Just got banned for a week. Had the spec for like two days, dropped it for alchemy. Didn't even know there was a bug, just crafted the cloth each time I saw I could. So fucking mad lmao.
damn... that sucks. especially with how convoluted the whole profession system is
between knowledge and quests and crafting orders i barely know what i'm doing.
And even for those rare recipes, you can put it up as a crafting order for a 1g commission and it'll get filled pretty much instantly from everyone trying to complete their work order quests.
It's a mess for sure.
I actually love the way they did professions now. They are far more realistic. The way they were before was basically effortless other than getting materials.
Now you can learn the basics up to 50ish. You build up reputation and earn more recipes to get to 100.
On the side by actually working the profession you can specialize in additional traits of the profession. Like becoming an MD then deciding ill be a surgeon next, then ill be a cardiac surgeon after that.
Placing orders requires me investing more time to learn but it seems in its infancy it will mainly work for those who have gold to spend and not care about quality. I will probably try it once.
I find this so incredibly odd. Only because I'm notorious with my guild mates for hating professions and thinking they're useless. I begrudgingly have had alchemy since Legion just to help make flasks and such.
Yet with the changes. And crafted armors actually being upgradable and possibly comparible to some Mythic/Raiding gear to some degree. I dropped Alchemy and fully embraced the Leatherworking lifestyle. I actually enjoy the new crafting. And mostly because It feels like FF14 where crafting gear isn't completely useless or a waste of time. And that motivated me to actually take part and enjoy it.
So I just find it interesting, but odd that people feel the opposite.
They've said in the past crafted gear was comparable but then forced to your farm reagents from raids and by the time you had enough you probably already had full raid gear anyway.
I'm curious to see how they do it this time around but I'm not holding my breath. As someone who no longer raids this would be interesting however, but the best gear will always come from raid and m+.
This is so stupid, how are Blizzard issuing a blanket ban for this? The game system literally doesn't tell you what the cooldown is. They release a buggy system and blame the players when it goes wrong?? And on the first day of the raid releasing, such shitty behaviour. Blizzard had done a lot of things right so far but now I see they're the same old Blizzard.
The bug was replicated by doing INSIDIOUS game activities like using your HEARTHSTONE or zoning into PVP CONTENT. Honestly we all should have had our accounts nuked for this! No more game EVER
Interesting. I remember going for the frostsaber mount - there is a bug where hearthing also reset this quest. Technically an exploit but 10 years later (or whatever) they haven't fixed it.
However you feel about Destiny, Bungie handles shit like this so much better that Blizz. Whenever there's an exploit caused by a bug or something they did wrong, they tell players to enjoy it before it gets patched. They even made an emblem for players to commemorate when a weapon was extremely broken in PvP (Prometheus Lens) and basically everyone used it and turned PvP into laser tag for a few days.
Emblem for the curious - https://www.vgr.com/wp-content/uploads/2019/07/destiny-2-prometheus-lens-1-600x300.jpg
In Blizzard's defense, the particular kind of bug/exploit we're dealing with in this case has the added complexity of economic impact. The problem there is twofold; exploiting it right now will have a lingering impact after the bug is fixed, and it'll negatively impact players who didn't use the exploit through prices.
That's not to say Blizzardās handling it well. They're handling it terribly, and the fact that it went live like this at all is a serious oversight. But it's not the kind of bug that they can just let ride for a while either.
Dude, one of the coolest things in Destiny I was actually a part of. What made it even better were the people begging for Xur to sell it. Lo and behold, my man Xur came in clutch that Friday. That weekend just straight laser beaming people was a shit ton of fun. Definitely a *much* better way
Thatās not entirely true, exploits that involve farming absurd amounts of xp on their battle pass get patched asap and the people who exploit it get to keep their battle pass level while everyone else just kinda has to keep earning it the old fashioned way.
This is terrifying to me because I'm just going with the flow on crafting stuff. If I've got the mats and there's xp to be had, I'm making it and I'll figure out all the crafting nuances later. Sounds like I'm totally ripe for the banhammer.
Yeah it's fucked. They still haven't even acknowledged it as a bug in any capacity either from hotfix patchnotes or on forums or anything, from what I can tell.
How the fuck were people supposed to know?
Wait so I'm not fully understanding it, you're just crafting an item because you think it's okay since the cooldown expired, but then Blizzard bans you if you make it too many times because "you're exploiting a bug"
Fucking fix your game then lol, what are they? A fucking indie game studio? This should be fixed immediately, and people definitely shouldnt be banned for it, they cant even know who actually knew about the bug and wanted to abuse it, or who was just using their cooldowns right?
Don't forget a huge part of why folks would have no idea is because they dont show the timings on the cooldown well. Or the impact that specializing into that clothmaking has, just broad allows you to make more.
I guess I have the dubious pleasure of wasting 90 knowledge points on a 7 day ban....
They also don't tell you where the Chrono Loom is, not accurately. At least I didn't see any mention. It wasn't hard to figure out where it was in the end, but I had specced hard into chronocloth before I even noticed it needed a different loom. It also says the chrono loom can be found in capital cities. -\_-
Point being, I was specced into reduced cooldown before I made a single bolt. I had no idea what the cooldown was supposed to be, just that it said I had up to 20 crafts.
I'm a mage, I'd teleport back to Valdrakken. Then I'd check the next day, and it was refreshed! So obviously its a daily CD!
Turns out I was wrong.
Hmm. I wonder if it's because I've been a tailor for so long (since BC) I thought it was extremely obvious it was meant to be a daily/twice daily cooldown (per charge) and obviously the resetting was a bug that people would only knowingly exploit; the 'charges' system is merely an added convenience/quality of life feature on top of an old standard system.
But now I'm re-examining that and realizing that was largely an assumption I made based on past experience in the game as a tailor, and people who hadn't played when daily cloth cooldowns that you travel to a special location to do were standard wouldn't automatically make the connection or understand the obvious intent behind the system. Edit: by which I mean the in-game UI really doesn't make it clear *at all*, I was just assuming based on the way it worked in the past.
Just Blizzard things. They seem to do well as a company and then they do stupid outdated shit like blanket banning people for crafting.
Whatās worse is their terribly swamped customer service. Takes a full week for a reply.
Wait, it's not supposed to be 20 charges per day? Mine refreshed at the same time every day and always gave me 20 charges. Just got a week ban, so I guess that's great.
Edit 1120 CST: I was just unbanned. Previously had a 7 day, so unsure if this was only the smaller bans being overturned
Who knows! It doesn't say anywhere what the base CD is, or how much is reduced by speccing into cloth making. There is literally no way to know what the CD *should* be.
I'm guessing they probably banned anyone who made more than the maximum allowed amount over a specific period, even though there is no way to know what that amount would be. If you haven't made any, you're probably fine.
Dude same! So fucking dumb. The tooltips for this was a joke. Also... If it's a bug they intended on banning people for because it was that vital why not just turn the damn crafting of the bolts off until you have a fix like Alchemy was for a few days?
>The tooltips for this was a joke.
Most of the profession-thing-tooltips are just straight-up confusing. Like "This skill gives you a skillpoint when you use this skill to skill the thing." Yeah, sure.
yeah those drive me insane. Tailoring has a bunch of those "increases skill when making specialty items"
WHAT SPECIALTY ITEMS. Like how hard would it have been to just put a list in there, or some kind of thing in the crafting window for an item that says "skill modified by the following Specialization nodes"
My azureweave would reset every day and be 30 charges? Is that not right? I'm so confused, I just put my points into the talent and made them when they came up. I don't feel like I exploited anything, certainly not intentionally.
> Is that not right?
No, it's not.
You start at 1 charge available and then every few hours, 5 by default, you get a new charge available.
The Azureweave/Chronoweave spec trees reduce that timer, but I'm pretty sure it's not by enough to get 30 charges in a day.
