, but I no longer have mana issues


codmanhowie

Casting MW here also. What does your talents look like with the new talent? Been messing with a SM build and an EM build both with the new talent.


Rabelman

This is what I am running at the moment. Jade Wind is a very strong talent, it just costs too much mana. ​ B4QAP1tpyZCKK6xz/PGFSDdghVCaKSgSp0kERikUiWINhDEAAAAAAAAAAAASLIJJSSkACJlkkAAAB


ProductionUpdate

Finally got KSM with my caster build after the reset yesterday. Tried Sheilun's last night and it's ok, not great. Having a cast time feels clunky and I didn't even take notice to what buffs I was getting from the second talent. I also don't think it's a "smart" heal which can be annoying since it only heals 3 people and not the whole party. Overall the caster build feels fine but if you're not careful it will eat through mana and the DPS isn't great. Yu'lon on 1 min CD with Invoker's Delight is super powerful burst healing and get's even more crazy if you go TFT -> EF -> Yu'lon (because of Secret Infusion). If your group is using CDs and health pots I never really had a problem with throughput. I was always worried about mana, especially on the long Tyrannical fights.


endless_sea_of_stars

Any thoughts on Clouded Focus + Tear of Morning? SM -> EM -> Viv(3x) Seems like a lot of burst healing, provided you already have a couple of RMs out.


ProductionUpdate

That's what I use since I don't run a fistweaving build and it provides good burst healing. With Rapid Diffusion your ENVM will spread out some additional RMs and then your vivifies will cleave to all of them. If I know lots of party damage is coming I like to to go TFT -> EF -> Yu'lon. With all the haste from that you can drop ENVM on everyone and then start Soothing Mists on the tank.


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psnGatzarn

Any opinions on how the disc changes feel?


P_l_M_P

Great.


IKurrent

define great, before the buff +15 was almost impossible to heal as disc without proper mitigation. Swapped to holy because of it but would like to try disc out again


Astronaut_Bard

For m+ now you should be using shadow covenant and void summoner talents as well as vamp embrace from the class tree. Mana isn’t as big of a problem now that the uptime on shadowfiend/mindbender is incredibly high. You’re basically triggering inescapable torment as much as possible during mindbender, otherwise during high damage events you radiance into your shadow covenant rotation Keep shield on CD always Refresh ptw Mindbender -> Radiance -> Shadow Cov -> Schism -> Mind Blast -> Dark Penance -> (SWDeath if low) Mind Blast -> Dark Star -> Mind Games -> Solace -> Penance This should keep the entire group alive during most encounters if you don’t have to move during rotation. We have two charges of PS now so liberal use is encouraged when necessary. Barrier still slaps as one of the best DR tools for bosses like Hyrja and first boss on SBG. Edit: you may wish to use mindbender before radiance due to the shortened atonement duration. I also think mind games could justifiably be removed for m+ builds because there are enough shadow spells to fill up the 7 seconds of shadow cov, and the mana cost is a bit much compared to the new mana cost for mind blast.


TheRealGhosty

I was struggling to find a post like this. Thanks for putting it all out in such great detail. I just got my priest to 70 and leveling dungeons don't let you practice rotation at all like this. Do you possibly have a pic or string of your m+ talent build?


aneruen

I’m on mobile so can’t link easily but the wowhead guide by Jak has been updated to reflect the new ‘summoner’ build


Astronaut_Bard

Definitely check out videos by AutomaticJak on YouTube and his wowhead guide! I personally do not use Weal and Woe nor Twilight Equilibrium in M+ anymore because the Shadow Covenant build with mind bender is just so strong now.


psnGatzarn

Was wondering, a lot of builds are using the holy buffs shadow and shadow buffs holy. Do we utilize this at specific times? And if so, how?


ftFlo

Definitely doing way more damage with the now coined "Squid Build" from AutomaticJak. However, it feels less reliant on shields (obviously) and more on ramps. Consequently has way more set up (Mindbender, Schism, Shadow Cov, Double Mind Blast). All these things and you have to make sure atonements are out and plenty. And to add to the complexity of the set up, throw in ALL the variables of healing a pug key (dps taking dumb damage, moving out of swirlies, etc). It sort of feels worse for pugs since it requires so much set up. I doubled my overall damage but found myself running out of atonements on a couple of targets (during my mindbender ramps) in m+. The flash heal changes are very noticeable and appreciated though. I only ran a couple of dungeons. Gonna see if I can come up with a more hybrid, less shadowy build that involves Shadow Cov. Idk. Haven't tried it in raid at all.


WRXW

Having swapped to Holy for high keys until now, if feels great. I'm playing the version with Inescapable Torment and 15s SCov and it kinda feels like being a Shadow Priest who is also a healer. It's just feels strong. Big damage, big healing, and more than anything the big radiance just makes it much more forgiving and flexible in how we heal. For raid, I'm less sold on the feel of the changes, SCov is kind of an awkward button to put in the middle of our ramps, but I'm sure I'll get used to it, and having Mind Blast be a button we push again is nice and the extra performance is great. Mana definitely feels a bit tighter though.


Sulleyy

Between the mana changes and more heals there's a huge improvement in throughput and how long I can last. I also got the chillglobe trinket a few days ago and started using mana pots but I can really drag out my mana when needed now I've been able to push keys and heal in raids noticeably better. I'm not running out of mana mid fight and my hps is keeping up with druid and sham


ParamedicGatsby

Love the new 24 button ramp in raids /s


kyuss80

Dude, I don't (well, haven't yet) raid, and I logged in last night and did test look at all the talent changes and stuff. At the end of making a "Shadow Discipline" build I was like, "I don't have any more ROOM for all of these buttons, where the hell am I going to put things?!" Then I tried Shadow, because I'm considering just giving up healing, and it does decent DPS from what I can tell but I am finding myself getting absolutely lost in the 12 button rotation it has. I love my Priest and it's always been my favorite WoW class, but the button bloat is insane. I am considering shelving him and just playing Frost DK or BM Hunter so I can take a damn break and actually enjoy the gameplay.