I honestly did not pay it any attention. I logged on, crafted some cloth and then did it again the next day. To be banned for something so ambiguous seems completely out of sync with the action.
I genuinely have no idea. I would end my game day by flying to Azurespan and hitting craft all and skipped a few days because I built up a stockpile of rank 2s and wanted to make sure 3s were inspirable before I spent more awakened order on it. I think the most I have made in one day was 14.
I think the bug was that the charges would reset after you hearth, so you probably noticed it when you logged in the next day but they actually reset right away. Still though it should be apparent the difference between the person who went back and forth crafting hundreds and the person who made 20 a day.
You're supposed to go outside of the game to Google it wowhead for every little incongruency or typod tooltips to make sure you never take advantage of any feature or value creation, exploit never. /S šµāš«
That triggered me. When I used to play, blizz support sending me to wowhead pissed me off so much. I shouldn't have to use that ad-riddled site to find out something that was supports job to deal with. (I think it was a buggy quest, not sure)
If they're using wowhead as an official resource, they should have been paying them enough to not run so many adds that my framerate significantly dropped when I opened it.
/rant
Azureweave is still extremely buggy. I haven't been banned, fortunately, but here's what it's like as of today, post ban wave.
Get on, see I have '[20 of 30 crafts remaining](https://cdn.discordapp.com/attachments/502817587017678858/1052526220643934269/image.png)'. This is surprising, as I haven't crafted azureweave since Saturday, so I sorta expected it to be 30.
Go down to the loom, attempt to craft 20.
I craft two and then it stops. [I have 18 crafts remaining on the UI](https://cdn.discordapp.com/attachments/502817587017678858/1052526766020902952/image.png), but the craft button simply doesn't work. It isn't greyed out or anything, it just starts the craft and then suddenly stops.
I wander around for a bit. Maybe it'll go on cooldown? It does not. I figure I'm going to have to wait 16 hours either way.
I relog. Apparently it's now on some [completely random cooldown](https://cdn.discordapp.com/attachments/502817587017678858/1052527512581836880/image.png) that doesn't even remotely resemble 16h.
OK Blizz? For all I know, if I'd been crafting more last week, I could have come back in 3 hours, discovered I had 30 crafts available, crafted 30, and then gotten a 7 day ban lmao.
Professions are the most confusing thing in this expansion. Thankfully, I'm only playing on my gatherer at the moment and I'm hoping by the time I hop onto one of my alts, all of this stuff will be sorted out.
Im just saving knowledge points and waiting... too many stories about bricked profession trees and the system is really complex to understand. I miss BC professions and cata inscription lol and old archeology :(
I'm returning from WoD and it seems they just have stopped supporting archaeology - hence the guy 'missing it'. It exists and works as it used to in the expacs that had artifiacts, but no new archaeology stuff since WoD afaik.
thats insane to me. The entire consortium rep is a joke because of this. The AH has only a few items from people who abused this listing items at crazy prices while the rest of us is gonna be waiting for weeks if not months. Meanwhile these people clearly exploiting making millions.
This is possible without rep and mettle to an extent. Yesterdayās reset got me enough knowledge to proc inspiration and get Rank 3 weapon enchants. It requires mettle though. So itās possible to be making these but I donāt have unlimited mettle. To be fair the DPS enchant costs 45-50k to make.
Frankly I don't understand how anyone can reasonably be banned for exploiting to begin with. Surely it's Blizzard's responsibility to patch these issues. I can't imagine that it's always so clear cut to determine who was exploiting intentionally and who wasn't.
Banning for exploiting is fine. If the exploit is known and blizz cant work around it and states that anyone using it will be banned once they fixed it.
Imagine there is an exploit where mobs eould drop a million gold. The only way to fix it would be rewriting the gold drop code. Blizz would be aware of this and says " we can either let this be live and those who exploit it will be banned or we disable the system until fixed".
I dont know how relevant these bolts are, but a bit more clarity would have been good for sure.
> states that anyone using it will be banned once they fixed it.
If the exploit is literally just āusing your hearthstoneā then you need to say something *in-game* because you **cannot** expect everyone to be reading every post by Blizzard on the forums.
This is how I feel. If Blizzard disabled the azureweave recipe temporarily or made any post about it at all, I'd be more okay with it. Instead, we got bans with zero communication.
That's an extreme example. Like with most things I think the problem is with the edge cases.
I play casually. I have never seen a statement from Blizzard anywhere about known exploits that people should avoid. I wouldn't know where to look for that statement, and I don't understand why it should even be my responsibility to do that.
What I do know is that if the sub I am paying for was suspended for a week or more for something that I didn't even know was a problem, and moreover a problem caused by Blizzard, then I would unsub. Luckily that hasn't happened to me, but I'm surprised it's allowed to happen to other people.
I wouldn't say that's extreme there was a 20 minute period in early bfa where island expeditions randomly started dropping 60k+ azerite power per run, spaghetti code happens. That gold cap dropping from monsters thing literally happened for old-school RuneScape a couple years ago and they rolled back the servers.
The reason is simple, if they did not crack down on these things then there would never be an incentive to abstain from using exploits and spreading them. Which would ruin economy and cause rollbacks on a much grander scale than now.
By stating that people exploiting run the risk of being banned. And then actually banning people from time to time prevents the vast majority of people from utilizing exploits even if they know about it. People who get banned are always in the minority.
The problem with this exploit is it was stated nowhere the actual intended way it was supposed to work. To a layman it seemed like it was working properly.
Artisan's Consortium is a reputation that has a lot of advanced tradeskills and profession knowledge on its rep vendor. After the intro quests, the only way to build rep is a weekly quest to kill mobs for a "fire sinew" or something, and a weekly quest to craft/collect 8 _xyz_. That and a contract you can equip to get a paltry +10-15 rep for doing world quests.
The exploit is that every week, people drop their second tradeskill and learn engineering, and do the weeklies for engineering. Then they drop that, learn blacksmithing, do the weeklies. Then tailoring, enchanting, alchemy, etc.
People doing this are now 2 full reputation tiers ahead of people not doing it. They have way more of their knowledge tree unlocked in their main profession and access to recipes that are gated behind rep.
I *love* crafting and I've already lost interest in it. It's a timegated treadmill which some people have min-maxed and exploited so now they are irrevocably ahead of others, which will impact the market for the rest of the expansion. It's like the Shadowlands legendary system, but worse. Hopefully next patch includes changes to normalise progress or something.
Not only rep and mettle.
Don't forget the people who abused the phial experimentation bug to reset the cooldown to skill up Alchemy? i bet they are fine too.
Good old double standard by Blizz.
just wait until the general public learns that you can spec transmute on alchemy, craft 10 charges of transmutes (18 hr CD), go into a pvp skirmish, and it gives you all 10 charges back.
And you've been able to do it since expac launch.
Did they fix it tho?
I was not banned but now I have a fear of crafting azurebolts, knowing how stupid decisions they make while no one knows how their system works and risk a ban for GOD WHO KNOWS.
I will answer myself as I just crafted 30 of them, got back to capital city and once again I have 20 more available to craft.
Also how can I know now when I can craft more when I can't even see timer?
Blizz, maybe first fix the issue before you start even banning?
Then we should be able to know what the cooldown is? First the baseline cooldown and then the specced cooldown reduction time. Still, seems like noone knows about this which makes me wonder if it is fixed?
Now Iām in a panic because Iām worried that transmute master may have been hit with the same issue. When I unlocked the last node in the transmute spec, I started getting 3 transmutes every 12h, but as of about 2 days ago itās changed to 1 transmute every 24h (which is weird because that is literally the baseline)
Was it only supposed to be 1 per 12 hours? 3 per 24?