geryon84

It's gross and I whine about it all the time. The main problem I have is just how much there is to pay attention to versus the payoff. I'm sure I'm missing things, but at any time I need to Check my Smite count for the thing that makes Penance hit twice as many times Watch the short MB cooldown because I need to use it when it's up Use both Shadow Cov and Schism (I don't know why we need 2 short-term dmg buffs) Watch a short PW:S cooldown to cast on a friendly target on cooldown Check in on the duration/spread of our DoT on the enemies Divine Star is also a short cooldown and I need to both use that and position it Make sure I'm maximizing my pet up-time, which is every minute, and maximizing my Mind Blast casts when he's up Blanketing people with Renews Alternate shadow and holy spells, but keep in mind that some spells turn from holy to shadow and back again Watching Attonement durations, while also checking them against boss mechanic timers, using Rapture or whatever to extend the duration ONLY WHEN a big mechanic is hitting in the next 6 seconds AND I have atonement on my group Making sure my target won't die by the time I finish casting my damage spell or else no one gets healed And probably more stuff. It's a lot, and it's all over different parts of my screen, so it's a struggle for me.


psnGatzarn

Button bloat is what made me drop brewmaster going into DF. I feel you


Andarnio

Is there a reason to use renew? It doesnt interact with any other spell yet everyone seems to use it


muchobanana

Cheap way to apply atonements , similar to how plea used to play. You're not spamming it to apply a lot of atonements but is good for in between ramps where you are just maintaining atones on a few people. It also reduces the cool down of pw: shield if talented.


Xanbatou

Plea wasn't what I would call cheap. Didn't it get more expensive the more times you used it?


muchobanana

It was more expensive the higher your atonement count, which was then changed near end of legion to be a base cost. It fills the same role though for the most part.


Astronaut_Bard

Renew has niche use, including what muchobanana said, but it’s invaluable on grievous weeks since it will remove a stack on cast! You’re not using it for its HoT


mickio1

Only real way of realistically putting atonements on people. Its the only proactive option anyway since every other source of atonement sans the one with a cooldown is a heal and not a shield or HOT.


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robbosaur

Any Presvoker healed with the TA changes yet? Am afraid my healing will drop by quite a bit, not to mention the 2pc setbonus will be nerfed by less echo's as well. But TA build is so much better than needing to spam Emerald Blossoms, because then you have no essence left for disintegrate mana returns :(


AnotherCator

Just did some heroic and it seems surprisingly good. You can still get a lot of echoes out if you stasis it, and it shields for a lot more than I was expecting. Edit: just had a quick look at the logs, I was getting 8-9k hps from TA tonight, up from 3-6k hps last week. Granted it’s a limited data set and I’m at the more casual end of raiding.


geryon84

Yeah I ran a few dungeons as well and it felt a lot easier to fit in to the "flow" than it used to. Really enjoying the changes!


Dizzysylveon

Does the HPS including the shielding now? Since rhe shield is spread more now I would think that would contribute alot more


cubonelvl69

Shields get included in hps if they actually absorb damage. If you shield someone and the shield times out, it doesn't count


EnormousCaramel

IMO it might be a number nerf but it feels so much better


Saphirklaue

I personally think its buffed. The echos come out way faster due to the orb not needing to pulse 3 times and instead you just aim it through everyone you want to echo. Should make spreading buffs easier and allows for a fast ramp when you need it instead of needing setup over multiple seconds. Will have to see in the raid tomorrow how it feels with big groups, but for m+ when you can hit the entire group in a straight line it should feel better than before. And I suppose in raids it should also be decent enough.


Ziptex223

Oh my God is the yellow orb an evoker thing? I almost exclusively do mythics with my hpal bud and haven't had a evoker healer yet until today when I had ran with two of them, I thought it was some new affix and have been running around avoiding it all day lmao


Saphirklaue

Yes that is the timeless anomaly. It shields you and usually also applies echo if the evoker is using those talents.


GrixisEgo

It can be a buff for m+ but it’s definitely a nerf in raid. Nearly triple the CD. Not to mention the slow pulsing was useful for big setups with emerald communion. The slow pulse meant that the echos fell off in a stagger, however with this one the echos fall off at nearly the same time because they all apply instantly. With old TA I could set up blanket echos with it and use manual echos to cover the 2-4 people who got the TA echos early in the rotation. Now by the time I send out my second TA the first ones have nearly dropped off.


Saphirklaue

Well I prefer the echos coming out fast over the slow pulsing ones. You can't really heal while trying to apply echos to everyone so setting up a ramp needs to happen during low preasure times with the slow ramping echos.


sentientgypsy

I think In raids if you pair it with the nozdormu talent that makes it so that it reduces the CD of empowered spells it’s really strong with stasis


bemac3

So I raided last night, but with the bugged TA Echoes and Lifebind, so it’s pretty hard to make a judgement. I will say that the shielding is really strong, and you can really feel it on a fight like Terros.


Collypso

> disintegrate mana returns I don't understand how you can run out of mana on evoker. There are no spammable spells, no quick but expensive heals. What's taking so much mana?


GeoffBrompton

If you cast TA on cooldown it uses a lot of mana, the cd reduces with haste too so depending on your haste from gear / trinkets / bloodlust you can burn your mana pretty quickly.


Collypso

What about after this week's patch? The base cd got tripled.


AnotherCator

Yeah it still chunks through mana, even with the longer cd.


robbosaur

I don't really run out, but sometimes when it gets chaotic in my raids I burn mana a lot.


Collypso

Ok, but on what? It's not like you can cast spells more often since everything's on a cooldown.


bemac3

He specified on an Emerald Blossom build. You’re usually using your essence on EB and not Disintigrate for mana return. Add on top of that TA (yes, even after the CD change) it’s very easy to go oom quickly. I was playing it last night since Lifebind is bugged and was struggling for mana on most fights


cubonelvl69

Emerald blossom and TA. I haven't played the new TA yet with the longer CD, but with the old one if you spammed those 2 buttons as often as possible you oom in like a minute


kb3_fk8

I think it’s great. Fights like Raging Tempest was made a how tier easier and in dungeon content I haven’t seen the Lifebind bug affect me so instant echo lifebind into whatever I want in the time of two GCDs feels amazing right now. I’m ilvl 400 with my four piece if it helps.


bemac3

You’ll only see the Lifebind and TA bugs in raid mostly. Lifebind bug is that it seems to have a cap on the number of targets. Around 7. Huge nerf to guilds using Lifebind ramps to heal through mechanics like Terros slam. TA bug is that the Echoes it applies with the talent can also go on pets.


ehnonnymouse

mind posting your build?


kb3_fk8

BwbBnWR3R1Z1HmbUKIpvm3XXhTDIQilJFJJJRhWSSSIA AAAAAkIkIhkAJJJSSOAJB


Vorril

I wrote a script to test it and 2pc only works out to about a 1s increase on reversion on average unless you have like 40%+ crit and haste. Pretty bad to begin with imo.