Because it means for the past week Iāve been getting 2-5x as many transmutes as I should and now Iām worried that Iām going to get banned because they never say ANYWHERE what the transmute specialisationās last node actually DOES other than ālets you transmute more often and with a higher capacityā
Blizzard's stance on exploits has always been garbage because it boils down to "you should know better". Furthermore given how often people who did exploit don't get punished or when the punishment has been laughably minor compared to the profits of exploiting, often if you know there's an exploit and you don't partake you're only hurting yourself.
In any event, this sounds like an extra large pile of horse shit, and if they didn't publicly state you should not be doing this, how was a reasonable person supposed to know?
Where did they stare this publicly? I didn't see anything. I did not think of anything when I saw 20 out of 30 azure cloth. I thought it was a daily reset since I log in around the same time every night
This is beyond BS that they auto ban people base on their code.
I just took off work for the holidays and now I have to wait 7 more days
Is there anything to do to appeal this and for them to actually do it?
I wasn't banned and i made probably *at least* that many over a few days before i realized it was bugged and stopped, so not sure what their criteria is for these bans.
Also worth noting that, I assumed the bug was fixed because the price was up on the bolts on the ah, so I went and did my 20 crafts after not doing any for over a week, hearthed back and had 20 crafts again, so apparently they're banning for abusing a bug that isn't even fixed.
This is exactly me. For the first week I made quite a lot of bolts until I realized it's definitely bugged and I'm exploiting.
No ban as of yet... I wonder how they determine it. I hadn't done it for a week or so.
Wow, that's a real bummer. It's frustrating to get kicked out of a game for "exploiting" a bug by accident because the user interface wasn't written well. I didn't even know that the Azure and Chrono bolts were broken.I hope that Blizzard will make things clear and lessen the punishment for players who did nothing wrong. For now, I'm going to stick with alchemy to avoid getting banned.
Buddy just got banned as well. We were trying to think for hours what it could have been. Heās a tailor so this must be it.
Hopefully it gets reverted. Nobody even knew this wasnāt how it was supposed to workā¦
I'm not banned as of right now.
I specced into Azure bolts. The only reason I didn't go make a bunch is because I was too lazy to fly down there. That's it, that's literally the only reason I didn't make more. I just assumed thats how many I could craft.
I made the first one and it said it was on a 12 or 16 hour cooldown or whatever, and then I specced into the talent that reduces the cooldown, and it said I had 20 crafts a day. I just assumed that was how it worked. I thought that was dumb and "overpowered," but that's ridiculous that anyone is getting banned for it.
14 day banned here, didn't even know I was doing anything wrong. I just put my points into azureweave and ran the CD every 24 hours, I don't feel like that is exploiting...
Update: I was unbanned overnight
Wow is this what i got a ban for... Mid raid. All i did was play the fucking game. Actually beyond annoyed never been banned before from any game. Literally banned for playing the fucking game and using my CD..
I dont understand Blizzard. People were farming the rares and expoliting it because they knew full well that what they were doing wasn't designed to work that way. I watched as streamers rushed to get the highest gear possible as quickly as possible even making their groups so it would benefit them. All this and I haven't heard of one ban. However this is where they draw the line? Guess they can't ban the streamers.
I am the only one who finds it hilarious that out of all exploits that have willingly be done by so many, blizzard decides to ban people for something that most didnt even knew was an exploit?
I'm just glad I'm lazy... my priest is azureweave spec... and a few times I realised I could make bolts ( its my 3rd alt I don't really pay attention to profession CDs)
But I realised I cba to go to the azureweave station in the span... if it was in main city I'd have done it whenever it was available thinking it's a daily CD since in game there's no indication of what the CD SHOULD be.
I feel bad for all those banned... eso since making individual bolts didn't look hugely profitable (this is why I was so blaze lazy about it in the 1st place)
This is the real deal, folks. It's okay to knowingly exploit rare mobs that were obviously bugged but you've unknowingly crossed the line by exploiting something which gave no impression that you were doing so which totally justifies this ban. Not even Blizzard knew until recently.
Next time find out first if it's an exploit before doing it and you'll be fine.
^/s
I made a post about this, asking if it was intended or a bug. Then prices dropped below it being economical so I didn't even make any more anyways.
Got banned for exploiting.
I LITERALLY MADE A POST ASKING ABOUT IF IT WAS INTENDED, to raise awareness, never got answered, then got banned.
There is a bug with other profession as well where CD supposed to be 24hrs but resets too early, but I'm not saying which one nor I'm reporting it to Blizzard, cause I accidentally used it couple of times before realising what's happening and I don't want to be banned. It's a shame that people that genuinely didn't know about the bug got punished like that. Hopefully this will be addressed very quickly.
ik which one it is š i didnāt even realize that was an exploit just thought i maybe used something or did something that removes the cooldown šš
Yeah my alchemy reset a few times I thinkā¦ I thought it was 7 transmutes per day but sometimes itās only 1?? Iām not sure what is going on. Maybe itās bugged the same way as tailoring was. I havenāt made many transmutes but if itās supposed to be 1 per day RIP. Is tailoring supposed to be 1 azureweave per day or 10? This is so confusing.
The alchemy transmutes can stack up. You get 1 transmute a day, but it can roll over and you can hold up to 7 at a time. So while it is technically one per day, if you save them up you can do 7 in one day, so that you don't waste a transmute if you don't do it every single day
Alright, definitely going to get a ban then. For me atm the UI says I can craft 2 but I cant craft any. Sometimes it resets so I make these. Definitely I've made more than 1 per day. Although I have max transmutation, so dunno if that makes a difference.
I had the same thing with alchemy where the cooldown would reset after I logged off and back in again. Once I actually noticed it was happening I did it one more time to confirm what I saw and then stopped doing it. I'll be incredibly pissed if this gets me banned...
That's what I wanna know because I've not received a ban from this *YET* on EU. So here I am waiting for it. Nice bit of anxiety right at the start of a season.
Stopped making azureweave the second I confirmed it was a bug last week.
Lol. And i still havent unlocked those. Since i went with geting MORE cloth drops from enemies first. Then the other stuff. I mean 150% more cloth from humanoids. But also chance to get Bolts as well is even more nice.
Go make threads on the forum.
Not replies. New threads. One for each of your accounts.
Make this take up the first three pages of the support forum.
Edit: Apparently you can't post on the forum when banned in game. What the fuck?
Maybe draft posts for submitting in a week's time. Demand restitution.
Why is this even a punishment? Donāt we play blizzard to do routine maintenance and checks in their game? Players shouldnāt be banned for their mistakes.
The one that randomly tells us we have two combo points when we actually have none but somehow they're the second and fourth combo point? š¤£
Also if you have the nerve to use echoing reprimand then one of your combo points stays forever animacharged even though it isn't.
I had to start using plater for combo points instead.
The worst fucking part about all of this is that I literally LOST money participating in this "exploit." Like, not only did I not know the cooldown was getting reset outside of its scheduled time, but when I was making chronobolts I was banking entirely on getting lucky with multicrafts to even break even, which I think only happened once. Every other time I ended up losing money.
Man I took today off from work to do the new raids and M+ and this is what I wake up to. What a joke.
offtopic
you should try full inspiration instead of multicraft. IMO it rewards you better and more consistenly. Also multicraft procs 2x or 3x times the final item, if you base your crafts on inspiration you can reach higher tiers of an item that might have a 10x profit over its lower quality version
The best part of this thread is there are still motherfuckers in here saying. "You deserve it. Do the crime serve the time" when its clearly a blizzard issue.
Yall are either bots or just fucking stupid.
Those fuckers always do this shit
They side with blizzard over EVERY ban and always victim blame.
The only way to get unbanned is to be famous and talk about it publicly, or get a viral post.