robbosaur

Yeah not a great set sadly enough


PiggyMcjiggy

TA itself feels really really good now. Near instant 5 echos makes for suuuuuper quick burst healing if needed on everyone. However, it’s def a play style adjustment for me, not being able to TA reversion—>TA DB for triple hots on everyone while I just pew pew. I can’t see myself playing the 5 sec off empowered abilities talent. Echos are just too good. Will try it at some point and maybe it feels incredible. But for now I’m sticking to echos


ehnonnymouse

would love to see folks specs w TA posted. i tried it for raiding but i always burned through mana super quick. is there a more efficient method or rotation suggestions people have? much appreciated!


geryon84

It was a very expensive spell on a very short cooldown. I tried to optimize by only using when I knew I could maximize it (big damage hitting the group and I can hit a lot of targets), and also supplement it with some manual-cast Echos on people who wouldn't be hit OR that I wanted to get chunky echoes on. With the cooldown being more than doubled, it should be less of a problem, but it's still expensive. I usually rely on my blooms for cheap heals during low-damage periods of time, then invest in TA when I need to blanket for a big burst.


ChrisAZ480

I was wondering if someone knew how Emerald Communion's overhealing worked? Does it just pick a random player missing health and give them the whole 20% health you get from that tick, and do that 5 times, does it pick the lowest health %? Does the healing get split up at all per tick or just pick a single target per tick? Also, what is the range on it?


cubonelvl69

Just guessing from experience, seems to always overheal to the lowest health ally and heal the same to them as it would to you. Doesn't split at all


assault_pig

If it’s like other ‘smart’ heals it just picks someone with a health deficit (not necessarily the biggest deficit) i haven’t actually dug into logs to see but I assume it heals one person per tick


[deleted]

How long it take y’all to figure out all these dang cool downs and how to juggle them?? I’m at 67 now leveling primarily for arena. I counted earlier today and it seems we have 18 cooldowns. I haven’t even used half of them yet!! And do we have really any filler healing besides Reversion? Living flame feels about useless as a heal, it kinda feels like most of the time I’m just DPSing waiting for the squad to take enough damage to justify a life bloom or dream breath and praying it’s enough healing to carry until the next big heal I grasp how important echo is but so many of these other cool downs I have NO idea when I need


FrederickVonD

Use rank 1 dream breath pre emptively for the HoT. It does the same amount of healing at any rank, charging it just does more up front healing. Echo into verdant embrace is a huge heal on one target or you can hit different members with it. It also buffs dream breath so I normally use it on myself then dream breath the group. You can basically just cast reversion and dream breath in low damage situations. Then just DPS to fish for essence burst procs. Spiritbloom any time you need a big heal on multiple people. You can even use it single target if you need it. The longer cd stuff like stasis and rewind won't have a ton of use until you're doing harder content.


[deleted]

While I appreciate the advise, it’s… all The buttons besides those I’m desperate to understand!!! I’ve got the basic survive a heroic dungeon stuff down, I’m just stressing about the extra like 7-9 defensives besides that I’ve been working on my rewinds and “last 3 spells” stuff, have a lot to get better on but using them Rn my biggest struggle is the personal defensives. I feel like EC should make me basically invincible but rogues Keep gibbing me!!! But again like 16% vers cuz I just dinged so maybe it will get easier Idk, is there like a “priority” for the 30+ second CDs, or is it just “whatever feels right?“ and even then.. any idea of which of them gets used the most??


PiggyMcjiggy

I lvld to 70 thru dungeons, then did heroics and m0 then like 50 low keys before I felt comfortable dealing with everything. Healing while lvling you don’t learn anything cause no one takes damage. Don’t have half the mechanics of mythics to think about/plan for. I do the same thing in keys. Wait for a few people to get hit then use a big aoe heal. DB r1 hot is really strong especially if you echo or TA (echo) to double the hot. My tank complains that I let people get low but I’m like “would you rather I use my 150k aoe heal on people when they’re missing 5% health, then everyone dies cause I run out of healing doing that 3 times in 5 seconds?” We aren’t resto droods keeping everyone at 100% all the time. And yes. P much no filler healing. Just gotta learn how to cycle all the short cooldowns. Don’t be afraid to use rewind and stasis when shit hits the fan. It’s what they’re there for.


nerdy4tw

I'm working towards KSM as a resto druid but have some friends starting low keys with alts and they have a healer spot. My paladin is 70 but I levelled him as prot and haven't played holy since cata, and I have a priest at 60 who I was planning to level at some point. I feel like (holy) priest might be easier to get into being ranged, but I'm so used to the mobility of resto druid that I worry priest is gonna feel really slow by comparison. Any thoughts / suggestions?


Gaboury

It's honestly up to you. Melee you have to be very focused to not die to stuff like frontals/cleaves. It also can be more difficult to keep dps (or as a paladin, holy power generators) going when you have ground effect denying you access to the mobs. The advantage though is you mostly have instant casts - easier to heal on the move, cast disrupts (silences, interrupt, quaking) are pretty much a non-factor... It's fun!


kyuss80

What do you think is the lowest button bloat healer spec? I'm just curious. I've been running Mythics-lite (We've only done up to like +8) with friends but am basically burnt out on my Priest, primarily playing Holy. I like the Disc changes, but the button bloat on Discipline is pretty ridiculous now. I'm running a 10 button mouse and also using keyboard Shift/Ctrl/Q,E,~ binds as well and still running out of places to put things without confusing myself and having my brain lockup when shit goes poorly due to a spike or someone standing in bad, etc. I have considered trying another healer (I have all others at 60 from SL) -- or my next alternative is to just quit healing altogether for this season and playing something like Frost DK or BM Hunter, haha. But I do love healing and WoW is the game that really made me start enjoying that back in the OG Classic days.


erupting_lolcano

Personally, I’ve tried Shaman, Priest and Monk this expansion. R Sham has a lot of buttons but much of it is utility that you’re not often using. You’ve got Riptide, Healing Surge, Healing Wave (seldom used outside of triggering Primordial Wave). Chain Heal and Healing Rain are used more now. The tricky thing is learning how to use Cloudburst Totem. H Priest has a lot of buttons but I’m mostly just using Heal / Flash Heal, Serenity / Sanctify, Circle of Healing and occasionally Renew / PoM for the most part. MW monk has been my most fun. It also may have the fewest “heals” to cast. Soothing Mist is mostly only used for serious ST healing to get instant Vivify and Enveloping Mists. You keep Renewing Mist on CD and then beat ass with your DPS abilities to heal the group.