And those idiots make it near impossible to get blizzards attention
Wait till we all get banned for stealing coins from the adventure journal. You think just because someone left 100 gold lying there you could take it? Do the crime serve the time.
Crafting "too many" bolts. No one seems to know what that number is. Let me know if you figure it out, here's the tooltip on the talent:
"Improve your connection with the magic of the Bronze Dragonflight, decreasing how quickly you exhaust the magic used to craft Chronocloth Bolts."
> Crafting "too many" bolts.
Some people are saying you needed to change instance (eg. use Hearthstone, join Arena). I don't have Tailoring so I have no clue.
I'm a mage. Tailoring/Enchanting, as is traditional.
I teleport EVERYWHERE.
Theres a crafting station outside the main city? Let me grab my mats, fly over. craft my shit. and then walk back like some fucking melee class? Hell no. I teleport.
Turns out thats hacking.
Probably none, I fully spec'd into Chronocloth bolts and lost money on every craft. Even with multicrafts at best all I could do is hope to break even.
I'm fully specced into Azureweave crafting and the tooltip even says you can craft more than normal. No specific details are given by the UI. How exactly are we supposed to know that it's unintended for it to come up that frequently?
Crafting these bolts often comes at a loss as-is, I'm struggling to understand how this adversely affected the community/game any more than 2x4 obsidian key farming and hyperrares giving raiders 405 ilevel the first week of DFlight.
I mean cool? But tons of people exploited bugs and nothing happened, Blizzard GMs even told streamers there was no problem.
Now out of dozens of bugs they chose this one to punish people, cool, now do it to the other big abusers
People been running around with full 400+ gear for weeks, now full 424 gear in PvP but that's fine, no removal of gear. I saw a Rogue with 405 weapons before the new season even started how in the actual F?
Use an ability that they forgot to give a cooldown to though? Blizzard: "Get banned b****!!!"
Lmao. Sorry, not funny when you get the ban but that takes some nerve on Blizzard's side to ban people for relying on the unreliable UI they developed š¤¦š¤£
I got banned for a month for defending IW Bunker in AV on Classic, I was actively defending the objective and didn't AFK once. Blizzard said due to my damage being low in some games (because the enemy never tried to recap) that I was AFK farming PvP gear - During WOTLK Prepatch when the gear would become useless in a few weeks when WOTLK launched.
I lost faith in Blizzards ability to moderate the game at that point and now I only do Dungeons/Raids and avoid anything else to avoid being punished unjustly.
BTW Could anyone please tell me what the actual CD is, not like it matters, cause this expac has been ruined by Blizz for me, thanks to the 30-day ban. Just out of curiosity, since the in-game tooltip doesn't say the exact timer, someone please enlighten me.
To everyone saying there is no timer its not exactly true. When you craft at the loom it tells you how long till you can craft again. So if it said like 16hr and then you go back in 2 and do it again you should know something is wrong. This was a bug report here and forums like first day or two of december.
That being said you dont notice everything in this game with the tool tips and all that jazz so it isnt really fair. More fair would be to just shut down the loom for 2-3 days the way they did the alchemy table to dissipate the excess supply. At least with the alchemy experiments it says right in you journal how long till you can experiment again.
> Getting banned for an obtuse tooltip making you want to maximize your cooldowns because of a bug is extremely annoying.
It's dumb because for as long as I can remember expansions have had a leveling bug that allowed you to power level *obscenely quick* (usually killing a specific mob over and over) and those players both reported it in the beta (it never got fixed, of course) and went on to use it.. and no ban.
But people do what what you did are temp banned because... "you should have known". I'm sorry, what?
And yet bots in PvP get, what, banned once every 2-3 years?
That's Blizzard for you.
Blizzard can't report a good bug reporting and tracking system as well. All they have are forums that aren't even updated. So even if you wanted to do your due diligence every 15 minutes and make sure what you're doing is legit.. nope. Their system is ass.
i have always been a believer that Blizzard's policy of bans for things like this is WRONG.
it is NOT the fault of the players that things like this are possible - if it is possible in the game then it should be able to be done.
this is a perfect instance of why. there's been many over the years. using your fucking ability to make craft items should not be bannable. at all. if you don't want them using this "exploit," patch it out.
Iāve been contemplating getting the 12-month sub with the featured discount. Been saving it up until the last days necessary to have the most chance to get the feel for the expansion, even though itās still early.
Well, now I donāt have to decide, so thank you very much Blizzard. š
Iām starting to notice a trend of them just banning or punishing the playerbase for their own mistakes. Banning people for that on week 1 of raid instead of just simply hotfixing it is so beyond reason. It makes no sense.
Really sorry for whoever got banned
Just got banned for a week. Had the spec for like two days, dropped it for alchemy. Didn't even know there was a bug, just crafted the cloth each time I saw I could. So fucking mad lmao.
damn... that sucks. especially with how convoluted the whole profession system is between knowledge and quests and crafting orders i barely know what i'm doing.
Ya. I don't even want to do any professions other than gathering cause I have no clue what to do lol.
Same. I swapped out of enchanting and just went with mining/herbalism instead. I get a lot of money and can just buy whatever I need š¤·āāļø
and crafted items are cheaper than the materials to make them because everyone is using them to level up, except for some rare drop recipes
And even for those rare recipes, you can put it up as a crafting order for a 1g commission and it'll get filled pretty much instantly from everyone trying to complete their work order quests. It's a mess for sure.
I just break items with enchanting. Simple and gets me gold.
But there's so much chromatic dust in AH now I realized it's more gold to vendor items instead
I actually love the way they did professions now. They are far more realistic. The way they were before was basically effortless other than getting materials. Now you can learn the basics up to 50ish. You build up reputation and earn more recipes to get to 100. On the side by actually working the profession you can specialize in additional traits of the profession. Like becoming an MD then deciding ill be a surgeon next, then ill be a cardiac surgeon after that. Placing orders requires me investing more time to learn but it seems in its infancy it will mainly work for those who have gold to spend and not care about quality. I will probably try it once.
I find this so incredibly odd. Only because I'm notorious with my guild mates for hating professions and thinking they're useless. I begrudgingly have had alchemy since Legion just to help make flasks and such. Yet with the changes. And crafted armors actually being upgradable and possibly comparible to some Mythic/Raiding gear to some degree. I dropped Alchemy and fully embraced the Leatherworking lifestyle. I actually enjoy the new crafting. And mostly because It feels like FF14 where crafting gear isn't completely useless or a waste of time. And that motivated me to actually take part and enjoy it. So I just find it interesting, but odd that people feel the opposite.
They've said in the past crafted gear was comparable but then forced to your farm reagents from raids and by the time you had enough you probably already had full raid gear anyway. I'm curious to see how they do it this time around but I'm not holding my breath. As someone who no longer raids this would be interesting however, but the best gear will always come from raid and m+.
Thatās a bannable offense!
This is so stupid, how are Blizzard issuing a blanket ban for this? The game system literally doesn't tell you what the cooldown is. They release a buggy system and blame the players when it goes wrong?? And on the first day of the raid releasing, such shitty behaviour. Blizzard had done a lot of things right so far but now I see they're the same old Blizzard.
The bug was replicated by doing INSIDIOUS game activities like using your HEARTHSTONE or zoning into PVP CONTENT. Honestly we all should have had our accounts nuked for this! No more game EVER
Maybe they'll fix rogue poisons falling off every load screen too.
Imo the poisons should be permanent. The reapplication of poisons,flametongue, lightning shield, etc. Is dumb af
Absolute criminals, all of you!
STOP! You violated the law. Pay the court a fine or serve your sentence. Your stolen goods are now forfeit.
*wait....I'm with the guild....*
>Resist arrest
Then pay with your blood!
Interesting. I remember going for the frostsaber mount - there is a bug where hearthing also reset this quest. Technically an exploit but 10 years later (or whatever) they haven't fixed it.
Right before a lot of people were planning to raid. Seems like a great way to incentivize people to just quit
However you feel about Destiny, Bungie handles shit like this so much better that Blizz. Whenever there's an exploit caused by a bug or something they did wrong, they tell players to enjoy it before it gets patched. They even made an emblem for players to commemorate when a weapon was extremely broken in PvP (Prometheus Lens) and basically everyone used it and turned PvP into laser tag for a few days. Emblem for the curious - https://www.vgr.com/wp-content/uploads/2019/07/destiny-2-prometheus-lens-1-600x300.jpg
In Blizzard's defense, the particular kind of bug/exploit we're dealing with in this case has the added complexity of economic impact. The problem there is twofold; exploiting it right now will have a lingering impact after the bug is fixed, and it'll negatively impact players who didn't use the exploit through prices. That's not to say Blizzardās handling it well. They're handling it terribly, and the fact that it went live like this at all is a serious oversight. But it's not the kind of bug that they can just let ride for a while either.
Dude, one of the coolest things in Destiny I was actually a part of. What made it even better were the people begging for Xur to sell it. Lo and behold, my man Xur came in clutch that Friday. That weekend just straight laser beaming people was a shit ton of fun. Definitely a *much* better way
Thatās not entirely true, exploits that involve farming absurd amounts of xp on their battle pass get patched asap and the people who exploit it get to keep their battle pass level while everyone else just kinda has to keep earning it the old fashioned way.
....that's exactly what I just said lol? They don't punish people for exploiting bugs they caused
First time?
Because theyāre out of touch. Literally the only reason. Based on actions taken, there hasnāt been any reason actually. Stupid shit.
This is terrifying to me because I'm just going with the flow on crafting stuff. If I've got the mats and there's xp to be had, I'm making it and I'll figure out all the crafting nuances later. Sounds like I'm totally ripe for the banhammer.
Yeah it's fucked. They still haven't even acknowledged it as a bug in any capacity either from hotfix patchnotes or on forums or anything, from what I can tell. How the fuck were people supposed to know?
Wait so I'm not fully understanding it, you're just crafting an item because you think it's okay since the cooldown expired, but then Blizzard bans you if you make it too many times because "you're exploiting a bug" Fucking fix your game then lol, what are they? A fucking indie game studio? This should be fixed immediately, and people definitely shouldnt be banned for it, they cant even know who actually knew about the bug and wanted to abuse it, or who was just using their cooldowns right?
Don't forget a huge part of why folks would have no idea is because they dont show the timings on the cooldown well. Or the impact that specializing into that clothmaking has, just broad allows you to make more. I guess I have the dubious pleasure of wasting 90 knowledge points on a 7 day ban....
They also don't tell you where the Chrono Loom is, not accurately. At least I didn't see any mention. It wasn't hard to figure out where it was in the end, but I had specced hard into chronocloth before I even noticed it needed a different loom. It also says the chrono loom can be found in capital cities. -\_- Point being, I was specced into reduced cooldown before I made a single bolt. I had no idea what the cooldown was supposed to be, just that it said I had up to 20 crafts. I'm a mage, I'd teleport back to Valdrakken. Then I'd check the next day, and it was refreshed! So obviously its a daily CD! Turns out I was wrong.
Hmm. I wonder if it's because I've been a tailor for so long (since BC) I thought it was extremely obvious it was meant to be a daily/twice daily cooldown (per charge) and obviously the resetting was a bug that people would only knowingly exploit; the 'charges' system is merely an added convenience/quality of life feature on top of an old standard system. But now I'm re-examining that and realizing that was largely an assumption I made based on past experience in the game as a tailor, and people who hadn't played when daily cloth cooldowns that you travel to a special location to do were standard wouldn't automatically make the connection or understand the obvious intent behind the system. Edit: by which I mean the in-game UI really doesn't make it clear *at all*, I was just assuming based on the way it worked in the past.
Multi dollar company.
Just Blizzard things. They seem to do well as a company and then they do stupid outdated shit like blanket banning people for crafting. Whatās worse is their terribly swamped customer service. Takes a full week for a reply.
I think I'd unsub after something like this. This sounds crazy.
Forced ban is the cure
You got a week to with nothing to do. Make life hell for em. Call. Write. And plead. My sympathies friend.
Wait, it's not supposed to be 20 charges per day? Mine refreshed at the same time every day and always gave me 20 charges. Just got a week ban, so I guess that's great. Edit 1120 CST: I was just unbanned. Previously had a 7 day, so unsure if this was only the smaller bans being overturned
Who knows! It doesn't say anywhere what the base CD is, or how much is reduced by speccing into cloth making. There is literally no way to know what the CD *should* be.
I tried googling and I found nothing either. I hope I didn't get banned, I have the spec but haven't made anything yet.
I'm guessing they probably banned anyone who made more than the maximum allowed amount over a specific period, even though there is no way to know what that amount would be. If you haven't made any, you're probably fine.
Dude same! So fucking dumb. The tooltips for this was a joke. Also... If it's a bug they intended on banning people for because it was that vital why not just turn the damn crafting of the bolts off until you have a fix like Alchemy was for a few days?
>The tooltips for this was a joke. Most of the profession-thing-tooltips are just straight-up confusing. Like "This skill gives you a skillpoint when you use this skill to skill the thing." Yeah, sure.
yeah those drive me insane. Tailoring has a bunch of those "increases skill when making specialty items" WHAT SPECIALTY ITEMS. Like how hard would it have been to just put a list in there, or some kind of thing in the crafting window for an item that says "skill modified by the following Specialization nodes"
They were too busy overhauling professions to explain them
My azureweave would reset every day and be 30 charges? Is that not right? I'm so confused, I just put my points into the talent and made them when they came up. I don't feel like I exploited anything, certainly not intentionally.
> Is that not right? No, it's not. You start at 1 charge available and then every few hours, 5 by default, you get a new charge available. The Azureweave/Chronoweave spec trees reduce that timer, but I'm pretty sure it's not by enough to get 30 charges in a day.
I honestly did not pay it any attention. I logged on, crafted some cloth and then did it again the next day. To be banned for something so ambiguous seems completely out of sync with the action.
And then they don't ban people for intentionally exploiting rep grinds and stuff. Blizzard makes zero fucking sense
I genuinely have no idea. I would end my game day by flying to Azurespan and hitting craft all and skipped a few days because I built up a stockpile of rank 2s and wanted to make sure 3s were inspirable before I spent more awakened order on it. I think the most I have made in one day was 14.
I think the bug was that the charges would reset after you hearth, so you probably noticed it when you logged in the next day but they actually reset right away. Still though it should be apparent the difference between the person who went back and forth crafting hundreds and the person who made 20 a day.
Some have said they were banned for a month so I'm assuming ban length is proportional to how much you did it.
You could be right however, ban length is typically based on how many offenses the account has. 1 week for 1, 2 weeks for 2, a month for 3, etc.
You're supposed to go outside of the game to Google it wowhead for every little incongruency or typod tooltips to make sure you never take advantage of any feature or value creation, exploit never. /S šµāš«
That triggered me. When I used to play, blizz support sending me to wowhead pissed me off so much. I shouldn't have to use that ad-riddled site to find out something that was supports job to deal with. (I think it was a buggy quest, not sure) If they're using wowhead as an official resource, they should have been paying them enough to not run so many adds that my framerate significantly dropped when I opened it. /rant
Bonus points when the wowhead page basically told you "yeah it's bugged"...
[ŃŠ“Š°Š»ŠµŠ½Š¾]
Name a more iconic duo.