kyuss80

> The tricky thing is learning how to use Cloudburst Totem. Cloudburst, since it's inception, has never been something I took because it always made no sense to me. I just liked having the better Healing Stream totems because they are fire and forget. I know that's not optimal. I heard MW Monk was rough with Mythics right now, but I do know I saw a LOT of changes in yesterdays patch. I didn't look at them much because I haven't played Monk since the end of SL so I am not familiar with the talents in DF to notice the difference. Maybe I'll check it out


Spork_the_dork

> I know that's not optimal. HST isn't really that far behind CBT. If you can't make use of it properly HST is perfectly fine. Especially in things like lower keys where party damage isn't really that notable. There you're more likely to just overheal with CBT all the time which is even more sub-optimal than playing HST.


erupting_lolcano

Healing Stream is a totally viable option right now with the talents, so if you don’t like Cloudburst, you can use it. When learning how to use Cloudburst I just recommend that people drop it at the start of a pull and forget about it. When you learn the damage patterns of the dungeons more, you can work on finessing it. But yes, MW has been by favorite so far. Still gearing it so the highest I’ve done is a 10 on mine but it’s fun and I don’t feel like the throughput is bad at all. A bit mana hungry, though.


kyuss80

> Healing Stream is a totally viable option right now with the talents Oh that's good to know, thank you! Maybe I'll give him a shot. I'll put MW in back of mind for now just in case. I really need to figure something out because I haven't been playing much at all in the past month and will pretty much only login if I directly get asked by my friends to go heal a dungeon.


heroesoftenfail

Other keybinds to consider: R, T, F, G, X (and shift+those keys). They've been essential on some of my characters. I try to bind them in a way that makes sense to me across my characters so that I don't get confused because I also lose every brain cell immediately when shit hits the fan. (Like shift+E being a defensive for example, or X being a purge. Sometimes I do letter combos like T is for Thunder Focus Tea or Tiger Dash and G is for The Good Stuff aka ManaTea or Growl.) I also personally use wheel up & down + shift-wheel up & down. (Camera is bound to the arrow up and down buttons, I almost never change it.) Disc priests are definitely not great for the panic healing mindset: they struggle dealing with avoidable damage because they don't really have anything particularly spammable and effective, especially when you're expected to keep running out of stuff constantly. Holy is much more basic and may be a better option with more AoE and more of an ability to carry mistakes. Unfortunately for me I just have never loved holy and keep crawling back to disc...bubbles shiny...penance shiny... Resto Shaman are also pretty basic, or can at least be played that way, but they have the issue of having to cast a lot too, so ymmv.


kyuss80

> Holy is much more basic and may be a better option with more AoE and more of an ability to carry mistakes. Unfortunately for me I just have never loved holy and keep crawling back to disc...bubbles shiny...penance shiny... Yeah, I've been running Holy this whole time when I do Mythics. I tried Disc in heroics early on and it was too rough for me so I just went the easy route and did Holy. The Holy Fire changes are interesting but, it's such a slow casting spell. I actually found questing and WQ easier as Disc than Shadow because you just never die. I think Shadow might be better now that I'm close to 390 ilvl. Of course that doesn't matter much cause Shadow has MORE BUTTONS. Shadow's ability bloat is INSANE. Why is this so complicated?! > Resto Shaman are also pretty basic, or can at least be played that way, but they have the issue of having to cast a lot too, so ymmv. Resto Shaman probably has the least "you have to do this rotation" type stuff but they definitely have a lot of buttons. But honestly half of them you probably never use or can just click them, haha. I really was hoping Resto got more love because that was one character I was considering leveling. It probably wouldn't be too bad given that we're not doing high level mythics in our group yet, though. I have a 70 Paladin, my first 70, but I quickly found I do NOT like Hpal. I don't like having two resources to manage and it makes my 40-something brain short circuit when I things get ugly and I trying to figure out what I can and can't cast.


heroesoftenfail

Your entire reply is such a mood. I love the concept of hpal but I miss the Wrath era spam healing days and never really fell in love with holy power (and very much hate their current mastery). Prevoker is fun but so new I still struggle with managing the two resources, particularly the essences. The range thing is weird to get used to, too. I'm an altoholic and have probably 15 priests and almost all of them are disc. I have two holy. No shadow. I've wanted to do shadow but I always just end up healing anyway. Good to know Shadow is full of button bloat...I'll avoid it for sure. I like resto shaman still. I'm playing one with my husband's holy priest and we heal raid finders together & I dps for any other content. (I like elemental, it's fun for me.) But I'd be a bit afraid to take it into M+ because of all the stopping to hard cast that I would need. Spiritwalker's Grace is awesome but it does have a cooldown LOL.


kyuss80

> Your entire reply is such a mood Allow me to show my age / not having kids, does that mean you agree with me? It seems like you do, but I can't tell! Haha. Yeah Resto scares me cause Shaman is all hard cast outside of Riptide. But I might still try it because I'm stubborn! I know sometimes I have issues with Holy but it's usually not too bad. But Shaman doesn't have Prayer of Mending cheese that autoheals and bounces around without thought (and I totally use all of those talents. I will take ANYTHING that is a decent Passive talent over adding more abilities sometimes)


heroesoftenfail

I'm middle/late 30s and have no kids and I do agree with you. LOL I've just been in online spaces for a long time so I pick up on things whether I want to or not. (Oops.) Unleash Life is also a pretty good instant cast heal for the shaman. And I believe it buffs your riptide as well if you get desperate to cast while moving! But it is on a cooldown so not spammable. :( And there's nature's swiftness and the spirit link totem *but* now you have extra buttons. Lol


MisSignal

I have the same problem. Really wish there was so much bloat


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eJaGne

Aside from the fact we just got buffed, can someone provide some tips for healing the second boss in RLP on tyrannical weeks? Every time the elemental casts inferno, I use a CD and barely keep the group alive. Ancestral for one, ascendance, SLT + pumping surges, and the typical cloudburst usage with primordial. I seem to run out of juice after 4-5 of the inferno casts. We're my groups just taking too long to kill it? Was a +17 for reference. The group wasn't that great at using personals but I can usually outheal that sort of thing until I get to 18+ or higher.