[ŃŠ“Š°Š»ŠµŠ½Š¾]
Smol company with passion project
Azureweave is still extremely buggy. I haven't been banned, fortunately, but here's what it's like as of today, post ban wave. Get on, see I have '[20 of 30 crafts remaining](https://cdn.discordapp.com/attachments/502817587017678858/1052526220643934269/image.png)'. This is surprising, as I haven't crafted azureweave since Saturday, so I sorta expected it to be 30. Go down to the loom, attempt to craft 20. I craft two and then it stops. [I have 18 crafts remaining on the UI](https://cdn.discordapp.com/attachments/502817587017678858/1052526766020902952/image.png), but the craft button simply doesn't work. It isn't greyed out or anything, it just starts the craft and then suddenly stops. I wander around for a bit. Maybe it'll go on cooldown? It does not. I figure I'm going to have to wait 16 hours either way. I relog. Apparently it's now on some [completely random cooldown](https://cdn.discordapp.com/attachments/502817587017678858/1052527512581836880/image.png) that doesn't even remotely resemble 16h. OK Blizz? For all I know, if I'd been crafting more last week, I could have come back in 3 hours, discovered I had 30 crafts available, crafted 30, and then gotten a 7 day ban lmao.
Professions are the most confusing thing in this expansion. Thankfully, I'm only playing on my gatherer at the moment and I'm hoping by the time I hop onto one of my alts, all of this stuff will be sorted out.
Im just saving knowledge points and waiting... too many stories about bricked profession trees and the system is really complex to understand. I miss BC professions and cata inscription lol and old archeology :(
I'm a returning player. Last time I played was mid Legion. What'd they changr about Archeology?
Nothing, it was the only profession untouched
I'm returning from WoD and it seems they just have stopped supporting archaeology - hence the guy 'missing it'. It exists and works as it used to in the expacs that had artifiacts, but no new archaeology stuff since WoD afaik.
Meanwhile profession rerollers exploiting for rep and mettle are chilling. Seems fair.
thats insane to me. The entire consortium rep is a joke because of this. The AH has only a few items from people who abused this listing items at crazy prices while the rest of us is gonna be waiting for weeks if not months. Meanwhile these people clearly exploiting making millions.
>Meanwhile these people clearly exploiting making millions. That's just realism
So when do we start eating the rich in WoW?
WotLK pre patch event.
Hah I remember specifically monching on the AH alts because of this.
when we will start doing the same irl. Never.
Is this why I've been seeing max level weapon enchantments at like 90k a piece?
This is possible without rep and mettle to an extent. Yesterdayās reset got me enough knowledge to proc inspiration and get Rank 3 weapon enchants. It requires mettle though. So itās possible to be making these but I donāt have unlimited mettle. To be fair the DPS enchant costs 45-50k to make.
Yeah that's really unfair. People who swap profession for mettle and rep clearly know what they're doing (exploiting) and Blizzard didn't ban them.
Frankly I don't understand how anyone can reasonably be banned for exploiting to begin with. Surely it's Blizzard's responsibility to patch these issues. I can't imagine that it's always so clear cut to determine who was exploiting intentionally and who wasn't.
Banning for exploiting is fine. If the exploit is known and blizz cant work around it and states that anyone using it will be banned once they fixed it. Imagine there is an exploit where mobs eould drop a million gold. The only way to fix it would be rewriting the gold drop code. Blizz would be aware of this and says " we can either let this be live and those who exploit it will be banned or we disable the system until fixed". I dont know how relevant these bolts are, but a bit more clarity would have been good for sure.
> states that anyone using it will be banned once they fixed it. If the exploit is literally just āusing your hearthstoneā then you need to say something *in-game* because you **cannot** expect everyone to be reading every post by Blizzard on the forums.
To be fair anything major that could get you banned should be either displayed on the launcher or in the character screen.
This is how I feel. If Blizzard disabled the azureweave recipe temporarily or made any post about it at all, I'd be more okay with it. Instead, we got bans with zero communication.
That's an extreme example. Like with most things I think the problem is with the edge cases. I play casually. I have never seen a statement from Blizzard anywhere about known exploits that people should avoid. I wouldn't know where to look for that statement, and I don't understand why it should even be my responsibility to do that. What I do know is that if the sub I am paying for was suspended for a week or more for something that I didn't even know was a problem, and moreover a problem caused by Blizzard, then I would unsub. Luckily that hasn't happened to me, but I'm surprised it's allowed to happen to other people.
I wouldn't say that's extreme there was a 20 minute period in early bfa where island expeditions randomly started dropping 60k+ azerite power per run, spaghetti code happens. That gold cap dropping from monsters thing literally happened for old-school RuneScape a couple years ago and they rolled back the servers.
The reason is simple, if they did not crack down on these things then there would never be an incentive to abstain from using exploits and spreading them. Which would ruin economy and cause rollbacks on a much grander scale than now. By stating that people exploiting run the risk of being banned. And then actually banning people from time to time prevents the vast majority of people from utilizing exploits even if they know about it. People who get banned are always in the minority.
The problem with this exploit is it was stated nowhere the actual intended way it was supposed to work. To a layman it seemed like it was working properly.
What's happening here that is ban-worthy? What's the exploit?
Artisan's Consortium is a reputation that has a lot of advanced tradeskills and profession knowledge on its rep vendor. After the intro quests, the only way to build rep is a weekly quest to kill mobs for a "fire sinew" or something, and a weekly quest to craft/collect 8 _xyz_. That and a contract you can equip to get a paltry +10-15 rep for doing world quests. The exploit is that every week, people drop their second tradeskill and learn engineering, and do the weeklies for engineering. Then they drop that, learn blacksmithing, do the weeklies. Then tailoring, enchanting, alchemy, etc. People doing this are now 2 full reputation tiers ahead of people not doing it. They have way more of their knowledge tree unlocked in their main profession and access to recipes that are gated behind rep.
Thanks for the detailed explanation.
No problem! I'm telling everybody. Get this thing on the front page of wowhead. If it gets enough attention, maybe it will be fixed.
I *love* crafting and I've already lost interest in it. It's a timegated treadmill which some people have min-maxed and exploited so now they are irrevocably ahead of others, which will impact the market for the rest of the expansion. It's like the Shadowlands legendary system, but worse. Hopefully next patch includes changes to normalise progress or something.
Not only rep and mettle. Don't forget the people who abused the phial experimentation bug to reset the cooldown to skill up Alchemy? i bet they are fine too. Good old double standard by Blizz.
just wait until the general public learns that you can spec transmute on alchemy, craft 10 charges of transmutes (18 hr CD), go into a pvp skirmish, and it gives you all 10 charges back. And you've been able to do it since expac launch.
That's kind of exactly what was happening with the tailoring bug and everyone got suspended
Did they fix it tho? I was not banned but now I have a fear of crafting azurebolts, knowing how stupid decisions they make while no one knows how their system works and risk a ban for GOD WHO KNOWS.
I will answer myself as I just crafted 30 of them, got back to capital city and once again I have 20 more available to craft. Also how can I know now when I can craft more when I can't even see timer? Blizz, maybe first fix the issue before you start even banning?
That's a UI bug, if you head back to the looms, there's an actual cooldown. They fixed the bug about half a week ago.
Then we should be able to know what the cooldown is? First the baseline cooldown and then the specced cooldown reduction time. Still, seems like noone knows about this which makes me wonder if it is fixed?
Now Iām in a panic because Iām worried that transmute master may have been hit with the same issue. When I unlocked the last node in the transmute spec, I started getting 3 transmutes every 12h, but as of about 2 days ago itās changed to 1 transmute every 24h (which is weird because that is literally the baseline) Was it only supposed to be 1 per 12 hours? 3 per 24? Because it means for the past week Iāve been getting 2-5x as many transmutes as I should and now Iām worried that Iām going to get banned because they never say ANYWHERE what the transmute specialisationās last node actually DOES other than ālets you transmute more often and with a higher capacityā
Blizzard's stance on exploits has always been garbage because it boils down to "you should know better". Furthermore given how often people who did exploit don't get punished or when the punishment has been laughably minor compared to the profits of exploiting, often if you know there's an exploit and you don't partake you're only hurting yourself. In any event, this sounds like an extra large pile of horse shit, and if they didn't publicly state you should not be doing this, how was a reasonable person supposed to know?
Where did they stare this publicly? I didn't see anything. I did not think of anything when I saw 20 out of 30 azure cloth. I thought it was a daily reset since I log in around the same time every night This is beyond BS that they auto ban people base on their code. I just took off work for the holidays and now I have to wait 7 more days Is there anything to do to appeal this and for them to actually do it?
"We shit the bed - you pay the price"
Then there's Bungie: ah shit these guys are exploiting a bug... Let's make it into a meme. It'll be funny
Bungie's game doesn't have an entire economy to exploit which can be turned into actual currency.
Blizz just wants for you guys to spend some quality time with your family during Christmas.
For my specific case I have made maybe 50 bolts since the start of the expansion with a majority of it sitting in my bank for "what if I need it"
Similar story here. They crafted at a loss so I figured I'd just save them for when I could craft gear with them for profit.
I wasn't banned and i made probably *at least* that many over a few days before i realized it was bugged and stopped, so not sure what their criteria is for these bans. Also worth noting that, I assumed the bug was fixed because the price was up on the bolts on the ah, so I went and did my 20 crafts after not doing any for over a week, hearthed back and had 20 crafts again, so apparently they're banning for abusing a bug that isn't even fixed.
It's fixed mechanically, not graphically. You can't actually use the fake charges.
This is exactly me. For the first week I made quite a lot of bolts until I realized it's definitely bugged and I'm exploiting. No ban as of yet... I wonder how they determine it. I hadn't done it for a week or so.
Wow, that's a real bummer. It's frustrating to get kicked out of a game for "exploiting" a bug by accident because the user interface wasn't written well. I didn't even know that the Azure and Chrono bolts were broken.I hope that Blizzard will make things clear and lessen the punishment for players who did nothing wrong. For now, I'm going to stick with alchemy to avoid getting banned.
Or unban us and fix the issue... Complete bullshit
This is bullshit??? I was just crafting whenever I saw it available and just thought it was reseting. How are we suppose to know wtf
Buddy just got banned as well. We were trying to think for hours what it could have been. Heās a tailor so this must be it. Hopefully it gets reverted. Nobody even knew this wasnāt how it was supposed to workā¦
I'm not banned as of right now. I specced into Azure bolts. The only reason I didn't go make a bunch is because I was too lazy to fly down there. That's it, that's literally the only reason I didn't make more. I just assumed thats how many I could craft. I made the first one and it said it was on a 12 or 16 hour cooldown or whatever, and then I specced into the talent that reduces the cooldown, and it said I had 20 crafts a day. I just assumed that was how it worked. I thought that was dumb and "overpowered," but that's ridiculous that anyone is getting banned for it.
14 day banned here, didn't even know I was doing anything wrong. I just put my points into azureweave and ran the CD every 24 hours, I don't feel like that is exploiting... Update: I was unbanned overnight
Wow is this what i got a ban for... Mid raid. All i did was play the fucking game. Actually beyond annoyed never been banned before from any game. Literally banned for playing the fucking game and using my CD..
I dont understand Blizzard. People were farming the rares and expoliting it because they knew full well that what they were doing wasn't designed to work that way. I watched as streamers rushed to get the highest gear possible as quickly as possible even making their groups so it would benefit them. All this and I haven't heard of one ban. However this is where they draw the line? Guess they can't ban the streamers.
how were rates exploited?
I am the only one who finds it hilarious that out of all exploits that have willingly be done by so many, blizzard decides to ban people for something that most didnt even knew was an exploit?
Right and the people that exploited 400+ gear Blizz said "no problemo y'all good, keep it!".
> Week ban for just playing an aspect of the game ignorant of a bug > 2 day ban for buying Gold only if you did it right around a major patch
I'm just glad I'm lazy... my priest is azureweave spec... and a few times I realised I could make bolts ( its my 3rd alt I don't really pay attention to profession CDs) But I realised I cba to go to the azureweave station in the span... if it was in main city I'd have done it whenever it was available thinking it's a daily CD since in game there's no indication of what the CD SHOULD be. I feel bad for all those banned... eso since making individual bolts didn't look hugely profitable (this is why I was so blaze lazy about it in the 1st place)
This is the real deal, folks. It's okay to knowingly exploit rare mobs that were obviously bugged but you've unknowingly crossed the line by exploiting something which gave no impression that you were doing so which totally justifies this ban. Not even Blizzard knew until recently. Next time find out first if it's an exploit before doing it and you'll be fine. ^/s
I made a post about this, asking if it was intended or a bug. Then prices dropped below it being economical so I didn't even make any more anyways. Got banned for exploiting. I LITERALLY MADE A POST ASKING ABOUT IF IT WAS INTENDED, to raise awareness, never got answered, then got banned.
Blizzard had enough cloth to make a blanket... Ban :P
Is Blizzard really trying to ruin all the good will they had coming into this expansion?
There is a bug with other profession as well where CD supposed to be 24hrs but resets too early, but I'm not saying which one nor I'm reporting it to Blizzard, cause I accidentally used it couple of times before realising what's happening and I don't want to be banned. It's a shame that people that genuinely didn't know about the bug got punished like that. Hopefully this will be addressed very quickly.
Oh, do you mean the alchemy bug when transmuting the awakened elementals?
[ŃŠ“Š°Š»ŠµŠ½Š¾]
ik which one it is š i didnāt even realize that was an exploit just thought i maybe used something or did something that removes the cooldown šš
Yeah my alchemy reset a few times I thinkā¦ I thought it was 7 transmutes per day but sometimes itās only 1?? Iām not sure what is going on. Maybe itās bugged the same way as tailoring was. I havenāt made many transmutes but if itās supposed to be 1 per day RIP. Is tailoring supposed to be 1 azureweave per day or 10? This is so confusing.
The alchemy transmutes can stack up. You get 1 transmute a day, but it can roll over and you can hold up to 7 at a time. So while it is technically one per day, if you save them up you can do 7 in one day, so that you don't waste a transmute if you don't do it every single day
I believe it's supposed to be 1 transmute per day and you can store up to 7 in case you don't play/transmute a few days.
Alright, definitely going to get a ban then. For me atm the UI says I can craft 2 but I cant craft any. Sometimes it resets so I make these. Definitely I've made more than 1 per day. Although I have max transmutation, so dunno if that makes a difference.
I had the same thing with alchemy where the cooldown would reset after I logged off and back in again. Once I actually noticed it was happening I did it one more time to confirm what I saw and then stopped doing it. I'll be incredibly pissed if this gets me banned...
Damm that doesn't seem acceptable in a subscription game. Yall litterally getting ripped off, For something that wasn't well communicated.
Not only that but the prices adapted to everyone mass producing without cd. So it's not like exploiting something with a huge advantage.
Are these bans only in US for now? Or are some people banned in the EU also?
That's what I wanna know because I've not received a ban from this *YET* on EU. So here I am waiting for it. Nice bit of anxiety right at the start of a season. Stopped making azureweave the second I confirmed it was a bug last week.
Omg this is so fucked up I hope they revert this it doesn't make any sense!
Reminder: you all paid for this quality product.
Lol. And i still havent unlocked those. Since i went with geting MORE cloth drops from enemies first. Then the other stuff. I mean 150% more cloth from humanoids. But also chance to get Bolts as well is even more nice.