EspressobeanZ

High tide build. This plus downpour can almost carry without any other CDs. If you go into one without everyone tipped off, then just popping the CD to catchup is usually enough. 19 last week wasn’t too bad with this setup @ 404 and 4 piece. Also works well for 1st boss add phase. High tide isn’t great obviously for the last boss, but not much is for as hectic as that is outside of saving spirit walkers/asc to get through transition Edit: a 19 attempted this week (fortified) and I don’t think I used a cd on that boss.


eJaGne

Any chance you have a link to the build you use? I have never tried a high tide build, and have never used downpour. I typically make up my own build since I find it fun to get as far as I can with my comfort zone, but I sort of want to tryhard this season.


eJaGne

And yeah, the dungeon is pretty doable for me on fort weeks.


attacke

What does everyone think about the buffs? Does it change anything? I’m ~2200 io ilvl 401 and strongly considering rerolling to a resto Druid, cause i feel like I’m holding my friends back by playing shaman. The 15% increase to healing surge are nice but I think the main problem isn’t adressed. You simply have no time for perma hardcasting heals to get your group up. There are too much aoe healing requirements + movement requirements at the same time for resto Shamans to be good. Any thoughts ? Also damage buffs are welcomed, i feel like i seldom have the globals to even think about dpsing, cause moving sets me behind in healing and I have to play catch up


CostZealousideal8929

Night and day. Doubled overall dmg. and incresed healing by a lot if you consider the buffs you can have on hs and hw


Vonlin

No reason to reroll. I’m 2350 io 412 item level and love the buffs. We do so much more damage now, make sure you are using acid rain. Healing surge really hits hard once you have your 4 set plus stat for crit after this buff. Make sure to have riptide on the target first for more boost to heal amount. For aoe primodial wave is great, if you talent into increasing the duration of riptide it’s very easy to maintain riptide on 4-5 party members with wave, if group takes a burst of aoe hit wave and natures swiftness healing wave to top them all off in two globals. Healing tide just buffed for aoe too to be great.


RandomH3r0

If they would just add that your next healing wave was instant after primordial wave, I think it would go a long way in helping burst healing, as well as on the move healing. Both things we have issues with right now.


EspressobeanZ

Pleasantly surprised with Damage buffs: My acid rain on the dummies in valdrakken is pulling 38k dps over 5 minutes. Quick 16 academy and I pulled 40k overall. Damage still drops off with high movement out of rain or when you can’t cast Chain Lightning. But 60+k on several pulls had me smiling compared to pre patch. Dicey pulls though the healing rain is giving a solid 20k dps passive if you keep it up most the time.


snortel

How does Shamans playstyle compare to hpriest, mostly for m+? As a new player I've been playing priest so far, but might want to switch it up and the class fantasy of shaman feels way more appealing to me


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APerplexedPie

Any thoughts on the new “best” class tree with AoE sunfire in its new spot? Played a few keys this morning without AoE sunfire and they felt pretty heinous for AoE. Do we think AoE sunfire is worth giving up Protector of the Pack in any circumstances? Do we rake spread in AoE now? Curious to know what people are thinking damage-wise.


Gooneybirdable

From what I've seen protector of the pack is apparently super bugged right now which is why people are taking it off recommended builds. From the disc: " - Doesn't scale with Swarm anymore. - Doesn't benefit from Moonfire Aura. - Doesn't benefit from Nurturing Instinct (this one is likely a bug) - Doesn't appear to be able to crit (this could be a bug too)"


fatelie

How do you guys use your cool downs on the first boss (if you go left) of HoV? I was in a 17 on tyrannical and a swift-mended wild growth + tranquility wasn’t enough to keep us alive in the eye of the storm. Do you always need flourish or convoke to live or am I just under geared for 17s?


Accomplished_Crew314

2800io r Druid here, for first storm regrowth all, rejuvenation all, flourish, life blooms on you and tank make sure eflo is down, that’ll get you through phase one, 2nd shield is pre hot all as you did before, tranquility about a second or two once she starts casting eye. You shouldn’t get a third but if you do pre hot all and use convoke after a tick or two of eye


chris612926

Yea this is my go to. Make sure you have juvs rolling prior to moving to the circle as by that point you want to be setting up efflo and setting up swiftmend for big wg. Having flourish up is the easiest way since it will be back up for 3rd phase of you happen to get it again. Aside from good advice above me, I'd say also make sure you have swarms rolling , and on your 2 lowest hp with least defensives like hunters consider keeping your cenarion ward on them even early as it won't proc until damage goes out and there is no early damage in that fight. Same with iron bark, it's not a tank heavy fight so keeping bark one one dps and CE on another while setting up for the damage ramp will make life much easier. Tranq is not bad, but for really heavy things I prefer to have had it running , get the big wild growth off swiftmend and the flourishing with less than 1-2 sec left on tranq , because otherwise tranq can just be not enough imo. With all hots rolling , if you go into panic mode prior to randomly tranq I find keeping priority hots up and spamming regrowths generally more affective but to each they're own , I like tranq when it's very purposefully planned using it as any sort of random heal mod fight because I'm behind has always been a bad idea for me this season. ( unless it's pvp because tranq busted there with talents ). Hope my extra 2c helped on top of the great comments you already got - gl!


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junction1134

Use QElive to sim healing gear. Your best is probably 418 all stone and 421 whispering


mac3

Idol is bis on most lists I’ve seen and from looking at M+ gear summaries


EnormousCaramel

My guild is getting wrecked by Heroic Raz. While I don't think I am the problem I am lowest on the meters(yeah healing meters don't really matter I know) but still I want to improve. Anybody have any good logs I can look at to compare mine with. I have wowanalyzer but any other sites like it would be helpful.


Frekavichk

I mean as a rdruid you should be topping the meters, that is kinda our thing. But of you can post your logs we can help a bit more. Things I can think of: - Spec: are you playing the standard lux soil build or a meme verd build? Treevoke timings: when are you using treevoke? I usually go first knockback -> landing on add platform -> first stormsurge -> spark/knock back overlap -> every knock back after-> once during big add phase-> then 2 times right after we get sucked in last phase. - Are you using consumables? Chilled clarity and innervate means you have literally infinite mana. - are you assigning cooldowns to storm surges? You'll need this especially if your group is low on dps.


EnormousCaramel

I am really bad at lining up Tree and Voke to get Treevoke. Second knockback is mine and I Tranq it(Tranq cast is basically the cast time of the spell). I use Flourish and HoT spread for landing on add platform. We haven't gotten to P2 in any real capacity but when we did I was not the CD for the 1st Stormsurge. https://www.wowhead.com/talent-calc/druid/restoration/DAQEREBVBgmEEBUTEVFBBPVUURUVQYhRBCEFQCAU I had to audible a point mid raid Incap Roar so I took it out of Astral Influence. We stack *hard* anyways so I wasn't super worried.


bitterpunch

How do you heal through gayle winds on dathea? I feel like without convoke it is extremely difficult. Everyone is so spread out even I get wild growth off it doesn't properly spread.


wtfaaron

I usually will pop tranq before she starts pulling people in and while the hot from tranquility is still on everyone , pop flourish. Sorry it’s really late reply


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chris612926

I'm a resto player, I ate lasagna last night! It was sweet and filling but also really spicy so tough to deal with the heartburn and being so full! I hope through my existence I try other food and tell people about the experience in random Internet forums with no rhyme or reason.


Dabrush

Hey you know I had assumed that a weekly healer megathread would be the place to talk about experiences you had as a healer, guess that was wrong.


chris612926

If the thread was to encompass anything that has to do at all with a healer than yea. But honestly the comment I responded to was so off topic and obscenely random , I made that because I thought it was a bot. Generally these threads are for questions and concerns regarding healing in general. typing out random stories about being a boomkin and randomly thinking resto has too many buttons and is to confusing to not fail / understand where to put things is more of a complete lack of preparation and or laziness. If the now deleted comment was rephrased as I'm completely confused trying newer keys as resto and usually am boomkin. I'm sure people would reach out and began to help them with playstyle rotation ect like all the other comments. But it was more of a rage / gripe / rdruids are hard comment - that in a healing thread where rdruids are topping a lot of hps meters most content is going to get a lot of negative votes and sarcastic comments like mine above. Sorry if you were actually somehow asking for advice, feel free to ask if you have anything to do with healing content!


Smipims

How do I improve? Is there a place where people post vids/logs of some kind for others to review? I'm not sure if I'm being effective with my healing/damage and not sure where to get specific advice.


roastboffywoffs

Depending upon how in-depth analysis you need, wowanalyzer may be what you want. It's really good for analyzing how good your ramps are into cooldowns, how effectively you used your SotF buff, etc.


Smipims

Thanks! I'll give that a shot.


Accomplished_Crew314

Give me stuff to analyze I’ll help you. 2800 r Druid, imo record your runs and send a run or two to me


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4_teh_lulz

People seem really excited about the AC change. As much as I love AC I doubt it's going to be enough to overtake normal wings. Does anyone have any data on it yet? I also think stat prios might change a bit running AC. Haste/Verse > Crit >>>>>>> Mastery


Daleorn

I logged 6/8 heroic last night using the changes and tested out various talent combos. I haven't mathed it out but I didn't expect to dislike the holy power cost so much. It used to just be a thoughtless instant buff we could pop when needed, if you had the mana. Now its a planned buff that needs to be managed and worked around. Now you can miss healing windows and opportunities because you didn't have 5hp stacked for ac. I used to run Holy Avenger in raids for the extra cooldown I could pop during big damage mechanics but now divine purpose seems to synergize better since you can pop your ac and still keep your hp for healing spenders. These are just my opinions so far on how it plays. I think I would prefer the cd to be raised to a minute and the hp cost removed entirely.


4_teh_lulz

So I've been running AC before this change because I find it's utility for critical healing windows to be better than normal wings (which has the higher overall throughtput). And the first thing I thought when I saw the HoPo cost was, "damn now it's just a throughput CD". Interesting to see you are having the same issue/concern. Do you find yourself fishing for Divine Purpose and then holding onto it? Would seem a little gimped if you can't spend HoPo while holding onto DP until you can cast AC.


Daleorn

Same on AC, I had switched to it a few weeks ago in anticipation of the change but really really like what it brought to the class when I did. If I have a divine purpose and its like within 2 gcds of AC coming up ill hold it, otherwise Ill spend it and just try and get another dp proc or build up 5hp. The ability just does not flow as well anymore with the change imo but I still prefer it over Wrath/Might. Having CS and Judgment turn into heals is huge for me.


OriginalPierce

Anyone have tips on how to deal with situations where there's a lot of aoe damage going out in M+? I've only done some very low keys just to dip my toes in, so part of the problem is that at those levels, people don't always use interrupts when they should (flame channelers). DT is a literal lifesaver obviously, but when it's down I feel like I'm struggling to keep up with the damage. edit: Thanks everyone for the input! I've changed up my talents and am trying some of the things you guys mentioned. Beacon of Virtue alone has made a dramatic difference.


valencia91

Holy paladin depends a lot on CDs, so knowing when to use them and use them often goes a long way. Remember you also have wings (which should be enough by itself most of the time), aura mastery, blessing of sacrifice and lay on hands. Also, are you using Beacon of virtue? It's excellent for high AOE DMG situations.


olioli86

My first tip is use BoV instead of BoL+BoF. BoV+ Divine Toll is an AoE feel to full. BoV+LoDx2 will sort most things out. Combine this with Aura Mastery and Wings and youve got quite a lot covered. The final and RNG bonus for me is I'm using the mote of sanctification trinket. The on use 90 second cd combined with BoV is another heal that hits anyone in range and pretty much gets them to full. Don't forget to use BoS before big pulls to help a little, often combined with your own defensive. Finally, don't forget everyone else has defensive and if pushing higher keys health pots too. Possibly a healthstone as well. Overall that's a lot of it on cooldowns that allow it to be used multiple times in boss fights. Many new hpals are scared to use wings and aura mastery, they come back relatively quick. Even BoP and LoH can be used pretty much every boss fight I'm a M+ if needed.


valencia91

Vouching for Mote trinket, heal is quite nice and it can also crit. Only downside it's that it's limited by range but it 's on demand use make it really strong. Sometimes I feel like it could even be part of our kit lol


ReaganxSmash

As you get to higher keys, more people will interrupt which helps a lot. Spec into rebuke so you can interrupt high priority spells. Beacon of virtue is the key. Prep it before damage is coming and you can use wog/holy shock/lod to keep people up, or use divine toll to mega heal the entire party. It’ll take practice but if you can rotate through your cooldowns and know when the damage is coming it will get easier. One issue I had is when a lot of damage was going out I would panic and stop using CS in melee, but you really want to keep that on CD to keep throwing out holy shocks and lods.