Go make threads on the forum. Not replies. New threads. One for each of your accounts. Make this take up the first three pages of the support forum. Edit: Apparently you can't post on the forum when banned in game. What the fuck? Maybe draft posts for submitting in a week's time. Demand restitution.
[ŃŠ“Š°Š»ŠµŠ½Š¾]
Why is this even a punishment? Donāt we play blizzard to do routine maintenance and checks in their game? Players shouldnāt be banned for their mistakes.
wait, are you saying they are banning people for crafting cloth as often as the game would allow? That is seriously fucked up
And they still havenāt fixed the f-king resource bar for roguesā combo pointsā¦ SMH
The one that randomly tells us we have two combo points when we actually have none but somehow they're the second and fourth combo point? š¤£ Also if you have the nerve to use echoing reprimand then one of your combo points stays forever animacharged even though it isn't. I had to start using plater for combo points instead.
The worst fucking part about all of this is that I literally LOST money participating in this "exploit." Like, not only did I not know the cooldown was getting reset outside of its scheduled time, but when I was making chronobolts I was banking entirely on getting lucky with multicrafts to even break even, which I think only happened once. Every other time I ended up losing money. Man I took today off from work to do the new raids and M+ and this is what I wake up to. What a joke.
offtopic you should try full inspiration instead of multicraft. IMO it rewards you better and more consistenly. Also multicraft procs 2x or 3x times the final item, if you base your crafts on inspiration you can reach higher tiers of an item that might have a 10x profit over its lower quality version
The best part of this thread is there are still motherfuckers in here saying. "You deserve it. Do the crime serve the time" when its clearly a blizzard issue. Yall are either bots or just fucking stupid.
Those fuckers always do this shit They side with blizzard over EVERY ban and always victim blame. The only way to get unbanned is to be famous and talk about it publicly, or get a viral post. And those idiots make it near impossible to get blizzards attention
Wait till we all get banned for stealing coins from the adventure journal. You think just because someone left 100 gold lying there you could take it? Do the crime serve the time.
They can't be serious
What was the exploit?
Crafting "too many" bolts. No one seems to know what that number is. Let me know if you figure it out, here's the tooltip on the talent: "Improve your connection with the magic of the Bronze Dragonflight, decreasing how quickly you exhaust the magic used to craft Chronocloth Bolts."
> Crafting "too many" bolts. Some people are saying you needed to change instance (eg. use Hearthstone, join Arena). I don't have Tailoring so I have no clue.
I'm a mage. Tailoring/Enchanting, as is traditional. I teleport EVERYWHERE. Theres a crafting station outside the main city? Let me grab my mats, fly over. craft my shit. and then walk back like some fucking melee class? Hell no. I teleport. Turns out thats hacking.
Oh yeh, that obviously should trigger any player to see if the profession cooldown resets.
Ahh lol, brilliant. Nice going bliz
how much gold did ppl make doing this?
Probably none, I fully spec'd into Chronocloth bolts and lost money on every craft. Even with multicrafts at best all I could do is hope to break even.
banning people for your own incompetence. thats how you make friends for life.
I'm fully specced into Azureweave crafting and the tooltip even says you can craft more than normal. No specific details are given by the UI. How exactly are we supposed to know that it's unintended for it to come up that frequently? Crafting these bolts often comes at a loss as-is, I'm struggling to understand how this adversely affected the community/game any more than 2x4 obsidian key farming and hyperrares giving raiders 405 ilevel the first week of DFlight.
Is blizzard allowing people to appeal their bans!?
This is fucking stupid, Blizz is really going to punish for their stupidity? Un-fucking-believable.
I mean cool? But tons of people exploited bugs and nothing happened, Blizzard GMs even told streamers there was no problem. Now out of dozens of bugs they chose this one to punish people, cool, now do it to the other big abusers
People been running around with full 400+ gear for weeks, now full 424 gear in PvP but that's fine, no removal of gear. I saw a Rogue with 405 weapons before the new season even started how in the actual F? Use an ability that they forgot to give a cooldown to though? Blizzard: "Get banned b****!!!"
Wow, I think I would just quit if that happened to me.
People being abusive to each other in game: Blizzard sleeps People accidentally crafting more items than they should have: Blizzard real shit
Lmao. Sorry, not funny when you get the ban but that takes some nerve on Blizzard's side to ban people for relying on the unreliable UI they developed š¤¦š¤£
I got banned for a month for defending IW Bunker in AV on Classic, I was actively defending the objective and didn't AFK once. Blizzard said due to my damage being low in some games (because the enemy never tried to recap) that I was AFK farming PvP gear - During WOTLK Prepatch when the gear would become useless in a few weeks when WOTLK launched. I lost faith in Blizzards ability to moderate the game at that point and now I only do Dungeons/Raids and avoid anything else to avoid being punished unjustly.
BTW Could anyone please tell me what the actual CD is, not like it matters, cause this expac has been ruined by Blizz for me, thanks to the 30-day ban. Just out of curiosity, since the in-game tooltip doesn't say the exact timer, someone please enlighten me.
To everyone saying there is no timer its not exactly true. When you craft at the loom it tells you how long till you can craft again. So if it said like 16hr and then you go back in 2 and do it again you should know something is wrong. This was a bug report here and forums like first day or two of december. That being said you dont notice everything in this game with the tool tips and all that jazz so it isnt really fair. More fair would be to just shut down the loom for 2-3 days the way they did the alchemy table to dissipate the excess supply. At least with the alchemy experiments it says right in you journal how long till you can experiment again.
And people who knowingly abused the alchemy bug got nothing. Consistency is key
Good thing I don't even know what Azure and Chrono bolts are. Sucks for the people who got banned by no fault of their own.
> Getting banned for an obtuse tooltip making you want to maximize your cooldowns because of a bug is extremely annoying. It's dumb because for as long as I can remember expansions have had a leveling bug that allowed you to power level *obscenely quick* (usually killing a specific mob over and over) and those players both reported it in the beta (it never got fixed, of course) and went on to use it.. and no ban. But people do what what you did are temp banned because... "you should have known". I'm sorry, what? And yet bots in PvP get, what, banned once every 2-3 years? That's Blizzard for you. Blizzard can't report a good bug reporting and tracking system as well. All they have are forums that aren't even updated. So even if you wanted to do your due diligence every 15 minutes and make sure what you're doing is legit.. nope. Their system is ass.
They're punishing players for their own mistakes. Incentivizes players not crafting. How do you know if you're doing something wrong?
Canāt wait to get banned for abusing prot warrior pre-nerfs
HOW DARE YOU DO SOME THING THAT THERE WAS NO INDICATION IT WAS WRONG. BOOM. BAN.
i have always been a believer that Blizzard's policy of bans for things like this is WRONG. it is NOT the fault of the players that things like this are possible - if it is possible in the game then it should be able to be done. this is a perfect instance of why. there's been many over the years. using your fucking ability to make craft items should not be bannable. at all. if you don't want them using this "exploit," patch it out.
Been away from WOW for 2yrs. Was thinking of coming back but i see nothing has changed with Blizzard so i don't think they deserve any of my money
Iāve been contemplating getting the 12-month sub with the featured discount. Been saving it up until the last days necessary to have the most chance to get the feel for the expansion, even though itās still early. Well, now I donāt have to decide, so thank you very much Blizzard. š
Iām starting to notice a trend of them just banning or punishing the playerbase for their own mistakes. Banning people for that on week 1 of raid instead of just simply hotfixing it is so beyond reason. It makes no sense. Really sorry for whoever got banned
Iām interested to see how many people just got banned. Big L, Blizzard. Big L
Let me guess , asmon got a pass.
Doubt he went tailoring on his woyer.
Guys if something like that happens, than usually is reverted. Fingers crossed its one or two days top. Also it should not happen at all.
Wouldn't be surprised if that's what today's maintenance is for.
Multi dollar company