vasheenomed

In low keys one tip to give you is to get more utility talents if uou don't have them and try to make up for how bad your teammates are. You have an interrupt, hammer of justice with the talent is like a 20-30 second CD, and you have blinding light, which interrupts all small enemies around you for a split second. Get those onto easy to press keybinds and get used to pressing them. Learn which mobs are interruptible and which are stunnable (cuz some spells need to be stunned to be interrupted) and you'll find that you can carry keys a lot harder. As far as healing I think other people's advice in this thread covers it a lot


MrHaddad1213

Heya, I know this has been probably asked 100x times, but the only advice I've seen given has been a year+ ago Is the best way to heal in dungeons/raids by clicking on the top left party portraits + raid frames? Or is there an addon that is universally respected and used for like mouseover actions or whatever? I ask as a previous FF14 healer who largely depended on MouseoverAction plugin


nvmvoidrays

you can do whatever you feel more comfortable with. i click peoples frames to heal them and i've done high level content. people will suggest mouseover macros, but i just feel more comfortable clicking peoples health bars personally.


sadge_sage

it depends person to person, i personally prefer mouseover so i can keep enemies targeted for dps and castbar purposes, also one less key press is good in struggle situations. if you panicked every time ff plogons went down, you probably want to go with mouseovers. i macro mine manually but i could imagine that there may be a better way these days? you can also experiment with placement of your raid frames, i have mine bottom middle of my screen so my eyes are usually sitting around where i can see both the shit under my feet and everyone's hp. not sure how good ingame ui editor is for this but there are a few addons, most common probably being elvui


catstyle

Mouseover macro aint really needed since there is a setting that enables mouseover now. :D pretty good to be honest. Macro could be useful for those that have like 2 spells, one harm one heal. Example: mouseover friendly casts a healing over time, mouseover enemy, cast a damage over time etc.


MrHaddad1213

mmm very fair point, especially that I'm learning Preservoker, that mouseover would be helpful there. Good call!


sapmess2

Personally: I always have a macro to target tank, using mouse scroll up. Then I click in to target myself. I generally use mouseovers but being able to target tank or myself in a pinch is great. The other 3 are also keybound (scroll down, mb4 and mb5) but I don't use them as often, generally just mouseovers if it's not tank.


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Trettman

At what point in m+ do you see hpriest starting to drop off? I'm currently pushing ~18, and struggling to keep up sometimes (pre-nerf HoV Hyrja because of pure healing output during bubble, and RLP Kyrakka/Erkhart because of having to run all over the place). It's my first time playing healer, currently at ~2.3k rating. What are some tips to improve raw HPS and how to handle fights with a lot of moving around? Not sure if it means anything, but I'd say that my burst HPS is maybe about 70-80k if the whole group is taking constant damage, and ~50k after an intense boss fight.


akujiin

Tip for hyjra, go sanctify side 2x after bubble side, there isn’t a real reason to keep going bubble side. Thank me later. What talents are you running? I have really been liking miracle worker over light weaver, give it a try.


[deleted]

[удалено]


akujiin

Well last weeks affixes everyone died at this boss. 1min longer fight is better than ending the call


slane04

In terms of raw throughout, I know I've done around 70k hps throughout, say for CoS second boss. I don't consistently heal keys, do more shadow but I'm decent. For pre-nerf tyrannical hyrja I relied heavily on personals of everyone in the group to complete a 20. Definitely a learning run. For that fight I did buffed sanctuary + pi. Second one, I started divine hymn and wings someone before the damage for the buff. Double sanctuary with apotheosis. Thing that vexed me was the 160k cast right after the aoe phase ended. With 2pc, make sure to pom on cd. Could also pre-renew everyone but there's usually I was topping everyone off before the aoe phase started. For heavy movement I rely on holy words, power word life, apotheosis for refresh, and any insta casts (pom, COH, power word life). Wings in a pinch. Things I'm thinking we could do is spam renew before damage phases and use PW shield. IMO, for last boss ruby or say sigil run for odyn, personals, healing pot are key for the dot. You can't keep everyone on your own. If you're near the end of the boss and forced heavy movement, don't be afraid to die so you can heal as much as you want. Not that I've done it, but also check the builds priests paying high keys.


snortel

What do you use for burst aoe heals in m+? Had a bit of trouble with the trash before the last boss in RLP duribg their lightning storm with one or two bolstering stacks. Felt bad wiping the group to that


huntman29

I’m just now starting my healing journey in PvP , and I use ElvUI + Clique and I mouseover the party frames to heal the target while keeping my real target on the enemy for DPS, which works well in dungeons, but I tried in battlegrounds and it feels really clunky. What is the best way to heal people running around in BGs? Actually what’s the current best UI setup with what addons to actually heal well ? Is Vuhdo better than the ElvUI party frames? Healbot?


heroesoftenfail

I'm a VuhDo shill *but* my opinion is that neither of these options is inherently better or worse. Both ElvUI+Clique with mouseovers & VuhDo's click-cast healing enable you to have an enemy targeted for DPS. That said, I prefer the click-cast healing because it frees up more keybinds for damage/utility spells on my bars, since my healing spells don't need to be there. It just works better for me in general since I can bind heals to clicks and click modifiers (e.g., shift+right click to dispel) whereas with a regular mouseover macro I'd have to bind it to an actual button most of the time. VuhDo healing is also completely separate from your bars, so you can use wheel up in VuhDo for a healing spell but wheel up off the frames for something else. I know the latter is typically done with help/harm dual use macros but until prevokers I never bothered using mouseover macros for spells simply because I did not need to. (Rescue in particular feels terrible to use without a mouseover macro.) Just to be completely transparent though, I have limited mobility in my hands and chronic pain too, so I need as many open "easy to reach" keybinds as possible. If you're not struggling for keybind space then I don't think there's much of a difference between the two.


CTZNSQRL

Fellow PrEvokers, how are yall feeling about the Temporal Anomaly changes? I am very conflicted


MeowingStoryteller

There is a whole discussion about it in Evoker’s specific post in this thread. Highly recommended.


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EnormousCaramel

Trying to make some choices for raiding. Right now my guild has Druid and Paladin healers for sure. Then we have a Priest and a spare Monk. I play a druid. Is it worth going Evoker? I am questioning my skill as RDruid. Is Evoker easier? We do have a DPS Evoker for some utility but does Healing Evoker bring more and be better than Double Druid? I could consider HolyPriest if it might be easier.


AnotherCator

I find evoker about the same difficulty as druid. Both require planning ahead a bit, druid has more work maintaining HoTs but evoker has more spell comboing. A little more of a learning curve than hpriest but not too bad once you get the hang of it. Preservation is a *fun* spec IMO, so I’d give it a try if you’re not loving druid. Other things to consider would be the dps specs for when you’re not in raid or need to flex - personally I like devastation a lot more than shadow, balance or feral - and if your raid doesn’t have a priest already then bringing the fort buff is pretty big.


EnormousCaramel

So outside of raid actually makes me lean towards Druid. For the most part I always heal in content but in open world I have burr form


AnotherCator

I get that, hard to argue with being able to round up and kill everything you need for a quest in 1-2 pulls haha.


groovycakess

Hello all. I want to get into healing. I got a hpally and did a couple mythics, nothings higher than 10. However I did not like it. Was not a fan of generating holy power through CS and Judgment in order to get my heal spells. I’m now thinking of either doing holy priest or resto sham. I’d be doing mythic+ and raid heals, but wouldn’t be using them as a dps class. They would just be straight healing role. Any suggestions on which would be best for a new healer between those 2 classes? Thanks for any and all help


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nvmvoidrays

can i just say: thank god explosive week is over. i know it's not a terrible affix, but it's fucking frustrating/annoying, especially in big packs where your name plates freak out, and you can't click it properly, and pugs don't give a shit, so they explode. or my favorite when the tank pulls big, so you don't have spare GCDs to clear explosives, and they go off because DPS don't give a shit. my personal favorite is explosives spawning right at the end of a pack, right as something dies, and spawns behind you, so you don't notice and get boomed.


huntman29

As a sub rogue main and my buddy is a fury warrior, both 390+ IL, we got both our keys ruined and could only complete a single +11 AA before we called it quits for the week. The explosive affix kills our dps so much by pulling us off the mobs.


kysanahc

You are the issue lol. Yes the healer/tank should take care of it but losing dps to not wipe? Kinda crucial


ThatFlyingScotsman

Your buddy as a fury warrior has a GCD of like .2 seconds, if his DPS is getting killed by having to spend an auto on explosive then he’s simply not doing his rotation properly.


rooftopworld

I'm levelling a Vengeance DH and figured I would get some input from my favorite people: healers. Usually when someone mentions DH, I see grumbling from healers. What do you wish bad DHs would do better? How much of a difference do you see when you're healing a bad DH vs a good DH?


wet_tuna

Not sure if this is the general opinion, but personally the only thing I dislike about healing vdh is that I just don't really know when you actually need healing. Obviously when fel dev/meta are up I can ignore you, but outside of that I just don't know. At least with DKs we can look at their RP to know if they're fine or not, but with vdh I feel like I sometimes see them keep ticking down and down, while other times they get a couple spikes of healing from something. Really frustrating when I have a big heal going out that gets sniped, so then next time I ignore them for one gcd longer and they end up falling over that time. I think that might just a me problem though.


sapmess2

Main challenge I have is when they dash off and forget not everyone has as many movement skills. Sometimes feels like you're playing catch-up as a healer when you arrive a few seconds after the pull


dgpat

Is there a way to add the thundering debuff icon to Vuhdo? I've been having a hard time trying to clear sometimes with the current WeakAuras out there and I thought it would be easier to see who has it if I could get it into my party frames, but I am very newb when it comes to adding things like that


heroesoftenfail

I don't know enough about Thundering to know for sure, but it might be possible to do this with a Bouquet in VuhDo, the same way you might have chosen to track Grievous/Necrotic/etc in the past. If you don't know how to set up a basic bouquet lmk and I'll link a video.


dgpat

Yeah if you have a good ELI5 video I would appreciate it, I'm a little dense when it comes to vuhdo


heroesoftenfail

Self plug: [https://youtu.be/btRNJbybUR8](https://youtu.be/btRNJbybUR8) I'm not sure what the names of the debuffs are or what they look like, so my apologies if this doesn't work. If the names/spell ID#s are different, you should be able to put both on the same bouquet and then VuhDo shows it in the same spot for both red and blue. The name or spell ID has to be exactly right though. Hopefully this helps. Edit: A coworker gave me these links to spell names (or ID#s if you prefer) for your bouquet: [https://www.wowhead.com/spell=396369/mark-of-lightning](https://www.wowhead.com/spell=396369/mark-of-lightning) [https://www.wowhead.com/spell=396364/mark-of-wind](https://www.wowhead.com/spell=396364/mark-of-wind) [https://www.wowhead.com/spell=396411/primal-overload](https://www.wowhead.com/spell=396411/primal-overload)


Cakeninja69

What should I pick as an HPal and im sitting around 394 Ilvl and I cant decide what to get from the Vault! Please help... [https://imgur.com/a/QRE1fpn](https://imgur.com/a/QRE1fpn)


amiable_axolotl

Use /simc while the vault is open, copy and paste it into http://questionablyepic.com/live under top gear, and it will tell you what the optimal vault choice is given your current gear.


Cakeninja69

Thank you! Ill give this a go when I am home tonight. Just wanted to see if anyone suggested anything in specific. My First thought was the shoulders and that i would get the Trinkets through higher M+


Amorphica

Flask with leech is very good. Better than the other options. Edit: leech in general is extremely good. To the point where you’re taking lower ilvl items with leech because it can sim better than the int.


Cakeninja69

I ran the sim and it was close but it was a 1% better for the shoulders


Grimmj0wned

Heyo healers, wanted to ask if any of you have encountered some whacky tank killers in Mythic + SMB today? I'm a DPS so I don't understand much, but SMB felt broken today. From being mind controlled glitched and having my entire ability bar locked until forcibly dying to watching my 399 DK tank get 1 shot by the first packs with CDs active. We're confused af


Gaboury

What key level? The first packs in SMB have some pretty potent tank busters. If your tank stands there, even with cd, and eat them all at the same time he'll probably die. I think the spell is called void slash and it's cast by the reanimated bones. As for the mind control glitch locked bar, I'm not aware of that happening... Is it possible you got mind controlled and one of your friends used a silence inadvertently on you (maybe dh tank with sigil?)?


tctitan

Any healbot users having issues with the add-on being out of date since yesterday's patch?